netsurf/gtk/gtk_throbber.c
John Mark Bell 11582027d1 Make nsgtk_throbber_initialise_from_png() actually check for allocation failure.
Make nsgtk_throbber_initialise_from_gif() actually stand a chance of working.

svn path=/trunk/netsurf/; revision=9747
2009-12-20 12:05:12 +00:00

281 lines
6.8 KiB
C

/*
* Copyright 2008 Rob Kendrick <rjek@netsurf-browser.org>
* Copyright 2008 Sean Fox <dyntryx@gmail.com>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#ifdef WITH_GIF
#include <libnsgif.h>
#endif
#include "utils/log.h"
#include "gtk/gtk_throbber.h"
#include "gtk/gtk_bitmap.h"
struct nsgtk_throbber *nsgtk_throbber = NULL;
/**
* Creates the throbber using a PNG for each frame. The number of frames must
* be at least two. The first frame is the inactive frame, others are the
* active frames.
*
* \param frames The number of frames. Must be at least two.
* \param ... Filenames of PNGs containing frames.
* \return true on success.
*/
bool nsgtk_throbber_initialise_from_png(const int frames, ...)
{
va_list filenames;
GError *err = NULL;
struct nsgtk_throbber *throb; /**< structure we generate */
bool errors_when_loading = false; /**< true if a frame failed */
if (frames < 2) {
/* we need at least two frames - one for idle, one for active */
LOG(("Insufficent number of frames in throbber animation!"));
LOG(("(called with %d frames, where 2 is a minimum.)",
frames));
return false;
}
throb = malloc(sizeof(*throb));
if (throb == NULL)
return false;
throb->nframes = frames;
throb->framedata = malloc(sizeof(GdkPixbuf *) * throb->nframes);
if (throb->framedata == NULL) {
free(throb);
return false;
}
va_start(filenames, frames);
for (int i = 0; i < frames; i++) {
const char *fn = va_arg(filenames, const char *);
throb->framedata[i] = gdk_pixbuf_new_from_file(fn, &err);
if (err != NULL) {
LOG(("Error when loading %s: %s (%d)",
fn, err->message, err->code));
throb->framedata[i] = NULL;
errors_when_loading = true;
}
}
va_end(filenames);
if (errors_when_loading == true) {
for (int i = 0; i < frames; i++) {
if (throb->framedata[i] != NULL)
gdk_pixbuf_unref(throb->framedata[i]);
}
free(throb->framedata);
free(throb);
return false;
}
nsgtk_throbber = throb;
return true;
}
/**
* Creates the throbber using a single GIF, using the first frame as the
* inactive throbber, and the others for the active animation. The GIF must
* therefor have at least two frames.
*
* \param fn Filename of GIF to use. It must have at least two frames.
* \return true on success.
*/
#ifdef WITH_GIF
extern gif_bitmap_callback_vt gif_bitmap_callbacks; /**< external structure containing
* bitmap callback functions */
bool nsgtk_throbber_initialise_from_gif(const char *fn)
{
/* disect the GIF provided by filename in *fn into a series of
* GdkPixbuf for use later.
*/
gif_animation gif;
struct nsgtk_throbber *throb; /**< structure we generate */
FILE *fh;
int res;
size_t size;
unsigned char *data;
int i;
throb = calloc(1, sizeof(struct nsgtk_throbber));
if (throb == NULL)
return false;
fh = fopen(fn, "rb");
if (fh == NULL) {
LOG(("Unable to open throbber image '%s' for reading!", fn));
free(throb);
return false;
}
/* discover the size of the data file. */
fseek(fh, 0, SEEK_END);
size = ftell(fh);
fseek(fh, 0, SEEK_SET);
/* allocate a block of sufficient size, and load the data in. */
data = malloc(size);
if (data == NULL) {
fclose(fh);
free(throb);
return false;
}
if (fread(data, size, 1, fh) != 1) {
/* interesting; we couldn't read it all in. */
free(data);
fclose(fh);
free(throb);
return false;
}
fclose(fh);
/* create our gif animation */
gif_create(&gif, &gif_bitmap_callbacks);
/* initialise the gif_animation structure. */
do {
res = gif_initialise(&gif, size, data);
if (res != GIF_OK && res != GIF_WORKING) {
switch (res) {
case GIF_INSUFFICIENT_FRAME_DATA:
case GIF_FRAME_DATA_ERROR:
case GIF_INSUFFICIENT_DATA:
case GIF_DATA_ERROR:
LOG(("GIF image '%s' appears invalid!", fn));
break;
case GIF_INSUFFICIENT_MEMORY:
LOG(("Ran out of memory decoding GIF image '%s'!", fn));
break;
}
gif_finalise(&gif);
free(data);
free(throb);
return false;
}
} while (res != GIF_OK);
throb->nframes = gif.frame_count;
if (throb->nframes < 2) {
/* we need at least two frames - one for idle, one for active */
LOG(("Insufficent number of frames in throbber image '%s'!",
fn));
LOG(("(GIF contains %d frames, where 2 is a minimum.)",
throb->nframes));
gif_finalise(&gif);
free(data);
free(throb);
return false;
}
throb->framedata = malloc(sizeof(GdkPixbuf *) * throb->nframes);
if (throb->framedata == NULL) {
gif_finalise(&gif);
free(data);
free(throb);
return false;
}
/* decode each frame in turn, extracting the struct bitmap * for each,
* and put that in our array of frames.
*/
for (i = 0; i < throb->nframes; i++) {
res = gif_decode_frame(&gif, i);
if (res != GIF_OK) {
switch (res) {
case GIF_INSUFFICIENT_FRAME_DATA:
case GIF_FRAME_DATA_ERROR:
case GIF_INSUFFICIENT_DATA:
case GIF_DATA_ERROR:
LOG(("GIF image '%s' appears invalid!", fn));
break;
case GIF_INSUFFICIENT_MEMORY:
LOG(("Ran out of memory decoding GIF image '%s'!", fn));
break;
}
gif_finalise(&gif);
free(data);
while (i >= 0) {
if (throb->framedata[i] != NULL)
gdk_pixbuf_unref(throb->framedata[i]);
i--;
}
free(throb->framedata);
free(throb);
return false;
}
throb->framedata[i] = gdk_pixbuf_copy(
gtk_bitmap_get_primary(gif.frame_image));
if (throb->framedata[i] == NULL) {
gif_finalise(&gif);
free(data);
while (i >= 0) {
if (throb->framedata[i] != NULL)
gdk_pixbuf_unref(throb->framedata[i]);
i--;
}
free(throb->framedata);
free(throb);
return false;
}
}
gif_finalise(&gif);
free(data);
/* debug code: save out each frame as a PNG to make sure decoding is
* working correctly.
for (i = 0; i < throb->nframes; i++) {
char fname[20];
sprintf(fname, "frame%d.png", i);
gdk_pixbuf_save(throb->framedata[i], fname, "png", NULL, NULL);
}
*/
nsgtk_throbber = throb;
return true;
}
#endif
void nsgtk_throbber_finalise(void)
{
int i;
for (i = 0; i < nsgtk_throbber->nframes; i++)
gdk_pixbuf_unref(nsgtk_throbber->framedata[i]);
free(nsgtk_throbber->framedata);
free(nsgtk_throbber);
nsgtk_throbber = NULL;
}