netsurf/content/handlers/javascript/duktape/CanvasRenderingContext2D.bnd
Daniel Silverstone daed553a06
javascript: Support Canvas to a basic level
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
2020-05-22 19:53:23 +01:00

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/* HTML canvas element rendering context binding using duktape and libdom
*
* Copyright 2020 Daniel Silverstone <dsilvers@netsurf-browser.org>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* Released under the terms of the MIT License,
* http://www.opensource.org/licenses/mit-license
*/
class CanvasRenderingContext2D {
private struct dom_html_element *canvas;
private struct bitmap *bitmap;
private int width;
private int height;
private size_t stride;
prologue %{
/* prologue */
#include "desktop/gui_internal.h"
#include "desktop/gui_table.h"
#include "netsurf/bitmap.h"
#include "utils/corestrings.h"
/* It's a smidge naughty of us to read
* this particular header, but we're needing
* to redraw the node we represent
*/
#include "content/handlers/html/private.h"
static void redraw_node(dom_node *node)
{
struct box *box = NULL;
html_content *htmlc = NULL;
dom_exception exc;
dom_document *doc;
exc = dom_node_get_user_data(node,
corestring_dom___ns_key_box_node_data,
&box);
if (exc != DOM_NO_ERR || box == NULL) {
return;
}
exc = dom_node_get_owner_document(node, &doc);
if (exc != DOM_NO_ERR || doc == NULL) {
return;
}
exc = dom_node_get_user_data(doc,
corestring_dom___ns_key_html_content_data,
&htmlc);
if (exc != DOM_NO_ERR || htmlc == NULL) {
dom_node_unref(doc);
return;
}
html__redraw_a_box(htmlc, box);
dom_node_unref(doc);
}
/* prologue ends */
%};
};
init CanvasRenderingContext2D(struct dom_html_element *canvas)
%{
struct bitmap *bitmap;
dom_exception exc;
assert(canvas != NULL);
priv->canvas = canvas;
dom_node_ref(canvas);
exc = dom_node_get_user_data(canvas,
corestring_dom___ns_key_canvas_node_data,
&bitmap);
assert(exc == DOM_NO_ERR);
assert(bitmap != NULL);
priv->bitmap = bitmap;
priv->width = guit->bitmap->get_width(bitmap);
priv->height = guit->bitmap->get_height(bitmap);
priv->stride = guit->bitmap->get_rowstride(bitmap);
%}
fini CanvasRenderingContext2D()
%{
dom_node_unref(priv->canvas);
%}
getter CanvasRenderingContext2D::canvas()
%{
dukky_push_node(ctx, (dom_node *)priv->canvas);
return 1;
%}
method CanvasRenderingContext2D::createImageData()
%{
/* Can be called either with width and height, or with a reference
* imagedata object
*/
image_data_private_t *idpriv;
int width, height;
if (duk_get_top(ctx) == 2) {
width = duk_to_int(ctx, 0);
height = duk_to_int(ctx, 1);
} else if (dukky_instanceof(ctx, 0, PROTO_NAME(IMAGEDATA))) {
duk_get_prop_string(ctx, 0, dukky_magic_string_private);
idpriv = duk_get_pointer(ctx, -1);
width = idpriv->width;
height = idpriv->height;
duk_pop(ctx);
} else {
duk_push_null(ctx);
return 1;
}
duk_push_int(ctx, width);
duk_push_int(ctx, height);
if (dukky_create_object(ctx,
PROTO_NAME(IMAGEDATA),
2) != DUK_EXEC_SUCCESS) {
return duk_error(ctx,
DUK_ERR_ERROR,
"Unable to create ImageData");
}
return 1;
%}
method CanvasRenderingContext2D::getImageData()
%{
/* called with x, y, width, height */
int x = duk_get_int(ctx, 0);
int y = duk_get_int(ctx, 1);
int width = duk_get_int(ctx, 2);
int height = duk_get_int(ctx, 3);
image_data_private_t *idpriv;
uint8_t *bitmap_base;
if (width < 1 || height < 1 ||
(x + width) > priv->width || (y + height) > priv->height) {
return duk_error(ctx, DUK_ERR_RANGE_ERROR, "invalid (%d,%d) (%dx%d)", x, y, width, height);
}
duk_push_int(ctx, width);
duk_push_int(ctx, height);
if (dukky_create_object(ctx,
PROTO_NAME(IMAGEDATA),
2) != DUK_EXEC_SUCCESS) {
return duk_error(ctx,
DUK_ERR_ERROR,
"Unable to create ImageData");
}
/* ... imgdata */
duk_get_prop_string(ctx, -1, dukky_magic_string_private);
idpriv = duk_get_pointer(ctx, -1);
duk_pop(ctx);
/* We now have access to the imagedata private, so we need to copy
* the pixel range out of ourselves
*/
bitmap_base = guit->bitmap->get_buffer(priv->bitmap);
for (int yy = y; yy < (y+height); ++yy) {
uint8_t *src_base = bitmap_base + (priv->stride * yy);
uint8_t *dst_base = idpriv->data + (width * 4);
memcpy(dst_base + (x * 4), src_base + (x * 4), width * 4);
}
return 1;
%}
method CanvasRenderingContext2D::putImageData()
%{
/* imgdata, x, y[, clipx, clipy, clipw, cliph] */
/* If provided, the clip coordinates are within the input image data */
/* We pretend the image is placed at x,y within ourselves, and then we
* copy the clip rectangle (defaults to whole image)
*/
image_data_private_t *idpriv;
int x = duk_to_int(ctx, 1);
int y = duk_to_int(ctx, 2);
int clipx = 0;
int clipy = 0;
int clipw = 0;
int cliph = 0;
uint8_t *bitmap_base;
if (!dukky_instanceof(ctx, 0, PROTO_NAME(IMAGEDATA))) {
return duk_generic_error(ctx, "Expected ImageData as first argument");
}
duk_get_prop_string(ctx, 0, dukky_magic_string_private);
idpriv = duk_get_pointer(ctx, -1);
duk_pop(ctx);
if (duk_get_top(ctx) < 7) {
/* Clipping data not provided */
clipw = idpriv->width;
cliph = idpriv->height;
} else {
clipx = duk_to_int(ctx, 3);
clipy = duk_to_int(ctx, 4);
clipw = duk_to_int(ctx, 5);
cliph = duk_to_int(ctx, 6);
}
if (x < 0 || y < 0 || /* Not positioning negative */
(x + clipx + clipw) > priv->width || /* RHS not beyond bounds */
(y + clipy + cliph) > priv->height || /* bottom not beyond bounds */
clipx < 0 || clipy < 0 || /* Input in range */
(clipx + clipw) > idpriv->width || /* Input in range */
(clipy + cliph) > idpriv->height) { /* Input in range */
return duk_error(ctx, DUK_ERR_RANGE_ERROR, "invalid inputs");
}
bitmap_base = guit->bitmap->get_buffer(priv->bitmap);
for (int yy = clipy; yy < (clipy + cliph); yy++) {
uint8_t *dst_row = bitmap_base + ((y + yy) * priv->stride);
uint8_t *src_row = idpriv->data + (yy * idpriv->width * 4);
memcpy(dst_row + ((x + clipx) * 4),
src_row + (clipx * 4),
clipw * 4);
}
guit->bitmap->modified(priv->bitmap);
redraw_node((dom_node *)(priv->canvas));
return 0;
%}