1232 lines
30 KiB
C
1232 lines
30 KiB
C
/*
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* Copyright 2004, 2005 Richard Wilson <info@tinct.net>
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* Copyright 2011 Stephen Fryatt <stevef@netsurf-browser.org>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** \file
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* Button bars (implementation).
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include "oslib/dragasprite.h"
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#include "oslib/os.h"
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#include "oslib/osspriteop.h"
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#include "oslib/wimp.h"
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#include "oslib/wimpspriteop.h"
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#include "riscos/gui/button_bar.h"
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#include "riscos/gui.h"
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#include "riscos/theme.h"
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#include "riscos/wimp.h"
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#include "utils/log.h"
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#include "utils/utils.h"
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#define BUTTONBAR_SPRITE_NAME_LENGTH 12
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#define BUTTONBAR_VALIDATION_LENGTH 40
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struct button_bar_button {
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wimp_i icon;
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bool shaded;
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bool separator;
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button_bar_action select_action;
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button_bar_action adjust_action;
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int x_pos, y_pos;
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int x_size, y_size;
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char sprite[BUTTONBAR_SPRITE_NAME_LENGTH];
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char validation[BUTTONBAR_VALIDATION_LENGTH];
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char opt_key;
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const char *help_suffix;
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struct button_bar_button *bar_next;
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struct button_bar_button *next;
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};
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struct button_bar {
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/** The applied theme (or NULL to use the default) */
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struct theme_descriptor *theme;
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/** The widget dimensions. */
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int x_min, y_min;
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int separator_width;
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int vertical_offset;
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bool separators;
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/** The window details and bar position. */
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wimp_w window;
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os_box extent;
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osspriteop_area *sprites;
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int background;
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bool hidden;
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bool edit;
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struct button_bar *edit_target;
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struct button_bar *edit_source;
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void (*edit_refresh)(void *);
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void *edit_client_data;
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/** The list of all the defined buttons. */
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struct button_bar_button *buttons;
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/** The list of the buttons in the current bar. */
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struct button_bar_button *bar;
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};
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static char null_text_string[] = "";
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static char separator_name[] = "separator";
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static struct button_bar *drag_start = NULL;
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static char drag_opt = '\0';
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static bool drag_separator = false;
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/*
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* Private function prototypes.
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*/
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static bool ro_gui_button_bar_place_buttons(struct button_bar *button_bar);
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static bool ro_gui_button_bar_icon_update(struct button_bar *button_bar);
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static bool ro_gui_button_bar_icon_resize(struct button_bar *button_bar);
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static void ro_gui_button_bar_sync_editors(struct button_bar *target,
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struct button_bar *source);
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static struct button_bar_button *ro_gui_button_bar_find_icon(
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struct button_bar *button_bar, wimp_i icon);
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static struct button_bar_button *ro_gui_button_bar_find_opt_key(
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struct button_bar *button_bar, char opt_key);
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static struct button_bar_button *ro_gui_button_bar_find_action(
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struct button_bar *button_bar, button_bar_action action);
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static struct button_bar_button *ro_gui_button_bar_find_coords(
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struct button_bar *button_bar, os_coord pos,
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bool *separator, bool *right);
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/* This is an exported interface documented in button_bar.h */
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struct button_bar *ro_gui_button_bar_create(struct theme_descriptor *theme,
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const struct button_bar_buttons buttons[])
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{
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struct button_bar *button_bar;
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struct button_bar_button *icon, *new_icon;
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bool failed;
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int def;
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/* Allocate memory. */
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button_bar = malloc(sizeof(struct button_bar));
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if (button_bar == NULL) {
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LOG(("No memory for malloc()"));
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return NULL;
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}
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/* Set up default parameters. */
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button_bar->theme = theme;
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button_bar->sprites = ro_gui_theme_get_sprites(theme);
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button_bar->background = wimp_COLOUR_VERY_LIGHT_GREY;
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button_bar->x_min = -1;
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button_bar->y_min = -1;
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button_bar->separator_width = 0;
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button_bar->vertical_offset = 0;
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button_bar->separators = false;
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button_bar->window = NULL;
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button_bar->hidden = false;
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button_bar->edit = false;
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button_bar->edit_target = NULL;
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button_bar->edit_source = NULL;
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button_bar->edit_refresh = NULL;
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button_bar->edit_client_data = NULL;
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button_bar->buttons = NULL;
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/* Process the button icon definitions */
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icon = NULL;
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failed = false;
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for (def = 0; buttons[def].icon != NULL; def++) {
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new_icon = malloc(sizeof(struct button_bar_button));
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if (new_icon == NULL) {
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failed = true;
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break;
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}
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if (icon == NULL) {
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button_bar->buttons = new_icon;
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button_bar->bar = new_icon;
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} else {
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icon->next = new_icon;
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icon->bar_next = new_icon;
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}
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icon = new_icon;
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icon->next = NULL;
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icon->bar_next = NULL;
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strncpy(icon->sprite, buttons[def].icon,
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BUTTONBAR_SPRITE_NAME_LENGTH);
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snprintf(icon->validation, BUTTONBAR_VALIDATION_LENGTH,
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"R5;S%s,p%s", icon->sprite, icon->sprite);
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icon->icon = -1;
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icon->shaded = false;
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icon->separator = false;
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icon->select_action = buttons[def].select;
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icon->adjust_action = buttons[def].adjust;
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icon->opt_key = buttons[def].opt_key;
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icon->help_suffix = buttons[def].help;
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}
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/* Add a separator after the last entry. This will be lost if the
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* buttons are subsequently set, but is used for the edit source bar.
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*/
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if (icon != NULL)
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icon->separator = true;
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return button_bar;
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}
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/* This is an exported interface documented in button_bar.h */
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bool ro_gui_button_bar_link_editor(struct button_bar *target,
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struct button_bar *source, void (* refresh)(void *),
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void *client_data)
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{
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if (target == NULL || source == NULL ||
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target->edit_target != NULL ||
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target->edit_source != NULL ||
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source->edit_target != NULL ||
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source->edit_source != NULL)
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return false;
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target->edit_source = source;
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source->edit_target = target;
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/* Store the callback data in the editor bar. */
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source->edit_refresh = refresh;
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source->edit_client_data = client_data;
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return true;
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}
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/* This is an exported interface documented in button_bar.h */
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bool ro_gui_button_bar_rebuild(struct button_bar *button_bar,
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struct theme_descriptor *theme, theme_style style,
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wimp_w window, bool edit)
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{
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struct button_bar_button *button;
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os_error *error;
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int height;
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if (button_bar == NULL)
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return false;
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button_bar->theme = theme;
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button_bar->window = window;
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button_bar->sprites = ro_gui_theme_get_sprites(theme);
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button_bar->background = ro_gui_theme_get_style_element(theme, style,
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THEME_ELEMENT_BACKGROUND);
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button_bar->edit = edit;
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height = 0;
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button_bar->separator_width = 16;
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ro_gui_wimp_get_sprite_dimensions(button_bar->sprites, separator_name,
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&button_bar->separator_width, &height);
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/* If the separator height is 0, then either the sprite really is
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* zero pixels high or the default was used as no sprite was found.
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* Either way, we don't have a separator.
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*/
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button_bar->separators = (height == 0) ? false : true;
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button = button_bar->buttons;
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error = NULL;
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while (button != NULL) {
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button->x_size = 0;
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button->y_size = 0;
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button->icon = -1;
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ro_gui_wimp_get_sprite_dimensions(button_bar->sprites,
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button->sprite,
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&button->x_size, &button->y_size);
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button = button->next;
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}
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if (!ro_gui_button_bar_place_buttons(button_bar))
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return false;
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if (button_bar->edit && button_bar->edit_target != NULL)
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ro_gui_button_bar_sync_editors(button_bar->edit_target,
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button_bar);
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return ro_gui_button_bar_icon_update(button_bar);
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}
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/* This is an exported interface documented in button_bar.h */
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bool ro_gui_button_bar_arrange_buttons(struct button_bar *button_bar,
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char order[])
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{
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struct button_bar_button *button, *new;
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int i;
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if (button_bar == NULL || order == NULL)
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return false;
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/* Delete any existing button arrangement. */
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button_bar->bar = NULL;
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for (button = button_bar->buttons; button != NULL;
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button = button->next) {
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button->bar_next = NULL;
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button->separator = false;
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}
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/* Parse the config string and link up the new buttons. */
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button = NULL;
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for (i = 0; order[i] != '\0'; i++) {
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if (order[i] != '|') {
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new = ro_gui_button_bar_find_opt_key(button_bar,
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order[i]);
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if (new != NULL) {
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if (button == NULL)
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button_bar->bar = new;
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else
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button->bar_next = new;
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button = new;
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}
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} else {
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if (button != NULL)
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button->separator = true;
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}
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}
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if (!ro_gui_button_bar_place_buttons(button_bar))
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return false;
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return ro_gui_button_bar_place_buttons(button_bar);
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}
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/**
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* Place the buttons on a button bar, taking into account the button arrangement
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* and the current theme, and update the bar extent details.
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*
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* \param *button_bar The button bar to update.
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* \return true if successful; else false.
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*/
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bool ro_gui_button_bar_place_buttons(struct button_bar *button_bar)
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{
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struct button_bar_button *button;
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int x_pos, y_pos, height;
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if (button_bar == NULL)
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return false;
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button = button_bar->bar;
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x_pos = 0;
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y_pos = 0;
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height = 0;
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while (button != NULL) {
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button->x_pos = x_pos;
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button->y_pos = y_pos;
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x_pos += button->x_size;
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if (button->separator)
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x_pos += button_bar->separator_width;
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if (button->y_size > height)
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height = button->y_size;
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button = button->bar_next;
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}
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button_bar->x_min = x_pos;
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button_bar->y_min = height;
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return true;
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}
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/* This is an exported interface documented in button_bar.h */
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void ro_gui_button_bar_destroy(struct button_bar *button_bar)
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{
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struct button_bar_button *button;
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if (button_bar == NULL)
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return;
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/* Free the button definitions. */
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while (button_bar->buttons != NULL) {
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button = button_bar->buttons;
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button_bar->buttons = button->next;
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free(button);
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}
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free(button_bar);
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}
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/* This is an exported interface documented in button_bar.h */
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bool ro_gui_button_bar_get_dims(struct button_bar *button_bar,
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int *width, int *height)
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{
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if (button_bar == NULL)
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return false;
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if (button_bar->x_min != -1 && button_bar->y_min != -1) {
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if (width != NULL)
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*width = button_bar->x_min;
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if (height != NULL)
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*height = button_bar->y_min;
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return true;
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}
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return false;
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}
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/* This is an exported interface documented in button_bar.h */
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bool ro_gui_button_bar_set_extent(struct button_bar *button_bar,
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int x0, int y0, int x1, int y1)
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{
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if (button_bar == NULL)
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return false;
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if ((x1 - x0) < button_bar->x_min || (y1 - y0) < button_bar->y_min)
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return false;
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if (button_bar->extent.x0 == x0 && button_bar->extent.y0 == y0 &&
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button_bar->extent.x1 == x1 &&
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button_bar->extent.y1 == y1)
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return true;
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/* Redraw the relevant bits of the toolbar. We can't optimise for
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* stretching the X-extent, as this probably means the button
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* arrangement has changed which necessitates a full redraw anyway.
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*/
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if (button_bar->window != NULL) {
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xwimp_force_redraw(button_bar->window,
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button_bar->extent.x0, button_bar->extent.y0,
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button_bar->extent.x1, button_bar->extent.y1);
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xwimp_force_redraw(button_bar->window, x0, y0, x1, y1);
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}
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button_bar->extent.x0 = x0;
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button_bar->extent.y0 = y0;
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button_bar->extent.x1 = x1;
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button_bar->extent.y1 = y1;
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if ((y1 - y0) > button_bar->y_min)
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button_bar->vertical_offset =
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((y1 - y0) - button_bar->y_min) / 2;
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else
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button_bar->vertical_offset = 0;
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return ro_gui_button_bar_icon_resize(button_bar);
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}
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/**
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* Update the icons on a button bar, creating or deleting them from the window
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* as necessary.
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*/
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bool ro_gui_button_bar_icon_update(struct button_bar *button_bar)
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{
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wimp_icon_create icon;
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struct button_bar_button *button, *b;
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os_error *error;
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bool on_bar;
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if (button_bar == NULL || button_bar->window == NULL)
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return (button_bar == NULL) ? false : true;
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button = button_bar->buttons;
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while (button != NULL) {
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on_bar = false;
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/* Check if the icon is currently on the bar. */
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for (b = button_bar->bar; b != NULL; b = b->bar_next) {
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if (b == button) {
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on_bar = true;
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break;
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}
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}
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if (on_bar && !button_bar->hidden && button->icon == -1) {
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icon.w = button_bar->window;
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icon.icon.extent.x0 = 0;
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icon.icon.extent.y0 = 0;
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icon.icon.extent.x1 = 0;
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icon.icon.extent.y1 = 0;
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icon.icon.flags = wimp_ICON_TEXT | wimp_ICON_SPRITE |
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wimp_ICON_INDIRECTED |
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wimp_ICON_HCENTRED |
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wimp_ICON_VCENTRED |
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(button_bar->background
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<< wimp_ICON_BG_COLOUR_SHIFT);
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icon.icon.data.indirected_text.size = 1;
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/* We don't actually shade buttons unless there's no
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* editor active or this is the source bar.
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*/
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if (button->shaded && (!button_bar->edit ||
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button_bar->edit_target != NULL))
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icon.icon.flags |= wimp_ICON_SHADED;
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if (button_bar->edit)
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icon.icon.flags |= (wimp_BUTTON_CLICK_DRAG <<
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wimp_ICON_BUTTON_TYPE_SHIFT);
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else
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icon.icon.flags |= (wimp_BUTTON_CLICK <<
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wimp_ICON_BUTTON_TYPE_SHIFT);
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icon.icon.data.indirected_text.text = null_text_string;
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icon.icon.data.indirected_text.validation =
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button->validation;
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error = xwimp_create_icon(&icon, &button->icon);
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if (error) {
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LOG(("xwimp_create_icon: 0x%x: %s",
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error->errnum, error->errmess));
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warn_user("WimpError", error->errmess);
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button->icon = -1;
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return false;
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}
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} else if ((!on_bar || button_bar->hidden)
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&& button->icon != -1) {
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error = xwimp_delete_icon(button_bar->window,
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button->icon);
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if (error != NULL) {
|
|
LOG(("xwimp_delete_icon: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
warn_user("WimpError", error->errmess);
|
|
return false;
|
|
}
|
|
|
|
button->icon = -1;
|
|
}
|
|
|
|
button = button->next;
|
|
}
|
|
|
|
return ro_gui_button_bar_icon_resize(button_bar);
|
|
}
|
|
|
|
|
|
/**
|
|
* Position the icons in the button bar to take account of the currently
|
|
* configured extent.
|
|
*
|
|
* \param *button_bar The button bar to update.
|
|
* \return true if successful; else false.
|
|
*/
|
|
|
|
bool ro_gui_button_bar_icon_resize(struct button_bar *button_bar)
|
|
{
|
|
os_error *error;
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL || button_bar->hidden)
|
|
return (button_bar == NULL) ? false : true;
|
|
|
|
/* Reposition all the icons. */
|
|
|
|
button = button_bar->bar;
|
|
|
|
while (button != NULL) {
|
|
if(button->icon != -1) {
|
|
error = xwimp_resize_icon(button_bar->window,
|
|
button->icon,
|
|
button_bar->extent.x0 + button->x_pos,
|
|
button_bar->extent.y0 +
|
|
button_bar->vertical_offset +
|
|
button->y_pos,
|
|
button_bar->extent.x0 + button->x_pos +
|
|
button->x_size,
|
|
button_bar->extent.y0 +
|
|
button_bar->vertical_offset +
|
|
button->y_pos +
|
|
button->y_size);
|
|
if (error != NULL) {
|
|
LOG(("xwimp_resize_icon: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
warn_user("WimpError", error->errmess);
|
|
button->icon = -1;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
button = button->bar_next;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
bool ro_gui_button_bar_hide(struct button_bar *button_bar, bool hide)
|
|
{
|
|
if (button_bar == NULL || button_bar->hidden == hide)
|
|
return (button_bar == NULL) ? false : true;
|
|
|
|
button_bar->hidden = hide;
|
|
|
|
return ro_gui_button_bar_icon_update(button_bar);
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
bool ro_gui_button_bar_shade_button(struct button_bar *button_bar,
|
|
button_bar_action action, bool shaded)
|
|
{
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL)
|
|
return false;
|
|
|
|
button = ro_gui_button_bar_find_action(button_bar, action);
|
|
if (button == NULL)
|
|
return false;
|
|
|
|
if (button->shaded == shaded)
|
|
return true;
|
|
|
|
button->shaded = shaded;
|
|
|
|
/* We don't actually shade buttons unless there's no editor active
|
|
* or this is the source bar.
|
|
*/
|
|
|
|
if (button->icon != -1 &&
|
|
(!button_bar->edit || button_bar->edit_target != NULL))
|
|
ro_gui_set_icon_shaded_state(button_bar->window, button->icon,
|
|
shaded);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
void ro_gui_button_bar_redraw(struct button_bar *button_bar,
|
|
wimp_draw *redraw)
|
|
{
|
|
wimp_icon icon;
|
|
struct button_bar_button *button;
|
|
|
|
/* Test for a valid button bar, and then check that the redraw box
|
|
* coincides with the bar's extent.
|
|
*/
|
|
|
|
if (button_bar == NULL || button_bar->hidden ||
|
|
(redraw->clip.x0 - (redraw->box.x0 - redraw->xscroll))
|
|
> button_bar->extent.x1 ||
|
|
(redraw->clip.y0 - (redraw->box.y1 - redraw->yscroll))
|
|
> button_bar->extent.y1 ||
|
|
(redraw->clip.x1 - (redraw->box.x0 - redraw->xscroll))
|
|
< button_bar->extent.x0 ||
|
|
(redraw->clip.y1 - (redraw->box.y1 - redraw->yscroll))
|
|
< button_bar->extent.y0 ||
|
|
(!button_bar->edit && !button_bar->separators))
|
|
return;
|
|
|
|
icon.flags = wimp_ICON_SPRITE | wimp_ICON_INDIRECTED |
|
|
wimp_ICON_HCENTRED | wimp_ICON_VCENTRED;
|
|
if (button_bar->edit)
|
|
icon.flags |= wimp_ICON_BORDER | wimp_COLOUR_DARK_GREY <<
|
|
wimp_ICON_FG_COLOUR_SHIFT;
|
|
if (!button_bar->separators)
|
|
icon.flags |= wimp_ICON_FILLED | wimp_COLOUR_LIGHT_GREY <<
|
|
wimp_ICON_BG_COLOUR_SHIFT;
|
|
icon.data.indirected_sprite.id = (osspriteop_id) separator_name;
|
|
icon.data.indirected_sprite.area = button_bar->sprites;
|
|
icon.data.indirected_sprite.size = 12;
|
|
icon.extent.y0 = button_bar->extent.y0 + button_bar->vertical_offset;
|
|
icon.extent.y1 = icon.extent.y0 + button_bar->y_min;
|
|
|
|
for (button = button_bar->bar; button != NULL;
|
|
button = button->bar_next) {
|
|
if (button->separator) {
|
|
icon.extent.x0 = button_bar->extent.x0 +
|
|
button->x_pos + button->x_size;
|
|
icon.extent.x1 = icon.extent.x0 +
|
|
button_bar->separator_width;
|
|
xwimp_plot_icon(&icon);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
bool ro_gui_button_bar_click(struct button_bar *button_bar,
|
|
wimp_pointer *pointer, wimp_window_state *state,
|
|
button_bar_action *action)
|
|
{
|
|
struct button_bar_button *button;
|
|
os_coord pos;
|
|
os_box box;
|
|
os_error *error;
|
|
char *sprite;
|
|
|
|
if (button_bar == NULL || button_bar->hidden)
|
|
return false;
|
|
|
|
/* Check that the click was within our part of the window. */
|
|
|
|
pos.x = pointer->pos.x - state->visible.x0 + state->xscroll;
|
|
pos.y = pointer->pos.y - state->visible.y1 + state->yscroll;
|
|
|
|
if (pos.x < button_bar->extent.x0 || pos.x > button_bar->extent.x1 ||
|
|
pos.y < button_bar->extent.y0 ||
|
|
pos.y > button_bar->extent.y1)
|
|
return false;
|
|
|
|
if (button_bar->edit && pointer->buttons == wimp_DRAG_SELECT) {
|
|
/* This is an editor click, so we need to check for drags on
|
|
* icons (buttons) and work area (separators).
|
|
*/
|
|
|
|
button = ro_gui_button_bar_find_coords(button_bar, pos,
|
|
&drag_separator, NULL);
|
|
|
|
if (button != NULL && (!button->shaded || drag_separator ||
|
|
button_bar->edit_source != NULL)) {
|
|
gui_current_drag_type = GUI_DRAG_BUTTONBAR;
|
|
|
|
drag_start = button_bar;
|
|
drag_opt = button->opt_key;
|
|
|
|
if (drag_separator) {
|
|
box.x0 = pointer->pos.x -
|
|
button_bar->separator_width / 2;
|
|
box.x1 = box.x0 + button_bar->separator_width;
|
|
sprite = separator_name;
|
|
} else {
|
|
box.x0 = pointer->pos.x - button->x_size / 2;
|
|
box.x1 = box.x0 + button->x_size;
|
|
sprite = button->sprite;
|
|
}
|
|
|
|
box.y0 = pointer->pos.y - button->y_size / 2;
|
|
box.y1 = box.y0 + button->y_size;
|
|
|
|
error = xdragasprite_start(dragasprite_HPOS_CENTRE |
|
|
dragasprite_VPOS_CENTRE |
|
|
dragasprite_BOUND_SPRITE |
|
|
dragasprite_BOUND_TO_WINDOW |
|
|
dragasprite_DROP_SHADOW,
|
|
button_bar->sprites,
|
|
sprite, &box, NULL);
|
|
if (error)
|
|
LOG(("xdragasprite_start: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
|
|
return true;
|
|
}
|
|
|
|
} else if (!button_bar->edit && pointer->i != -1 &&
|
|
(pointer->buttons == wimp_CLICK_SELECT ||
|
|
pointer->buttons == wimp_CLICK_ADJUST)) {
|
|
/* This isn't an editor click, so we're only interested in
|
|
* Select or Adjust clicks that occur on physical icons.
|
|
*/
|
|
|
|
button = ro_gui_button_bar_find_icon(button_bar, pointer->i);
|
|
|
|
if (button != NULL) {
|
|
if (action != NULL) {
|
|
switch (pointer->buttons) {
|
|
case wimp_CLICK_SELECT:
|
|
*action = button->select_action;
|
|
break;
|
|
case wimp_CLICK_ADJUST:
|
|
*action = button->adjust_action;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
bool ro_gui_button_bar_help_suffix(struct button_bar *button_bar, wimp_i i,
|
|
os_coord *mouse, wimp_window_state *state,
|
|
wimp_mouse_state buttons, const char **suffix)
|
|
{
|
|
os_coord pos;
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL || button_bar->hidden)
|
|
return false;
|
|
|
|
/* Check that the click was within our part of the window. */
|
|
|
|
pos.x = mouse->x - state->visible.x0 + state->xscroll;
|
|
pos.y = mouse->y - state->visible.y1 + state->yscroll;
|
|
|
|
if (pos.x < button_bar->extent.x0 || pos.x > button_bar->extent.x1 ||
|
|
pos.y < button_bar->extent.y0 ||
|
|
pos.y > button_bar->extent.y1)
|
|
return false;
|
|
|
|
/* Look up and return the help suffix assocuated with the button. */
|
|
|
|
button = ro_gui_button_bar_find_icon(button_bar, i);
|
|
|
|
if (button != NULL)
|
|
*suffix = button->help_suffix;
|
|
else
|
|
*suffix = "";
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
void ro_gui_button_bar_drag_end(wimp_dragged *drag)
|
|
{
|
|
struct button_bar *drag_end = NULL;
|
|
struct button_bar *source = NULL, *target = NULL;
|
|
struct button_bar_button *button, *drop, *previous;
|
|
bool right, separator;
|
|
wimp_window_state state;
|
|
wimp_pointer pointer;
|
|
os_coord pos;
|
|
os_error *error;
|
|
|
|
xdragasprite_stop();
|
|
gui_current_drag_type = GUI_DRAG_NONE;
|
|
|
|
if (drag_start == NULL)
|
|
return;
|
|
|
|
/* Sort out the window coordinates of the drag end. */
|
|
|
|
error = xwimp_get_pointer_info(&pointer);
|
|
if (error) {
|
|
LOG(("xwimp_get_pointer_info: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
warn_user("WimpError", error->errmess);
|
|
return;
|
|
}
|
|
|
|
assert(pointer.w = drag_start->window);
|
|
|
|
state.w = drag_start->window;
|
|
error = xwimp_get_window_state(&state);
|
|
if (error) {
|
|
LOG(("xwimp_get_window_state: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
warn_user("WimpError", error->errmess);
|
|
return;
|
|
}
|
|
|
|
pos.x = pointer.pos.x - state.visible.x0 + state.xscroll;
|
|
pos.y = pointer.pos.y - state.visible.y1 + state.yscroll;
|
|
|
|
/* Work out the destination bar, and establish source and target. */
|
|
|
|
if (drag_start->edit_target != NULL) {
|
|
source = drag_start;
|
|
target = drag_start->edit_target;
|
|
if (pos.x >= target->extent.x0 && pos.x <= target->extent.x1 &&
|
|
pos.y >= target->extent.y0 &&
|
|
pos.y <= target->extent.y1)
|
|
drag_end = target;
|
|
} else if (drag_start->edit_source != NULL) {
|
|
source = drag_start->edit_source;
|
|
target = drag_start;
|
|
if (pos.x >= target->extent.x0 && pos.x <= target->extent.x1 &&
|
|
pos.y >= target->extent.y0 &&
|
|
pos.y <= target->extent.y1)
|
|
drag_end = target;
|
|
/* drag_end == source and drag_end == NULL are both equivalent
|
|
* as far as the following code are concerned, and we don't need
|
|
* to identify either case. */
|
|
}
|
|
|
|
button = ro_gui_button_bar_find_opt_key(target, drag_opt);
|
|
assert(button != NULL);
|
|
|
|
/* The drag finished in the target bar, so find out where. */
|
|
|
|
if (drag_end == target) {
|
|
drop = ro_gui_button_bar_find_coords(target, pos,
|
|
&separator, &right);
|
|
} else {
|
|
drop = NULL;
|
|
}
|
|
|
|
/* If the button is dropped on itself, there's no change and it's
|
|
* less messy to get out now.
|
|
*/
|
|
|
|
if (drag_start == target && drag_end == target && button == drop) {
|
|
drag_start = NULL;
|
|
return;
|
|
}
|
|
|
|
/* The drag started in the target bar, so remove the dragged button. */
|
|
|
|
if (drag_start == target) {
|
|
if (drag_separator) {
|
|
button->separator = false;
|
|
} else if (target->bar == button) {
|
|
target->bar = button->bar_next;
|
|
} else {
|
|
for (previous = target->bar; previous != NULL &&
|
|
previous->bar_next != button;
|
|
previous = previous->bar_next);
|
|
assert(previous != NULL);
|
|
previous->bar_next = button->bar_next;
|
|
if (button->separator) // ??
|
|
previous->separator = true; // ??
|
|
}
|
|
}
|
|
|
|
/* The drag ended in the target bar, so add the dragged button in. */
|
|
|
|
if (drop != NULL) {
|
|
if (right) {
|
|
if (drag_separator) {
|
|
drop->separator = true;
|
|
} else {
|
|
button->bar_next = drop->bar_next;
|
|
drop->bar_next = button;
|
|
if (drop->separator && !separator) {
|
|
drop->separator = false;
|
|
button->separator = true;
|
|
} else {
|
|
button->separator = false;
|
|
}
|
|
}
|
|
} else if (target->bar == drop && !drag_separator) {
|
|
button->separator = false;
|
|
button->bar_next = target->bar;
|
|
target->bar = button;
|
|
} else if (target->bar != drop) {
|
|
for (previous = target->bar; previous != NULL &&
|
|
previous->bar_next != drop;
|
|
previous = previous->bar_next);
|
|
assert(previous != NULL);
|
|
|
|
if (drag_separator) {
|
|
previous->separator = true;
|
|
} else {
|
|
if (separator) {
|
|
previous->separator = false;
|
|
button->separator = true;
|
|
} else {
|
|
button->separator = false;
|
|
}
|
|
button->bar_next = previous->bar_next;
|
|
previous->bar_next = button;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Reposition the buttons and force our client to update. */
|
|
|
|
ro_gui_button_bar_place_buttons(target);
|
|
ro_gui_button_bar_icon_update(target);
|
|
ro_gui_button_bar_sync_editors(target, source);
|
|
|
|
xwimp_force_redraw(target->window,
|
|
target->extent.x0, target->extent.y0,
|
|
target->extent.x1, target->extent.y1);
|
|
|
|
if (source->edit_refresh != NULL)
|
|
source->edit_refresh(source->edit_client_data);
|
|
|
|
drag_start = NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Synchronise the shading of a button bar editor source bar with the currently
|
|
* defined buttons in its target bar.
|
|
*
|
|
* \param *target The editor target bar.
|
|
* \param *source The editor source bar.
|
|
*/
|
|
|
|
void ro_gui_button_bar_sync_editors(struct button_bar *target,
|
|
struct button_bar *source)
|
|
{
|
|
struct button_bar_button *sb, *tb;
|
|
|
|
if (source == NULL || target == NULL)
|
|
return;
|
|
|
|
/* Unshade all of the buttons in the source bar. */
|
|
|
|
for (sb = source->bar; sb != NULL; sb = sb->bar_next)
|
|
sb->shaded = false;
|
|
|
|
/* Step through the target bar and shade each corresponding
|
|
* button in the source.
|
|
*/
|
|
|
|
for (tb = target->bar; tb != NULL; tb = tb->bar_next) {
|
|
sb = ro_gui_button_bar_find_opt_key(source, tb->opt_key);
|
|
|
|
if (sb != NULL)
|
|
sb->shaded = true;
|
|
}
|
|
|
|
/* Phyically shade the necessary buttons in the toolbar. */
|
|
|
|
for (sb = source->bar; sb != NULL; sb = sb->bar_next)
|
|
if (sb->icon != -1)
|
|
ro_gui_set_icon_shaded_state(source->window, sb->icon,
|
|
sb->shaded);
|
|
}
|
|
|
|
|
|
/* This is an exported interface documented in button_bar.h */
|
|
|
|
char *ro_gui_button_bar_get_config(struct button_bar *button_bar)
|
|
{
|
|
struct button_bar_button *button;
|
|
size_t size;
|
|
char *config;
|
|
int i;
|
|
|
|
if (button_bar == NULL)
|
|
return NULL;
|
|
|
|
for (size = 1, button = button_bar->bar; button != NULL;
|
|
button = button->bar_next) {
|
|
size++;
|
|
if (button->separator)
|
|
size++;
|
|
}
|
|
|
|
config = malloc(size);
|
|
if (config == NULL) {
|
|
LOG(("No memory for malloc()"));
|
|
warn_user("NoMemory", 0);
|
|
return NULL;
|
|
}
|
|
|
|
for (i = 0, button = button_bar->bar; button != NULL;
|
|
button = button->bar_next) {
|
|
config[i++] = button->opt_key;
|
|
if (button->separator)
|
|
config[i++] = '|';
|
|
}
|
|
|
|
config[i] = '\0';
|
|
|
|
return config;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a button bar icon definition from an icon handle.
|
|
*
|
|
* \param *button_bar The button bar to use.
|
|
* \param icon The icon handle.
|
|
* \return Pointer to the button bar icon, or NULL.
|
|
*/
|
|
|
|
struct button_bar_button *ro_gui_button_bar_find_icon(
|
|
struct button_bar *button_bar, wimp_i icon)
|
|
{
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL || icon == -1)
|
|
return NULL;
|
|
|
|
button = button_bar->buttons;
|
|
|
|
while (button != NULL && button->icon != icon)
|
|
button = button->next;
|
|
|
|
return button;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a button bar icon definition from an options key code.
|
|
*
|
|
* \param *button_bar The button bar to use.
|
|
* \param opt_key The option key character code.
|
|
* \return Pointer to the button bar icon, or NULL.
|
|
*/
|
|
|
|
struct button_bar_button *ro_gui_button_bar_find_opt_key(
|
|
struct button_bar *button_bar, char opt_key)
|
|
{
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL)
|
|
return NULL;
|
|
|
|
button = button_bar->buttons;
|
|
|
|
while (button != NULL && button->opt_key != opt_key)
|
|
button = button->next;
|
|
|
|
return button;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a button bar icon definition from an action code.
|
|
*
|
|
* \param *button_bar The button bar to use.
|
|
* \param action The button action to find.
|
|
* \return Pointer to the button bar icon, or NULL.
|
|
*/
|
|
|
|
struct button_bar_button *ro_gui_button_bar_find_action(
|
|
struct button_bar *button_bar, button_bar_action action)
|
|
{
|
|
struct button_bar_button *button;
|
|
|
|
if (button_bar == NULL)
|
|
return NULL;
|
|
|
|
button = button_bar->buttons;
|
|
|
|
while (button != NULL &&
|
|
button->select_action != action &&
|
|
button->adjust_action != action)
|
|
button = button->next;
|
|
|
|
return button;
|
|
}
|
|
|
|
|
|
/**
|
|
* Find a button bar icon definition from coordinates.
|
|
*
|
|
* \param *button_bar The button bar to use.
|
|
* \param pos The coordinates to find, work area relative.
|
|
* \param *separator Returns true if the associated separator was
|
|
* matched; else false.
|
|
* \param *right Returns true if the coordinates were in the
|
|
* right hand side of the target; else false.
|
|
* \return Pointer to the button bar icon, or NULL.
|
|
*/
|
|
|
|
struct button_bar_button *ro_gui_button_bar_find_coords(
|
|
struct button_bar *button_bar, os_coord pos,
|
|
bool *separator, bool *right)
|
|
{
|
|
struct button_bar_button *button;
|
|
int x0, y0, x1, y1;
|
|
|
|
if (button_bar == NULL)
|
|
return NULL;
|
|
|
|
button = button_bar->bar;
|
|
|
|
while (button != NULL) {
|
|
/* Match button extents. */
|
|
|
|
x0 = button_bar->extent.x0 + button->x_pos;
|
|
y0 = button_bar->extent.y0 + button->y_pos;
|
|
x1 = x0 + button->x_size;
|
|
y1 = y0 + button->y_size;
|
|
|
|
if (pos.x > x0 && pos.y > y0 && pos.x < x1 && pos.y < y1) {
|
|
if (separator != NULL)
|
|
*separator = false;
|
|
|
|
if (right != NULL)
|
|
*right = (pos.x > x0 + button->x_size/2) ?
|
|
true : false;
|
|
return button;
|
|
}
|
|
|
|
x0 = x1;
|
|
x1 = x0 + button_bar->separator_width;
|
|
|
|
/* Match separator extents. */
|
|
|
|
if (pos.x > x0 && pos.y > y0 && pos.x < x1 && pos.y < y1 &&
|
|
button->separator) {
|
|
if (separator != NULL)
|
|
*separator = true;
|
|
|
|
if (right != NULL)
|
|
*right = (x0 + button_bar->separator_width/2) ?
|
|
true : false;
|
|
return button;
|
|
}
|
|
|
|
button = button->bar_next;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|