mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-11-26 16:29:36 +03:00
c105738fa3
This changes the LOG macro to be varadic removing the need for all callsites to have double bracketing and allows for future improvement on how we use the logging macros. The callsites were changed with coccinelle and the changes checked by hand. Compile tested for several frontends but not all. A formatting annotation has also been added which allows the compiler to check the parameters and types passed to the logging.
1221 lines
30 KiB
C
1221 lines
30 KiB
C
/*
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* Copyright 2005-2007 James Bursa <bursa@users.sourceforge.net>
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* Copyright 2003 Phil Mellor <monkeyson@users.sourceforge.net>
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* Copyright 2005 John M Bell <jmb202@ecs.soton.ac.uk>
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* Copyright 2008 Michael Drake <tlsa@netsurf-browser.org>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file
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* Box tree manipulation (implementation).
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <dom/dom.h>
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#include "content/content_protected.h"
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#include "content/hlcache.h"
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#include "css/css.h"
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#include "css/utils.h"
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#include "css/dump.h"
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#include "desktop/scrollbar.h"
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#include "utils/nsoption.h"
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#include "render/box.h"
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#include "render/form_internal.h"
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#include "render/html_internal.h"
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#include "utils/log.h"
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#include "utils/talloc.h"
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#include "utils/utils.h"
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#define box_is_float(box) (box->type == BOX_FLOAT_LEFT || \
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box->type == BOX_FLOAT_RIGHT)
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/**
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* Destructor for box nodes which own styles
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*
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* \param b The box being destroyed.
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* \return 0 to allow talloc to continue destroying the tree.
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*/
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static int box_talloc_destructor(struct box *b)
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{
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struct html_scrollbar_data *data;
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if ((b->flags & STYLE_OWNED) && b->style != NULL) {
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css_computed_style_destroy(b->style);
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b->style = NULL;
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}
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if (b->styles != NULL) {
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css_select_results_destroy(b->styles);
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b->styles = NULL;
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}
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if (b->href != NULL)
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nsurl_unref(b->href);
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if (b->id != NULL) {
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lwc_string_unref(b->id);
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}
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if (b->node != NULL) {
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dom_node_unref(b->node);
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}
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if (b->scroll_x != NULL) {
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data = scrollbar_get_data(b->scroll_x);
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scrollbar_destroy(b->scroll_x);
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free(data);
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}
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if (b->scroll_y != NULL) {
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data = scrollbar_get_data(b->scroll_y);
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scrollbar_destroy(b->scroll_y);
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free(data);
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}
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return 0;
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}
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/**
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* Create a box tree node.
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*
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* \param styles selection results for the box, or NULL
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* \param style computed style for the box (not copied), or 0
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* \param style_owned whether style is owned by this box
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* \param href href for the box (copied), or 0
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* \param target target for the box (not copied), or 0
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* \param title title for the box (not copied), or 0
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* \param id id for the box (not copied), or 0
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* \param context context for allocations
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* \return allocated and initialised box, or 0 on memory exhaustion
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*
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* styles is always owned by the box, if it is set.
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* style is only owned by the box in the case of implied boxes.
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*/
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struct box * box_create(css_select_results *styles, css_computed_style *style,
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bool style_owned, nsurl *href, const char *target,
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const char *title, lwc_string *id, void *context)
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{
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unsigned int i;
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struct box *box;
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box = talloc(context, struct box);
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if (!box) {
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return 0;
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}
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talloc_set_destructor(box, box_talloc_destructor);
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box->type = BOX_INLINE;
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box->flags = 0;
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box->flags = style_owned ? (box->flags | STYLE_OWNED) : box->flags;
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box->styles = styles;
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box->style = style;
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box->x = box->y = 0;
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box->width = UNKNOWN_WIDTH;
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box->height = 0;
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box->descendant_x0 = box->descendant_y0 = 0;
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box->descendant_x1 = box->descendant_y1 = 0;
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for (i = 0; i != 4; i++)
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box->margin[i] = box->padding[i] = box->border[i].width = 0;
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box->scroll_x = box->scroll_y = NULL;
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box->min_width = 0;
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box->max_width = UNKNOWN_MAX_WIDTH;
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box->byte_offset = 0;
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box->text = NULL;
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box->length = 0;
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box->space = 0;
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box->href = (href == NULL) ? NULL : nsurl_ref(href);
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box->target = target;
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box->title = title;
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box->columns = 1;
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box->rows = 1;
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box->start_column = 0;
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box->next = NULL;
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box->prev = NULL;
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box->children = NULL;
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box->last = NULL;
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box->parent = NULL;
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box->inline_end = NULL;
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box->float_children = NULL;
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box->float_container = NULL;
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box->next_float = NULL;
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box->list_marker = NULL;
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box->col = NULL;
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box->gadget = NULL;
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box->usemap = NULL;
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box->id = id;
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box->background = NULL;
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box->object = NULL;
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box->object_params = NULL;
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box->iframe = NULL;
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box->node = NULL;
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return box;
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}
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/**
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* Add a child to a box tree node.
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*
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* \param parent box giving birth
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* \param child box to link as last child of parent
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*/
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void box_add_child(struct box *parent, struct box *child)
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{
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assert(parent);
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assert(child);
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if (parent->children != 0) { /* has children already */
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parent->last->next = child;
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child->prev = parent->last;
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} else { /* this is the first child */
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parent->children = child;
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child->prev = 0;
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}
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parent->last = child;
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child->parent = parent;
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}
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/**
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* Insert a new box as a sibling to a box in a tree.
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*
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* \param box box already in tree
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* \param new_box box to link into tree as next sibling
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*/
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void box_insert_sibling(struct box *box, struct box *new_box)
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{
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new_box->parent = box->parent;
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new_box->prev = box;
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new_box->next = box->next;
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box->next = new_box;
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if (new_box->next)
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new_box->next->prev = new_box;
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else if (new_box->parent)
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new_box->parent->last = new_box;
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}
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/**
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* Unlink a box from the box tree and then free it recursively.
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*
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* \param box box to unlink and free recursively.
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*/
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void box_unlink_and_free(struct box *box)
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{
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struct box *parent = box->parent;
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struct box *next = box->next;
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struct box *prev = box->prev;
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if (parent) {
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if (parent->children == box)
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parent->children = next;
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if (parent->last == box)
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parent->last = next ? next : prev;
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}
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if (prev)
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prev->next = next;
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if (next)
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next->prev = prev;
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box_free(box);
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}
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/**
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* Free a box tree recursively.
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*
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* \param box box to free recursively
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*
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* The box and all its children is freed.
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*/
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void box_free(struct box *box)
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{
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struct box *child, *next;
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/* free children first */
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for (child = box->children; child; child = next) {
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next = child->next;
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box_free(child);
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}
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/* last this box */
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box_free_box(box);
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}
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/**
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* Free the data in a single box structure.
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*
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* \param box box to free
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*/
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void box_free_box(struct box *box)
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{
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if (!(box->flags & CLONE)) {
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if (box->gadget)
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form_free_control(box->gadget);
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if (box->scroll_x != NULL)
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scrollbar_destroy(box->scroll_x);
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if (box->scroll_y != NULL)
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scrollbar_destroy(box->scroll_y);
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if (box->styles != NULL)
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css_select_results_destroy(box->styles);
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}
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talloc_free(box);
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}
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/**
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* Find the absolute coordinates of a box.
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*
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* \param box the box to calculate coordinates of
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* \param x updated to x coordinate
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* \param y updated to y coordinate
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*/
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void box_coords(struct box *box, int *x, int *y)
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{
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*x = box->x;
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*y = box->y;
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while (box->parent) {
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if (box_is_float(box)) {
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do {
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box = box->parent;
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} while (!box->float_children);
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} else
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box = box->parent;
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*x += box->x - scrollbar_get_offset(box->scroll_x);
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*y += box->y - scrollbar_get_offset(box->scroll_y);
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}
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}
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/**
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* Find the bounds of a box.
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*
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* \param box the box to calculate bounds of
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* \param r receives bounds
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*/
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void box_bounds(struct box *box, struct rect *r)
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{
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int width, height;
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box_coords(box, &r->x0, &r->y0);
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width = box->padding[LEFT] + box->width + box->padding[RIGHT];
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height = box->padding[TOP] + box->height + box->padding[BOTTOM];
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r->x1 = r->x0 + width;
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r->y1 = r->y0 + height;
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}
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/**
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* Determine if a point lies within a box.
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*
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* \param box box to consider
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* \param x coordinate relative to box
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* \param y coordinate relative to box
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* \param physically if function returning true, physically is set true if
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* point is within the box's physical dimensions and false
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* if the point is not within the box's physical dimensions
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* but is in the area defined by the box's descendants.
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* if function returning false, physically is undefined.
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* \return true if the point is within the box or a descendant box
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*
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* This is a helper function for box_at_point().
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*/
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static bool box_contains_point(struct box *box, int x, int y, bool *physically)
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{
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css_computed_clip_rect css_rect;
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if (box->style != NULL &&
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css_computed_position(box->style) ==
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CSS_POSITION_ABSOLUTE &&
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css_computed_clip(box->style, &css_rect) ==
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CSS_CLIP_RECT) {
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/* We have an absolutly positioned box with a clip rect */
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struct rect r = {
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.x0 = box->border[LEFT].width,
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.y0 = box->border[TOP].width,
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.x1 = box->padding[LEFT] + box->width +
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box->border[RIGHT].width +
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box->padding[RIGHT],
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.y1 = box->padding[TOP] + box->height +
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box->border[BOTTOM].width +
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box->padding[BOTTOM]
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};
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if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1)
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*physically = true;
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else
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*physically = false;
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/* Adjust rect to css clip region */
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if (css_rect.left_auto == false) {
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r.x0 += FIXTOINT(nscss_len2px(
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css_rect.left, css_rect.lunit,
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box->style));
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}
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if (css_rect.top_auto == false) {
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r.y0 += FIXTOINT(nscss_len2px(
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css_rect.top, css_rect.tunit,
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box->style));
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}
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if (css_rect.right_auto == false) {
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r.x1 = box->border[LEFT].width +
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FIXTOINT(nscss_len2px(
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css_rect.right,
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css_rect.runit,
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box->style));
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}
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if (css_rect.bottom_auto == false) {
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r.y1 = box->border[TOP].width +
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FIXTOINT(nscss_len2px(
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css_rect.bottom,
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css_rect.bunit,
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box->style));
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}
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/* Test if point is in clipped box */
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if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1) {
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/* inside clip area */
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return true;
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}
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/* Not inside clip area */
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return false;
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}
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if (x >= -box->border[LEFT].width &&
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x < box->padding[LEFT] + box->width +
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box->padding[RIGHT] + box->border[RIGHT].width &&
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y >= -box->border[TOP].width &&
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y < box->padding[TOP] + box->height +
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box->padding[BOTTOM] + box->border[BOTTOM].width) {
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*physically = true;
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return true;
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}
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if (box->list_marker && box->list_marker->x - box->x <= x +
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box->list_marker->border[LEFT].width &&
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x < box->list_marker->x - box->x +
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box->list_marker->padding[LEFT] +
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box->list_marker->width +
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box->list_marker->border[RIGHT].width +
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box->list_marker->padding[RIGHT] &&
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box->list_marker->y - box->y <= y +
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box->list_marker->border[TOP].width &&
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y < box->list_marker->y - box->y +
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box->list_marker->padding[TOP] +
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box->list_marker->height +
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box->list_marker->border[BOTTOM].width +
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box->list_marker->padding[BOTTOM]) {
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*physically = true;
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return true;
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}
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if ((box->style && css_computed_overflow_x(box->style) ==
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CSS_OVERFLOW_VISIBLE) || !box->style) {
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if (box->descendant_x0 <= x &&
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x < box->descendant_x1) {
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*physically = false;
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return true;
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}
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}
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if ((box->style && css_computed_overflow_y(box->style) ==
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CSS_OVERFLOW_VISIBLE) || !box->style) {
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if (box->descendant_y0 <= y &&
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y < box->descendant_y1) {
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*physically = false;
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return true;
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}
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}
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return false;
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}
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/** Direction to move in a box-tree walk */
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enum box_walk_dir {
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BOX_WALK_CHILDREN,
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BOX_WALK_PARENT,
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BOX_WALK_NEXT_SIBLING,
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BOX_WALK_FLOAT_CHILDREN,
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BOX_WALK_NEXT_FLOAT_SIBLING,
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BOX_WALK_FLOAT_CONTAINER
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};
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/**
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* Move from box to next box in given direction, adjusting for box coord change
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*
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* \param b box to move from from
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* \param dir direction to move in
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* \param x box's global x-coord, updated to position of next box
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* \param y box's global y-coord, updated to position of next box
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*
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* If no box can be found in given direction, NULL is returned.
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*/
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static inline struct box *box_move_xy(struct box *b, enum box_walk_dir dir,
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int *x, int *y)
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{
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struct box *rb = NULL;
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switch (dir) {
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case BOX_WALK_CHILDREN:
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b = b->children;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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if (!box_is_float(b)) {
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rb = b;
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break;
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}
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/* Fall through */
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case BOX_WALK_NEXT_SIBLING:
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do {
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*x -= b->x;
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*y -= b->y;
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b = b->next;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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} while (box_is_float(b));
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rb = b;
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break;
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case BOX_WALK_PARENT:
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*x -= b->x;
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*y -= b->y;
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rb = b->parent;
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break;
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case BOX_WALK_FLOAT_CHILDREN:
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b = b->float_children;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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rb = b;
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break;
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case BOX_WALK_NEXT_FLOAT_SIBLING:
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*x -= b->x;
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*y -= b->y;
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b = b->next_float;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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rb = b;
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break;
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|
|
case BOX_WALK_FLOAT_CONTAINER:
|
|
*x -= b->x;
|
|
*y -= b->y;
|
|
rb = b->float_container;
|
|
break;
|
|
|
|
default:
|
|
assert(0 && "Bad box walk type.");
|
|
}
|
|
|
|
return rb;
|
|
}
|
|
|
|
|
|
/**
|
|
* Itterator for walking to next box in interaction order
|
|
*
|
|
* \param b box to find next box from
|
|
* \param x box's global x-coord, updated to position of next box
|
|
* \param y box's global y-coord, updated to position of next box
|
|
* \param skip_children whether to skip box's children
|
|
*
|
|
* This walks to a boxes float children before its children. When walking
|
|
* children, floating boxes are skipped.
|
|
*/
|
|
static inline struct box *box_next_xy(struct box *b, int *x, int *y,
|
|
bool skip_children)
|
|
{
|
|
struct box *n;
|
|
int tx, ty;
|
|
|
|
assert(b != NULL);
|
|
|
|
if (skip_children) {
|
|
/* Caller is not interested in any kind of children */
|
|
goto skip_children;
|
|
}
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_FLOAT_CHILDREN, &tx, &ty);
|
|
if (n) {
|
|
/* Next node is float child */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
done_float_children:
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_CHILDREN, &tx, &ty);
|
|
if (n) {
|
|
/* Next node is child */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
|
|
skip_children:
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_NEXT_FLOAT_SIBLING, &tx, &ty);
|
|
if (n) {
|
|
/* Go to next float sibling */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
|
|
if (box_is_float(b)) {
|
|
/* Done floats, but the float container may have children,
|
|
* or siblings, or ansestors with siblings. Change to
|
|
* float container and move past handling its float children.
|
|
*/
|
|
b = box_move_xy(b, BOX_WALK_FLOAT_CONTAINER, x, y);
|
|
goto done_float_children;
|
|
}
|
|
|
|
/* Go to next sibling, or nearest ancestor with next sibling. */
|
|
while (b) {
|
|
while (!b->next && b->parent) {
|
|
b = box_move_xy(b, BOX_WALK_PARENT, x, y);
|
|
if (box_is_float(b)) {
|
|
/* Go on to next float, if there is one */
|
|
goto skip_children;
|
|
}
|
|
}
|
|
if (!b->next) {
|
|
/* No more boxes */
|
|
return NULL;
|
|
}
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_NEXT_SIBLING, &tx, &ty);
|
|
if (n) {
|
|
/* Go to non-float (ancestor) sibling */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
|
|
} else if (b->parent) {
|
|
b = box_move_xy(b, BOX_WALK_PARENT, x, y);
|
|
if (box_is_float(b)) {
|
|
/* Go on to next float, if there is one */
|
|
goto skip_children;
|
|
}
|
|
|
|
} else {
|
|
/* No more boxes */
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
assert(b != NULL);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Find the boxes at a point.
|
|
*
|
|
* \param box box to search children of
|
|
* \param x point to find, in global document coordinates
|
|
* \param y point to find, in global document coordinates
|
|
* \param box_x position of box, in global document coordinates, updated
|
|
* to position of returned box, if any
|
|
* \param box_y position of box, in global document coordinates, updated
|
|
* to position of returned box, if any
|
|
* \return box at given point, or 0 if none found
|
|
*
|
|
* To find all the boxes in the hierarchy at a certain point, use code like
|
|
* this:
|
|
* \code
|
|
* struct box *box = top_of_document_to_search;
|
|
* int box_x = 0, box_y = 0;
|
|
*
|
|
* while ((box = box_at_point(box, x, y, &box_x, &box_y))) {
|
|
* // process box
|
|
* }
|
|
* \endcode
|
|
*/
|
|
|
|
struct box *box_at_point(struct box *box, const int x, const int y,
|
|
int *box_x, int *box_y)
|
|
{
|
|
bool skip_children;
|
|
bool physically;
|
|
|
|
assert(box);
|
|
|
|
skip_children = false;
|
|
while ((box = box_next_xy(box, box_x, box_y, skip_children))) {
|
|
if (box_contains_point(box, x - *box_x, y - *box_y,
|
|
&physically)) {
|
|
*box_x -= scrollbar_get_offset(box->scroll_x);
|
|
*box_y -= scrollbar_get_offset(box->scroll_y);
|
|
|
|
if (physically)
|
|
return box;
|
|
|
|
skip_children = false;
|
|
} else {
|
|
skip_children = true;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Check whether box is nearer mouse coordinates than current nearest box
|
|
*
|
|
* \param box box to test
|
|
* \param bx position of box, in global document coordinates
|
|
* \param by position of box, in global document coordinates
|
|
* \param x mouse point, in global document coordinates
|
|
* \param y mouse point, in global document coordinates
|
|
* \param dir direction in which to search (-1 = above-left,
|
|
* +1 = below-right)
|
|
* \param nearest nearest text box found, or NULL if none
|
|
* updated if box is nearer than existing nearest
|
|
* \param tx position of text_box, in global document coordinates
|
|
* updated if box is nearer than existing nearest
|
|
* \param ty position of text_box, in global document coordinates
|
|
* updated if box is nearer than existing nearest
|
|
* \param nr_xd distance to nearest text box found
|
|
* updated if box is nearer than existing nearest
|
|
* \param nr_yd distance to nearest text box found
|
|
* updated if box is nearer than existing nearest
|
|
* \return true if mouse point is inside box
|
|
*/
|
|
|
|
static bool box_nearer_text_box(struct box *box, int bx, int by,
|
|
int x, int y, int dir, struct box **nearest, int *tx, int *ty,
|
|
int *nr_xd, int *nr_yd)
|
|
{
|
|
int w = box->padding[LEFT] + box->width + box->padding[RIGHT];
|
|
int h = box->padding[TOP] + box->height + box->padding[BOTTOM];
|
|
int y1 = by + h;
|
|
int x1 = bx + w;
|
|
int yd = INT_MAX;
|
|
int xd = INT_MAX;
|
|
|
|
if (x >= bx && x1 > x && y >= by && y1 > y) {
|
|
*nearest = box;
|
|
*tx = bx;
|
|
*ty = by;
|
|
return true;
|
|
}
|
|
|
|
if (box->parent->list_marker != box) {
|
|
if (dir < 0) {
|
|
/* consider only those children (partly) above-left */
|
|
if (by <= y && bx < x) {
|
|
yd = y <= y1 ? 0 : y - y1;
|
|
xd = x <= x1 ? 0 : x - x1;
|
|
}
|
|
} else {
|
|
/* consider only those children (partly) below-right */
|
|
if (y1 > y && x1 > x) {
|
|
yd = y > by ? 0 : by - y;
|
|
xd = x > bx ? 0 : bx - x;
|
|
}
|
|
}
|
|
|
|
/* give y displacement precedence over x */
|
|
if (yd < *nr_yd || (yd == *nr_yd && xd <= *nr_xd)) {
|
|
*nr_yd = yd;
|
|
*nr_xd = xd;
|
|
*nearest = box;
|
|
*tx = bx;
|
|
*ty = by;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/**
|
|
* Pick the text box child of 'box' that is closest to and above-left
|
|
* (dir -ve) or below-right (dir +ve) of the point 'x,y'
|
|
*
|
|
* \param box parent box
|
|
* \param bx position of box, in global document coordinates
|
|
* \param by position of box, in global document coordinates
|
|
* \param fx position of float parent, in global document coordinates
|
|
* \param fy position of float parent, in global document coordinates
|
|
* \param x mouse point, in global document coordinates
|
|
* \param y mouse point, in global document coordinates
|
|
* \param dir direction in which to search (-1 = above-left,
|
|
* +1 = below-right)
|
|
* \param nearest nearest text box found, or NULL if none
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param tx position of nearest, in global document coordinates
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param ty position of nearest, in global document coordinates
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param nr_xd distance to nearest text box found
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param nr_yd distance to nearest text box found
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \return true if mouse point is inside text_box
|
|
*/
|
|
|
|
static bool box_nearest_text_box(struct box *box, int bx, int by,
|
|
int fx, int fy, int x, int y, int dir, struct box **nearest,
|
|
int *tx, int *ty, int *nr_xd, int *nr_yd)
|
|
{
|
|
struct box *child = box->children;
|
|
int c_bx, c_by;
|
|
int c_fx, c_fy;
|
|
bool in_box = false;
|
|
|
|
if (*nearest == NULL) {
|
|
*nr_xd = INT_MAX / 2; /* displacement of 'nearest so far' */
|
|
*nr_yd = INT_MAX / 2;
|
|
}
|
|
if (box->type == BOX_INLINE_CONTAINER) {
|
|
int bw = box->padding[LEFT] + box->width + box->padding[RIGHT];
|
|
int bh = box->padding[TOP] + box->height + box->padding[BOTTOM];
|
|
int b_y1 = by + bh;
|
|
int b_x1 = bx + bw;
|
|
if (x >= bx && b_x1 > x && y >= by && b_y1 > y) {
|
|
in_box = true;
|
|
}
|
|
}
|
|
|
|
while (child) {
|
|
if (child->type == BOX_FLOAT_LEFT ||
|
|
child->type == BOX_FLOAT_RIGHT) {
|
|
c_bx = fx + child->x -
|
|
scrollbar_get_offset(child->scroll_x);
|
|
c_by = fy + child->y -
|
|
scrollbar_get_offset(child->scroll_y);
|
|
} else {
|
|
c_bx = bx + child->x -
|
|
scrollbar_get_offset(child->scroll_x);
|
|
c_by = by + child->y -
|
|
scrollbar_get_offset(child->scroll_y);
|
|
}
|
|
if (child->float_children) {
|
|
c_fx = c_bx;
|
|
c_fy = c_by;
|
|
} else {
|
|
c_fx = fx;
|
|
c_fy = fy;
|
|
}
|
|
if (in_box && child->text && !child->object) {
|
|
if (box_nearer_text_box(child,
|
|
c_bx, c_by, x, y, dir, nearest,
|
|
tx, ty, nr_xd, nr_yd))
|
|
return true;
|
|
} else {
|
|
if (child->list_marker) {
|
|
if (box_nearer_text_box(
|
|
child->list_marker,
|
|
c_bx + child->list_marker->x,
|
|
c_by + child->list_marker->y,
|
|
x, y, dir, nearest,
|
|
tx, ty, nr_xd, nr_yd))
|
|
return true;
|
|
}
|
|
if (box_nearest_text_box(child, c_bx, c_by,
|
|
c_fx, c_fy, x, y, dir, nearest, tx, ty,
|
|
nr_xd, nr_yd))
|
|
return true;
|
|
}
|
|
child = child->next;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/**
|
|
* Peform pick text on browser window contents to locate the box under
|
|
* the mouse pointer, or nearest in the given direction if the pointer is
|
|
* not over a text box.
|
|
*
|
|
* \param html an HTML content
|
|
* \param x coordinate of mouse
|
|
* \param y coordinate of mouse
|
|
* \param dir direction to search (-1 = above-left, +1 = below-right)
|
|
* \param dx receives x ordinate of mouse relative to text box
|
|
* \param dy receives y ordinate of mouse relative to text box
|
|
*/
|
|
|
|
struct box *box_pick_text_box(struct html_content *html,
|
|
int x, int y, int dir, int *dx, int *dy)
|
|
{
|
|
struct box *text_box = NULL;
|
|
struct box *box;
|
|
int nr_xd, nr_yd;
|
|
int bx, by;
|
|
int fx, fy;
|
|
int tx, ty;
|
|
|
|
if (html == NULL)
|
|
return NULL;
|
|
|
|
box = html->layout;
|
|
bx = box->margin[LEFT];
|
|
by = box->margin[TOP];
|
|
fx = bx;
|
|
fy = by;
|
|
|
|
if (!box_nearest_text_box(box, bx, by, fx, fy, x, y,
|
|
dir, &text_box, &tx, &ty, &nr_xd, &nr_yd)) {
|
|
if (text_box && text_box->text && !text_box->object) {
|
|
int w = (text_box->padding[LEFT] +
|
|
text_box->width +
|
|
text_box->padding[RIGHT]);
|
|
int h = (text_box->padding[TOP] +
|
|
text_box->height +
|
|
text_box->padding[BOTTOM]);
|
|
int x1, y1;
|
|
|
|
y1 = ty + h;
|
|
x1 = tx + w;
|
|
|
|
/* ensure point lies within the text box */
|
|
if (x < tx) x = tx;
|
|
if (y < ty) y = ty;
|
|
if (y > y1) y = y1;
|
|
if (x > x1) x = x1;
|
|
}
|
|
}
|
|
|
|
/* return coordinates relative to box */
|
|
*dx = x - tx;
|
|
*dy = y - ty;
|
|
|
|
return text_box;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a box based upon its id attribute.
|
|
*
|
|
* \param box box tree to search
|
|
* \param id id to look for
|
|
* \return the box or 0 if not found
|
|
*/
|
|
|
|
struct box *box_find_by_id(struct box *box, lwc_string *id)
|
|
{
|
|
struct box *a, *b;
|
|
bool m;
|
|
|
|
if (box->id != NULL &&
|
|
lwc_string_isequal(id, box->id, &m) == lwc_error_ok &&
|
|
m == true)
|
|
return box;
|
|
|
|
for (a = box->children; a; a = a->next) {
|
|
if ((b = box_find_by_id(a, id)) != NULL)
|
|
return b;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine if a box is visible when the tree is rendered.
|
|
*
|
|
* \param box box to check
|
|
* \return true iff the box is rendered
|
|
*/
|
|
|
|
bool box_visible(struct box *box)
|
|
{
|
|
/* visibility: hidden */
|
|
if (box->style && css_computed_visibility(box->style) ==
|
|
CSS_VISIBILITY_HIDDEN)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Print a box tree to a file.
|
|
*/
|
|
|
|
void box_dump(FILE *stream, struct box *box, unsigned int depth, bool style)
|
|
{
|
|
unsigned int i;
|
|
struct box *c, *prev;
|
|
|
|
for (i = 0; i != depth; i++)
|
|
fprintf(stream, " ");
|
|
|
|
fprintf(stream, "%p ", box);
|
|
fprintf(stream, "x%i y%i w%i h%i ", box->x, box->y,
|
|
box->width, box->height);
|
|
if (box->max_width != UNKNOWN_MAX_WIDTH)
|
|
fprintf(stream, "min%i max%i ", box->min_width, box->max_width);
|
|
fprintf(stream, "(%i %i %i %i) ",
|
|
box->descendant_x0, box->descendant_y0,
|
|
box->descendant_x1, box->descendant_y1);
|
|
|
|
fprintf(stream, "m(%i %i %i %i) ",
|
|
box->margin[TOP], box->margin[LEFT],
|
|
box->margin[BOTTOM], box->margin[RIGHT]);
|
|
|
|
switch (box->type) {
|
|
case BOX_BLOCK: fprintf(stream, "BLOCK "); break;
|
|
case BOX_INLINE_CONTAINER: fprintf(stream, "INLINE_CONTAINER "); break;
|
|
case BOX_INLINE: fprintf(stream, "INLINE "); break;
|
|
case BOX_INLINE_END: fprintf(stream, "INLINE_END "); break;
|
|
case BOX_INLINE_BLOCK: fprintf(stream, "INLINE_BLOCK "); break;
|
|
case BOX_TABLE: fprintf(stream, "TABLE [columns %i] ",
|
|
box->columns); break;
|
|
case BOX_TABLE_ROW: fprintf(stream, "TABLE_ROW "); break;
|
|
case BOX_TABLE_CELL: fprintf(stream, "TABLE_CELL [columns %i, "
|
|
"start %i, rows %i] ", box->columns,
|
|
box->start_column, box->rows); break;
|
|
case BOX_TABLE_ROW_GROUP: fprintf(stream, "TABLE_ROW_GROUP "); break;
|
|
case BOX_FLOAT_LEFT: fprintf(stream, "FLOAT_LEFT "); break;
|
|
case BOX_FLOAT_RIGHT: fprintf(stream, "FLOAT_RIGHT "); break;
|
|
case BOX_BR: fprintf(stream, "BR "); break;
|
|
case BOX_TEXT: fprintf(stream, "TEXT "); break;
|
|
default: fprintf(stream, "Unknown box type ");
|
|
}
|
|
|
|
if (box->text)
|
|
fprintf(stream, "%li '%.*s' ", (unsigned long) box->byte_offset,
|
|
(int) box->length, box->text);
|
|
if (box->space)
|
|
fprintf(stream, "space ");
|
|
if (box->object) {
|
|
fprintf(stream, "(object '%s') ",
|
|
nsurl_access(hlcache_handle_get_url(box->object)));
|
|
}
|
|
if (box->iframe) {
|
|
fprintf(stream, "(iframe) ");
|
|
}
|
|
if (box->gadget)
|
|
fprintf(stream, "(gadget) ");
|
|
if (style && box->style)
|
|
nscss_dump_computed_style(stream, box->style);
|
|
if (box->href)
|
|
fprintf(stream, " -> '%s'", nsurl_access(box->href));
|
|
if (box->target)
|
|
fprintf(stream, " |%s|", box->target);
|
|
if (box->title)
|
|
fprintf(stream, " [%s]", box->title);
|
|
if (box->id)
|
|
fprintf(stream, " <%s>", lwc_string_data(box->id));
|
|
if (box->type == BOX_INLINE || box->type == BOX_INLINE_END)
|
|
fprintf(stream, " inline_end %p", box->inline_end);
|
|
if (box->float_children)
|
|
fprintf(stream, " float_children %p", box->float_children);
|
|
if (box->next_float)
|
|
fprintf(stream, " next_float %p", box->next_float);
|
|
if (box->float_container)
|
|
fprintf(stream, " float_container %p", box->float_container);
|
|
if (box->col) {
|
|
fprintf(stream, " (columns");
|
|
for (i = 0; i != box->columns; i++)
|
|
fprintf(stream, " (%s %s %i %i %i)",
|
|
((const char *[]) {"UNKNOWN", "FIXED",
|
|
"AUTO", "PERCENT", "RELATIVE"})
|
|
[box->col[i].type],
|
|
((const char *[]) {"normal",
|
|
"positioned"})
|
|
[box->col[i].positioned],
|
|
box->col[i].width,
|
|
box->col[i].min, box->col[i].max);
|
|
fprintf(stream, ")");
|
|
}
|
|
fprintf(stream, "\n");
|
|
|
|
if (box->list_marker) {
|
|
for (i = 0; i != depth; i++)
|
|
fprintf(stream, " ");
|
|
fprintf(stream, "list_marker:\n");
|
|
box_dump(stream, box->list_marker, depth + 1, style);
|
|
}
|
|
|
|
for (c = box->children; c && c->next; c = c->next)
|
|
;
|
|
if (box->last != c)
|
|
fprintf(stream, "warning: box->last %p (should be %p) "
|
|
"(box %p)\n", box->last, c, box);
|
|
for (prev = 0, c = box->children; c; prev = c, c = c->next) {
|
|
if (c->parent != box)
|
|
fprintf(stream, "warning: box->parent %p (should be "
|
|
"%p) (box on next line)\n",
|
|
c->parent, box);
|
|
if (c->prev != prev)
|
|
fprintf(stream, "warning: box->prev %p (should be "
|
|
"%p) (box on next line)\n",
|
|
c->prev, prev);
|
|
box_dump(stream, c, depth + 1, style);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Applies the given scroll setup to a box. This includes scroll
|
|
* creation/deletion as well as scroll dimension updates.
|
|
*
|
|
* \param c content in which the box is located
|
|
* \param box the box to handle the scrolls for
|
|
* \param bottom whether the horizontal scrollbar should be present
|
|
* \param right whether the vertical scrollbar should be present
|
|
* \return true on success false otherwise
|
|
*/
|
|
bool box_handle_scrollbars(struct content *c, struct box *box,
|
|
bool bottom, bool right)
|
|
{
|
|
struct html_scrollbar_data *data;
|
|
int visible_width, visible_height;
|
|
int full_width, full_height;
|
|
|
|
if (!bottom && box->scroll_x != NULL) {
|
|
data = scrollbar_get_data(box->scroll_x);
|
|
scrollbar_destroy(box->scroll_x);
|
|
free(data);
|
|
box->scroll_x = NULL;
|
|
}
|
|
|
|
if (!right && box->scroll_y != NULL) {
|
|
data = scrollbar_get_data(box->scroll_y);
|
|
scrollbar_destroy(box->scroll_y);
|
|
free(data);
|
|
box->scroll_y = NULL;
|
|
}
|
|
|
|
if (!bottom && !right)
|
|
return true;
|
|
|
|
visible_width = box->width + box->padding[RIGHT] + box->padding[LEFT];
|
|
visible_height = box->height + box->padding[TOP] + box->padding[BOTTOM];
|
|
|
|
full_width = ((box->descendant_x1 - box->border[RIGHT].width) >
|
|
visible_width) ?
|
|
box->descendant_x1 + box->padding[RIGHT] :
|
|
visible_width;
|
|
full_height = ((box->descendant_y1 - box->border[BOTTOM].width) >
|
|
visible_height) ?
|
|
box->descendant_y1 + box->padding[BOTTOM] :
|
|
visible_height;
|
|
|
|
if (right) {
|
|
if (box->scroll_y == NULL) {
|
|
data = malloc(sizeof(struct html_scrollbar_data));
|
|
if (data == NULL) {
|
|
LOG("malloc failed");
|
|
warn_user("NoMemory", 0);
|
|
return false;
|
|
}
|
|
data->c = c;
|
|
data->box = box;
|
|
if (!scrollbar_create(false, visible_height,
|
|
full_height, visible_height,
|
|
data, html_overflow_scroll_callback,
|
|
&(box->scroll_y)))
|
|
return false;
|
|
} else {
|
|
scrollbar_set_extents(box->scroll_y, visible_height,
|
|
visible_height, full_height);
|
|
}
|
|
}
|
|
if (bottom) {
|
|
if (box->scroll_x == NULL) {
|
|
data = malloc(sizeof(struct html_scrollbar_data));
|
|
if (data == NULL) {
|
|
LOG("malloc failed");
|
|
warn_user("NoMemory", 0);
|
|
return false;
|
|
}
|
|
data->c = c;
|
|
data->box = box;
|
|
if (!scrollbar_create(true,
|
|
visible_width -
|
|
(right ? SCROLLBAR_WIDTH : 0),
|
|
full_width, visible_width,
|
|
data, html_overflow_scroll_callback,
|
|
&box->scroll_x))
|
|
return false;
|
|
} else {
|
|
scrollbar_set_extents(box->scroll_x,
|
|
visible_width -
|
|
(right ? SCROLLBAR_WIDTH : 0),
|
|
visible_width, full_width);
|
|
}
|
|
}
|
|
|
|
if (right && bottom)
|
|
scrollbar_make_pair(box->scroll_x, box->scroll_y);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Determine if a box has a vertical scrollbar.
|
|
*
|
|
* \param box scrolling box
|
|
* \return the box has a vertical scrollbar
|
|
*/
|
|
|
|
bool box_vscrollbar_present(const struct box * const box)
|
|
{
|
|
return box->padding[TOP] + box->height + box->padding[BOTTOM] +
|
|
box->border[BOTTOM].width < box->descendant_y1;
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine if a box has a horizontal scrollbar.
|
|
*
|
|
* \param box scrolling box
|
|
* \return the box has a horizontal scrollbar
|
|
*/
|
|
|
|
bool box_hscrollbar_present(const struct box * const box)
|
|
{
|
|
return box->padding[LEFT] + box->width + box->padding[RIGHT] +
|
|
box->border[RIGHT].width < box->descendant_x1;
|
|
}
|
|
|