netsurf/desktop/knockout.c
Vincent Sanders c105738fa3 Change LOG() macro to be varadic
This changes the LOG macro to be varadic removing the need for all
callsites to have double bracketing and allows for future improvement
on how we use the logging macros.

The callsites were changed with coccinelle and the changes checked by
hand. Compile tested for several frontends but not all.

A formatting annotation has also been added which allows the compiler
to check the parameters and types passed to the logging.
2015-05-28 16:08:46 +01:00

824 lines
25 KiB
C

/*
* Copyright 2006 Richard Wilson <info@tinct.net>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/** \file
* Knockout rendering (implementation).
*
* Knockout rendering is an optimisation which is particularly for
* unaccelerated screen redraw. It tries to avoid plotting the same area more
* than once.
*
* If the object is to plot two overlapping rectangles (one large, one small),
* such as:
*
* +-----------------+
* |#################|
* |####+-------+####|
* |####|:::::::|####|
* |####|:::::::|####|
* |####|:::::::|####|
* |####+-------+####|
* |#################|
* +-----------------+
*
* Without knockout rendering we plot the bottom rectangle and then the top one:
*
* +-----------------+ +-----------------+
* |#################| |#################|
* |#################| |####+-------+####|
* |#################| |####|:::::::|####|
* |#################| and then, |####|:::::::|####|
* |#################| |####|:::::::|####|
* |#################| |####+-------+####|
* |#################| |#################|
* +-----------------+ +-----------------+
*
* With knockout rendering, the bottom rectangle is split up into smaller
* ones and each pixel is just plotted once:
*
* +-----------------+
* |#################|
* +----+-------+----+
* |####|:::::::|####|
* |####|:::::::|####|
* |####|:::::::|####|
* +----+-------+----+
* |#################|
* +-----------------+
*/
#include <assert.h>
#include <string.h>
#include <stdio.h>
#include "utils/log.h"
#include "utils/errors.h"
#include "image/bitmap.h"
#include "content/content.h"
#include "desktop/gui_internal.h"
#include "desktop/knockout.h"
#include "desktop/plotters.h"
/* Define to enable knockout debug */
#undef KNOCKOUT_DEBUG
#define KNOCKOUT_ENTRIES 3072 /* 40 bytes each */
#define KNOCKOUT_BOXES 768 /* 28 bytes each */
#define KNOCKOUT_POLYGONS 3072 /* 4 bytes each */
struct knockout_box;
struct knockout_entry;
static void knockout_calculate(int x0, int y0, int x1, int y1, struct knockout_box *box);
static bool knockout_plot_fill_recursive(struct knockout_box *box, plot_style_t *plot_style);
static bool knockout_plot_bitmap_recursive(struct knockout_box *box,
struct knockout_entry *entry);
static bool knockout_plot_line(int x0, int y0, int x1, int y1, const plot_style_t *pstyle);
static bool knockout_plot_polygon(const int *p, unsigned int n, const plot_style_t *pstyle);
static bool knockout_plot_rectangle(int x0, int y0, int x1, int y1, const plot_style_t *plot_style);
static bool knockout_plot_clip(const struct rect *clip);
static bool knockout_plot_text(int x, int y, const char *text, size_t length,
const plot_font_style_t *fstyle);
static bool knockout_plot_disc(int x, int y, int radius, const plot_style_t *pstyle);
static bool knockout_plot_arc(int x, int y, int radius, int angle1, int angle2, const plot_style_t *pstyle);
static bool knockout_plot_bitmap(int x, int y, int width, int height,
struct bitmap *bitmap, colour bg,
bitmap_flags_t flags);
static bool knockout_plot_flush(void);
static bool knockout_plot_group_start(const char *name);
static bool knockout_plot_group_end(void);
static bool knockout_plot_path(const float *p, unsigned int n, colour fill,
float width, colour c, const float transform[6]);
const struct plotter_table knockout_plotters = {
.rectangle = knockout_plot_rectangle,
.line = knockout_plot_line,
.polygon = knockout_plot_polygon,
.clip = knockout_plot_clip,
.text = knockout_plot_text,
.disc = knockout_plot_disc,
.arc = knockout_plot_arc,
.bitmap = knockout_plot_bitmap,
.group_start = knockout_plot_group_start,
.group_end = knockout_plot_group_end,
.flush = knockout_plot_flush,
.path = knockout_plot_path,
.option_knockout = true,
};
typedef enum {
KNOCKOUT_PLOT_RECTANGLE,
KNOCKOUT_PLOT_LINE,
KNOCKOUT_PLOT_POLYGON,
KNOCKOUT_PLOT_FILL, /* knockout, knocked out */
KNOCKOUT_PLOT_CLIP,
KNOCKOUT_PLOT_TEXT,
KNOCKOUT_PLOT_DISC,
KNOCKOUT_PLOT_ARC,
KNOCKOUT_PLOT_BITMAP, /* knockout, knocked out */
KNOCKOUT_PLOT_GROUP_START,
KNOCKOUT_PLOT_GROUP_END,
} knockout_type;
struct knockout_box {
struct rect bbox;
bool deleted; /* box has been deleted, ignore */
struct knockout_box *child;
struct knockout_box *next;
};
struct knockout_entry {
knockout_type type;
struct knockout_box *box; /* relating series of knockout clips */
union {
struct {
int x0;
int y0;
int x1;
int y1;
plot_style_t plot_style;
} rectangle;
struct {
int x0;
int y0;
int x1;
int y1;
plot_style_t plot_style;
} line;
struct {
int *p;
unsigned int n;
plot_style_t plot_style;
} polygon;
struct {
int x0;
int y0;
int x1;
int y1;
plot_style_t plot_style;
} fill;
struct rect clip;
struct {
int x;
int y;
const char *text;
size_t length;
plot_font_style_t font_style;
} text;
struct {
int x;
int y;
int radius;
plot_style_t plot_style;
} disc;
struct {
int x;
int y;
int radius;
int angle1;
int angle2;
plot_style_t plot_style;
} arc;
struct {
int x;
int y;
int width;
int height;
struct bitmap *bitmap;
colour bg;
bitmap_flags_t flags;
} bitmap;
struct {
const char *name;
} group_start;
} data;
};
static struct knockout_entry knockout_entries[KNOCKOUT_ENTRIES];
static struct knockout_box knockout_boxes[KNOCKOUT_BOXES];
static int knockout_polygons[KNOCKOUT_POLYGONS];
static int knockout_entry_cur = 0;
static int knockout_box_cur = 0;
static int knockout_polygon_cur = 0;
static struct knockout_box *knockout_list = NULL;
static struct plotter_table real_plot;
static struct rect clip_cur;
static int nested_depth = 0;
/**
* Start a knockout plotting session
*
* \param ctx the redraw context with real plotter table
* \param knk_ctx updated to copy of ctx, with plotter table replaced
* \return true on success, false otherwise
*/
bool knockout_plot_start(const struct redraw_context *ctx,
struct redraw_context *knk_ctx)
{
/* check if we're recursing */
if (nested_depth++ > 0) {
/* we should already have the knockout renderer as default */
assert(ctx->plot->rectangle == knockout_plotters.rectangle);
*knk_ctx = *ctx;
return true;
}
/* end any previous sessions */
if (knockout_entry_cur > 0)
knockout_plot_end();
/* get copy of real plotter table */
real_plot = *(ctx->plot);
/* set up knockout rendering context */
*knk_ctx = *ctx;
knk_ctx->plot = &knockout_plotters;
return true;
}
/**
* End a knockout plotting session
*
* \return true on success, false otherwise
*/
bool knockout_plot_end(void)
{
/* only output when we've finished any nesting */
if (--nested_depth == 0)
return knockout_plot_flush();
assert(nested_depth > 0);
return true;
}
/**
* Flush the current knockout session to empty the buffers
*
* \return true on success, false otherwise
*/
bool knockout_plot_flush(void)
{
int i;
bool success = true;
struct knockout_box *box;
/* debugging information */
#ifdef KNOCKOUT_DEBUG
LOG("Entries are %i/%i, %i/%i, %i/%i", knockout_entry_cur, KNOCKOUT_ENTRIES, knockout_box_cur, KNOCKOUT_BOXES, knockout_polygon_cur, KNOCKOUT_POLYGONS);
#endif
for (i = 0; i < knockout_entry_cur; i++) {
switch (knockout_entries[i].type) {
case KNOCKOUT_PLOT_RECTANGLE:
success &= real_plot.rectangle(
knockout_entries[i].data.rectangle.x0,
knockout_entries[i].data.rectangle.y0,
knockout_entries[i].data.rectangle.x1,
knockout_entries[i].data.rectangle.y1,
&knockout_entries[i].data.rectangle.plot_style);
break;
case KNOCKOUT_PLOT_LINE:
success &= real_plot.line(
knockout_entries[i].data.line.x0,
knockout_entries[i].data.line.y0,
knockout_entries[i].data.line.x1,
knockout_entries[i].data.line.y1,
&knockout_entries[i].data.line.plot_style);
break;
case KNOCKOUT_PLOT_POLYGON:
success &= real_plot.polygon(
knockout_entries[i].data.polygon.p,
knockout_entries[i].data.polygon.n,
&knockout_entries[i].data.polygon.plot_style);
break;
case KNOCKOUT_PLOT_FILL:
box = knockout_entries[i].box->child;
if (box)
success &= knockout_plot_fill_recursive(box,
&knockout_entries[i].data.fill.plot_style);
else if (!knockout_entries[i].box->deleted)
success &= real_plot.rectangle(
knockout_entries[i].data.fill.x0,
knockout_entries[i].data.fill.y0,
knockout_entries[i].data.fill.x1,
knockout_entries[i].data.fill.y1,
&knockout_entries[i].data.fill.plot_style);
break;
case KNOCKOUT_PLOT_CLIP:
success &= real_plot.clip(
&knockout_entries[i].data.clip);
break;
case KNOCKOUT_PLOT_TEXT:
success &= real_plot.text(
knockout_entries[i].data.text.x,
knockout_entries[i].data.text.y,
knockout_entries[i].data.text.text,
knockout_entries[i].data.text.length,
&knockout_entries[i].data.text.font_style);
break;
case KNOCKOUT_PLOT_DISC:
success &= real_plot.disc(
knockout_entries[i].data.disc.x,
knockout_entries[i].data.disc.y,
knockout_entries[i].data.disc.radius,
&knockout_entries[i].data.disc.plot_style);
break;
case KNOCKOUT_PLOT_ARC:
success &= real_plot.arc(
knockout_entries[i].data.arc.x,
knockout_entries[i].data.arc.y,
knockout_entries[i].data.arc.radius,
knockout_entries[i].data.arc.angle1,
knockout_entries[i].data.arc.angle2,
&knockout_entries[i].data.arc.plot_style);
break;
case KNOCKOUT_PLOT_BITMAP:
box = knockout_entries[i].box->child;
if (box) {
success &= knockout_plot_bitmap_recursive(box,
&knockout_entries[i]);
} else if (!knockout_entries[i].box->deleted) {
success &= real_plot.bitmap(
knockout_entries[i].data.
bitmap.x,
knockout_entries[i].data.
bitmap.y,
knockout_entries[i].data.
bitmap.width,
knockout_entries[i].data.
bitmap.height,
knockout_entries[i].data.
bitmap.bitmap,
knockout_entries[i].data.
bitmap.bg,
knockout_entries[i].data.
bitmap.flags);
}
break;
case KNOCKOUT_PLOT_GROUP_START:
success &= real_plot.group_start(
knockout_entries[i].data.group_start.name);
break;
case KNOCKOUT_PLOT_GROUP_END:
success &= real_plot.group_end();
break;
}
}
knockout_entry_cur = 0;
knockout_box_cur = 0;
knockout_polygon_cur = 0;
knockout_list = NULL;
return success;
}
/**
* Knockout a section of previous rendering
*
* \param x0 The left edge of the removal box
* \param y0 The bottom edge of the removal box
* \param x1 The right edge of the removal box
* \param y1 The top edge of the removal box
* \param owner The parent box set to consider, or NULL for top level
*/
void knockout_calculate(int x0, int y0, int x1, int y1, struct knockout_box *owner)
{
struct knockout_box *box;
struct knockout_box *parent;
struct knockout_box *prev = NULL;
int nx0, ny0, nx1, ny1;
if (owner == NULL)
box = knockout_list;
else
box = owner->child;
for (parent = box; parent; parent = parent->next) {
/* permanently delink deleted nodes */
if (parent->deleted) {
if (prev) {
/* not the first valid element: just skip future */
prev->next = parent->next;
} else {
if (owner) {
/* first valid element: update child reference */
owner->child = parent->next;
/* have we deleted all child nodes? */
if (!owner->child)
owner->deleted = true;
} else {
/* we are the head of the list */
knockout_list = parent->next;
}
}
continue;
} else {
prev = parent;
}
/* get the parent dimensions */
nx0 = parent->bbox.x0;
ny0 = parent->bbox.y0;
nx1 = parent->bbox.x1;
ny1 = parent->bbox.y1;
/* reject non-overlapping boxes */
if ((nx0 >= x1) || (nx1 <= x0) || (ny0 >= y1) || (ny1 <= y0))
continue;
/* check for a total knockout */
if ((x0 <= nx0) && (x1 >= nx1) && (y0 <= ny0) && (y1 >= ny1)) {
parent->deleted = true;
continue;
}
/* has the box been replaced by children? */
if (parent->child) {
knockout_calculate(x0, y0, x1, y1, parent);
} else {
/* we need a maximum of 4 child boxes */
if (knockout_box_cur + 4 >= KNOCKOUT_BOXES) {
knockout_plot_flush();
return;
}
/* clip top */
if (y1 < ny1) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = y1;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
ny1 = y1;
}
/* clip bottom */
if (y0 > ny0) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = y0;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
ny0 = y0;
}
/* clip right */
if (x1 < nx1) {
knockout_boxes[knockout_box_cur].bbox.x0 = x1;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = nx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
/* nx1 isn't used again, but if it was it would
* need to be updated to x1 here. */
}
/* clip left */
if (x0 > nx0) {
knockout_boxes[knockout_box_cur].bbox.x0 = nx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ny0;
knockout_boxes[knockout_box_cur].bbox.x1 = x0;
knockout_boxes[knockout_box_cur].bbox.y1 = ny1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = parent->child;
parent->child = &knockout_boxes[knockout_box_cur++];
/* nx0 isn't used again, but if it was it would
* need to be updated to x0 here. */
}
}
}
}
bool knockout_plot_fill_recursive(struct knockout_box *box, plot_style_t *plot_style)
{
bool success = true;
struct knockout_box *parent;
for (parent = box; parent; parent = parent->next) {
if (parent->deleted)
continue;
if (parent->child)
knockout_plot_fill_recursive(parent->child, plot_style);
else
success &= real_plot.rectangle(parent->bbox.x0,
parent->bbox.y0,
parent->bbox.x1,
parent->bbox.y1,
plot_style);
}
return success;
}
bool knockout_plot_bitmap_recursive(struct knockout_box *box,
struct knockout_entry *entry)
{
bool success = true;
struct knockout_box *parent;
for (parent = box; parent; parent = parent->next) {
if (parent->deleted)
continue;
if (parent->child)
knockout_plot_bitmap_recursive(parent->child, entry);
else {
success &= real_plot.clip(&parent->bbox);
success &= real_plot.bitmap(entry->data.bitmap.x,
entry->data.bitmap.y,
entry->data.bitmap.width,
entry->data.bitmap.height,
entry->data.bitmap.bitmap,
entry->data.bitmap.bg,
entry->data.bitmap.flags);
}
}
return success;
}
bool knockout_plot_rectangle(int x0, int y0, int x1, int y1, const plot_style_t *pstyle)
{
int kx0, ky0, kx1, ky1;
if (pstyle->fill_type != PLOT_OP_TYPE_NONE) {
/* filled draw */
/* get our bounds */
kx0 = (x0 > clip_cur.x0) ? x0 : clip_cur.x0;
ky0 = (y0 > clip_cur.y0) ? y0 : clip_cur.y0;
kx1 = (x1 < clip_cur.x1) ? x1 : clip_cur.x1;
ky1 = (y1 < clip_cur.y1) ? y1 : clip_cur.y1;
if ((kx0 > clip_cur.x1) || (kx1 < clip_cur.x0) ||
(ky0 > clip_cur.y1) || (ky1 < clip_cur.y0))
return true;
/* fills both knock out and get knocked out */
knockout_calculate(kx0, ky0, kx1, ky1, NULL);
knockout_boxes[knockout_box_cur].bbox.x0 = x0;
knockout_boxes[knockout_box_cur].bbox.y0 = y0;
knockout_boxes[knockout_box_cur].bbox.x1 = x1;
knockout_boxes[knockout_box_cur].bbox.y1 = y1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = knockout_list;
knockout_list = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].box = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].data.fill.x0 = x0;
knockout_entries[knockout_entry_cur].data.fill.y0 = y0;
knockout_entries[knockout_entry_cur].data.fill.x1 = x1;
knockout_entries[knockout_entry_cur].data.fill.y1 = y1;
knockout_entries[knockout_entry_cur].data.fill.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].data.fill.plot_style.stroke_type = PLOT_OP_TYPE_NONE; /* ensure we only plot the fill */
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_FILL;
if ((++knockout_entry_cur >= KNOCKOUT_ENTRIES) ||
(++knockout_box_cur >= KNOCKOUT_BOXES))
knockout_plot_flush();
}
if (pstyle->stroke_type != PLOT_OP_TYPE_NONE) {
/* draw outline */
knockout_entries[knockout_entry_cur].data.rectangle.x0 = x0;
knockout_entries[knockout_entry_cur].data.rectangle.y0 = y0;
knockout_entries[knockout_entry_cur].data.rectangle.x1 = x1;
knockout_entries[knockout_entry_cur].data.rectangle.y1 = y1;
knockout_entries[knockout_entry_cur].data.fill.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].data.fill.plot_style.fill_type = PLOT_OP_TYPE_NONE; /* ensure we only plot the outline */
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_RECTANGLE;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
}
return true;
}
bool knockout_plot_line(int x0, int y0, int x1, int y1, const plot_style_t *pstyle)
{
knockout_entries[knockout_entry_cur].data.line.x0 = x0;
knockout_entries[knockout_entry_cur].data.line.y0 = y0;
knockout_entries[knockout_entry_cur].data.line.x1 = x1;
knockout_entries[knockout_entry_cur].data.line.y1 = y1;
knockout_entries[knockout_entry_cur].data.line.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_LINE;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_polygon(const int *p, unsigned int n, const plot_style_t *pstyle)
{
bool success = true;
int *dest;
/* ensure we have sufficient room even when flushed */
if (n * 2 >= KNOCKOUT_POLYGONS) {
knockout_plot_flush();
success = real_plot.polygon(p, n, pstyle);
return success;
}
/* ensure we have enough room right now */
if (knockout_polygon_cur + n * 2 >= KNOCKOUT_POLYGONS)
knockout_plot_flush();
/* copy our data */
dest = &(knockout_polygons[knockout_polygon_cur]);
memcpy(dest, p, n * 2 * sizeof(int));
knockout_polygon_cur += n * 2;
knockout_entries[knockout_entry_cur].data.polygon.p = dest;
knockout_entries[knockout_entry_cur].data.polygon.n = n;
knockout_entries[knockout_entry_cur].data.polygon.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_POLYGON;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_path(const float *p, unsigned int n, colour fill,
float width, colour c, const float transform[6])
{
knockout_plot_flush();
return real_plot.path(p, n, fill, width, c, transform);
}
bool knockout_plot_clip(const struct rect *clip)
{
if (clip->x1 < clip->x0 || clip->y0 > clip->y1) {
#ifdef KNOCKOUT_DEBUG
LOG("bad clip rectangle %i %i %i %i", clip->x0, clip->y0, clip->x1, clip->y1);
#endif
return false;
}
/* memorise clip for bitmap tiling */
clip_cur = *clip;
knockout_entries[knockout_entry_cur].data.clip = *clip;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_CLIP;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_text(int x, int y, const char *text, size_t length,
const plot_font_style_t *fstyle)
{
knockout_entries[knockout_entry_cur].data.text.x = x;
knockout_entries[knockout_entry_cur].data.text.y = y;
knockout_entries[knockout_entry_cur].data.text.text = text;
knockout_entries[knockout_entry_cur].data.text.length = length;
knockout_entries[knockout_entry_cur].data.text.font_style = *fstyle;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_TEXT;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_disc(int x, int y, int radius, const plot_style_t *pstyle)
{
knockout_entries[knockout_entry_cur].data.disc.x = x;
knockout_entries[knockout_entry_cur].data.disc.y = y;
knockout_entries[knockout_entry_cur].data.disc.radius = radius;
knockout_entries[knockout_entry_cur].data.disc.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_DISC;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_arc(int x, int y, int radius, int angle1, int angle2, const plot_style_t *pstyle)
{
knockout_entries[knockout_entry_cur].data.arc.x = x;
knockout_entries[knockout_entry_cur].data.arc.y = y;
knockout_entries[knockout_entry_cur].data.arc.radius = radius;
knockout_entries[knockout_entry_cur].data.arc.angle1 = angle1;
knockout_entries[knockout_entry_cur].data.arc.angle2 = angle2;
knockout_entries[knockout_entry_cur].data.arc.plot_style = *pstyle;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_ARC;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_bitmap(int x, int y, int width, int height,
struct bitmap *bitmap, colour bg,
bitmap_flags_t flags)
{
int kx0, ky0, kx1, ky1;
/* get our bounds */
kx0 = clip_cur.x0;
ky0 = clip_cur.y0;
kx1 = clip_cur.x1;
ky1 = clip_cur.y1;
if (!(flags & BITMAPF_REPEAT_X)) {
if (x > kx0)
kx0 = x;
if (x + width < kx1)
kx1 = x + width;
if ((kx0 > clip_cur.x1) || (kx1 < clip_cur.x0))
return true;
}
if (!(flags & BITMAPF_REPEAT_Y)) {
if (y > ky0)
ky0 = y;
if (y + height < ky1)
ky1 = y + height;
if ((ky0 > clip_cur.y1) || (ky1 < clip_cur.y0))
return true;
}
/* tiled bitmaps both knock out and get knocked out */
if (guit->bitmap->get_opaque(bitmap)) {
knockout_calculate(kx0, ky0, kx1, ky1, NULL);
}
knockout_boxes[knockout_box_cur].bbox.x0 = kx0;
knockout_boxes[knockout_box_cur].bbox.y0 = ky0;
knockout_boxes[knockout_box_cur].bbox.x1 = kx1;
knockout_boxes[knockout_box_cur].bbox.y1 = ky1;
knockout_boxes[knockout_box_cur].deleted = false;
knockout_boxes[knockout_box_cur].child = NULL;
knockout_boxes[knockout_box_cur].next = knockout_list;
knockout_list = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].box = &knockout_boxes[knockout_box_cur];
knockout_entries[knockout_entry_cur].data.bitmap.x = x;
knockout_entries[knockout_entry_cur].data.bitmap.y = y;
knockout_entries[knockout_entry_cur].data.bitmap.width = width;
knockout_entries[knockout_entry_cur].data.bitmap.height = height;
knockout_entries[knockout_entry_cur].data.bitmap.bitmap = bitmap;
knockout_entries[knockout_entry_cur].data.bitmap.bg = bg;
knockout_entries[knockout_entry_cur].data.bitmap.flags = flags;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_BITMAP;
if ((++knockout_entry_cur >= KNOCKOUT_ENTRIES) ||
(++knockout_box_cur >= KNOCKOUT_BOXES))
knockout_plot_flush();
return knockout_plot_clip(&clip_cur);
}
bool knockout_plot_group_start(const char *name)
{
if (real_plot.group_start == NULL) {
return true;
}
knockout_entries[knockout_entry_cur].data.group_start.name = name;
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_GROUP_START;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}
bool knockout_plot_group_end(void)
{
if (real_plot.group_end == NULL) {
return true;
}
knockout_entries[knockout_entry_cur].type = KNOCKOUT_PLOT_GROUP_END;
if (++knockout_entry_cur >= KNOCKOUT_ENTRIES)
knockout_plot_flush();
return true;
}