mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-12-02 02:46:59 +03:00
353 lines
7.7 KiB
C
353 lines
7.7 KiB
C
/*
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* Copyright 2008 Vincent Sanders <vince@simtec.co.uk>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/**
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* \file
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* Framebuffer implementation of generic bitmap interface.
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*/
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#include <inttypes.h>
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#include <sys/types.h>
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#include <stdbool.h>
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#include <assert.h>
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#include <libnsfb.h>
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#include <libnsfb_plot.h>
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#include "utils/log.h"
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#include "utils/utils.h"
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#include "netsurf/bitmap.h"
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#include "netsurf/plotters.h"
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#include "netsurf/content.h"
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#include "framebuffer/gui.h"
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#include "framebuffer/fbtk.h"
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#include "framebuffer/framebuffer.h"
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#include "framebuffer/bitmap.h"
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/**
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* Create a bitmap.
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*
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* \param width width of image in pixels
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* \param height width of image in pixels
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* \param state a flag word indicating the initial state
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* \return an opaque struct bitmap, or NULL on memory exhaustion
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*/
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static void *bitmap_create(int width, int height, unsigned int state)
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{
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nsfb_t *bm;
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LOG("width %d, height %d, state %u", width, height, state);
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bm = nsfb_new(NSFB_SURFACE_RAM);
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if (bm == NULL) {
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return NULL;
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}
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if ((state & BITMAP_OPAQUE) == 0) {
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nsfb_set_geometry(bm, width, height, NSFB_FMT_ABGR8888);
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} else {
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nsfb_set_geometry(bm, width, height, NSFB_FMT_XBGR8888);
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}
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if (nsfb_init(bm) == -1) {
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nsfb_free(bm);
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return NULL;
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}
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LOG("bitmap %p", bm);
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return bm;
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}
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/**
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* Return a pointer to the pixel data in a bitmap.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return pointer to the pixel buffer
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*
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* The pixel data is packed as BITMAP_FORMAT, possibly with padding at the end
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* of rows. The width of a row in bytes is given by bitmap_get_rowstride().
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*/
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static unsigned char *bitmap_get_buffer(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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unsigned char *bmpptr;
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assert(bm != NULL);
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nsfb_get_buffer(bm, &bmpptr, NULL);
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return bmpptr;
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}
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/**
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* Find the width of a pixel row in bytes.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return width of a pixel row in the bitmap
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*/
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static size_t bitmap_get_rowstride(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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int bmpstride;
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assert(bm != NULL);
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nsfb_get_buffer(bm, NULL, &bmpstride);
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return bmpstride;
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}
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/**
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* Free a bitmap.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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*/
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static void bitmap_destroy(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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assert(bm != NULL);
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nsfb_free(bm);
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}
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/**
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* Save a bitmap in the platform's native format.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \param path pathname for file
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* \param flags flags controlling how the bitmap is saved.
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* \return true on success, false on error and error reported
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*/
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static bool bitmap_save(void *bitmap, const char *path, unsigned flags)
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{
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return true;
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}
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/**
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* The bitmap image has changed, so flush any persistant cache.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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*/
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static void bitmap_modified(void *bitmap) {
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}
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/**
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* Sets wether a bitmap should be plotted opaque
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \param opaque whether the bitmap should be plotted opaque
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*/
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static void bitmap_set_opaque(void *bitmap, bool opaque)
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{
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nsfb_t *bm = bitmap;
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assert(bm != NULL);
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if (opaque) {
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nsfb_set_geometry(bm, 0, 0, NSFB_FMT_XBGR8888);
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} else {
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nsfb_set_geometry(bm, 0, 0, NSFB_FMT_ABGR8888);
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}
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}
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/**
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* Tests whether a bitmap has an opaque alpha channel
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return whether the bitmap is opaque
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*/
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static bool bitmap_test_opaque(void *bitmap)
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{
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int tst;
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nsfb_t *bm = bitmap;
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unsigned char *bmpptr;
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int width;
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int height;
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assert(bm != NULL);
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nsfb_get_buffer(bm, &bmpptr, NULL);
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nsfb_get_geometry(bm, &width, &height, NULL);
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tst = width * height;
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while (tst-- > 0) {
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if (bmpptr[(tst << 2) + 3] != 0xff) {
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LOG("bitmap %p has transparency", bm);
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return false;
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}
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}
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LOG("bitmap %p is opaque", bm);
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return true;
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}
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/**
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* Gets weather a bitmap should be plotted opaque
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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*/
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bool framebuffer_bitmap_get_opaque(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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enum nsfb_format_e format;
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assert(bm != NULL);
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nsfb_get_geometry(bm, NULL, NULL, &format);
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if (format == NSFB_FMT_ABGR8888)
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return false;
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return true;
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}
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static int bitmap_get_width(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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int width;
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assert(bm != NULL);
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nsfb_get_geometry(bm, &width, NULL, NULL);
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return(width);
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}
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static int bitmap_get_height(void *bitmap)
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{
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nsfb_t *bm = bitmap;
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int height;
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assert(bm != NULL);
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nsfb_get_geometry(bm, NULL, &height, NULL);
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return(height);
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}
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/* get bytes per pixel */
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static size_t bitmap_get_bpp(void *bitmap)
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{
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return 4;
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}
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/**
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* Render content into a bitmap.
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*
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* \param bitmap the bitmap to draw to
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* \param content content structure to render
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* \return true on success and bitmap updated else false
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*/
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static nserror
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bitmap_render(struct bitmap *bitmap,
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struct hlcache_handle *content)
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{
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nsfb_t *tbm = (nsfb_t *)bitmap; /* target bitmap */
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nsfb_t *bm; /* temporary bitmap */
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nsfb_t *current; /* current main fb */
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int width, height; /* target bitmap width height */
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int cwidth, cheight;/* content width /height */
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nsfb_bbox_t loc;
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struct redraw_context ctx = {
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.interactive = false,
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.background_images = true,
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.plot = &fb_plotters
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};
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nsfb_get_geometry(tbm, &width, &height, NULL);
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LOG("width %d, height %d", width, height);
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/* Calculate size of buffer to render the content into */
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/* We get the width from the content width, unless it exceeds 1024,
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* in which case we use 1024. This means we never create excessively
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* large render buffers for huge contents, which would eat memory and
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* cripple performance. */
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cwidth = min(content_get_width(content), 1024);
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/* The height is set in proportion with the width, according to the
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* aspect ratio of the required thumbnail. */
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cheight = ((cwidth * height) + (width / 2)) / width;
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/* create temporary surface */
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bm = nsfb_new(NSFB_SURFACE_RAM);
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if (bm == NULL) {
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return NSERROR_NOMEM;
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}
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nsfb_set_geometry(bm, cwidth, cheight, NSFB_FMT_XBGR8888);
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if (nsfb_init(bm) == -1) {
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nsfb_free(bm);
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return NSERROR_NOMEM;
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}
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current = framebuffer_set_surface(bm);
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/* render the content into temporary surface */
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content_scaled_redraw(content, cwidth, cheight, &ctx);
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framebuffer_set_surface(current);
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loc.x0 = 0;
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loc.y0 = 0;
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loc.x1 = width;
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loc.y1 = height;
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nsfb_plot_copy(bm, NULL, tbm, &loc);
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nsfb_free(bm);
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return NSERROR_OK;
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}
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static struct gui_bitmap_table bitmap_table = {
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.create = bitmap_create,
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.destroy = bitmap_destroy,
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.set_opaque = bitmap_set_opaque,
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.get_opaque = framebuffer_bitmap_get_opaque,
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.test_opaque = bitmap_test_opaque,
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.get_buffer = bitmap_get_buffer,
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.get_rowstride = bitmap_get_rowstride,
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.get_width = bitmap_get_width,
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.get_height = bitmap_get_height,
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.get_bpp = bitmap_get_bpp,
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.save = bitmap_save,
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.modified = bitmap_modified,
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.render = bitmap_render,
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};
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struct gui_bitmap_table *framebuffer_bitmap_table = &bitmap_table;
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/*
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* Local Variables:
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* c-basic-offset:8
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* End:
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*/
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