netsurf/riscos/bitmap.c
John Mark Bell 9eb3efff78 Make filename_create_directory check if directory already exists
Constify return of filename_request
Make bitmap save code check for filename_request failure
Update ro_gui_view_source to take account of constification

svn path=/trunk/netsurf/; revision=2639
2006-06-20 22:58:36 +00:00

978 lines
24 KiB
C

/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2004 James Bursa <bursa@users.sourceforge.net>
* Copyright 2005 Richard Wilson <info@tinct.net>
*/
/** \file
* Generic bitmap handling (RISC OS implementation).
*
* This implements the interface given by desktop/bitmap.h using RISC OS
* sprites.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <swis.h>
#include <unixlib/local.h>
#include "oslib/osfile.h"
#include "oslib/osspriteop.h"
#include "netsurf/content/content.h"
#include "netsurf/image/bitmap.h"
#include "netsurf/riscos/bitmap.h"
#include "netsurf/riscos/image.h"
#include "netsurf/riscos/options.h"
#include "netsurf/riscos/palettes.h"
#include "netsurf/riscos/sprite.h"
#include "netsurf/riscos/tinct.h"
#include "netsurf/utils/filename.h"
#include "netsurf/utils/log.h"
#include "netsurf/utils/utils.h"
/** Colour in the overlay sprite that allows the bitmap to show through */
#define OVERLAY_KEY 0xff0000U
#define MAINTENANCE_THRESHOLD 32
/** The head of the bitmap list
*/
struct bitmap *bitmap_head = NULL;
/** Whether maintenance of the pool states is needed
*/
bool bitmap_maintenance = false;
/** Whether maintenance of the pool is high priority
*/
bool bitmap_maintenance_priority = false;
/** Maximum amount of memory for direct images
*/
unsigned int bitmap_direct_size;
/** Current amount of memory for direct images
*/
unsigned int bitmap_direct_used = 0;
/** Total size of compressed area
*/
unsigned int bitmap_compressed_size;
/** Total size of compressed area
*/
unsigned int bitmap_compressed_used = 0;
/** Total number of suspendable bitmaps
*/
unsigned int bitmap_suspendable = 0;
/** Total number of suspended bitmaps
*/
unsigned int bitmap_suspended = 0;
/** Compressed data header
*/
struct bitmap_compressed_header {
int width;
int height;
char name[12];
unsigned int flags;
unsigned int input_size;
};
char bitmap_unixname[256];
char bitmap_filename[256];
static bool bitmap_initialise(struct bitmap *bitmap);
static void bitmap_decompress(struct bitmap *bitmap);
static void bitmap_compress(struct bitmap *bitmap);
static void bitmap_load_file(struct bitmap *bitmap);
static void bitmap_save_file(struct bitmap *bitmap);
static void bitmap_delete_file(struct bitmap *bitmap);
/**
* Initialise the bitmap memory pool.
*/
void bitmap_initialise_memory(void)
{
int available_memory, direct_size, compressed_size;
int free_slot;
os_error *error;
/* calculate how much memory is currently free
(Note that the free_slot returned by wimp_slot_size
includes the next_slot; the value displayed by the
TaskManager has been adjusted to make it more logical
for the user).
*/
error = xwimp_slot_size(-1, -1, 0, NULL, &free_slot);
if (error) {
LOG(("xwimp_slot_size: 0x%x: %s",
error->errnum, error->errmess));
warn_user("WimpError", error->errmess);
return;
}
available_memory = free_slot;
/* calculate our memory block sizes */
if (option_image_memory_direct == -1) {
/* claim 25% of free memory - min 256KB, max 32768KB */
direct_size = available_memory / 4;
if (direct_size < (256 << 10))
direct_size = (256 << 10);
if (direct_size > (32768 << 10))
direct_size = (32768 << 10);
} else {
direct_size = (option_image_memory_direct << 10);
}
if (option_image_memory_compressed == -1) {
/* claim 10% of free memory - min 256KB, max 4192KB */
compressed_size = available_memory / 10;
if (compressed_size < (256 << 10))
compressed_size = 0;
if (compressed_size > (4192 << 10))
compressed_size = (4192 << 10);
} else {
compressed_size = (option_image_memory_compressed << 10);
}
/* set our values. No fixed buffers here, ho hum. */
bitmap_direct_size = direct_size;
bitmap_compressed_size = compressed_size;
bitmap_maintenance = bitmap_maintenance_priority = true;
}
/**
* Prepare for the end of a session.
*/
void bitmap_quit(void)
{
struct bitmap *bitmap;
for (bitmap = bitmap_head; bitmap; bitmap = bitmap->next)
if ((bitmap->state & BITMAP_PERSISTENT) &&
((bitmap->state & BITMAP_MODIFIED) ||
(bitmap->filename[0] == '\0')))
bitmap_save_file(bitmap);
}
/**
* Create a bitmap.
*
* \param width width of image in pixels
* \param height width of image in pixels
* \param clear whether to clear the image ready for use
* \return an opaque struct bitmap, or NULL on memory exhaustion
*/
struct bitmap *bitmap_create(int width, int height, unsigned int state)
{
struct bitmap *bitmap;
if (width == 0 || height == 0)
return NULL;
bitmap = calloc(1, sizeof(struct bitmap));
if (!bitmap)
return NULL;
bitmap->width = width;
bitmap->height = height;
bitmap->state = state;
/* link into our list of bitmaps at the head */
if (bitmap_head) {
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
}
bitmap_head = bitmap;
return bitmap;
}
/**
* Create a persistent, opaque bitmap from a file reference.
*
* \param file the file containing the image data
* \return an opaque struct bitmap, or NULL on memory exhaustion
*/
struct bitmap *bitmap_create_file(char *file)
{
struct bitmap *bitmap;
if (file[0] == '\0')
return NULL;
if (!filename_claim(file))
return NULL;
bitmap = calloc(1, sizeof(struct bitmap));
if (!bitmap)
return NULL;
bitmap->state = BITMAP_OPAQUE | BITMAP_PERSISTENT | BITMAP_READY;
strcpy(bitmap->filename, file);
/* link in at the head */
if (bitmap_head) {
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
}
bitmap_head = bitmap;
return bitmap;
}
/**
* Overlay a sprite onto the given bitmap
*
* \param bitmap bitmap object
* \param s 8bpp sprite to be overlayed onto bitmap
*/
void bitmap_overlay_sprite(struct bitmap *bitmap, const osspriteop_header *s)
{
const os_colour *palette;
const byte *sp, *mp;
bool masked = false;
bool alpha = false;
os_error *error;
int dp_offset;
int sp_offset;
unsigned *dp;
int x, y;
int w, h;
assert(sprite_bpp(s) == 8);
if ((unsigned)s->mode & 0x80000000U)
alpha = true;
error = xosspriteop_read_sprite_info(osspriteop_PTR,
(osspriteop_area *)0x100,
(osspriteop_id)s,
&w, &h, NULL, NULL);
if (error) {
LOG(("xosspriteop_read_sprite_info: 0x%x:%s",
error->errnum, error->errmess));
return;
}
sp_offset = ((s->width + 1) * 4) - w;
if (w > bitmap->width) w = bitmap->width;
if (h > bitmap->height) h = bitmap->height;
dp_offset = bitmap_get_rowstride(bitmap)/4;
dp = (unsigned*)bitmap_get_buffer(bitmap);
sp = (byte*)s + s->image;
mp = (byte*)s + s->mask;
sp += s->left_bit / 8;
mp += s->left_bit / 8;
if (s->image > sizeof(*s))
palette = (os_colour*)(s + 1);
else
palette = default_palette8;
if (s->mask != s->image) {
masked = true;
bitmap_set_opaque(bitmap, false);
}
/* (partially-)transparent pixels in the overlayed sprite retain
their transparency in the output bitmap; opaque sprite pixels
are also propagated to the bitmap, except those which are the
OVERLAY_KEY colour which allow the original bitmap contents to
show through */
for(y = 0; y < h; y++) {
unsigned *sdp = dp;
for(x = 0; x < w; x++) {
os_colour d = ((unsigned)palette[(*sp++) << 1]) >> 8;
if (d == OVERLAY_KEY) d = *dp;
if (masked) {
if (alpha)
d |= ((*mp << 24) ^ 0xff000000U);
else if (*mp)
d |= 0xff000000U;
}
*dp++ = d;
mp++;
}
dp = sdp + dp_offset;
sp += sp_offset;
mp += sp_offset;
}
}
/**
* Initialise a bitmaps sprite area.
*
* \param bitmap the bitmap to initialise
* \param clear whether to clear the image ready for use
*/
bool bitmap_initialise(struct bitmap *bitmap)
{
unsigned int area_size;
osspriteop_area *sprite_area;
osspriteop_header *sprite;
assert(!bitmap->sprite_area);
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
if (bitmap->state & BITMAP_CLEAR_MEMORY)
bitmap->sprite_area = calloc(1, area_size);
else
bitmap->sprite_area = malloc(area_size);
if (!bitmap->sprite_area)
return false;
bitmap->state |= BITMAP_READY;
bitmap_direct_used += area_size;
/* area control block */
sprite_area = bitmap->sprite_area;
sprite_area->size = area_size;
sprite_area->sprite_count = 1;
sprite_area->first = 16;
sprite_area->used = area_size;
/* sprite control block */
sprite = (osspriteop_header *) (sprite_area + 1);
sprite->size = area_size - 16;
memset(sprite->name, 0x00, 12);
strncpy(sprite->name, "bitmap", 12);
sprite->width = bitmap->width - 1;
sprite->height = bitmap->height - 1;
sprite->left_bit = 0;
sprite->right_bit = 31;
sprite->image = sprite->mask = 44;
sprite->mode = tinct_SPRITE_MODE;
bitmap_maintenance = true;
bitmap_maintenance_priority |=
(bitmap_direct_used > bitmap_direct_size * 0.9);
return true;
}
/**
* Sets whether a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param opaque whether the bitmap should be plotted opaque
*/
void bitmap_set_opaque(struct bitmap *bitmap, bool opaque)
{
assert(bitmap);
if (opaque)
bitmap->state |= BITMAP_OPAQUE;
else
bitmap->state &= ~BITMAP_OPAQUE;
}
/**
* Tests whether a bitmap has an opaque alpha channel
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return whether the bitmap is opaque
*/
bool bitmap_test_opaque(struct bitmap *bitmap)
{
assert(bitmap);
char *sprite = bitmap_get_buffer(bitmap);
if (!sprite)
return false;
unsigned int width = bitmap_get_rowstride(bitmap);
osspriteop_header *sprite_header =
(osspriteop_header *) (bitmap->sprite_area + 1);
unsigned int height = (sprite_header->height + 1);
unsigned int size = width * height;
unsigned *p = (unsigned*)sprite;
unsigned *ep;
ep = (unsigned*)(sprite + (size & ~31));
while (p < ep) {
/* \todo prefetch(p, 128)? */
if (((p[0] & p[1] & p[2] & p[3] & p[4] & p[5] & p[6] & p[7])
& 0xff000000U) != 0xff000000U)
return false;
p += 8;
}
ep = (unsigned*)(sprite + size);
while (p < ep) {
if ((*p & 0xff000000U) != 0xff000000U) return false;
p++;
}
return true;
}
/**
* Gets whether a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
bool bitmap_get_opaque(struct bitmap *bitmap)
{
assert(bitmap);
return (bitmap->state & BITMAP_OPAQUE);
}
/**
* Return a pointer to the pixel data in a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return pointer to the pixel buffer
*
* The pixel data is packed as BITMAP_FORMAT, possibly with padding at the end
* of rows. The width of a row in bytes is given by bitmap_get_rowstride().
*/
char *bitmap_get_buffer(struct bitmap *bitmap)
{
assert(bitmap);
/* move to the head of the list */
if (bitmap_head != bitmap) {
if (bitmap->previous)
bitmap->previous->next = bitmap->next;
if (bitmap->next)
bitmap->next->previous = bitmap->previous;
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
bitmap->previous = NULL;
bitmap_head = bitmap;
}
/* dynamically create the buffer */
if (!(bitmap->state & BITMAP_READY)) {
if (!bitmap_initialise(bitmap))
return NULL;
}
/* reset our suspended flag */
if (bitmap->state & BITMAP_SUSPENDED)
bitmap->state &= ~BITMAP_SUSPENDED;
/* image is already decompressed, no change to image states */
if (bitmap->sprite_area)
return ((char *) (bitmap->sprite_area)) + 16 + 44;
/* load and/or decompress the image */
if (bitmap->filename[0])
bitmap_load_file(bitmap);
if (bitmap->compressed)
bitmap_decompress(bitmap);
bitmap_maintenance = true;
bitmap_maintenance_priority |=
(bitmap_direct_used > bitmap_direct_size * 0.9);
if (bitmap->sprite_area)
return ((char *) (bitmap->sprite_area)) + 16 + 44;
return NULL;
}
/**
* Find the width of a pixel row in bytes.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return width of a pixel row in the bitmap
*/
size_t bitmap_get_rowstride(struct bitmap *bitmap)
{
return bitmap->width * 4;
}
/**
* Free a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
void bitmap_destroy(struct bitmap *bitmap)
{
struct bitmap_compressed_header *header;
unsigned int area_size;
assert(bitmap);
/* delink from list */
bitmap_maintenance = true;
if (bitmap_head == bitmap)
bitmap_head = bitmap->next;
if (bitmap->previous)
bitmap->previous->next = bitmap->next;
if (bitmap->next)
bitmap->next->previous = bitmap->previous;
/* destroy bitmap */
if (bitmap->sprite_area) {
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
bitmap_compressed_used -= header->input_size +
sizeof(struct bitmap_compressed_header);
free(bitmap->compressed);
}
if (bitmap->filename[0])
bitmap_delete_file(bitmap);
free(bitmap);
}
/**
* Save a bitmap in the platform's native format.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param path pathname for file
* \return true on success, false on error and error reported
*/
bool bitmap_save(struct bitmap *bitmap, const char *path)
{
os_error *error;
if (!bitmap->sprite_area)
bitmap_get_buffer(bitmap);
if (!bitmap->sprite_area)
return false;
error = xosspriteop_save_sprite_file(osspriteop_USER_AREA,
(bitmap->sprite_area), path);
if (error) {
LOG(("xosspriteop_save_sprite_file: 0x%x: %s",
error->errnum, error->errmess));
warn_user("SaveError", error->errmess);
return false;
}
return true;
}
/**
* The bitmap image has changed, so flush any persistent cache.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
void bitmap_modified(struct bitmap *bitmap) {
bitmap->state |= BITMAP_MODIFIED;
}
/**
* The bitmap image can be suspended.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param private_word a private word to be returned later
* \param invalidate the function to be called upon suspension
*/
void bitmap_set_suspendable(struct bitmap *bitmap, void *private_word,
void (*invalidate)(struct bitmap *bitmap, void *private_word)) {
bitmap->private_word = private_word;
bitmap->invalidate = invalidate;
bitmap_suspendable++;
}
/**
* Performs routine maintenance.
*/
void bitmap_maintain(void)
{
unsigned int memory = 0;
unsigned int compressed_memory = 0;
unsigned int suspended = 0;
struct bitmap *bitmap = bitmap_head;
struct bitmap_compressed_header *header;
unsigned int maintain_direct_size;
LOG(("Performing maintenance."));
/* under heavy loads allow an extra 30% to work with */
maintain_direct_size = bitmap_direct_size;
if (!bitmap_maintenance_priority)
maintain_direct_size = maintain_direct_size * 0.7;
if ((!bitmap) || ((bitmap_direct_used < maintain_direct_size) &&
(bitmap_compressed_used < bitmap_compressed_size))) {
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
return;
}
/* we don't change the first bitmap_MEMORY entries as they
* will automatically be loaded/decompressed from whatever state
* they are in when neeeded. */
for (; bitmap && (memory < maintain_direct_size);
bitmap = bitmap->next) {
if (bitmap->sprite_area)
memory += bitmap->width * bitmap->height * 4;
else if ((bitmap->compressed) &&
(!bitmap_maintenance_priority)) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
compressed_memory += header->input_size +
sizeof(struct bitmap_compressed_header);
} else if (bitmap->state & BITMAP_SUSPENDED)
suspended++;
}
if (!bitmap) {
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
return;
}
/* the fastest and easiest way to release memory is by suspending
* images. as such, we try to do this first for as many images as
* possible, potentially freeing up large amounts of memory */
if (suspended <= (bitmap_suspendable - bitmap_suspended)) {
for (; bitmap; bitmap = bitmap->next) {
if (bitmap->invalidate) {
bitmap->invalidate(bitmap, bitmap->private_word);
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
bitmap->state |= BITMAP_SUSPENDED;
bitmap->state &= ~BITMAP_READY;
bitmap_direct_used -= 16 + 44 +
bitmap->width * bitmap->height * 4;
bitmap_suspended++;
}
}
return;
}
/* under heavy loads, we ignore compression */
if (!bitmap_maintenance_priority) {
/* for the next section, up until bitmap_COMPRESSED we
* forcibly compress the data if it's currently held directly
* in memory */
for (; bitmap && (compressed_memory < bitmap_compressed_size);
bitmap = bitmap->next) {
if (bitmap->sprite_area) {
if ((bitmap->width * bitmap->height) <=
(512 * 512))
bitmap_compress(bitmap);
else
bitmap_save_file(bitmap);
return;
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
compressed_memory += header->input_size +
sizeof(struct bitmap_compressed_header);
}
}
if (!bitmap) {
bitmap_maintenance = false;
return;
}
}
/* for the remaining entries we dump to disk */
for (; bitmap; bitmap = bitmap->next) {
if ((bitmap->sprite_area) || (bitmap->compressed)) {
if (bitmap_maintenance_priority) {
if (bitmap->sprite_area)
bitmap_save_file(bitmap);
} else {
bitmap_save_file(bitmap);
return;
}
}
}
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
}
void bitmap_decompress(struct bitmap *bitmap)
{
unsigned int area_size;
_kernel_oserror *error;
int output_size;
struct bitmap_compressed_header *header;
assert(bitmap->compressed);
/* ensure the width/height is correct */
header = (struct bitmap_compressed_header *)bitmap->compressed;
if ((header->width != bitmap->width) ||
(header->height != bitmap->height)) {
LOG(("Warning: Mismatch between bitmap and compressed sizes"));
return;
}
/* create the image memory/header to decompress to */
if (!bitmap_initialise(bitmap))
return;
/* decompress the data */
output_size = bitmap->width * bitmap->height * 4 +
sizeof(struct osspriteop_header);
error = _swix(Tinct_Decompress, _IN(0) | _IN(2) | _IN(3) | _IN(7),
bitmap->compressed,
(char *)(bitmap->sprite_area + 1),
output_size,
0);
if (error) {
LOG(("Decompression error"));
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
} else {
LOG(("Decompressed"));
area_size = header->input_size +
sizeof(struct bitmap_compressed_header);
bitmap_compressed_used -= area_size;
free(bitmap->compressed);
bitmap->compressed = NULL;
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
bitmap_direct_used += area_size;
}
}
void bitmap_compress(struct bitmap *bitmap)
{
unsigned int area_size;
_kernel_oserror *error;
char *output;
unsigned int output_size, new_size;
unsigned int flags = 0;
float calc;
/* get the maximum output size (33/32 * size) */
output_size = ((bitmap->width * bitmap->height * 4 * 33) >> 5) +
sizeof(struct bitmap_compressed_header);
output = malloc(output_size);
if (!output)
return;
/* compress the data */
if (bitmap->state & BITMAP_OPAQUE)
flags |= tinct_OPAQUE_IMAGE;
error = _swix(Tinct_Compress, _IN(0) | _IN(2) | _IN(7) | _OUT(0),
(char *)(bitmap->sprite_area + 1),
output,
flags,
&new_size);
if (error) {
LOG(("Compression error"));
free(output);
} else {
bitmap->compressed = realloc(output, new_size);
if (!bitmap->compressed) {
free(output);
} else {
bitmap_compressed_used += new_size;
if (bitmap->sprite_area) {
area_size = 16 + 44 + bitmap->width *
bitmap->height * 4;
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
bitmap->sprite_area = NULL;
calc = (100 / (float)output_size) * new_size;
LOG(("Compression: %i->%i, %.3f%%",
output_size, new_size, calc));
}
}
}
void bitmap_load_file(struct bitmap *bitmap)
{
int len;
fileswitch_object_type obj_type;
os_error *error;
char *r;
struct bitmap_compressed_header *bitmap_compressed;
osspriteop_header *bitmap_direct;
assert(bitmap->filename);
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
bitmap->filename);
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
bitmap_filename, 256, 0);
if (r == 0) {
LOG(("__riscosify failed"));
return;
}
error = xosfile_read_stamped_no_path(bitmap_filename,
&obj_type, 0, 0, &len, 0, 0);
if ((error) || (obj_type != fileswitch_IS_FILE))
return;
bitmap->compressed = malloc(len);
if (!bitmap->compressed)
return;
error = xosfile_load_stamped_no_path(bitmap_filename,
bitmap->compressed, 0, 0, 0, 0, 0);
if (error) {
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
LOG(("Loaded file from disk"));
/* Sanity check the file we've just loaded:
* If it's an uncompressed buffer, then it's a raw sprite area,
* including the total size word at the start. Therefore, we check
* that:
* a) The declared total area size == file length
* b) The offset to the first free word == file length
* c) There is only 1 sprite in the area
* d) The name of the sprite in the area is "bitmap"
*
* If it's a compressed buffer, then we check that:
* a) The declared input size + header size == file length
* b) The name of the buffer is "bitmap"
*
* If it's neither of these, we fail.
*/
if ((*(int *)bitmap->compressed) == len &&
(*(((int *)bitmap->compressed) + 3)) == len &&
(*(((int *)bitmap->compressed) + 1)) == 1 &&
strncmp(bitmap->compressed + 20, "bitmap", 6) == 0) {
bitmap->sprite_area = (osspriteop_area *)bitmap->compressed;
bitmap->compressed = NULL;
bitmap_direct = (osspriteop_header *)(bitmap->sprite_area + 1);
bitmap->width = bitmap_direct->width + 1;
bitmap->height = bitmap_direct->height + 1;
bitmap_direct_used += 16 + 44 +
bitmap->width * bitmap->height * 4;
} else if ((int)((*(((int *)bitmap->compressed) + 6)) +
sizeof(struct bitmap_compressed_header)) == len &&
strncmp(bitmap->compressed + 8, "bitmap", 6) == 0) {
bitmap_compressed = (struct bitmap_compressed_header *)
bitmap->compressed;
bitmap_compressed_used -= bitmap_compressed->input_size +
sizeof(struct bitmap_compressed_header);
bitmap->width = bitmap_compressed->width;
bitmap->height = bitmap_compressed->height;
} else {
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
if (bitmap->state & BITMAP_MODIFIED)
bitmap_delete_file(bitmap);
}
void bitmap_save_file(struct bitmap *bitmap)
{
unsigned int area_size;
char *filename, *r;
os_error *error;
struct bitmap_compressed_header *header;
assert(bitmap && (bitmap->compressed || bitmap->sprite_area));
/* unmodified bitmaps will still have their file available */
if ((!(bitmap->state & BITMAP_MODIFIED)) && bitmap->filename[0]) {
if (bitmap->sprite_area)
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
if (bitmap->compressed)
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
/* dump the data (compressed or otherwise) to disk */
filename = filename_request();
if (!filename) {
LOG(("filename_request failed"));
return;
}
strcpy(bitmap->filename, filename);
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
bitmap->filename);
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
bitmap_filename, 256, 0);
if (r == 0) {
LOG(("__riscosify failed"));
return;
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)bitmap->compressed;
area_size = header->input_size +
sizeof(struct bitmap_compressed_header);
error = xosfile_save_stamped(bitmap_filename, 0xffd,
bitmap->compressed,
bitmap->compressed + area_size);
} else {
area_size = bitmap->width * bitmap->height * 4 +
sizeof(osspriteop_header) +
sizeof(osspriteop_area);
error = xosfile_save_stamped(bitmap_filename, 0xffd,
(char *)bitmap->sprite_area,
((char *)bitmap->sprite_area) + area_size);
}
if (error) {
LOG(("File save error"));
bitmap->filename[0] = 0;
} else {
if (bitmap->sprite_area) {
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
bitmap->sprite_area = NULL;
if (bitmap->compressed) {
bitmap_compressed_used -= area_size;
free(bitmap->compressed);
}
bitmap->compressed = NULL;
bitmap->state &= ~BITMAP_MODIFIED;
LOG(("Saved file to disk"));
}
}
void bitmap_delete_file(struct bitmap *bitmap)
{
assert(bitmap->filename[0]);
filename_release(bitmap->filename);
bitmap->filename[0] = 0;
}
int bitmap_get_width(struct bitmap *bitmap)
{
return bitmap->width;
}
int bitmap_get_height(struct bitmap *bitmap)
{
return bitmap->height;
}