netsurf/riscos/buffer.c
Vincent Sanders c105738fa3 Change LOG() macro to be varadic
This changes the LOG macro to be varadic removing the need for all
callsites to have double bracketing and allows for future improvement
on how we use the logging macros.

The callsites were changed with coccinelle and the changes checked by
hand. Compile tested for several frontends but not all.

A formatting annotation has also been added which allows the compiler
to check the parameters and types passed to the logging.
2015-05-28 16:08:46 +01:00

299 lines
7.4 KiB
C

/*
* Copyright 2004, 2005 Richard Wilson <info@tinct.net>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <swis.h>
#include <oslib/colourtrans.h>
#include <oslib/os.h>
#include <oslib/osspriteop.h>
#include <oslib/wimp.h>
#include <oslib/wimpreadsysinfo.h>
#include "utils/nsoption.h"
#include "utils/log.h"
#include "riscos/buffer.h"
#include "riscos/gui.h"
#include "riscos/tinct.h"
#include "riscos/wimp.h"
#include "riscos/wimputils.h"
#define BUFFER_EXCLUSIVE_USER_REDRAW "Only support pure user redraw (faster)"
//#define BUFFER_EMULATE_32BPP "Redirect to a 32bpp sprite and plot with Tinct"
static void ro_gui_buffer_free(void);
/** The buffer characteristics
*/
static osspriteop_area *buffer = NULL;
static char buffer_name[12] = "scr_buffer";
/** The current clip area
*/
static os_box clipping;
/** The current save area
*/
static osspriteop_save_area *save_area;
static int context0;
static int context1;
static int context2;
static int context3;
/** The current sprite mode
*/
static os_mode mode;
/**
* Opens a buffer for writing to.
*
* The ro_plot_origin_ variables are updated to reflect the new screen origin,
* so the variables should be set before calling this function, and not
* changed until after ro_gui_buffer_close() has been called.
*
* \param redraw the current WIMP redraw area to buffer
*/
void ro_gui_buffer_open(wimp_draw *redraw)
{
int size;
int total_size;
os_coord sprite_size;
int bpp, word_width;
bool palette;
os_error *error;
int palette_size = 0;
#ifdef BUFFER_EXCLUSIVE_USER_REDRAW
osspriteop_header *header;
#endif
/* Close any open buffer
*/
if (buffer)
ro_gui_buffer_close();
/* Store our clipping region
*/
clipping = redraw->clip;
/* Stop bad rectangles
*/
if ((clipping.x1 < clipping.x0) ||
(clipping.y1 < clipping.y0)) {
LOG("Invalid clipping rectangle (%i, %i) to (%i,%i)", clipping.x0, clipping.y0, clipping.x1, clipping.y1);
return;
}
/* Work out how much buffer we need
*/
sprite_size.x = clipping.x1 - clipping.x0 + 1;
sprite_size.y = clipping.y1 - clipping.y0 + 1;
ro_convert_os_units_to_pixels(&sprite_size, (os_mode)-1);
if (sprite_size.y == 1) /* work around SpriteExtend bug */
sprite_size.y = 2;
#ifdef BUFFER_EMULATE_32BPP
bpp = 5;
palette = false;
#else
/* Get the screen depth as we can't use palettes for >8bpp
*/
xos_read_mode_variable((os_mode)-1, os_MODEVAR_LOG2_BPP, &bpp, 0);
palette = (bpp < 4);
#endif
/* Get our required buffer size
*/
word_width = ((sprite_size.x << bpp) + 31) >> 5;
if (palette)
palette_size = ((1 << (1 << bpp)) << 3);
total_size = sizeof(osspriteop_area) + sizeof(osspriteop_header) +
(word_width * sprite_size.y * 4) + palette_size;
buffer = (osspriteop_area *)malloc(total_size);
if (!buffer) {
LOG("Failed to allocate memory");
ro_gui_buffer_free();
return;
}
buffer->size = total_size;
buffer->first = 16;
#ifdef BUFFER_EMULATE_32BPP
mode = tinct_SPRITE_MODE;
#else
if ((error = xwimpreadsysinfo_wimp_mode(&mode)) != NULL) {
LOG("Error reading mode '%s'", error->errmess);
ro_gui_buffer_free();
return;
}
/* if we're not in a numbered screen mode then we need
to build a suitable sprite mode word */
if (mode >= (os_mode)0x100) {
static const ns_os_vdu_var_list vars = {
os_MODEVAR_LOG2_BPP,
{
os_MODEVAR_XEIG_FACTOR,
os_MODEVAR_YEIG_FACTOR,
os_VDUVAR_END_LIST
}
};
int xeig, yeig;
int vals[4];
int type;
error = xos_read_vdu_variables(PTR_OS_VDU_VAR_LIST(&vars), vals);
if (error) {
LOG("Error reading mode properties '%s'", error->errmess);
ro_gui_buffer_free();
return;
}
type = 1 + vals[0];
xeig = vals[1];
yeig = vals[2];
mode = (os_mode)((type << 27) | ((180 >> yeig) << 14) |
((180 >> xeig) << 1) | 1);
}
#endif
#ifdef BUFFER_EXCLUSIVE_USER_REDRAW
/* Create the sprite manually so we don't waste time clearing the
background.
*/
buffer->sprite_count = 1;
buffer->used = total_size;
header = (osspriteop_header *)(buffer + 1);
header->size = total_size - sizeof(osspriteop_area);
memcpy(header->name, buffer_name, 12);
header->width = word_width - 1;
header->height = sprite_size.y - 1;
header->left_bit = 0;
header->right_bit = ((sprite_size.x << bpp) - 1) & 31;
header->image = sizeof(osspriteop_header) + palette_size;
header->mask = header->image;
header->mode = mode;
if (palette)
xcolourtrans_read_palette((osspriteop_area *)mode,
(osspriteop_id)os_CURRENT_MODE,
(os_palette *)(header + 1), palette_size,
(colourtrans_palette_flags)
colourtrans_FLASHING_PALETTE, 0);
#else
/* Read the current contents of the screen
*/
buffer->sprite_count = 0;
buffer->used = 16;
if ((error = xosspriteop_get_sprite_user_coords(osspriteop_NAME,
buffer, buffer_name, palette,
clipping.x0, clipping.y0,
clipping.x1, clipping.y1)) != NULL) {
LOG("Grab error '%s'", error->errmess);
ro_gui_buffer_free();
return;
}
#endif
/* Allocate OS_SpriteOp save area
*/
if ((error = xosspriteop_read_save_area_size(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1), &size)) != NULL) {
LOG("Save area error '%s'", error->errmess);
ro_gui_buffer_free();
return;
}
if ((save_area = malloc((size_t)size)) == NULL) {
ro_gui_buffer_free();
return;
}
save_area->a[0] = 0;
/* Switch output to sprite
*/
if ((error = xosspriteop_switch_output_to_sprite(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1), save_area,
&context0, &context1, &context2, &context3)) != NULL) {
LOG("Switching error '%s'", error->errmess);
free(save_area);
ro_gui_buffer_free();
return;
}
/* Emulate an origin as the FontManager doesn't respect it in
most cases.
*/
ro_plot_origin_x -= clipping.x0;
ro_plot_origin_y -= clipping.y0;
/* Update the ECF origin
*/
if ((error = xos_set_ecf_origin(-ro_plot_origin_x,
-ro_plot_origin_y)) != NULL) {
LOG("Invalid ECF origin: '%s'", error->errmess);
}
}
/**
* Closes any open buffer and flushes the contents to screen
*/
void ro_gui_buffer_close(void)
{
/* Check we have an open buffer
*/
if (!buffer)
return;
/* Remove any previous redirection
*/
ro_plot_origin_x += clipping.x0;
ro_plot_origin_y += clipping.y0;
xosspriteop_unswitch_output(context0, context1, context2, context3);
free(save_area);
/* Plot the contents to screen
*/
if (mode == tinct_SPRITE_MODE)
_swix(Tinct_Plot, _IN(2) | _IN(3) | _IN(4) | _IN(7),
(char *)(buffer + 1),
clipping.x0, clipping.y0,
nsoption_int(plot_fg_quality));
else
xosspriteop_put_sprite_user_coords(osspriteop_PTR,
buffer, (osspriteop_id)(buffer + 1),
clipping.x0, clipping.y0, (os_action)0);
ro_gui_buffer_free();
/* Update the ECF origin
*/
os_set_ecf_origin(0, 0);
}
/**
* Releases any buffer memory depending on cache constraints.
*/
static void ro_gui_buffer_free(void)
{
free(buffer);
buffer = NULL;
}