netsurf/beos
François Revel 174a8dcca2 - when replicated, forbid creating windows, even though it initially works it crashes as soon as the menus are used.
- added an about box from the infos in the gtk code, still not perfect.

svn path=/trunk/netsurf/; revision=5590
2008-10-17 21:59:44 +00:00
..
res
beos_about.cpp - when replicated, forbid creating windows, even though it initially works it crashes as soon as the menus are used. 2008-10-17 21:59:44 +00:00
beos_about.h - when replicated, forbid creating windows, even though it initially works it crashes as soon as the menus are used. 2008-10-17 21:59:44 +00:00
beos_bitmap.cpp
beos_bitmap.h
beos_fetch_rsrc.cpp Add Replicant support. No it's not about cyborgs, just embedding NetSurf into another app, like Tracker (the desktop), or documentation browsers like BeHappy... 2008-10-16 14:24:09 +00:00
beos_fetch_rsrc.h
beos_filetype.cpp
beos_filetype.h
beos_font.cpp
beos_font.h
beos_gui.cpp Call netsurf_init() from the thread creating the replicant, then the main loop from the thread we created. This avoids a deadlock with the replicant in BeHappy in Haiku. (I should probably make BTranslatorRoster not lock be_app anyway though). 2008-10-16 20:52:00 +00:00
beos_gui.h Add Replicant support. No it's not about cyborgs, just embedding NetSurf into another app, like Tracker (the desktop), or documentation browsers like BeHappy... 2008-10-16 14:24:09 +00:00
beos_history.cpp
beos_history.h
beos_login.cpp
beos_options.cpp
beos_options.h
beos_plotters.cpp
beos_plotters.h
beos_res.rdef
beos_res.rsrc
beos_scaffolding.cpp - when replicated, forbid creating windows, even though it initially works it crashes as soon as the menus are used. 2008-10-17 21:59:44 +00:00
beos_scaffolding.h - handle NetPositive what codes; this makes it easy to use NetSurf instead by just changing the archived message used to instantiate it. 2008-10-16 16:01:44 +00:00
beos_schedule.cpp
beos_schedule.h
beos_throbber.cpp
beos_throbber.h
beos_thumbnail.cpp
beos_treeview.cpp
beos_window.cpp - when replicated, forbid creating windows, even though it initially works it crashes as soon as the menus are used. 2008-10-17 21:59:44 +00:00
beos_window.h
options.h