netsurf/riscos/htmlinstance.c
John Mark Bell 01d735dab8 [project @ 2003-11-12 22:22:45 by jmb]
Begin frames support. Just data structure handling for now. None of this
code is called atm.

svn path=/import/netsurf/; revision=416
2003-11-12 22:22:45 +00:00

64 lines
2.0 KiB
C

/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2003 James Bursa <bursa@users.sourceforge.net>
*/
#include "netsurf/content/content.h"
#include "netsurf/desktop/browser.h"
#include "netsurf/render/box.h"
#include "netsurf/render/html.h"
#include "netsurf/riscos/frames.h"
#include "netsurf/utils/log.h"
void html_add_instance(struct content *c, struct browser_window *bw,
struct content *page, struct box *box,
struct object_params *params, void **state)
{
unsigned int i;
for (i = 0; i != c->data.html.object_count; i++) {
if (c->data.html.object[i].content == 0)
continue;
if (c->data.html.object[i].content->type == CONTENT_HTML)
LOG(("html object"));
content_add_instance(c->data.html.object[i].content,
bw, c,
c->data.html.object[i].box,
c->data.html.object[i].box->object_params,
&c->data.html.object[i].box->object_state);
}
}
void html_reshape_instance(struct content *c, struct browser_window *bw,
struct content *page, struct box *box,
struct object_params *params, void **state)
{
unsigned int i;
for (i = 0; i != c->data.html.object_count; i++) {
if (c->data.html.object[i].content == 0)
continue;
content_reshape_instance(c->data.html.object[i].content,
bw, c,
c->data.html.object[i].box,
c->data.html.object[i].box->object_params,
&c->data.html.object[i].box->object_state);
}
}
void html_remove_instance(struct content *c, struct browser_window *bw,
struct content *page, struct box *box,
struct object_params *params, void **state)
{
unsigned int i;
for (i = 0; i != c->data.html.object_count; i++) {
if (c->data.html.object[i].content == 0)
continue;
content_remove_instance(c->data.html.object[i].content,
bw, c,
c->data.html.object[i].box,
c->data.html.object[i].box->object_params,
&c->data.html.object[i].box->object_state);
}
}