mirror of
https://github.com/netsurf-browser/netsurf
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![]() The windows win32 frontend bitmap creation was ignoring the creation flags, specifically those related to bitmap opacity so was plotting images as transparent even if they had no alpha channel values set. |
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!NetSurf | ||
amiga | ||
atari | ||
beos | ||
cocoa | ||
content | ||
css | ||
desktop | ||
Docs | ||
framebuffer | ||
gtk | ||
image | ||
javascript | ||
monkey | ||
render | ||
resources | ||
riscos | ||
test | ||
utils | ||
windows | ||
.gitattributes | ||
.gitignore | ||
COPYING | ||
Makefile | ||
Makefile.config.example | ||
Makefile.defaults | ||
README | ||
test-netsurf |
-------------------------------------------------------------------------------- NetSurf README -------------------------------------------------------------------------------- This document should help point you at various useful bits of information. Building NetSurf ================== Read the QUICK-START document in the Docs/ directory for instructions. Creating a new port ===================== Look at the existing front ends for example implementations. The framebuffer front end is simplest and most self-contained. Also, you can contact the developers for help: http://www.netsurf-browser.org/contact/ Check out the developer documentation sources listed below too. Further documentation ======================= The Developer section of the web site has loads of info to get you started: http://www.netsurf-browser.org/developers/ General documentation on how NetSurf's code works can be found on the development wiki: http://wiki.netsurf-browser.org/Documentation/ The code style guide is here: http://www.netsurf-browser.org/developers/StyleGuide.pdf