mirror of
https://github.com/netsurf-browser/netsurf
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844f4af2de
Display contents of table->col[] in box_dump(). svn path=/import/netsurf/; revision=1774
526 lines
13 KiB
C
526 lines
13 KiB
C
/*
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* This file is part of NetSurf, http://netsurf.sourceforge.net/
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* Licensed under the GNU General Public License,
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* http://www.opensource.org/licenses/gpl-license
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* Copyright 2005 James Bursa <bursa@users.sourceforge.net>
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* Copyright 2003 Phil Mellor <monkeyson@users.sourceforge.net>
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* Copyright 2005 John M Bell <jmb202@ecs.soton.ac.uk>
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*/
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/** \file
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* Box tree manipulation (implementation).
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <string.h>
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#include "netsurf/content/content.h"
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#include "netsurf/css/css.h"
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#include "netsurf/render/box.h"
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#include "netsurf/render/form.h"
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#include "netsurf/utils/talloc.h"
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static bool box_contains_point(struct box *box, int x, int y);
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#define box_is_float(box) (box->type == BOX_FLOAT_LEFT || \
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box->type == BOX_FLOAT_RIGHT)
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/**
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* Create a box tree node.
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*
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* \param style style for the box (not copied)
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* \param href href for the box (not copied), or 0
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* \param title title for the box (not copied), or 0
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* \param id id for the box (not copied), or 0
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* \param context context for allocations
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* \return allocated and initialised box, or 0 on memory exhaustion
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*/
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struct box * box_create(struct css_style *style,
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char *href, char *title, char *id,
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void *context)
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{
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unsigned int i;
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struct box *box;
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box = talloc(context, struct box);
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if (!box)
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return 0;
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box->type = BOX_INLINE;
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box->style = style;
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box->x = box->y = 0;
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box->width = UNKNOWN_WIDTH;
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box->height = 0;
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box->descendant_x0 = box->descendant_y0 = 0;
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box->descendant_x1 = box->descendant_y1 = 0;
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for (i = 0; i != 4; i++)
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box->margin[i] = box->padding[i] = box->border[i] = 0;
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box->scroll_x = box->scroll_y = 0;
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box->min_width = 0;
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box->max_width = UNKNOWN_MAX_WIDTH;
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box->text = NULL;
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box->length = 0;
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box->space = 0;
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box->clone = 0;
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box->href = href;
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box->title = title;
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box->columns = 1;
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box->rows = 1;
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box->start_column = 0;
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box->next = NULL;
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box->prev = NULL;
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box->children = NULL;
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box->last = NULL;
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box->parent = NULL;
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box->fallback = NULL;
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box->inline_end = NULL;
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box->float_children = NULL;
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box->next_float = NULL;
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box->col = NULL;
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box->gadget = NULL;
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box->usemap = NULL;
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box->id = id;
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box->background = NULL;
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box->object = NULL;
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box->object_params = NULL;
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return box;
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}
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/**
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* Add a child to a box tree node.
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*
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* \param parent box giving birth
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* \param child box to link as last child of parent
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*/
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void box_add_child(struct box *parent, struct box *child)
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{
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assert(parent);
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assert(child);
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if (parent->children != 0) { /* has children already */
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parent->last->next = child;
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child->prev = parent->last;
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} else { /* this is the first child */
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parent->children = child;
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child->prev = 0;
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}
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parent->last = child;
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child->parent = parent;
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}
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/**
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* Insert a new box as a sibling to a box in a tree.
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*
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* \param box box already in tree
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* \param new_box box to link into tree as next sibling
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*/
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void box_insert_sibling(struct box *box, struct box *new_box)
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{
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new_box->parent = box->parent;
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new_box->prev = box;
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new_box->next = box->next;
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box->next = new_box;
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if (new_box->next)
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new_box->next->prev = new_box;
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else if (new_box->parent)
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new_box->parent->last = new_box;
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}
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/**
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* Unlink a box from the box tree and then free it recursively.
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*
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* \param box box to unlink and free recursively.
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*/
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void box_unlink_and_free(struct box *box)
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{
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struct box *parent = box->parent;
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struct box *next = box->next;
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struct box *prev = box->prev;
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if (parent) {
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if (parent->children == box)
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parent->children = next;
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if (parent->last == box)
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parent->last = next ? next : prev;
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}
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if (prev)
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prev->next = next;
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if (next)
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next->prev = prev;
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box_free(box);
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}
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/**
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* Free a box tree recursively.
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*
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* \param box box to free recursively
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*
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* The box and all its children is freed.
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*/
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void box_free(struct box *box)
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{
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struct box *child, *next;
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/* free children first */
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for (child = box->children; child; child = next) {
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next = child->next;
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box_free(child);
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}
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/* last this box */
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box_free_box(box);
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}
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/**
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* Free the data in a single box structure.
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*
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* \param box box to free
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*/
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void box_free_box(struct box *box)
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{
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if (!box->clone) {
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if (box->gadget)
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form_free_control(box->gadget);
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}
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talloc_free(box);
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}
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/**
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* Find the absolute coordinates of a box.
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*
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* \param box the box to calculate coordinates of
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* \param x updated to x coordinate
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* \param y updated to y coordinate
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*/
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void box_coords(struct box *box, int *x, int *y)
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{
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*x = box->x;
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*y = box->y;
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while (box->parent) {
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if (box_is_float(box)) {
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do {
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box = box->parent;
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} while (!box->float_children);
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} else
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box = box->parent;
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*x += box->x - box->scroll_x;
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*y += box->y - box->scroll_y;
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}
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}
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/**
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* Find the boxes at a point.
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*
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* \param box box to search children of
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* \param x point to find, in global document coordinates
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* \param y point to find, in global document coordinates
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* \param box_x position of box, in global document coordinates, updated
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* to position of returned box, if any
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* \param box_y position of box, in global document coordinates, updated
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* to position of returned box, if any
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* \param content updated to content of object that returned box is in, if any
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* \return box at given point, or 0 if none found
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*
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* To find all the boxes in the heirarchy at a certain point, use code like
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* this:
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* \code
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* struct box *box = top_of_document_to_search;
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* int box_x = 0, box_y = 0;
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* struct content *content = document_to_search;
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*
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* while ((box = box_at_point(box, x, y, &box_x, &box_y, &content))) {
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* // process box
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* }
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* \endcode
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*/
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struct box *box_at_point(struct box *box, int x, int y,
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int *box_x, int *box_y,
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struct content **content)
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{
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int bx = *box_x, by = *box_y;
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struct box *child, *sibling;
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assert(box);
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/* drill into HTML objects */
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if (box->object) {
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if (box->object->type == CONTENT_HTML &&
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box->object->data.html.layout) {
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*content = box->object;
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box = box->object->data.html.layout;
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} else {
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goto siblings;
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}
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}
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/* consider floats first, since they will often overlap other boxes */
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for (child = box->float_children; child; child = child->next_float) {
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if (box_contains_point(child, x - bx, y - by)) {
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*box_x += child->x - child->scroll_x;
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*box_y += child->y - child->scroll_y;
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return child;
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}
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}
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/* non-float children */
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for (child = box->children; child; child = child->next) {
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if (box_is_float(child))
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continue;
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if (box_contains_point(child, x - bx, y - by)) {
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*box_x += child->x - child->scroll_x;
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*box_y += child->y - child->scroll_y;
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return child;
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}
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}
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siblings:
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/* siblings and siblings of ancestors */
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while (box) {
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if (!box_is_float(box)) {
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bx -= box->x - box->scroll_x;
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by -= box->y - box->scroll_y;
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for (sibling = box->next; sibling;
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sibling = sibling->next) {
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if (box_is_float(sibling))
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continue;
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if (box_contains_point(sibling,
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x - bx, y - by)) {
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*box_x = bx + sibling->x -
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sibling->scroll_x;
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*box_y = by + sibling->y -
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sibling->scroll_y;
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return sibling;
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}
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}
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box = box->parent;
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} else {
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bx -= box->x - box->scroll_x;
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by -= box->y - box->scroll_y;
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for (sibling = box->next_float; sibling;
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sibling = sibling->next_float) {
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if (box_contains_point(sibling,
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x - bx, y - by)) {
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*box_x = bx + sibling->x -
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sibling->scroll_x;
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*box_y = by + sibling->y -
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sibling->scroll_y;
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return sibling;
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}
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}
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do {
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box = box->parent;
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} while (!box->float_children);
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}
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}
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return 0;
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}
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/**
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* Determine if a point lies within a box.
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*
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* \param box box to consider
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* \param x coordinate relative to box parent
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* \param y coordinate relative to box parent
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* \return true if the point is within the box or a descendant box
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*
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* This is a helper function for box_at_point().
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*/
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bool box_contains_point(struct box *box, int x, int y)
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{
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if (box->style && box->style->overflow != CSS_OVERFLOW_VISIBLE) {
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if (box->x <= x + box->border[LEFT] &&
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x < box->x + box->padding[LEFT] + box->width +
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box->border[RIGHT] + box->padding[RIGHT] &&
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box->y <= y + box->border[TOP] &&
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y < box->y + box->padding[TOP] + box->height +
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box->border[BOTTOM] + box->padding[BOTTOM])
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return true;
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} else {
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if (box->x + box->descendant_x0 <= x &&
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x < box->x + box->descendant_x1 &&
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box->y + box->descendant_y0 <= y &&
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y < box->y + box->descendant_y1)
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return true;
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}
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return false;
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}
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/**
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* Find the box containing an object at the given coordinates, if any.
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*
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* \param c content to search, must have type CONTENT_HTML
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* \param x coordinates in document units
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* \param y coordinates in document units
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*/
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struct box *box_object_at_point(struct content *c, int x, int y)
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{
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struct box *box = c->data.html.layout;
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int box_x = 0, box_y = 0;
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struct content *content = c;
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struct box *object_box = 0;
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assert(c->type == CONTENT_HTML);
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while ((box = box_at_point(box, x, y, &box_x, &box_y, &content))) {
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if (box->style &&
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box->style->visibility == CSS_VISIBILITY_HIDDEN)
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continue;
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if (box->object)
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object_box = box;
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}
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return object_box;
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}
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/**
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* Find a box based upon its id attribute.
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*
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* \param box box tree to search
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* \param id id to look for
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* \return the box or 0 if not found
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*/
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struct box *box_find_by_id(struct box *box, const char *id)
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{
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struct box *a, *b;
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if (box->id != NULL && strcmp(id, box->id) == 0)
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return box;
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for (a = box->children; a; a = a->next) {
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if ((b = box_find_by_id(a, id)) != NULL)
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return b;
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}
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return NULL;
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}
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/**
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* Print a box tree to stderr.
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*/
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void box_dump(struct box *box, unsigned int depth)
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{
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unsigned int i;
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struct box *c, *prev;
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for (i = 0; i != depth; i++)
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fprintf(stderr, " ");
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fprintf(stderr, "%p ", box);
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fprintf(stderr, "x%i y%i w%i h%i ", box->x, box->y,
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box->width, box->height);
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if (box->max_width != UNKNOWN_MAX_WIDTH)
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fprintf(stderr, "min%i max%i ", box->min_width, box->max_width);
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fprintf(stderr, "(%i %i %i %i) ",
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box->descendant_x0, box->descendant_y0,
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box->descendant_x1, box->descendant_y1);
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switch (box->type) {
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case BOX_BLOCK: fprintf(stderr, "BLOCK "); break;
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case BOX_INLINE_CONTAINER: fprintf(stderr, "INLINE_CONTAINER "); break;
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case BOX_INLINE: fprintf(stderr, "INLINE "); break;
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case BOX_INLINE_END: fprintf(stderr, "INLINE_END "); break;
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case BOX_INLINE_BLOCK: fprintf(stderr, "INLINE_BLOCK "); break;
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case BOX_TABLE: fprintf(stderr, "TABLE [columns %i] ",
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box->columns); break;
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case BOX_TABLE_ROW: fprintf(stderr, "TABLE_ROW "); break;
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case BOX_TABLE_CELL: fprintf(stderr, "TABLE_CELL [columns %i, "
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"start %i, rows %i] ", box->columns,
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box->start_column, box->rows); break;
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case BOX_TABLE_ROW_GROUP: fprintf(stderr, "TABLE_ROW_GROUP "); break;
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case BOX_FLOAT_LEFT: fprintf(stderr, "FLOAT_LEFT "); break;
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case BOX_FLOAT_RIGHT: fprintf(stderr, "FLOAT_RIGHT "); break;
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case BOX_BR: fprintf(stderr, "BR "); break;
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case BOX_TEXT: fprintf(stderr, "TEXT "); break;
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default: fprintf(stderr, "Unknown box type ");
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}
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if (box->text)
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fprintf(stderr, "'%.*s' ", (int) box->length, box->text);
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if (box->space)
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fprintf(stderr, "space ");
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if (box->object)
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fprintf(stderr, "(object '%s') ", box->object->url);
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if (box->style)
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css_dump_style(box->style);
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if (box->href != 0)
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fprintf(stderr, " -> '%s'", box->href);
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if (box->title != 0)
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fprintf(stderr, " [%s]", box->title);
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if (box->id != 0)
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fprintf(stderr, " <%s>", box->id);
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if (box->type == BOX_INLINE || box->type == BOX_INLINE_END)
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fprintf(stderr, " inline_end %p", box->inline_end);
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if (box->float_children)
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fprintf(stderr, " float_children %p", box->float_children);
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if (box->next_float)
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fprintf(stderr, " next_float %p", box->next_float);
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if (box->col) {
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fprintf(stderr, " (columns");
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for (i = 0; i != box->columns; i++)
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fprintf(stderr, " (%s %i %i %i)",
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((const char *[]) {"UNKNOWN", "FIXED",
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"AUTO", "PERCENT", "RELATIVE"})
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[box->col[i].type],
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box->col[i].width,
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box->col[i].min, box->col[i].max);
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fprintf(stderr, ")");
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}
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fprintf(stderr, "\n");
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for (c = box->children; c && c->next; c = c->next)
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;
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if (box->last != c)
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fprintf(stderr, "warning: box->last %p (should be %p) "
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"(box %p)\n", box->last, c, box);
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for (prev = 0, c = box->children; c; prev = c, c = c->next) {
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if (c->parent != box)
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fprintf(stderr, "warning: box->parent %p (should be "
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"%p) (box on next line)\n",
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c->parent, box);
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if (c->prev != prev)
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fprintf(stderr, "warning: box->prev %p (should be "
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"%p) (box on next line)\n",
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c->prev, prev);
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box_dump(c, depth + 1);
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}
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if (box->fallback) {
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for (i = 0; i != depth; i++)
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fprintf(stderr, " ");
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fprintf(stderr, "fallback:\n");
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for (c = box->fallback; c; c = c->next)
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box_dump(c, depth + 1);
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}
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}
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