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191 lines
7.1 KiB
Plaintext
191 lines
7.1 KiB
Plaintext
Tinct
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=====
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This module provides the necessary functionality to display alpha-blended
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sprites both scaled and otherwise. It also provides functions for dithering
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and performing bi-linear filtering to improve their appearance.
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Technical information
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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To ensure future compatibility, this module does not patch the OS in any way
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and works in a totally legal way. It also does not write to itself in any
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way, so is suitable for running from ROM.
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Redirection to sprites is supported, although due to the overheads involved
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with caching the colour translation tables it is not recommended that this is
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done frequently. There are some exceptions to this, however, as redirecting to
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a 16bpp or 32bpp mode sprite does not require any translation tables, and
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redirecting to a sprite that has the same mode and palette as the previous
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destination that Tinct was used for causes a minimum overhead as the
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translation tables are checked and cached values are used if possible.
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Format of a sprite with 8-bit alpha channel
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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The sprite format used by Tinct differs from those used by RISC OS Select,
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and whilst facilities are supplied to convert sprites into the required format,
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no facilities are provided to manipulate them.
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All sprites used by Tinct must be 32bpp, and cannot have a standard RISC OS
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mask specified. The basic format of the sprite is shown below, with the
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restrictions to the standard sprite format marked with an asterisk (*):
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[+0] Offset to next sprite
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[+4] Sprite name, up to 12 characters with trailing zeroes
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[+16] Width in words - 1
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[+20] Height in scan lines - 1
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[+24] First bit used
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[+28] Last bit used
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[+32] Offset to sprite image
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[+36] * Offset to sprite image (no mask allowed)
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[+40] * Sprite type (must be 0x301680B5)
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Whereas for normal sprites the sprite image would be a series of colour words
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of the format RrGgBb00, alpha-blended sprites use the empty byte to specify
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the alpha value, ie RrGgBbAa.
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The alpha values represent the blending level on a linear scale where 0x00
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represents that the source pixel is totally transparent and 0xff that it is
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totally opaque. It should be noted that as a standard 32bpp sprite (eg as
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created with !Paint) will have the alpha channel set to 0x00 by default no
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output will be visible when plotting as an alpha-blended sprite.
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Error handling
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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If an incorrect sprite is attempted to be used, Tinct currently always returns
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error number 0x700 (SBadSpriteFile) rather than the specific cause of the
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problem (eg. BadDPI, BadMSFlags or BadPixelDepth) as OS_SpriteOp would do.
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There are several technical reasons for this behaviour, and future versions of
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Tinct may return different error numbers.
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SWIs provided
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¯¯¯¯¯¯¯¯¯¯¯¯¯
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Tinct provides four SWIs to plot sprites and one to convert sprites to their
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32bpp equivalent. All values supplied to Tinct must be in OS units, and the
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current OS clipping rectangle is used.
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The sprite pointers provided are equivalent to calling OS_SpriteOp with
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bit 9 of the reason code set. To plot a sprite by name, the sprite should
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first be found by using OS_SpriteOp with reason code 0x18 and using the
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returned sprite address.
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Tinct_PlotAlpha (0x57240)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Plots an alpha-blended sprite at the specified coordinates.
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-> R2 Sprite pointer
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R3 X coordinate
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R4 Y coordinate
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R7 Flag word
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Tinct_PlotScaledAlpha (0x57241)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Plots a scaled alpha-blended sprite at the specified coordinates.
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-> R2 Sprite pointer
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R3 X coordinate
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R4 Y coordinate
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R5 Scaled sprite width
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R6 Scaled sprite height
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R7 Flag word
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Tinct_Plot (0x57242)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Plots a sprite at the specified coordinates with a constant 0xff value for
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the alpha channel, ie without a mask.
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-> R2 Sprite pointer
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R3 X coordinate
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R4 Y coordinate
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R7 Flag word
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Tinct_PlotScaled (0x57243)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Plots a scaled sprite at the specified coordinates with a constant 0xff value
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for the alpha channel, ie without a mask.
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-> R2 Sprite pointer
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R3 X coordinate
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R4 Y coordinate
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R5 Scaled sprite width
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R6 Scaled sprite height
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R7 Flag word
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Tinct_ConvertSprite (0x57244)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Converts a paletted sprite into its 32bpp equivalent. Sufficient memory must
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have previously been allocated for the sprite (44 + width * height * 4).
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As sprites with 16bpp or 32bpp do not have palettes, conversion cannot be
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performed on these variants. All sprites must be supplied with a full palette,
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eg 8bpp must have 256 palette entries.
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-> R2 Source sprite pointer
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R3 Destination sprite pointer
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Tinct_AvailableFeatures (0x57245)
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Returns the features available to the caller by specifying bits in the flag
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word. The features available are unique for each mode, although the current
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version of Tinct supports the same subset of features for all modes.
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-> R0 Feature to test for, or 0 for all features
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<- R0 Features available
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Flag word
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¯¯¯¯¯¯¯¯¯
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All the SWIs provided by Tinct for plotting use a common flag word to
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describe the manner in which the plot is performed. Each bit controls a
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particular characteristic of the plotting:
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0 Forcibly read the screen base (only use if hardware scrolling)
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1 Use bi-linear filtering when scaling sprites
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2 Dither colours in 16bpp and below
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3 Invert dither pattern
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4 Horizontally fill the current graphics window with the sprite
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5 Vertically fill the current graphics window with the sprite
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6+ Reserved (must be 0)
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If a bit is set in the flag word that cannot be honoured by the current
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version of Tinct then it is ignored. Tinct_AvailableFeatures can be used
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to test in advance what flags will be honoured.
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Bilinear filtering
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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Although bi-linear filtering is only relevant during scaled plotting, this
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situation occurs when the EigFactors of the mode are not equal. As such, an
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application should always set their preferred flags to ensure consistency.
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Sprite filling
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¨¨¨¨¨¨¨¨¨¨¨¨¨¨
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If filling is specified, then the supplied co-ordinate is the offset of the
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pattern relative to (0, 0) used for the fill. For example, a 64x64 sprite that
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is plotted with bits 4 and 5 set and a position of (32, 16) would fill the
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current graphics window with multiple copies of the image stating with the
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first image plotted at (-32, -48).
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Contact details
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If you would like to report a problem relating to Tinct, provide feedback, or
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request a licence for a commercial product, please use the details below:
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Address: 5 Queens Close, East Markham, Newark, Nottinghamshire, NG22 0QY. UK
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E-mail: info@tinct.net
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Website: www.tinct.net
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Copyright and licence details
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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Tinct is © copyright Richard Wilson, 2004.
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Distribution and usage
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Unrestricted use of Tinct is hereby granted for any non-commercial product. Any
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use as part of a commercial product requires written consent from the author.
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No charge may be made relating to the distribution of this software, and this
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file should be included in all copies of the software.
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Modified versions of this program may not be distributed without the authors
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consent, nor may modified versions of the source code or relating files. |