277 lines
6.7 KiB
C
277 lines
6.7 KiB
C
/*
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* Copyright 2011 Chris Young <chris@unsatisfactorysoftware.co.uk>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file
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* DataTypes sound handler (implementation)
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*/
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#ifdef WITH_AMIGA_DATATYPES
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#include "amiga/filetype.h"
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#include "amiga/datatypes.h"
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#include "content/content_protected.h"
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#include "desktop/plotters.h"
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#include "render/box.h"
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#include "utils/log.h"
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#include "utils/messages.h"
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#include <proto/datatypes.h>
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#include <proto/dos.h>
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#include <proto/intuition.h>
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#include <datatypes/soundclass.h>
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#include <intuition/classusr.h>
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typedef struct amiga_dt_sound_content {
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struct content base;
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Object *dto;
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bool immediate;
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} amiga_dt_sound_content;
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static nserror amiga_dt_sound_create(const content_handler *handler,
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lwc_string *imime_type, const http_parameter *params,
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llcache_handle *llcache, const char *fallback_charset,
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bool quirks, struct content **c);
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static bool amiga_dt_sound_convert(struct content *c);
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static void amiga_dt_sound_destroy(struct content *c);
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static bool amiga_dt_sound_redraw(struct content *c,
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struct content_redraw_data *data, const struct rect *clip,
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const struct redraw_context *ctx);
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static void amiga_dt_sound_open(struct content *c, struct browser_window *bw,
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struct content *page, struct object_params *params);
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static nserror amiga_dt_sound_clone(const struct content *old, struct content **newc);
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static content_type amiga_dt_sound_content_type(void);
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static const content_handler amiga_dt_sound_content_handler = {
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.create = amiga_dt_sound_create,
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.data_complete = amiga_dt_sound_convert,
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.destroy = amiga_dt_sound_destroy,
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.redraw = amiga_dt_sound_redraw,
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.open = amiga_dt_sound_open,
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.clone = amiga_dt_sound_clone,
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.type = amiga_dt_sound_content_type,
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.no_share = false,
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};
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static void amiga_dt_sound_play(Object *dto)
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{
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LOG(("Playing..."));
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IDoMethod(dto, DTM_TRIGGER, NULL, STM_PLAY, NULL);
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}
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nserror amiga_dt_sound_init(void)
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{
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struct DataType *dt, *prevdt = NULL;
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lwc_string *type;
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nserror error;
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struct Node *node = NULL;
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while((dt = ObtainDataType(DTST_RAM, NULL,
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DTA_DataType, prevdt,
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DTA_GroupID, GID_SOUND,
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TAG_DONE)) != NULL)
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{
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ReleaseDataType(prevdt);
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prevdt = dt;
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do {
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node = ami_mime_from_datatype(dt, &type, node);
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if(node)
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{
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error = content_factory_register_handler(
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lwc_string_data(type),
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&amiga_dt_sound_content_handler);
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if (error != NSERROR_OK)
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return error;
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}
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}while (node != NULL);
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}
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ReleaseDataType(prevdt);
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return NSERROR_OK;
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}
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nserror amiga_dt_sound_create(const content_handler *handler,
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lwc_string *imime_type, const http_parameter *params,
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llcache_handle *llcache, const char *fallback_charset,
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bool quirks, struct content **c)
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{
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amiga_dt_sound_content *plugin;
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nserror error;
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LOG(("amiga_dt_sound_create"));
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plugin = calloc(1, sizeof(amiga_dt_sound_content));
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if (plugin == NULL)
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return NSERROR_NOMEM;
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error = content__init(&plugin->base, handler, imime_type, params,
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llcache, fallback_charset, quirks);
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if (error != NSERROR_OK) {
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free(plugin);
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return error;
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}
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*c = (struct content *) plugin;
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return NSERROR_OK;
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}
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bool amiga_dt_sound_convert(struct content *c)
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{
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LOG(("amiga_dt_sound_convert"));
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amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
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int width = 50, height = 50;
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const uint8 *data;
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ULONG size;
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data = (uint8 *)content__get_source_data(c, &size);
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plugin->dto = NewDTObject(NULL,
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DTA_SourceType, DTST_MEMORY,
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DTA_SourceAddress, data,
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DTA_SourceSize, size,
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DTA_GroupID, GID_SOUND,
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TAG_DONE);
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if(plugin->dto == NULL) return false;
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c->width = width;
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c->height = height;
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if(plugin->immediate == true) amiga_dt_sound_play(plugin->dto);
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content_set_ready(c);
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content_set_done(c);
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content_set_status(c, "");
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return true;
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}
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void amiga_dt_sound_destroy(struct content *c)
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{
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amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
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LOG(("amiga_dt_sound_destroy"));
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DisposeDTObject(plugin->dto);
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return;
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}
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bool amiga_dt_sound_redraw(struct content *c,
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struct content_redraw_data *data, const struct rect *clip,
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const struct redraw_context *ctx)
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{
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plot_style_t pstyle = {
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.fill_type = PLOT_OP_TYPE_SOLID,
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.fill_colour = 0xffffff,
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.stroke_colour = 0x000000,
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.stroke_width = 1,
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};
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LOG(("amiga_dt_sound_redraw"));
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/* this should be some sort of play/stop control */
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ctx->plot->rectangle(data->x, data->y, data->x + data->width,
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data->y + data->height, &pstyle);
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return ctx->plot->text(data->x, data->y+20,
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lwc_string_data(content__get_mime_type(c)),
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lwc_string_length(content__get_mime_type(c)),
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plot_style_font);
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}
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void amiga_dt_sound_open(struct content *c, struct browser_window *bw,
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struct content *page, struct object_params *params)
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{
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amiga_dt_sound_content *plugin = (amiga_dt_sound_content *) c;
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struct object_param *param;
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LOG(("amiga_dt_sound_open"));
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plugin->immediate = false;
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if(params && (param = params->params))
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{
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do
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{
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LOG(("%s = %s", param->name, param->value));
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if((strcmp(param->name, "autoplay") == 0) &&
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(strcmp(param->value, "true") == 0)) plugin->immediate = true;
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if((strcmp(param->name, "autoStart") == 0) &&
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(strcmp(param->value, "1") == 0)) plugin->immediate = true;
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param = param->next;
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} while(param != NULL);
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}
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if(plugin->dto && (plugin->immediate == true))
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amiga_dt_sound_play(plugin->dto);
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return;
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}
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nserror amiga_dt_sound_clone(const struct content *old, struct content **newc)
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{
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amiga_dt_sound_content *plugin;
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nserror error;
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LOG(("amiga_dt_sound_clone"));
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plugin = calloc(1, sizeof(amiga_dt_sound_content));
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if (plugin == NULL)
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return NSERROR_NOMEM;
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error = content__clone(old, &plugin->base);
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if (error != NSERROR_OK) {
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content_destroy(&plugin->base);
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return error;
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}
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/* We "clone" the old content by replaying conversion */
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if (old->status == CONTENT_STATUS_READY ||
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old->status == CONTENT_STATUS_DONE) {
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if (amiga_dt_sound_convert(&plugin->base) == false) {
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content_destroy(&plugin->base);
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return NSERROR_CLONE_FAILED;
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}
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}
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*newc = (struct content *) plugin;
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return NSERROR_OK;
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}
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content_type amiga_dt_sound_content_type(void)
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{
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return CONTENT_PLUGIN;
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}
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#endif
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