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https://github.com/netsurf-browser/netsurf
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351 lines
12 KiB
Plaintext
351 lines
12 KiB
Plaintext
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Build Instructions for Framebuffer NetSurf 16 March 2014
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This document provides instructions for building the Framebuffer version of
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NetSurf and provides guidance on obtaining NetSurf's build dependencies.
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Framebuffer NetSurf has been tested on Ubuntu and Debian.
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Depending on the framebuffer frontend selected the build may need specific
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libraries installed, e.g. the SDL port requires SDL1.2 or later
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There are two ways to get NetSurf building. The QUICK-START (recommended),
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and the manual build. Whichever you choose, you should read both the
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"Fonts", and "Selecting a frontend and appropriate options" sections below.
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Quick Start
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=============
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See the QUICK-START document, which provides a simple environment with
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which you can fetch, build and install NetSurf and its dependencies.
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The QUICK-START is the recommended way to build NetSurf.
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Manual building
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=================
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If you can't follow the quick start instructions, you will have to build
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NetSurf manually. The instructions for doing this are given below.
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Obtaining the build dependencies
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----------------------------------
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Many of NetSurf's dependencies are packaged on various operating systems.
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The remainder must be installed manually. Currently, some of the libraries
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developed as part of the NetSurf project have not had official releases.
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Hopefully they will soon be released with downloadable tarballs and packaged
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in common distros. For now, you'll have to make do with Git checkouts.
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Package installation
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--------------------
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Debian-like OS:
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$ apt-get install libcurl3-dev libpng-dev
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Recent OS versions might need libcurl4-dev instead of libcurl3-dev but
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note that when it has not been built with OpenSSL, the SSL_CTX is not
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available and results that certification details won't be presented in case
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they are invalid. But as this is currently unimplemented in the Framebuffer
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flavour of NetSurf, this won't make a difference at all.
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Fedora:
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$ yum install curl-devel libpng-devel lcms-devel
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Other:
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You'll need to install the development resources for libcurl3 and libpng.
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Preparing your workspace
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--------------------------
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NetSurf has a number of libraries which must be built in-order and
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installed into your workspace. Each library depends on a core build
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system which NetSurf projects use. This build system relies on the
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presence of things like pkg-config to find libraries and also certain
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environment variables in order to work correctly.
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Assuming you are preparing a workspace in /home/netsurf/workspace then
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the following steps will set you up:
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Make the workspace directory and change to it
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---------------------------------------------
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$ mkdir -p ${HOME}/netsurf/workspace
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$ cd ${HOME}/netsurf/workspace
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Make the temporary install space
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--------------------------------
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$ mkdir inst
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Make an environment script
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--------------------------
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$ cat > env.sh <<'EOF'
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export PKG_CONFIG_PATH=${HOME}/netsurf/workspace/inst/lib/pkgconfig::
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export LD_LIBRARY_PATH=${LD_LIBRARY_PATH}:${HOME}/netsurf/workspace/inst/lib
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export PREFIX=${HOME}/netsurf/workspace/inst
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EOF
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Change to workspace and source the environment
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----------------------------------------------
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Whenever you wish to start development in a new shell, run the following:
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$ cd ${HOME}/netsurf/workspace
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$ source env.sh
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From here on, any commands in this document assume you have sourced your
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shell environment.
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The NetSurf project's libraries
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---------------------------------
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The NetSurf project has developed several libraries which are required by
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the browser. These are:
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BuildSystem -- Shared build system, needed to build the other libraries
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LibParserUtils -- Parser building utility functions
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LibWapcaplet -- String internment
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Hubbub -- HTML5 compliant HTML parser
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LibCSS -- CSS parser and selection engine
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LibNSGIF -- GIF format image decoder
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LibNSBMP -- BMP and ICO format image decoder
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LibROSprite -- RISC OS Sprite format image decoder
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LibNSFB -- Framebuffer abstraction
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To fetch each of these libraries, run the appropriate commands from the
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Docs/LIBRARIES file.
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To build and install these libraries, simply enter each of their directories
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and run:
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$ make install
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| Note: We advise enabling iconv() support in libparserutils, which vastly
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| increases the number of supported character sets. To do this,
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| create a file called Makefile.config.override in the libparserutils
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| directory, containing the following line:
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| CFLAGS += -DWITH_ICONV_FILTER
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| For more information, consult the libparserutils README file.
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Getting the NetSurf source
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----------------------------
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From your workspace directory, run the following command to get the NetSurf
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source:
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$ git clone git://git.netsurf-browser.org/netsurf.git
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And change to the 'netsurf' directory:
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$ cd netsurf
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Building and executing NetSurf
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--------------------------------
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First of all, you should examine the contents of Makefile.defaults
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and enable and disable relevant features as you see fit in a
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Makefile.config file. Some of these options can be automatically
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detected and used, and where this is the case they are set to such.
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Others cannot be automatically detected from the Makefile, so you
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will either need to install the dependencies, or set them to NO.
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You should then obtain NetSurf's dependencies, keeping in mind which options
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you have enabled in the configuration file. See the "Obtaining NetSurf's
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dependencies" section for specifics.
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Once done, to build Framebuffer NetSurf on a UNIX-like platform, simply run:
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$ make TARGET=framebuffer
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If that produces errors, you probably don't have some of NetSurf's build
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dependencies installed. See "Obtaining NetSurf's dependencies" below.
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Or turn off the complaining features in your Makefile.config. You may
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need to "make clean" before attempting to build after installing the
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dependencies.
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Run NetSurf by executing the "nsfb" program:
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$ ./nsfb
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| Note: NetSurf uses certain resources at run time. In order to find these
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| resources, it searches three locations:
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| 1. ~/.netsurf/
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| 2. $NETSURFRES/
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| 3. /usr/share/netsurf/
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| In the build tree, the resources are located at
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| framebuffer/res
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| Setting $NETSURFRES to point at the resources in the build tree
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| will enable you to run NetSurf from here without installation.
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| To do this, run:
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| export NETSURFRES=`pwd`/framebuffer/res
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Fonts
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=======
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The framebuffer port currently has two choices for font
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handling. The font handler may be selected at compile time by using
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the NETSURF_FB_FONTLIB configuration key. Currently supported values
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are internal and freetype
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Internal
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----------
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The internal font system has a single built in monospaced face with
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CP467 encoding. The internal font plotter requires no additional
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resources and is very fast, it is also aesthetically unappealing.
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Freetype
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----------
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The freetype font system (freetype version 2 API is used) has
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support for a number of different font file formats and faces. The
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framebuffer font handler takes advantage of the freetype library
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caching system to give good performance.
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The font glyphs are, by default, rendered as 256 level transparency
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which gives excellent visual results even on small font sizes.
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The default font is the DejaVu trutype font set. The default path they
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are sourced from is /usr/share/fonts/truetype/ttf-dejavu/ .
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The compiled in default paths may be altered by setting values in
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the user configuration makefile Makefile.config. These values must
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be set to the absolute path of the relevant font file including its
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.ttf extension. The variables are:
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NETSURF_FB_FONT_SANS_SERIF
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NETSURF_FB_FONT_SANS_SERIF_BOLD
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NETSURF_FB_FONT_SANS_SERIF_ITALIC
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NETSURF_FB_FONT_SANS_SERIF_ITALIC_BOLD
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NETSURF_FB_FONT_SERIF
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NETSURF_FB_FONT_SERIF_BOLD
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NETSURF_FB_FONT_MONOSPACE
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NETSURF_FB_FONT_MONOSPACE_BOLD
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NETSURF_FB_FONT_CURSIVE
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NETSURF_FB_FONT_FANTASY
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The font selection may be changed by placing truetype font files
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in the resources path. The resource files will be the generic names
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sans_serif.ttf, sans_serif_bold.ttf etc.
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The font system is configured at runtime by several options. The
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fb_font_monochrome option causes the renderer to use monochrome
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glyph rendering which is faster to plot but slower to render and
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much less visually appealing.
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The remaining seven options control the files to be used for font faces.
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fb_face_sans_serif - The sans serif face
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fb_face_sans_serif_bold - The bold sans serif face
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fb_face_sans_serif_italic - The italic sans serif face
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fb_face_sans_serif_italic_bold - The bold italic sans serif face.
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fb_face_serif - The serif font
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fb_serif_bold - The bold serif font
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fb_face_monospace - The monospaced font
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fb_face_monospace_bold - The bold monospaced font
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fb_face_cursive - The cursive font
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fb_face_fantasy - The fantasy font
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Old Freetype
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--------------
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The framebuffer port Freetype font implementation was constructed
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using a modern version of the library (2.3.5) to use versions 2.2.1
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and prior the following patch is necessary.
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Index: framebuffer/font_freetype.c
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===================================================================
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--- framebuffer/font_freetype.c (revision 6750)
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+++ framebuffer/font_freetype.c (working copy)
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@@ -311,6 +311,7 @@
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FT_Glyph glyph;
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FT_Error error;
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fb_faceid_t *fb_face;
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+ FTC_ImageTypeRec trec;
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fb_fill_scalar(style, &srec);
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@@ -318,15 +319,24 @@
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glyph_index = FTC_CMapCache_Lookup(ft_cmap_cache, srec.face_id, fb_face->cidx, ucs4);
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- error = FTC_ImageCache_LookupScaler(ft_image_cache,
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- &srec,
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- FT_LOAD_RENDER |
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- FT_LOAD_FORCE_AUTOHINT |
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- ft_load_type,
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- glyph_index,
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- &glyph,
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- NULL);
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+ trec.face_id = srec.face_id;
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+ if (srec.pixel) {
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+ trec.width = srec.width;
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+ trec.height = srec.height;
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+ } else {
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+ /* Convert from 1/64 pts to pixels */
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+ trec.width = srec.width * css_screen_dpi / 64 / srec.x_res;
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+ trec.height = srec.height * css_screen_dpi / 64 / srec.y_res;
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+ }
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+ trec.flags = FT_LOAD_RENDER | FT_LOAD_FORCE_AUTOHINT | ft_load_type;
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+
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+ error = FTC_ImageCache_Lookup(ft_image_cache,
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+ &trec,
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+ glyph_index,
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+ &glyph,
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+ NULL);
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+
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return glyph;
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}
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Selecting a frontend and appropriate options
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==============================================
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The framebuffer port interfaces to its input and output devices
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using the NetSurf Framebuffer library (libnsfb). This library
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provides an abstraction layer to input and output devices.
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The surface used by libnsfb is selected by using the -f switch to
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NetSurf when executed. A surface in this context is simply the
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combination of input and output devices.
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A surface output device may be any linearly mapped area of
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memory. The framebuffer may be treated as values at 32, 16 or 8 bits
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per pixel. The input device is typically selected to complement the
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output device and is completely specific to the surface.
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There are several configuration options which may influence the
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framebuffer surfaces. These are:
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fb_refresh - The refresh rate (for physical displays)
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fb_depth - The depth (in bits per pixel) of the framebuffer
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window_width - The width of the framebuffer
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window_height - The height of the framebuffer
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The defaults are for 800 by 600 pixels at 16bpp and 70Hz refresh rate.
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The documentation of libnsfb should be consulted for futher
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information about supported frontends and their configuration.
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