mirror of
https://github.com/netsurf-browser/netsurf
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60ea34ad48
Add support for ICO files. svn path=/import/netsurf/; revision=2096
684 lines
18 KiB
C
684 lines
18 KiB
C
/*
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* This file is part of NetSurf, http://netsurf.sourceforge.net/
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* Licensed under the GNU General Public License,
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* http://www.opensource.org/licenses/gpl-license
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* Copyright 2006 Richard Wilson <info@tinct.net>
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "netsurf/image/bmpread.h"
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#include "netsurf/image/bitmap.h"
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#include "netsurf/utils/log.h"
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#define READ_SHORT(a, o) (a[o]|(a[o+1]<<8))
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#define READ_INT(a, o) (a[o]|(a[o+1]<<8)|(a[o+2]<<16)|(a[o+3]<<24))
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bmp_result bmp_analyse_header(struct bmp_image *bmp, char *data);
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bmp_result bmp_decode_rgb24(struct bmp_image *bmp, char **start, int bytes);
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bmp_result bmp_decode_rgb(struct bmp_image *bmp, char **start, int bytes);
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bmp_result bmp_decode_mask(struct bmp_image *bmp, char *data, int bytes);
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bmp_result bmp_decode_rle(struct bmp_image *bmp, char *data, int bytes, int size);
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void bmp_invalidate(struct bitmap *bitmap, void *private_word);
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/**
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* Analyse a BMP prior to decoding.
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*
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* This function will scan the data provided and perform simple checks to
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* ensure the data is a valid BMP.
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*
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* This function must be called before bmp_decode() and sets up all the
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* relevant values in the bmp structure.
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*
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* \param bmp the BMP image to analyse
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* \return BMP_OK on success
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*/
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bmp_result bmp_analyse(struct bmp_image *bmp) {
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char *data = bmp->bmp_data;
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/* ensure we aren't already initialised */
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if (bmp->bitmap)
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return BMP_OK;
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/* standard 14-byte BMP file header is:
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*
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* +0 SHORT 'BM'
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* +2 INT size of file (in bytes)
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* +6 SHORT reserved field (1)
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* +8 SHORT reserved field (2)
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* +10 INT starting position of image data (in bytes)
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*/
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if (bmp->buffer_size < 14)
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return BMP_INSUFFICIENT_DATA;
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if ((data[0] != 'B') || (data[1] != 'M'))
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return BMP_DATA_ERROR;
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bmp->bitmap_offset = READ_INT(data, 10);
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/* decode the BMP header */
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return bmp_analyse_header(bmp, data + 14);
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}
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/**
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* Analyse an ICO prior to decoding.
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*
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* This function will scan the data provided and perform simple checks to
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* ensure the data is a valid ICO.
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*
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* This function must be called before ico_find().
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*
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* \param ico the ICO image to analyse
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* \return BMP_OK on success
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*/
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bmp_result ico_analyse(struct ico_collection *ico) {
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char *data = ico->ico_data;
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unsigned int count, i;
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bmp_result result;
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struct ico_image *image;
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int area, max_area = 0;
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/* ensure we aren't already initialised */
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if (ico->first)
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return BMP_OK;
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/* standard 6-byte ICO file header is:
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*
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* +0 INT 0x00010000
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* +4 SHORT number of BMPs to follow
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*/
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if (ico->buffer_size < 6)
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return BMP_INSUFFICIENT_DATA;
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if (READ_INT(data, 0) != 0x00010000)
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return BMP_DATA_ERROR;
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count = READ_SHORT(data, 4);
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if (count == 0)
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return BMP_DATA_ERROR;
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data += 6;
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/* decode the BMP files */
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if (ico->buffer_size < 6 + (16 * count))
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return BMP_INSUFFICIENT_DATA;
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for (i = 0; i < count; i++) {
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image = calloc(1, sizeof(struct ico_image));
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if (!image)
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return BMP_INSUFFICIENT_MEMORY;
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image->next = ico->first;
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ico->first = image;
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image->bmp.width = data[0];
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image->bmp.height = data[1];
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image->bmp.buffer_size = READ_INT(data, 8) + 40;
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image->bmp.bmp_data = ico->ico_data + READ_INT(data, 12);
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image->bmp.ico = true;
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data += 16;
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result = bmp_analyse_header(&image->bmp, image->bmp.bmp_data);
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if (result != BMP_OK)
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return result;
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area = image->bmp.width * image->bmp.height;
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if (area > max_area) {
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ico->width = image->bmp.width;
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ico->height = image->bmp.height;
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max_area = area;
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}
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}
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return BMP_OK;
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}
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bmp_result bmp_analyse_header(struct bmp_image *bmp, char *data) {
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unsigned int header_size;
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unsigned int i;
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int width, height;
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int palette_size;
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unsigned int flags;
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/* a variety of different bitmap headers can follow, depending
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* on the BMP variant. A full description of the various headers
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* can be found at http://www.fileformat.info/format/bmp/
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*/
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header_size = READ_INT(data, 0);
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if (bmp->buffer_size < (14 + header_size))
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return BMP_INSUFFICIENT_DATA;
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if (header_size == 12) {
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/* the following header is for os/2 and windows 2.x and consists of:
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*
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* +0 INT size of this header (in bytes)
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* +4 SHORT image<67>width<74>(in<69>pixels)
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* +6 SHORT image<67>height<68>(in<69>pixels)
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* +8 SHORT number<65>of<6F>color<6F>planes<65>(always 1)
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* +10 SHORT number<65>of<6F>bits<74>per<65>pixel
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*/
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width = READ_SHORT(data, 4);
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height = READ_SHORT(data, 6);
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if (width < 0)
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return BMP_DATA_ERROR;
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if (height < 0) {
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bmp->reversed = true;
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height = -height;
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}
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bmp->width = width;
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bmp->height = height;
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if (READ_SHORT(data, 8) != 1)
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return BMP_DATA_ERROR;
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bmp->bpp = READ_SHORT(data, 10);
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bmp->colours = (1 << bmp->bpp);
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palette_size = 3;
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} else if (header_size < 40) {
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return BMP_DATA_ERROR;
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} else {
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/* the following header is for windows 3.x and onwards. it is a
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* minimum of 40 bytes and (as of Windows 95) a maximum of 108 bytes.
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*
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* +0 INT size<7A>of<6F>this<69>header<65>(in<69>bytes)
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* +4 INT image<67>width<74>(in<69>pixels)
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* +8 INT image height<68>(in<69>pixels)
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<EFBFBD> * +12 SHORT number<65>of<6F>color<6F>planes<65>(always 1)
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* +14 SHORT number<65>of<6F>bits<74>per<65>pixel
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* +16 INT compression<6F>methods<64>used
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* +20 INT size<7A>of<6F>bitmap<61>(in<69>bytes)
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* +24 INT horizontal<61>resolution<6F>(in<69>pixels<6C>per<65>meter)
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* +28 INT vertical<61>resolution<6F>(in<69>pixels<6C>per<65>meter)
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* +32 INT number<65>of<6F>colors<72>in<69>the<68>image
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* +36 INT number<65>of<6F>important<6E>colors
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* +40 INT mask<73>identifying<6E>bits<74>of<6F>red<65>component
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* +44 INT mask<73>identifying<6E>bits<74>of<6F>green<65>component
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* +48 INT mask<73>identifying<6E>bits<74>of<6F>blue<75>component
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* +52 INT mask<73>identifying<6E>bits<74>of<6F>alpha<68>component
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* +56 INT color<6F>space<63>type
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* +60 INT x<>coordinate<74>of<6F>red<65>endpoint
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* +64 INT y<>coordinate<74>of<6F>red<65>endpoint
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* +68 INT z<>coordinate<74>of<6F>red<65>endpoint
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* +72 INT x<>coordinate<74>of<6F>green<65>endpoint
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* +76 INT y<>coordinate<74>of<6F>green<65>endpoint
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* +80 INT z<>coordinate<74>of<6F>green<65>endpoint
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* +84 INT x<>coordinate<74>of<6F>blue<75>endpoint
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* +88 INT y<>coordinate<74>of<6F>blue<75>endpoint
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* +92 INT z<>coordinate<74>of<6F>blue<75>endpoint
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* +96 INT gamma<6D>red<65>coordinate<74>scale<6C>value
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* +100 INT gamma<6D>green<65>coordinate<74>scale<6C>value
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* +104 INT gamma<6D>blue<75>coordinate<74>scale<6C>value
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*/
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if (!bmp->ico) {
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width = READ_INT(data, 4);
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height = READ_INT(data, 8);
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if (width < 0)
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return BMP_DATA_ERROR;
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if (height < 0) {
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bmp->reversed = true;
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height = -height;
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}
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bmp->width = width;
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bmp->height = height;
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}
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if (READ_SHORT(data, 12) != 1)
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return BMP_DATA_ERROR;
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bmp->bpp = READ_SHORT(data, 14);
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if (bmp->bpp == 0)
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bmp->bpp = 8;
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bmp->encoding = READ_INT(data, 16);
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if (bmp->encoding >= BMP_ENCODING_BITFIELDS) /* unsupported so far */
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return BMP_DATA_ERROR;
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bmp->colours = READ_INT(data, 32);
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if (bmp->colours == 0)
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bmp->colours = (1 << bmp->bpp);
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palette_size = 4;
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/* we don't understand the rest of the data yet */
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}
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data += header_size;
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/* we only have a palette for <16bpp */
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if (bmp->bpp < 16) {
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/* we now have a series of palette entries of the format:
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*
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* +0 BYTE blue
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* +1 BYTE green
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* +2 BYTE red
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*
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* if the palette is from an OS/2 or Win2.x file then the entries
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* are padded with an extra byte.
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*/
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if (bmp->buffer_size < (14 + header_size + (4 * bmp->colours)))
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return BMP_INSUFFICIENT_DATA;
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bmp->colour_table = (unsigned int *)
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malloc(bmp->colours * sizeof(int));
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if (!bmp->colour_table)
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return BMP_INSUFFICIENT_MEMORY;
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for (i = 0; i < bmp->colours; i++) {
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bmp->colour_table[i] = data[2] | (data[1] << 8) |
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(data[0] << 16);
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data += palette_size;
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}
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}
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/* create our bitmap */
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flags = BITMAP_NEW | BITMAP_CLEAR_MEMORY;
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if (!bmp->ico)
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flags |= BITMAP_OPAQUE;
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bmp->bitmap = bitmap_create(bmp->width, bmp->height, flags);
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if (!bmp->bitmap) {
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if (bmp->colour_table)
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free(bmp->colour_table);
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bmp->colour_table = NULL;
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return BMP_INSUFFICIENT_MEMORY;
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}
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bmp->bitmap_offset = (int)data - (int)bmp->bmp_data;
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bitmap_set_suspendable(bmp->bitmap, bmp, bmp_invalidate);
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return BMP_OK;
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}
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/*
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* Finds the closest BMP within an ICO collection
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*
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* This function finds the BMP with dimensions as close to a specified set
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* as possible from the images in the collection.
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*
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* \param ico the ICO collection to examine
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* \param width the preferred width
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* \param height the preferred height
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*/
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struct bmp_image *ico_find(struct ico_collection *ico, int width, int height) {
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struct bmp_image *bmp = NULL;
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struct ico_image *image;
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int x, y, cur, distance = (1 << 24);
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for (image = ico->first; image; image = image->next) {
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if (((int)image->bmp.width == width) && ((int)image->bmp.height == height))
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return &image->bmp;
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x = image->bmp.width - width;
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y = image->bmp.height - height;
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cur = (x * x) + (y * y);
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if (cur < distance) {
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distance = cur;
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bmp = &image->bmp;
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}
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}
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return bmp;
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}
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/**
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* Invalidates a BMP
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*
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* This function sets the BMP into a state such that the bitmap image data
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* can be released from memory.
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*
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* \param bmp the BMP image to invalidate
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*/
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void bmp_invalidate(struct bitmap *bitmap, void *private_word) {
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struct bmp_image *bmp = (struct bmp_image *)private_word;
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bmp->decoded = false;
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}
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/**
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* Decode a BMP
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*
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* This function decodes the BMP data such that bmp->bitmap is a valid
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* image. The state of bmp->decoded is set to TRUE on exit such that it
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* can easily be identified which BMPs are in a fully decoded state.
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*
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* \param bmp the BMP image to decode
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* \return BMP_OK on success
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*/
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bmp_result bmp_decode(struct bmp_image *bmp) {
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char *data;
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int bytes;
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bmp_result result = BMP_OK;
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assert(bmp->bitmap);
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data = bmp->bmp_data + bmp->bitmap_offset;
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bytes = bmp->buffer_size - bmp->bitmap_offset;
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switch (bmp->encoding) {
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case BMP_ENCODING_RGB:
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if (bmp->bpp >= 24)
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result = bmp_decode_rgb24(bmp, &data, bytes);
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else if (bmp->bpp > 8)
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return BMP_DATA_ERROR;
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else
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result = bmp_decode_rgb(bmp, &data, bytes);
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break;
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case BMP_ENCODING_RLE8:
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result = bmp_decode_rle(bmp, data, bytes, 8);
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break;
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case BMP_ENCODING_RLE4:
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result = bmp_decode_rle(bmp, data, bytes, 4);
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break;
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case BMP_ENCODING_BITFIELDS:
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return BMP_DATA_ERROR;
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}
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if ((!bmp->ico) || (result != BMP_OK))
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return result;
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bytes = (int)bmp->bmp_data + bmp->buffer_size - (int)data;
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return bmp_decode_mask(bmp, data, bytes);
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}
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/**
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* Decode BMP data stored in 24bpp colour.
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*
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* \param bmp the BMP image to decode
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* \param start the data to decode, updated to last byte read on success
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* \param bytes the number of bytes of data available
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* \return BMP_OK on success
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*/
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bmp_result bmp_decode_rgb24(struct bmp_image *bmp, char **start, int bytes) {
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char *top, *bottom, *end, *data;
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unsigned int *scanline;
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unsigned int x, y, swidth, skip;
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unsigned int addr;
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data = *start;
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swidth = bitmap_get_rowstride(bmp->bitmap);
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top = bitmap_get_buffer(bmp->bitmap);
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bottom = top + swidth * (bmp->height - 1);
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end = data + bytes;
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addr = ((unsigned int)data) & 3;
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skip = bmp->bpp >> 3;
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bmp->decoded = true;
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for (y = 0; y < bmp->height; y++) {
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while (addr != (((unsigned int)data) & 3))
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data++;
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if ((data + (skip * bmp->width)) > end)
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return BMP_INSUFFICIENT_DATA;
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if (bmp->reversed)
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scanline = (unsigned int *)(top + (y * swidth));
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else
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scanline = (unsigned int *)(bottom - (y * swidth));
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for (x = 0; x < bmp->width; x++) {
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scanline[x] = data[2] | (data[1] << 8) | (data[0] << 16);
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data += skip;
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}
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}
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*start = data;
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return BMP_OK;
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}
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/**
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* Decode BMP data stored with a palette and in 8bpp colour or less.
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*
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* \param bmp the BMP image to decode
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* \param start the data to decode, updated to last byte read on success
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* \param bytes the number of bytes of data available
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* \return BMP_OK on success
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*/
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bmp_result bmp_decode_rgb(struct bmp_image *bmp, char **start, int bytes) {
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char *top, *bottom, *end, *data;
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unsigned int *scanline;
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unsigned int addr;
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unsigned int x, y, swidth;
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int i;
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int bit_shifts[8];
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int ppb = 8 / bmp->bpp;
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int bit_mask = (1 << bmp->bpp) - 1;
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int cur_byte = 0, bit;
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for (i = 0; i < ppb; i++)
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bit_shifts[i] = 8 - ((i + 1) * bmp->bpp);
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data = *start;
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swidth = bitmap_get_rowstride(bmp->bitmap);
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top = bitmap_get_buffer(bmp->bitmap);
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bottom = top + swidth * (bmp->height - 1);
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end = data + bytes;
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addr = ((unsigned int)data) & 3;
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bmp->decoded = true;
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for (y = 0; y < bmp->height; y++) {
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while (addr != (((unsigned int)data) & 3))
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data++;
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bit = 32;
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if ((data + (bmp->width / ppb)) > end)
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return BMP_INSUFFICIENT_DATA;
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if (bmp->reversed)
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scanline = (unsigned int *)(top + (y * swidth));
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else
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scanline = (unsigned int *)(bottom - (y * swidth));
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for (x = 0; x < bmp->width; x++) {
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if (bit >= ppb) {
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bit = 0;
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cur_byte = *data++;
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}
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scanline[x] = bmp->colour_table[(cur_byte >>
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bit_shifts[bit++]) & bit_mask];
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}
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}
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*start = data;
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return BMP_OK;
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}
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/**
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* Decode a 1bpp mask for an ICO
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*
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* \param bmp the BMP image to decode
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* \param data the data to decode
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* \param bytes the number of bytes of data available
|
||
* \return BMP_OK on success
|
||
*/
|
||
bmp_result bmp_decode_mask(struct bmp_image *bmp, char *data, int bytes) {
|
||
char *top, *bottom, *end;
|
||
unsigned int *scanline;
|
||
unsigned int addr;
|
||
unsigned int x, y, swidth;
|
||
int cur_byte = 0;
|
||
|
||
swidth = bitmap_get_rowstride(bmp->bitmap);
|
||
top = bitmap_get_buffer(bmp->bitmap);
|
||
bottom = top + swidth * (bmp->height - 1);
|
||
end = data + bytes;
|
||
addr = ((unsigned int)data) & 3;
|
||
|
||
for (y = 0; y < bmp->height; y++) {
|
||
while (addr != (((unsigned int)data) & 3))
|
||
data++;
|
||
if ((data + (bmp->width >> 3)) > end)
|
||
return BMP_INSUFFICIENT_DATA;
|
||
scanline = (unsigned int *)(bottom - (y * swidth));
|
||
for (x = 0; x < bmp->width; x++) {
|
||
if ((x & 7) == 0)
|
||
cur_byte = *data++;
|
||
if ((cur_byte & 128) == 0)
|
||
scanline[x] |= (0xff << 24);
|
||
cur_byte = cur_byte << 1;
|
||
}
|
||
}
|
||
return BMP_OK;
|
||
}
|
||
|
||
|
||
/**
|
||
* Decode BMP data stored encoded in either RLE4 or RLE8.
|
||
*
|
||
* \param bmp the BMP image to decode
|
||
* \param data the data to decode
|
||
* \param bytes the number of bytes of data available
|
||
* \param size the size of the RLE tokens (4 or 8)
|
||
* \return BMP_OK on success
|
||
*/
|
||
bmp_result bmp_decode_rle(struct bmp_image *bmp, char *data, int bytes, int size) {
|
||
char *top, *bottom, *end;
|
||
unsigned int *scanline;
|
||
unsigned int swidth;
|
||
int i, length, pixels_left;
|
||
unsigned int x = 0, y = 0, last_y = 0;
|
||
unsigned int pixel = 0, pixel2;
|
||
|
||
if (bmp->ico)
|
||
return BMP_DATA_ERROR;
|
||
|
||
swidth = bitmap_get_rowstride(bmp->bitmap);
|
||
top = bitmap_get_buffer(bmp->bitmap);
|
||
bottom = top + swidth * (bmp->height - 1);
|
||
end = data + bytes;
|
||
bmp->decoded = true;
|
||
|
||
do {
|
||
if (data + 2 > end)
|
||
return BMP_INSUFFICIENT_DATA;
|
||
length = *data++;
|
||
if (length == 0) {
|
||
length = *data++;
|
||
if (length == 0) {
|
||
/* 00 - 00 means end of scanline */
|
||
x = 0;
|
||
if (last_y == y) {
|
||
if (++y > bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
}
|
||
last_y = y;
|
||
} else if (length == 1) {
|
||
/* 00 - 01 means end of RLE data */
|
||
return BMP_OK;
|
||
} else if (length == 2) {
|
||
/* 00 - 02 - XX - YY means move cursor */
|
||
if (data + 2 > end)
|
||
return BMP_INSUFFICIENT_DATA;
|
||
x += *data++;
|
||
if (x >= bmp->width)
|
||
return BMP_DATA_ERROR;
|
||
y += *data++;
|
||
if (y >= bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
} else {
|
||
/* 00 - NN means escape pixels */
|
||
if (bmp->reversed) {
|
||
pixels_left = (y + 1) * bmp->width - x;
|
||
scanline = (unsigned int *)(top + (y * swidth));
|
||
} else {
|
||
pixels_left = (bmp->height - y + 1) * bmp->width - x;
|
||
scanline = (unsigned int *)(bottom - (y * swidth));
|
||
}
|
||
if (length > pixels_left)
|
||
length = pixels_left;
|
||
if (data + length > end)
|
||
return BMP_INSUFFICIENT_DATA;
|
||
|
||
/* the following code could be easily optimised by simply
|
||
* checking the bounds on entry and using some simply copying
|
||
* routines if so */
|
||
if (size == 8) {
|
||
for (i = 0; i < length; i++) {
|
||
if (x >= bmp->width) {
|
||
x = 0;
|
||
if (++y > bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
scanline -= bmp->width;
|
||
}
|
||
scanline[x++] = bmp->colour_table[(int)*data++];
|
||
}
|
||
} else {
|
||
for (i = 0; i < length; i++) {
|
||
if (x >= bmp->width) {
|
||
x = 0;
|
||
if (++y > bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
scanline -= bmp->width;
|
||
}
|
||
if ((i & 1) == 0) {
|
||
pixel = *data++;
|
||
scanline[x++] = bmp->colour_table
|
||
[pixel >> 4];
|
||
} else {
|
||
scanline[x++] = bmp->colour_table
|
||
[pixel & 0xf];
|
||
}
|
||
}
|
||
length = (length + 1) >> 1;
|
||
}
|
||
if ((length & 1) && (*data++ != 0x00))
|
||
return BMP_DATA_ERROR;
|
||
|
||
}
|
||
} else {
|
||
/* NN means perform RLE for NN pixels */
|
||
if (bmp->reversed) {
|
||
pixels_left = (y + 1) * bmp->width - x;
|
||
scanline = (unsigned int *)(top + (y * swidth));
|
||
} else {
|
||
pixels_left = (bmp->height - y + 1) * bmp->width - x;
|
||
scanline = (unsigned int *)(bottom - (y * swidth));
|
||
}
|
||
if (length > pixels_left)
|
||
length = pixels_left;
|
||
|
||
/* the following code could be easily optimised by simply
|
||
* checking the bounds on entry and using some simply copying
|
||
* routines if so */
|
||
if (size == 8) {
|
||
pixel = bmp->colour_table[(int)*data++];
|
||
for (i = 0; i < length; i++) {
|
||
if (x >= bmp->width) {
|
||
x = 0;
|
||
if (++y > bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
scanline -= bmp->width;
|
||
}
|
||
scanline[x++] = pixel;
|
||
}
|
||
} else {
|
||
pixel2 = *data++;
|
||
pixel = bmp->colour_table[pixel2 >> 4];
|
||
pixel2 = bmp->colour_table[pixel2 & 0xf];
|
||
for (i = 0; i < length; i++) {
|
||
if (x >= bmp->width) {
|
||
x = 0;
|
||
if (++y > bmp->height)
|
||
return BMP_DATA_ERROR;
|
||
scanline -= bmp->width;
|
||
}
|
||
if ((i & 1) == 0)
|
||
scanline[x++] = pixel;
|
||
else
|
||
scanline[x++] = pixel2;
|
||
}
|
||
}
|
||
}
|
||
} while (data < end);
|
||
return BMP_OK;
|
||
}
|
||
|
||
|
||
/**
|
||
* Finalise a BMP prior to destruction.
|
||
*
|
||
* \param bmp the BMP image to finalise
|
||
*/
|
||
void bmp_finalise(struct bmp_image *bmp) {
|
||
if (bmp->bitmap)
|
||
bitmap_destroy(bmp->bitmap);
|
||
bmp->bitmap = NULL;
|
||
if (bmp->colour_table)
|
||
free(bmp->colour_table);
|
||
bmp->colour_table = NULL;
|
||
}
|
||
|
||
|
||
/**
|
||
* Finalise an ICO prior to destruction.
|
||
*
|
||
* \param ico the ICO image to finalise
|
||
*/
|
||
void ico_finalise(struct ico_collection *ico) {
|
||
struct ico_image *image;
|
||
|
||
for (image = ico->first; image; image = image->next)
|
||
bmp_finalise(&image->bmp);
|
||
while (ico->first) {
|
||
image = ico->first;
|
||
ico->first = image->next;
|
||
free(image);
|
||
}
|
||
}
|