mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-12-17 01:33:16 +03:00
164 lines
3.9 KiB
C++
164 lines
3.9 KiB
C++
/*
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* Copyright 2008 François Revol <mmu_man@users.sourceforge.net>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file
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* Page thumbnail creation (implementation).
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*
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* Thumbnails are created by setting the current drawing contexts to a BView
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* attached to the BBitmap we are passed, and plotting the page at a small
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* scale.
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*/
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#define __STDBOOL_H__ 1
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#include <assert.h>
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#include <sys/param.h>
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#include <Bitmap.h>
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#include <View.h>
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extern "C" {
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#include "content/content.h"
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#include "content/urldb.h"
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#include "desktop/plotters.h"
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#include "desktop/browser.h"
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#include "desktop/thumbnail.h"
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#include "image/bitmap.h"
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#include "desktop/font.h"
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#include "utils/log.h"
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}
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#include "beos/scaffolding.h"
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#include "beos/plotters.h"
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#include "beos/bitmap.h"
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// Zeta PRIVATE: in libzeta for now.
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extern status_t ScaleBitmap(const BBitmap& inBitmap, BBitmap& outBitmap);
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#warning XXX do we need to set bitmap:shadow ?
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/**
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* Create a thumbnail of a page.
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*
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* \param content content structure to thumbnail
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* \param bitmap the bitmap to draw to
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* \return true on success and bitmap updated else false
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*/
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bool thumbnail_create(hlcache_handle *content, struct bitmap *bitmap)
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{
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BBitmap *thumbnail;
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BBitmap *small;
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BBitmap *big;
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BView *oldView;
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BView *view;
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BView *thumbView;
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float width;
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float height;
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int big_width;
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int big_height;
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int depth;
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struct redraw_context ctx;
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ctx.interactive = false;
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ctx.background_images = true;
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ctx.plot = &nsbeos_plotters;
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assert(content);
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assert(bitmap);
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thumbnail = nsbeos_bitmap_get_primary(bitmap);
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width = thumbnail->Bounds().Width();
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height = thumbnail->Bounds().Height();
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depth = 32;
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big_width = MIN(content_get_width(content), 1024);
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big_height = (int)(((big_width * height) + (width / 2)) / width);
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BRect contentRect(0, 0, big_width - 1, big_height - 1);
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big = new BBitmap(contentRect, B_BITMAP_ACCEPTS_VIEWS, B_RGB32);
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if (big->InitCheck() < B_OK) {
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delete big;
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return false;
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}
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small = new BBitmap(thumbnail->Bounds(),
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B_BITMAP_ACCEPTS_VIEWS, B_RGB32);
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if (small->InitCheck() < B_OK) {
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delete small;
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delete big;
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return false;
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}
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//XXX: _lock ?
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// backup the current gc
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oldView = nsbeos_current_gc();
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view = new BView(contentRect, "thumbnailer",
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B_FOLLOW_NONE, B_WILL_DRAW);
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big->AddChild(view);
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thumbView = new BView(small->Bounds(), "thumbnail",
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B_FOLLOW_NONE, B_WILL_DRAW);
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small->AddChild(thumbView);
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view->LockLooper();
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/* impose our view on the content... */
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nsbeos_current_gc_set(view);
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/* render the content */
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thumbnail_redraw(content, big_width, big_height, &ctx);
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view->Sync();
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view->UnlockLooper();
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// restore the current gc
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nsbeos_current_gc_set(oldView);
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// now scale it down
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//XXX: use Zeta's bilinear scaler ?
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//#ifdef B_ZETA_VERSION
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// err = ScaleBitmap(*shot, *scaledBmp);
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//#else
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thumbView->LockLooper();
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thumbView->DrawBitmap(big, big->Bounds(), small->Bounds());
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thumbView->Sync();
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thumbView->UnlockLooper();
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small->LockBits();
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thumbnail->LockBits();
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// copy it to the bitmap
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memcpy(thumbnail->Bits(), small->Bits(), thumbnail->BitsLength());
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thumbnail->UnlockBits();
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small->UnlockBits();
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bitmap_modified(bitmap);
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// cleanup
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small->RemoveChild(thumbView);
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delete thumbView;
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delete small;
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big->RemoveChild(view);
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delete view;
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delete big;
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return true;
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}
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