netsurf/render/box.c
James Bursa 57b68bd933 [project @ 2005-06-05 20:54:37 by bursa]
More work on borders / padding / margins on inline elements. Add BOX_INLINE_END to hold the right border / padding / margin (left is in the BOX_INLINE).

svn path=/import/netsurf/; revision=1742
2005-06-05 20:54:37 +00:00

515 lines
12 KiB
C

/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2005 James Bursa <bursa@users.sourceforge.net>
* Copyright 2003 Phil Mellor <monkeyson@users.sourceforge.net>
* Copyright 2005 John M Bell <jmb202@ecs.soton.ac.uk>
*/
/** \file
* Box tree manipulation (implementation).
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include "netsurf/content/content.h"
#include "netsurf/css/css.h"
#include "netsurf/render/box.h"
#include "netsurf/render/form.h"
#include "netsurf/utils/talloc.h"
static bool box_contains_point(struct box *box, int x, int y);
#define box_is_float(box) (box->type == BOX_FLOAT_LEFT || \
box->type == BOX_FLOAT_RIGHT)
/**
* Create a box tree node.
*
* \param style style for the box (not copied)
* \param href href for the box (not copied), or 0
* \param title title for the box (not copied), or 0
* \param id id for the box (not copied), or 0
* \param context context for allocations
* \return allocated and initialised box, or 0 on memory exhaustion
*/
struct box * box_create(struct css_style *style,
char *href, char *title, char *id,
void *context)
{
unsigned int i;
struct box *box;
box = talloc(context, struct box);
if (!box)
return 0;
box->type = BOX_INLINE;
box->style = style;
box->x = box->y = 0;
box->width = UNKNOWN_WIDTH;
box->height = 0;
box->descendant_x0 = box->descendant_y0 = 0;
box->descendant_x1 = box->descendant_y1 = 0;
for (i = 0; i != 4; i++)
box->margin[i] = box->padding[i] = box->border[i] = 0;
box->scroll_x = box->scroll_y = 0;
box->min_width = 0;
box->max_width = UNKNOWN_MAX_WIDTH;
box->text = NULL;
box->length = 0;
box->space = 0;
box->clone = 0;
box->href = href;
box->title = title;
box->columns = 1;
box->rows = 1;
box->start_column = 0;
box->next = NULL;
box->prev = NULL;
box->children = NULL;
box->last = NULL;
box->parent = NULL;
box->fallback = NULL;
box->inline_end = NULL;
box->float_children = NULL;
box->next_float = NULL;
box->col = NULL;
box->gadget = NULL;
box->usemap = NULL;
box->id = id;
box->background = NULL;
box->object = NULL;
box->object_params = NULL;
return box;
}
/**
* Add a child to a box tree node.
*
* \param parent box giving birth
* \param child box to link as last child of parent
*/
void box_add_child(struct box *parent, struct box *child)
{
assert(parent);
assert(child);
if (parent->children != 0) { /* has children already */
parent->last->next = child;
child->prev = parent->last;
} else { /* this is the first child */
parent->children = child;
child->prev = 0;
}
parent->last = child;
child->parent = parent;
}
/**
* Insert a new box as a sibling to a box in a tree.
*
* \param box box already in tree
* \param new_box box to link into tree as next sibling
*/
void box_insert_sibling(struct box *box, struct box *new_box)
{
new_box->parent = box->parent;
new_box->prev = box;
new_box->next = box->next;
box->next = new_box;
if (new_box->next)
new_box->next->prev = new_box;
else if (new_box->parent)
new_box->parent->last = new_box;
}
/**
* Unlink a box from the box tree and then free it recursively.
*
* \param box box to unlink and free recursively.
*/
void box_unlink_and_free(struct box *box)
{
struct box *parent = box->parent;
struct box *next = box->next;
struct box *prev = box->prev;
if (parent) {
if (parent->children == box)
parent->children = next;
if (parent->last == box)
parent->last = next ? next : prev;
}
if (prev)
prev->next = next;
if (next)
next->prev = prev;
box_free(box);
}
/**
* Free a box tree recursively.
*
* \param box box to free recursively
*
* The box and all its children is freed.
*/
void box_free(struct box *box)
{
struct box *child, *next;
/* free children first */
for (child = box->children; child; child = next) {
next = child->next;
box_free(child);
}
/* last this box */
box_free_box(box);
}
/**
* Free the data in a single box structure.
*
* \param box box to free
*/
void box_free_box(struct box *box)
{
if (!box->clone) {
if (box->gadget)
form_free_control(box->gadget);
}
talloc_free(box);
}
/**
* Find the absolute coordinates of a box.
*
* \param box the box to calculate coordinates of
* \param x updated to x coordinate
* \param y updated to y coordinate
*/
void box_coords(struct box *box, int *x, int *y)
{
*x = box->x;
*y = box->y;
while (box->parent) {
if (box_is_float(box)) {
do {
box = box->parent;
} while (!box->float_children);
} else
box = box->parent;
*x += box->x - box->scroll_x;
*y += box->y - box->scroll_y;
}
}
/**
* Find the boxes at a point.
*
* \param box box to search children of
* \param x point to find, in global document coordinates
* \param y point to find, in global document coordinates
* \param box_x position of box, in global document coordinates, updated
* to position of returned box, if any
* \param box_y position of box, in global document coordinates, updated
* to position of returned box, if any
* \param content updated to content of object that returned box is in, if any
* \return box at given point, or 0 if none found
*
* To find all the boxes in the heirarchy at a certain point, use code like
* this:
* \code
* struct box *box = top_of_document_to_search;
* int box_x = 0, box_y = 0;
* struct content *content = document_to_search;
*
* while ((box = box_at_point(box, x, y, &box_x, &box_y, &content))) {
* // process box
* }
* \endcode
*/
struct box *box_at_point(struct box *box, int x, int y,
int *box_x, int *box_y,
struct content **content)
{
int bx = *box_x, by = *box_y;
struct box *child, *sibling;
assert(box);
/* drill into HTML objects */
if (box->object) {
if (box->object->type == CONTENT_HTML &&
box->object->data.html.layout) {
*content = box->object;
box = box->object->data.html.layout;
} else {
goto siblings;
}
}
/* consider floats first, since they will often overlap other boxes */
for (child = box->float_children; child; child = child->next_float) {
if (box_contains_point(child, x - bx, y - by)) {
*box_x += child->x - child->scroll_x;
*box_y += child->y - child->scroll_y;
return child;
}
}
/* non-float children */
for (child = box->children; child; child = child->next) {
if (box_is_float(child))
continue;
if (box_contains_point(child, x - bx, y - by)) {
*box_x += child->x - child->scroll_x;
*box_y += child->y - child->scroll_y;
return child;
}
}
siblings:
/* siblings and siblings of ancestors */
while (box) {
if (!box_is_float(box)) {
bx -= box->x - box->scroll_x;
by -= box->y - box->scroll_y;
for (sibling = box->next; sibling;
sibling = sibling->next) {
if (box_is_float(sibling))
continue;
if (box_contains_point(sibling,
x - bx, y - by)) {
*box_x = bx + sibling->x -
sibling->scroll_x;
*box_y = by + sibling->y -
sibling->scroll_y;
return sibling;
}
}
box = box->parent;
} else {
bx -= box->x - box->scroll_x;
by -= box->y - box->scroll_y;
for (sibling = box->next_float; sibling;
sibling = sibling->next_float) {
if (box_contains_point(sibling,
x - bx, y - by)) {
*box_x = bx + sibling->x -
sibling->scroll_x;
*box_y = by + sibling->y -
sibling->scroll_y;
return sibling;
}
}
do {
box = box->parent;
} while (!box->float_children);
}
}
return 0;
}
/**
* Determine if a point lies within a box.
*
* \param box box to consider
* \param x coordinate relative to box parent
* \param y coordinate relative to box parent
* \return true if the point is within the box or a descendant box
*
* This is a helper function for box_at_point().
*/
bool box_contains_point(struct box *box, int x, int y)
{
if (box->style && box->style->overflow != CSS_OVERFLOW_VISIBLE) {
if (box->x <= x + box->border[LEFT] &&
x < box->x + box->padding[LEFT] + box->width +
box->border[RIGHT] + box->padding[RIGHT] &&
box->y <= y + box->border[TOP] &&
y < box->y + box->padding[TOP] + box->height +
box->border[BOTTOM] + box->padding[BOTTOM])
return true;
} else {
if (box->x + box->descendant_x0 <= x &&
x < box->x + box->descendant_x1 &&
box->y + box->descendant_y0 <= y &&
y < box->y + box->descendant_y1)
return true;
}
return false;
}
/**
* Find the box containing an object at the given coordinates, if any.
*
* \param c content to search, must have type CONTENT_HTML
* \param x coordinates in document units
* \param y coordinates in document units
*/
struct box *box_object_at_point(struct content *c, int x, int y)
{
struct box *box = c->data.html.layout;
int box_x = 0, box_y = 0;
struct content *content = c;
struct box *object_box = 0;
assert(c->type == CONTENT_HTML);
while ((box = box_at_point(box, x, y, &box_x, &box_y, &content))) {
if (box->style &&
box->style->visibility == CSS_VISIBILITY_HIDDEN)
continue;
if (box->object)
object_box = box;
}
return object_box;
}
/**
* Find a box based upon its id attribute.
*
* \param box box tree to search
* \param id id to look for
* \return the box or 0 if not found
*/
struct box *box_find_by_id(struct box *box, const char *id)
{
struct box *a, *b;
if (box->id != NULL && strcmp(id, box->id) == 0)
return box;
for (a = box->children; a; a = a->next) {
if ((b = box_find_by_id(a, id)) != NULL)
return b;
}
return NULL;
}
/**
* Print a box tree to stderr.
*/
void box_dump(struct box *box, unsigned int depth)
{
unsigned int i;
struct box *c, *prev;
for (i = 0; i != depth; i++)
fprintf(stderr, " ");
fprintf(stderr, "%p ", box);
fprintf(stderr, "x%i y%i w%i h%i ", box->x, box->y,
box->width, box->height);
if (box->max_width != UNKNOWN_MAX_WIDTH)
fprintf(stderr, "min%i max%i ", box->min_width, box->max_width);
fprintf(stderr, "(%i %i %i %i) ",
box->descendant_x0, box->descendant_y0,
box->descendant_x1, box->descendant_y1);
switch (box->type) {
case BOX_BLOCK: fprintf(stderr, "BLOCK "); break;
case BOX_INLINE_CONTAINER: fprintf(stderr, "INLINE_CONTAINER "); break;
case BOX_INLINE: fprintf(stderr, "INLINE "); break;
case BOX_INLINE_END: fprintf(stderr, "INLINE_END "); break;
case BOX_INLINE_BLOCK: fprintf(stderr, "INLINE_BLOCK "); break;
case BOX_TABLE: fprintf(stderr, "TABLE [columns %i] ",
box->columns); break;
case BOX_TABLE_ROW: fprintf(stderr, "TABLE_ROW "); break;
case BOX_TABLE_CELL: fprintf(stderr, "TABLE_CELL [columns %i, "
"start %i, rows %i] ", box->columns,
box->start_column, box->rows); break;
case BOX_TABLE_ROW_GROUP: fprintf(stderr, "TABLE_ROW_GROUP "); break;
case BOX_FLOAT_LEFT: fprintf(stderr, "FLOAT_LEFT "); break;
case BOX_FLOAT_RIGHT: fprintf(stderr, "FLOAT_RIGHT "); break;
case BOX_BR: fprintf(stderr, "BR "); break;
case BOX_TEXT: fprintf(stderr, "TEXT "); break;
default: fprintf(stderr, "Unknown box type ");
}
if (box->text)
fprintf(stderr, "'%.*s' ", (int) box->length, box->text);
if (box->space)
fprintf(stderr, "space ");
if (box->object)
fprintf(stderr, "(object '%s') ", box->object->url);
if (box->style)
css_dump_style(box->style);
if (box->href != 0)
fprintf(stderr, " -> '%s'", box->href);
if (box->title != 0)
fprintf(stderr, " [%s]", box->title);
if (box->id != 0)
fprintf(stderr, " <%s>", box->id);
if (box->type == BOX_INLINE || box->type == BOX_INLINE_END)
fprintf(stderr, " inline_end %p", box->inline_end);
if (box->float_children)
fprintf(stderr, " float_children %p", box->float_children);
if (box->next_float)
fprintf(stderr, " next_float %p", box->next_float);
fprintf(stderr, "\n");
for (c = box->children; c && c->next; c = c->next)
;
if (box->last != c)
fprintf(stderr, "warning: box->last %p (should be %p) "
"(box %p)\n", box->last, c, box);
for (prev = 0, c = box->children; c; prev = c, c = c->next) {
if (c->parent != box)
fprintf(stderr, "warning: box->parent %p (should be "
"%p) (box on next line)\n",
c->parent, box);
if (c->prev != prev)
fprintf(stderr, "warning: box->prev %p (should be "
"%p) (box on next line)\n",
c->prev, prev);
box_dump(c, depth + 1);
}
if (box->fallback) {
for (i = 0; i != depth; i++)
fprintf(stderr, " ");
fprintf(stderr, "fallback:\n");
for (c = box->fallback; c; c = c->next)
box_dump(c, depth + 1);
}
}