mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-12-21 03:32:35 +03:00
1228 lines
31 KiB
C
1228 lines
31 KiB
C
/*
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* Copyright 2005-2007 James Bursa <bursa@users.sourceforge.net>
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* Copyright 2003 Phil Mellor <monkeyson@users.sourceforge.net>
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* Copyright 2005 John M Bell <jmb202@ecs.soton.ac.uk>
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* Copyright 2008 Michael Drake <tlsa@netsurf-browser.org>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file
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* Box tree manipulation (implementation).
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <dom/dom.h>
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#include "utils/nsoption.h"
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#include "utils/log.h"
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#include "utils/talloc.h"
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#include "utils/utils.h"
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#include "content/content_protected.h"
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#include "content/hlcache.h"
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#include "css/css.h"
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#include "css/utils.h"
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#include "css/dump.h"
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#include "desktop/scrollbar.h"
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#include "desktop/gui_misc.h"
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#include "desktop/gui_internal.h"
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#include "render/box.h"
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#include "render/form_internal.h"
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#include "render/html_internal.h"
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#define box_is_float(box) (box->type == BOX_FLOAT_LEFT || \
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box->type == BOX_FLOAT_RIGHT)
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/**
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* Destructor for box nodes which own styles
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*
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* \param b The box being destroyed.
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* \return 0 to allow talloc to continue destroying the tree.
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*/
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static int box_talloc_destructor(struct box *b)
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{
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struct html_scrollbar_data *data;
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if ((b->flags & STYLE_OWNED) && b->style != NULL) {
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css_computed_style_destroy(b->style);
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b->style = NULL;
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}
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if (b->styles != NULL) {
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css_select_results_destroy(b->styles);
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b->styles = NULL;
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}
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if (b->href != NULL)
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nsurl_unref(b->href);
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if (b->id != NULL) {
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lwc_string_unref(b->id);
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}
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if (b->node != NULL) {
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dom_node_unref(b->node);
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}
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if (b->scroll_x != NULL) {
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data = scrollbar_get_data(b->scroll_x);
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scrollbar_destroy(b->scroll_x);
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free(data);
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}
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if (b->scroll_y != NULL) {
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data = scrollbar_get_data(b->scroll_y);
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scrollbar_destroy(b->scroll_y);
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free(data);
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}
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return 0;
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}
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/**
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* Create a box tree node.
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*
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* \param styles selection results for the box, or NULL
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* \param style computed style for the box (not copied), or 0
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* \param style_owned whether style is owned by this box
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* \param href href for the box (copied), or 0
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* \param target target for the box (not copied), or 0
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* \param title title for the box (not copied), or 0
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* \param id id for the box (not copied), or 0
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* \param context context for allocations
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* \return allocated and initialised box, or 0 on memory exhaustion
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*
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* styles is always owned by the box, if it is set.
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* style is only owned by the box in the case of implied boxes.
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*/
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struct box * box_create(css_select_results *styles, css_computed_style *style,
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bool style_owned, nsurl *href, const char *target,
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const char *title, lwc_string *id, void *context)
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{
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unsigned int i;
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struct box *box;
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box = talloc(context, struct box);
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if (!box) {
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return 0;
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}
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talloc_set_destructor(box, box_talloc_destructor);
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box->type = BOX_INLINE;
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box->flags = 0;
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box->flags = style_owned ? (box->flags | STYLE_OWNED) : box->flags;
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box->styles = styles;
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box->style = style;
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box->x = box->y = 0;
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box->width = UNKNOWN_WIDTH;
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box->height = 0;
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box->descendant_x0 = box->descendant_y0 = 0;
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box->descendant_x1 = box->descendant_y1 = 0;
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for (i = 0; i != 4; i++)
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box->margin[i] = box->padding[i] = box->border[i].width = 0;
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box->scroll_x = box->scroll_y = NULL;
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box->min_width = 0;
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box->max_width = UNKNOWN_MAX_WIDTH;
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box->byte_offset = 0;
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box->text = NULL;
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box->length = 0;
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box->space = 0;
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box->href = (href == NULL) ? NULL : nsurl_ref(href);
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box->target = target;
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box->title = title;
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box->columns = 1;
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box->rows = 1;
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box->start_column = 0;
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box->next = NULL;
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box->prev = NULL;
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box->children = NULL;
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box->last = NULL;
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box->parent = NULL;
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box->inline_end = NULL;
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box->float_children = NULL;
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box->float_container = NULL;
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box->next_float = NULL;
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box->cached_place_below_level = 0;
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box->list_marker = NULL;
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box->col = NULL;
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box->gadget = NULL;
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box->usemap = NULL;
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box->id = id;
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box->background = NULL;
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box->object = NULL;
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box->object_params = NULL;
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box->iframe = NULL;
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box->node = NULL;
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return box;
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}
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/**
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* Add a child to a box tree node.
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*
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* \param parent box giving birth
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* \param child box to link as last child of parent
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*/
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void box_add_child(struct box *parent, struct box *child)
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{
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assert(parent);
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assert(child);
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if (parent->children != 0) { /* has children already */
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parent->last->next = child;
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child->prev = parent->last;
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} else { /* this is the first child */
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parent->children = child;
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child->prev = 0;
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}
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parent->last = child;
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child->parent = parent;
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}
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/**
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* Insert a new box as a sibling to a box in a tree.
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*
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* \param box box already in tree
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* \param new_box box to link into tree as next sibling
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*/
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void box_insert_sibling(struct box *box, struct box *new_box)
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{
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new_box->parent = box->parent;
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new_box->prev = box;
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new_box->next = box->next;
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box->next = new_box;
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if (new_box->next)
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new_box->next->prev = new_box;
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else if (new_box->parent)
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new_box->parent->last = new_box;
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}
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/**
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* Unlink a box from the box tree and then free it recursively.
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*
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* \param box box to unlink and free recursively.
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*/
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void box_unlink_and_free(struct box *box)
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{
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struct box *parent = box->parent;
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struct box *next = box->next;
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struct box *prev = box->prev;
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if (parent) {
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if (parent->children == box)
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parent->children = next;
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if (parent->last == box)
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parent->last = next ? next : prev;
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}
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if (prev)
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prev->next = next;
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if (next)
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next->prev = prev;
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box_free(box);
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}
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/**
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* Free a box tree recursively.
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*
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* \param box box to free recursively
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*
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* The box and all its children is freed.
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*/
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void box_free(struct box *box)
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{
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struct box *child, *next;
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/* free children first */
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for (child = box->children; child; child = next) {
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next = child->next;
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box_free(child);
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}
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/* last this box */
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box_free_box(box);
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}
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/**
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* Free the data in a single box structure.
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*
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* \param box box to free
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*/
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void box_free_box(struct box *box)
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{
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if (!(box->flags & CLONE)) {
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if (box->gadget)
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form_free_control(box->gadget);
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if (box->scroll_x != NULL)
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scrollbar_destroy(box->scroll_x);
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if (box->scroll_y != NULL)
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scrollbar_destroy(box->scroll_y);
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if (box->styles != NULL)
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css_select_results_destroy(box->styles);
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}
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talloc_free(box);
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}
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/**
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* Find the absolute coordinates of a box.
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*
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* \param box the box to calculate coordinates of
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* \param x updated to x coordinate
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* \param y updated to y coordinate
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*/
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void box_coords(struct box *box, int *x, int *y)
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{
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*x = box->x;
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*y = box->y;
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while (box->parent) {
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if (box_is_float(box)) {
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do {
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box = box->parent;
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} while (!box->float_children);
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} else
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box = box->parent;
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*x += box->x - scrollbar_get_offset(box->scroll_x);
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*y += box->y - scrollbar_get_offset(box->scroll_y);
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}
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}
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/**
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* Find the bounds of a box.
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*
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* \param box the box to calculate bounds of
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* \param r receives bounds
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*/
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void box_bounds(struct box *box, struct rect *r)
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{
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int width, height;
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box_coords(box, &r->x0, &r->y0);
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width = box->padding[LEFT] + box->width + box->padding[RIGHT];
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height = box->padding[TOP] + box->height + box->padding[BOTTOM];
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r->x1 = r->x0 + width;
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r->y1 = r->y0 + height;
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}
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/**
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* Determine if a point lies within a box.
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*
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* \param box box to consider
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* \param x coordinate relative to box
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* \param y coordinate relative to box
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* \param physically if function returning true, physically is set true if
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* point is within the box's physical dimensions and false
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* if the point is not within the box's physical dimensions
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* but is in the area defined by the box's descendants.
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* if function returning false, physically is undefined.
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* \return true if the point is within the box or a descendant box
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*
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* This is a helper function for box_at_point().
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*/
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static bool box_contains_point(struct box *box, int x, int y, bool *physically)
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{
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css_computed_clip_rect css_rect;
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if (box->style != NULL &&
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css_computed_position(box->style) ==
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CSS_POSITION_ABSOLUTE &&
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css_computed_clip(box->style, &css_rect) ==
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CSS_CLIP_RECT) {
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/* We have an absolutly positioned box with a clip rect */
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struct rect r = {
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.x0 = box->border[LEFT].width,
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.y0 = box->border[TOP].width,
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.x1 = box->padding[LEFT] + box->width +
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box->border[RIGHT].width +
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box->padding[RIGHT],
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.y1 = box->padding[TOP] + box->height +
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box->border[BOTTOM].width +
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box->padding[BOTTOM]
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};
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if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1)
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*physically = true;
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else
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*physically = false;
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/* Adjust rect to css clip region */
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if (css_rect.left_auto == false) {
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r.x0 += FIXTOINT(nscss_len2px(
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css_rect.left, css_rect.lunit,
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box->style));
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}
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if (css_rect.top_auto == false) {
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r.y0 += FIXTOINT(nscss_len2px(
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css_rect.top, css_rect.tunit,
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box->style));
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}
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if (css_rect.right_auto == false) {
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r.x1 = box->border[LEFT].width +
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FIXTOINT(nscss_len2px(
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css_rect.right,
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css_rect.runit,
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box->style));
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}
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if (css_rect.bottom_auto == false) {
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r.y1 = box->border[TOP].width +
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FIXTOINT(nscss_len2px(
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css_rect.bottom,
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css_rect.bunit,
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box->style));
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}
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/* Test if point is in clipped box */
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if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1) {
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/* inside clip area */
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return true;
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}
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/* Not inside clip area */
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return false;
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}
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if (x >= -box->border[LEFT].width &&
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x < box->padding[LEFT] + box->width +
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box->padding[RIGHT] + box->border[RIGHT].width &&
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y >= -box->border[TOP].width &&
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y < box->padding[TOP] + box->height +
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box->padding[BOTTOM] + box->border[BOTTOM].width) {
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*physically = true;
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return true;
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}
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if (box->list_marker && box->list_marker->x - box->x <= x +
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box->list_marker->border[LEFT].width &&
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x < box->list_marker->x - box->x +
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box->list_marker->padding[LEFT] +
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box->list_marker->width +
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box->list_marker->border[RIGHT].width +
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box->list_marker->padding[RIGHT] &&
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box->list_marker->y - box->y <= y +
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box->list_marker->border[TOP].width &&
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y < box->list_marker->y - box->y +
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box->list_marker->padding[TOP] +
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box->list_marker->height +
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box->list_marker->border[BOTTOM].width +
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box->list_marker->padding[BOTTOM]) {
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*physically = true;
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return true;
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}
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if ((box->style && css_computed_overflow_x(box->style) ==
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CSS_OVERFLOW_VISIBLE) || !box->style) {
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if (box->descendant_x0 <= x &&
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x < box->descendant_x1) {
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*physically = false;
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return true;
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}
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}
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if ((box->style && css_computed_overflow_y(box->style) ==
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CSS_OVERFLOW_VISIBLE) || !box->style) {
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if (box->descendant_y0 <= y &&
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y < box->descendant_y1) {
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*physically = false;
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return true;
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}
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}
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return false;
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}
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/** Direction to move in a box-tree walk */
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enum box_walk_dir {
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BOX_WALK_CHILDREN,
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BOX_WALK_PARENT,
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BOX_WALK_NEXT_SIBLING,
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BOX_WALK_FLOAT_CHILDREN,
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BOX_WALK_NEXT_FLOAT_SIBLING,
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BOX_WALK_FLOAT_CONTAINER
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};
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/**
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* Move from box to next box in given direction, adjusting for box coord change
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*
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* \param b box to move from from
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* \param dir direction to move in
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* \param x box's global x-coord, updated to position of next box
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* \param y box's global y-coord, updated to position of next box
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*
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* If no box can be found in given direction, NULL is returned.
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*/
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static inline struct box *box_move_xy(struct box *b, enum box_walk_dir dir,
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int *x, int *y)
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{
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struct box *rb = NULL;
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switch (dir) {
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case BOX_WALK_CHILDREN:
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b = b->children;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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if (!box_is_float(b)) {
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rb = b;
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break;
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}
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/* Fall through */
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case BOX_WALK_NEXT_SIBLING:
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do {
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*x -= b->x;
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*y -= b->y;
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b = b->next;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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} while (box_is_float(b));
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rb = b;
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break;
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case BOX_WALK_PARENT:
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*x -= b->x;
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*y -= b->y;
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rb = b->parent;
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break;
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case BOX_WALK_FLOAT_CHILDREN:
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b = b->float_children;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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rb = b;
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break;
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case BOX_WALK_NEXT_FLOAT_SIBLING:
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*x -= b->x;
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*y -= b->y;
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b = b->next_float;
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if (b == NULL)
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break;
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*x += b->x;
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*y += b->y;
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rb = b;
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break;
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case BOX_WALK_FLOAT_CONTAINER:
|
|
*x -= b->x;
|
|
*y -= b->y;
|
|
rb = b->float_container;
|
|
break;
|
|
|
|
default:
|
|
assert(0 && "Bad box walk type.");
|
|
}
|
|
|
|
return rb;
|
|
}
|
|
|
|
|
|
/**
|
|
* Itterator for walking to next box in interaction order
|
|
*
|
|
* \param b box to find next box from
|
|
* \param x box's global x-coord, updated to position of next box
|
|
* \param y box's global y-coord, updated to position of next box
|
|
* \param skip_children whether to skip box's children
|
|
*
|
|
* This walks to a boxes float children before its children. When walking
|
|
* children, floating boxes are skipped.
|
|
*/
|
|
static inline struct box *box_next_xy(struct box *b, int *x, int *y,
|
|
bool skip_children)
|
|
{
|
|
struct box *n;
|
|
int tx, ty;
|
|
|
|
assert(b != NULL);
|
|
|
|
if (skip_children) {
|
|
/* Caller is not interested in any kind of children */
|
|
goto skip_children;
|
|
}
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_FLOAT_CHILDREN, &tx, &ty);
|
|
if (n) {
|
|
/* Next node is float child */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
done_float_children:
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_CHILDREN, &tx, &ty);
|
|
if (n) {
|
|
/* Next node is child */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
|
|
skip_children:
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_NEXT_FLOAT_SIBLING, &tx, &ty);
|
|
if (n) {
|
|
/* Go to next float sibling */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
}
|
|
|
|
if (box_is_float(b)) {
|
|
/* Done floats, but the float container may have children,
|
|
* or siblings, or ansestors with siblings. Change to
|
|
* float container and move past handling its float children.
|
|
*/
|
|
b = box_move_xy(b, BOX_WALK_FLOAT_CONTAINER, x, y);
|
|
goto done_float_children;
|
|
}
|
|
|
|
/* Go to next sibling, or nearest ancestor with next sibling. */
|
|
while (b) {
|
|
while (!b->next && b->parent) {
|
|
b = box_move_xy(b, BOX_WALK_PARENT, x, y);
|
|
if (box_is_float(b)) {
|
|
/* Go on to next float, if there is one */
|
|
goto skip_children;
|
|
}
|
|
}
|
|
if (!b->next) {
|
|
/* No more boxes */
|
|
return NULL;
|
|
}
|
|
|
|
tx = *x; ty = *y;
|
|
n = box_move_xy(b, BOX_WALK_NEXT_SIBLING, &tx, &ty);
|
|
if (n) {
|
|
/* Go to non-float (ancestor) sibling */
|
|
*x = tx;
|
|
*y = ty;
|
|
return n;
|
|
|
|
} else if (b->parent) {
|
|
b = box_move_xy(b, BOX_WALK_PARENT, x, y);
|
|
if (box_is_float(b)) {
|
|
/* Go on to next float, if there is one */
|
|
goto skip_children;
|
|
}
|
|
|
|
} else {
|
|
/* No more boxes */
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
assert(b != NULL);
|
|
return NULL;
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* Find the boxes at a point.
|
|
*
|
|
* \param box box to search children of
|
|
* \param x point to find, in global document coordinates
|
|
* \param y point to find, in global document coordinates
|
|
* \param box_x position of box, in global document coordinates, updated
|
|
* to position of returned box, if any
|
|
* \param box_y position of box, in global document coordinates, updated
|
|
* to position of returned box, if any
|
|
* \return box at given point, or 0 if none found
|
|
*
|
|
* To find all the boxes in the hierarchy at a certain point, use code like
|
|
* this:
|
|
* \code
|
|
* struct box *box = top_of_document_to_search;
|
|
* int box_x = 0, box_y = 0;
|
|
*
|
|
* while ((box = box_at_point(box, x, y, &box_x, &box_y))) {
|
|
* // process box
|
|
* }
|
|
* \endcode
|
|
*/
|
|
|
|
struct box *box_at_point(struct box *box, const int x, const int y,
|
|
int *box_x, int *box_y)
|
|
{
|
|
bool skip_children;
|
|
bool physically;
|
|
|
|
assert(box);
|
|
|
|
skip_children = false;
|
|
while ((box = box_next_xy(box, box_x, box_y, skip_children))) {
|
|
if (box_contains_point(box, x - *box_x, y - *box_y,
|
|
&physically)) {
|
|
*box_x -= scrollbar_get_offset(box->scroll_x);
|
|
*box_y -= scrollbar_get_offset(box->scroll_y);
|
|
|
|
if (physically)
|
|
return box;
|
|
|
|
skip_children = false;
|
|
} else {
|
|
skip_children = true;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Check whether box is nearer mouse coordinates than current nearest box
|
|
*
|
|
* \param box box to test
|
|
* \param bx position of box, in global document coordinates
|
|
* \param by position of box, in global document coordinates
|
|
* \param x mouse point, in global document coordinates
|
|
* \param y mouse point, in global document coordinates
|
|
* \param dir direction in which to search (-1 = above-left,
|
|
* +1 = below-right)
|
|
* \param nearest nearest text box found, or NULL if none
|
|
* updated if box is nearer than existing nearest
|
|
* \param tx position of text_box, in global document coordinates
|
|
* updated if box is nearer than existing nearest
|
|
* \param ty position of text_box, in global document coordinates
|
|
* updated if box is nearer than existing nearest
|
|
* \param nr_xd distance to nearest text box found
|
|
* updated if box is nearer than existing nearest
|
|
* \param nr_yd distance to nearest text box found
|
|
* updated if box is nearer than existing nearest
|
|
* \return true if mouse point is inside box
|
|
*/
|
|
|
|
static bool box_nearer_text_box(struct box *box, int bx, int by,
|
|
int x, int y, int dir, struct box **nearest, int *tx, int *ty,
|
|
int *nr_xd, int *nr_yd)
|
|
{
|
|
int w = box->padding[LEFT] + box->width + box->padding[RIGHT];
|
|
int h = box->padding[TOP] + box->height + box->padding[BOTTOM];
|
|
int y1 = by + h;
|
|
int x1 = bx + w;
|
|
int yd = INT_MAX;
|
|
int xd = INT_MAX;
|
|
|
|
if (x >= bx && x1 > x && y >= by && y1 > y) {
|
|
*nearest = box;
|
|
*tx = bx;
|
|
*ty = by;
|
|
return true;
|
|
}
|
|
|
|
if (box->parent->list_marker != box) {
|
|
if (dir < 0) {
|
|
/* consider only those children (partly) above-left */
|
|
if (by <= y && bx < x) {
|
|
yd = y <= y1 ? 0 : y - y1;
|
|
xd = x <= x1 ? 0 : x - x1;
|
|
}
|
|
} else {
|
|
/* consider only those children (partly) below-right */
|
|
if (y1 > y && x1 > x) {
|
|
yd = y > by ? 0 : by - y;
|
|
xd = x > bx ? 0 : bx - x;
|
|
}
|
|
}
|
|
|
|
/* give y displacement precedence over x */
|
|
if (yd < *nr_yd || (yd == *nr_yd && xd <= *nr_xd)) {
|
|
*nr_yd = yd;
|
|
*nr_xd = xd;
|
|
*nearest = box;
|
|
*tx = bx;
|
|
*ty = by;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
/**
|
|
* Pick the text box child of 'box' that is closest to and above-left
|
|
* (dir -ve) or below-right (dir +ve) of the point 'x,y'
|
|
*
|
|
* \param box parent box
|
|
* \param bx position of box, in global document coordinates
|
|
* \param by position of box, in global document coordinates
|
|
* \param fx position of float parent, in global document coordinates
|
|
* \param fy position of float parent, in global document coordinates
|
|
* \param x mouse point, in global document coordinates
|
|
* \param y mouse point, in global document coordinates
|
|
* \param dir direction in which to search (-1 = above-left,
|
|
* +1 = below-right)
|
|
* \param nearest nearest text box found, or NULL if none
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param tx position of nearest, in global document coordinates
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param ty position of nearest, in global document coordinates
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param nr_xd distance to nearest text box found
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \param nr_yd distance to nearest text box found
|
|
* updated if a descendant of box is nearer than old nearest
|
|
* \return true if mouse point is inside text_box
|
|
*/
|
|
|
|
static bool box_nearest_text_box(struct box *box, int bx, int by,
|
|
int fx, int fy, int x, int y, int dir, struct box **nearest,
|
|
int *tx, int *ty, int *nr_xd, int *nr_yd)
|
|
{
|
|
struct box *child = box->children;
|
|
int c_bx, c_by;
|
|
int c_fx, c_fy;
|
|
bool in_box = false;
|
|
|
|
if (*nearest == NULL) {
|
|
*nr_xd = INT_MAX / 2; /* displacement of 'nearest so far' */
|
|
*nr_yd = INT_MAX / 2;
|
|
}
|
|
if (box->type == BOX_INLINE_CONTAINER) {
|
|
int bw = box->padding[LEFT] + box->width + box->padding[RIGHT];
|
|
int bh = box->padding[TOP] + box->height + box->padding[BOTTOM];
|
|
int b_y1 = by + bh;
|
|
int b_x1 = bx + bw;
|
|
if (x >= bx && b_x1 > x && y >= by && b_y1 > y) {
|
|
in_box = true;
|
|
}
|
|
}
|
|
|
|
while (child) {
|
|
if (child->type == BOX_FLOAT_LEFT ||
|
|
child->type == BOX_FLOAT_RIGHT) {
|
|
c_bx = fx + child->x -
|
|
scrollbar_get_offset(child->scroll_x);
|
|
c_by = fy + child->y -
|
|
scrollbar_get_offset(child->scroll_y);
|
|
} else {
|
|
c_bx = bx + child->x -
|
|
scrollbar_get_offset(child->scroll_x);
|
|
c_by = by + child->y -
|
|
scrollbar_get_offset(child->scroll_y);
|
|
}
|
|
if (child->float_children) {
|
|
c_fx = c_bx;
|
|
c_fy = c_by;
|
|
} else {
|
|
c_fx = fx;
|
|
c_fy = fy;
|
|
}
|
|
if (in_box && child->text && !child->object) {
|
|
if (box_nearer_text_box(child,
|
|
c_bx, c_by, x, y, dir, nearest,
|
|
tx, ty, nr_xd, nr_yd))
|
|
return true;
|
|
} else {
|
|
if (child->list_marker) {
|
|
if (box_nearer_text_box(
|
|
child->list_marker,
|
|
c_bx + child->list_marker->x,
|
|
c_by + child->list_marker->y,
|
|
x, y, dir, nearest,
|
|
tx, ty, nr_xd, nr_yd))
|
|
return true;
|
|
}
|
|
if (box_nearest_text_box(child, c_bx, c_by,
|
|
c_fx, c_fy, x, y, dir, nearest, tx, ty,
|
|
nr_xd, nr_yd))
|
|
return true;
|
|
}
|
|
child = child->next;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/**
|
|
* Peform pick text on browser window contents to locate the box under
|
|
* the mouse pointer, or nearest in the given direction if the pointer is
|
|
* not over a text box.
|
|
*
|
|
* \param html an HTML content
|
|
* \param x coordinate of mouse
|
|
* \param y coordinate of mouse
|
|
* \param dir direction to search (-1 = above-left, +1 = below-right)
|
|
* \param dx receives x ordinate of mouse relative to text box
|
|
* \param dy receives y ordinate of mouse relative to text box
|
|
*/
|
|
|
|
struct box *box_pick_text_box(struct html_content *html,
|
|
int x, int y, int dir, int *dx, int *dy)
|
|
{
|
|
struct box *text_box = NULL;
|
|
struct box *box;
|
|
int nr_xd, nr_yd;
|
|
int bx, by;
|
|
int fx, fy;
|
|
int tx, ty;
|
|
|
|
if (html == NULL)
|
|
return NULL;
|
|
|
|
box = html->layout;
|
|
bx = box->margin[LEFT];
|
|
by = box->margin[TOP];
|
|
fx = bx;
|
|
fy = by;
|
|
|
|
if (!box_nearest_text_box(box, bx, by, fx, fy, x, y,
|
|
dir, &text_box, &tx, &ty, &nr_xd, &nr_yd)) {
|
|
if (text_box && text_box->text && !text_box->object) {
|
|
int w = (text_box->padding[LEFT] +
|
|
text_box->width +
|
|
text_box->padding[RIGHT]);
|
|
int h = (text_box->padding[TOP] +
|
|
text_box->height +
|
|
text_box->padding[BOTTOM]);
|
|
int x1, y1;
|
|
|
|
y1 = ty + h;
|
|
x1 = tx + w;
|
|
|
|
/* ensure point lies within the text box */
|
|
if (x < tx) x = tx;
|
|
if (y < ty) y = ty;
|
|
if (y > y1) y = y1;
|
|
if (x > x1) x = x1;
|
|
}
|
|
}
|
|
|
|
/* return coordinates relative to box */
|
|
*dx = x - tx;
|
|
*dy = y - ty;
|
|
|
|
return text_box;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a box based upon its id attribute.
|
|
*
|
|
* \param box box tree to search
|
|
* \param id id to look for
|
|
* \return the box or 0 if not found
|
|
*/
|
|
|
|
struct box *box_find_by_id(struct box *box, lwc_string *id)
|
|
{
|
|
struct box *a, *b;
|
|
bool m;
|
|
|
|
if (box->id != NULL &&
|
|
lwc_string_isequal(id, box->id, &m) == lwc_error_ok &&
|
|
m == true)
|
|
return box;
|
|
|
|
for (a = box->children; a; a = a->next) {
|
|
if ((b = box_find_by_id(a, id)) != NULL)
|
|
return b;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine if a box is visible when the tree is rendered.
|
|
*
|
|
* \param box box to check
|
|
* \return true iff the box is rendered
|
|
*/
|
|
|
|
bool box_visible(struct box *box)
|
|
{
|
|
/* visibility: hidden */
|
|
if (box->style && css_computed_visibility(box->style) ==
|
|
CSS_VISIBILITY_HIDDEN)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* Print a box tree to a file.
|
|
*/
|
|
|
|
void box_dump(FILE *stream, struct box *box, unsigned int depth, bool style)
|
|
{
|
|
unsigned int i;
|
|
struct box *c, *prev;
|
|
|
|
for (i = 0; i != depth; i++)
|
|
fprintf(stream, " ");
|
|
|
|
fprintf(stream, "%p ", box);
|
|
fprintf(stream, "x%i y%i w%i h%i ", box->x, box->y,
|
|
box->width, box->height);
|
|
if (box->max_width != UNKNOWN_MAX_WIDTH)
|
|
fprintf(stream, "min%i max%i ", box->min_width, box->max_width);
|
|
fprintf(stream, "(%i %i %i %i) ",
|
|
box->descendant_x0, box->descendant_y0,
|
|
box->descendant_x1, box->descendant_y1);
|
|
|
|
fprintf(stream, "m(%i %i %i %i) ",
|
|
box->margin[TOP], box->margin[LEFT],
|
|
box->margin[BOTTOM], box->margin[RIGHT]);
|
|
|
|
switch (box->type) {
|
|
case BOX_BLOCK: fprintf(stream, "BLOCK "); break;
|
|
case BOX_INLINE_CONTAINER: fprintf(stream, "INLINE_CONTAINER "); break;
|
|
case BOX_INLINE: fprintf(stream, "INLINE "); break;
|
|
case BOX_INLINE_END: fprintf(stream, "INLINE_END "); break;
|
|
case BOX_INLINE_BLOCK: fprintf(stream, "INLINE_BLOCK "); break;
|
|
case BOX_TABLE: fprintf(stream, "TABLE [columns %i] ",
|
|
box->columns); break;
|
|
case BOX_TABLE_ROW: fprintf(stream, "TABLE_ROW "); break;
|
|
case BOX_TABLE_CELL: fprintf(stream, "TABLE_CELL [columns %i, "
|
|
"start %i, rows %i] ", box->columns,
|
|
box->start_column, box->rows); break;
|
|
case BOX_TABLE_ROW_GROUP: fprintf(stream, "TABLE_ROW_GROUP "); break;
|
|
case BOX_FLOAT_LEFT: fprintf(stream, "FLOAT_LEFT "); break;
|
|
case BOX_FLOAT_RIGHT: fprintf(stream, "FLOAT_RIGHT "); break;
|
|
case BOX_BR: fprintf(stream, "BR "); break;
|
|
case BOX_TEXT: fprintf(stream, "TEXT "); break;
|
|
default: fprintf(stream, "Unknown box type ");
|
|
}
|
|
|
|
if (box->text)
|
|
fprintf(stream, "%li '%.*s' ", (unsigned long) box->byte_offset,
|
|
(int) box->length, box->text);
|
|
if (box->space)
|
|
fprintf(stream, "space ");
|
|
if (box->object) {
|
|
fprintf(stream, "(object '%s') ",
|
|
nsurl_access(hlcache_handle_get_url(box->object)));
|
|
}
|
|
if (box->iframe) {
|
|
fprintf(stream, "(iframe) ");
|
|
}
|
|
if (box->gadget)
|
|
fprintf(stream, "(gadget) ");
|
|
if (style && box->style)
|
|
nscss_dump_computed_style(stream, box->style);
|
|
if (box->href)
|
|
fprintf(stream, " -> '%s'", nsurl_access(box->href));
|
|
if (box->target)
|
|
fprintf(stream, " |%s|", box->target);
|
|
if (box->title)
|
|
fprintf(stream, " [%s]", box->title);
|
|
if (box->id)
|
|
fprintf(stream, " <%s>", lwc_string_data(box->id));
|
|
if (box->type == BOX_INLINE || box->type == BOX_INLINE_END)
|
|
fprintf(stream, " inline_end %p", box->inline_end);
|
|
if (box->float_children)
|
|
fprintf(stream, " float_children %p", box->float_children);
|
|
if (box->next_float)
|
|
fprintf(stream, " next_float %p", box->next_float);
|
|
if (box->float_container)
|
|
fprintf(stream, " float_container %p", box->float_container);
|
|
if (box->col) {
|
|
fprintf(stream, " (columns");
|
|
for (i = 0; i != box->columns; i++)
|
|
fprintf(stream, " (%s %s %i %i %i)",
|
|
((const char *[]) {"UNKNOWN", "FIXED",
|
|
"AUTO", "PERCENT", "RELATIVE"})
|
|
[box->col[i].type],
|
|
((const char *[]) {"normal",
|
|
"positioned"})
|
|
[box->col[i].positioned],
|
|
box->col[i].width,
|
|
box->col[i].min, box->col[i].max);
|
|
fprintf(stream, ")");
|
|
}
|
|
fprintf(stream, "\n");
|
|
|
|
if (box->list_marker) {
|
|
for (i = 0; i != depth; i++)
|
|
fprintf(stream, " ");
|
|
fprintf(stream, "list_marker:\n");
|
|
box_dump(stream, box->list_marker, depth + 1, style);
|
|
}
|
|
|
|
for (c = box->children; c && c->next; c = c->next)
|
|
;
|
|
if (box->last != c)
|
|
fprintf(stream, "warning: box->last %p (should be %p) "
|
|
"(box %p)\n", box->last, c, box);
|
|
for (prev = 0, c = box->children; c; prev = c, c = c->next) {
|
|
if (c->parent != box)
|
|
fprintf(stream, "warning: box->parent %p (should be "
|
|
"%p) (box on next line)\n",
|
|
c->parent, box);
|
|
if (c->prev != prev)
|
|
fprintf(stream, "warning: box->prev %p (should be "
|
|
"%p) (box on next line)\n",
|
|
c->prev, prev);
|
|
box_dump(stream, c, depth + 1, style);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Applies the given scroll setup to a box. This includes scroll
|
|
* creation/deletion as well as scroll dimension updates.
|
|
*
|
|
* \param c content in which the box is located
|
|
* \param box the box to handle the scrolls for
|
|
* \param bottom whether the horizontal scrollbar should be present
|
|
* \param right whether the vertical scrollbar should be present
|
|
* \return true on success false otherwise
|
|
*/
|
|
bool box_handle_scrollbars(struct content *c, struct box *box,
|
|
bool bottom, bool right)
|
|
{
|
|
struct html_scrollbar_data *data;
|
|
int visible_width, visible_height;
|
|
int full_width, full_height;
|
|
|
|
if (!bottom && box->scroll_x != NULL) {
|
|
data = scrollbar_get_data(box->scroll_x);
|
|
scrollbar_destroy(box->scroll_x);
|
|
free(data);
|
|
box->scroll_x = NULL;
|
|
}
|
|
|
|
if (!right && box->scroll_y != NULL) {
|
|
data = scrollbar_get_data(box->scroll_y);
|
|
scrollbar_destroy(box->scroll_y);
|
|
free(data);
|
|
box->scroll_y = NULL;
|
|
}
|
|
|
|
if (!bottom && !right)
|
|
return true;
|
|
|
|
visible_width = box->width + box->padding[RIGHT] + box->padding[LEFT];
|
|
visible_height = box->height + box->padding[TOP] + box->padding[BOTTOM];
|
|
|
|
full_width = ((box->descendant_x1 - box->border[RIGHT].width) >
|
|
visible_width) ?
|
|
box->descendant_x1 + box->padding[RIGHT] :
|
|
visible_width;
|
|
full_height = ((box->descendant_y1 - box->border[BOTTOM].width) >
|
|
visible_height) ?
|
|
box->descendant_y1 + box->padding[BOTTOM] :
|
|
visible_height;
|
|
|
|
if (right) {
|
|
if (box->scroll_y == NULL) {
|
|
data = malloc(sizeof(struct html_scrollbar_data));
|
|
if (data == NULL) {
|
|
LOG("malloc failed");
|
|
guit->misc->warning("NoMemory", 0);
|
|
return false;
|
|
}
|
|
data->c = c;
|
|
data->box = box;
|
|
if (scrollbar_create(false, visible_height,
|
|
full_height, visible_height,
|
|
data, html_overflow_scroll_callback,
|
|
&(box->scroll_y)) != NSERROR_OK) {
|
|
return false;
|
|
}
|
|
} else {
|
|
scrollbar_set_extents(box->scroll_y, visible_height,
|
|
visible_height, full_height);
|
|
}
|
|
}
|
|
if (bottom) {
|
|
if (box->scroll_x == NULL) {
|
|
data = malloc(sizeof(struct html_scrollbar_data));
|
|
if (data == NULL) {
|
|
LOG("malloc failed");
|
|
guit->misc->warning("NoMemory", 0);
|
|
return false;
|
|
}
|
|
data->c = c;
|
|
data->box = box;
|
|
if (scrollbar_create(true,
|
|
visible_width -
|
|
(right ? SCROLLBAR_WIDTH : 0),
|
|
full_width, visible_width,
|
|
data, html_overflow_scroll_callback,
|
|
&box->scroll_x) != NSERROR_OK) {
|
|
return false;
|
|
}
|
|
} else {
|
|
scrollbar_set_extents(box->scroll_x,
|
|
visible_width -
|
|
(right ? SCROLLBAR_WIDTH : 0),
|
|
visible_width, full_width);
|
|
}
|
|
}
|
|
|
|
if (right && bottom)
|
|
scrollbar_make_pair(box->scroll_x, box->scroll_y);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* Determine if a box has a vertical scrollbar.
|
|
*
|
|
* \param box scrolling box
|
|
* \return the box has a vertical scrollbar
|
|
*/
|
|
|
|
bool box_vscrollbar_present(const struct box * const box)
|
|
{
|
|
return box->padding[TOP] + box->height + box->padding[BOTTOM] +
|
|
box->border[BOTTOM].width < box->descendant_y1;
|
|
}
|
|
|
|
|
|
/**
|
|
* Determine if a box has a horizontal scrollbar.
|
|
*
|
|
* \param box scrolling box
|
|
* \return the box has a horizontal scrollbar
|
|
*/
|
|
|
|
bool box_hscrollbar_present(const struct box * const box)
|
|
{
|
|
return box->padding[LEFT] + box->width + box->padding[RIGHT] +
|
|
box->border[RIGHT].width < box->descendant_x1;
|
|
}
|
|
|