mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-12-26 22:09:43 +03:00
5e393e19ce
svn path=/trunk/netsurf/; revision=4297
232 lines
6.0 KiB
C++
232 lines
6.0 KiB
C++
/*
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* Copyright 2008 François Revol <mmu_man@users.sourceforge.net>
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* Copyright 2006 Rob Kendrick <rjek@rjek.com>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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*
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* NetSurf is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* NetSurf is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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extern "C" {
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#include "utils/log.h"
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#include "image/gifread.h"
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}
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#include "beos/beos_throbber.h"
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#include "beos/beos_bitmap.h"
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#include "beos/beos_fetch_rsrc.h"
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#include <File.h>
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#include <Resources.h>
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#include <TranslationUtils.h>
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struct nsbeos_throbber *nsbeos_throbber = NULL;
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/**
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* Creates the throbber using a PNG for each frame. The number of frames must
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* be at least two. The first frame is the inactive frame, others are the
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* active frames.
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*
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* \param frames The number of frames. Must be at least two.
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* \param ... Filenames of PNGs containing frames.
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* \return true on success.
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*/
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bool nsbeos_throbber_initialise_from_png(const int frames, ...)
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{
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va_list filenames;
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struct nsbeos_throbber *throb; /**< structure we generate */
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bool errors_when_loading = false; /**< true if a frame failed */
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if (frames < 2) {
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/* we need at least two frames - one for idle, one for active */
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LOG(("Insufficent number of frames in throbber animation!"));
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LOG(("(called with %d frames, where 2 is a minimum.)",
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frames));
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return false;
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}
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BResources *res = get_app_resources();
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if (res == NULL) {
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LOG(("Can't find resources for throbber!"));
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return false;
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}
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throb = (struct nsbeos_throbber *)malloc(sizeof(throb));
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throb->nframes = frames;
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throb->framedata = (BBitmap **)malloc(sizeof(BBitmap *) * throb->nframes);
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va_start(filenames, frames);
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for (int i = 0; i < frames; i++) {
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const char *fn = va_arg(filenames, const char *);
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const void *data;
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size_t size;
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data = res->LoadResource('data', fn, &size);
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throb->framedata[i] = NULL;
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if (!data) {
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LOG(("Error when loading resource %s", fn));
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errors_when_loading = true;
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continue;
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}
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BMemoryIO mem(data, size);
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throb->framedata[i] = BTranslationUtils::GetBitmap(&mem);
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if (throb->framedata[i] == NULL) {
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LOG(("Error when loading %s: GetBitmap() returned NULL", fn));
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errors_when_loading = true;
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}
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}
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va_end(filenames);
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if (errors_when_loading == true) {
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for (int i = 0; i < frames; i++) {
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delete throb->framedata[i];
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}
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free(throb->framedata);
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free(throb);
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return false;
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}
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nsbeos_throbber = throb;
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return true;
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}
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/**
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* Creates the throbber using a single GIF, using the first frame as the
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* inactive throbber, and the others for the active animation. The GIF must
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* therefor have at least two frames.
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*
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* \param fn Filename of GIF to use. It must have at least two frames.
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* \return true on success.
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*/
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bool nsbeos_throbber_initialise_from_gif(const char *fn)
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{
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/* disect the GIF provided by filename in *fn into a series of
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* BBitmap for use later.
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*/
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struct gif_animation *gif; /**< structure for gifread.c */
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struct nsbeos_throbber *throb; /**< structure we generate */
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int i;
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FILE *fh = fopen(fn, "rb");
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if (fh == NULL) {
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LOG(("Unable to open throbber image '%s' for reading!", fn));
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return false;
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}
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gif = (struct gif_animation *)malloc(sizeof(struct gif_animation));
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throb = (struct nsbeos_throbber *)malloc(sizeof(struct nsbeos_throbber));
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/* discover the size of the data file. */
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fseek(fh, 0, SEEK_END);
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gif->buffer_size = ftell(fh);
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fseek(fh, 0, SEEK_SET);
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/* allocate a block of sufficient size, and load the data in. */
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gif->gif_data = (unsigned char *)malloc(gif->buffer_size);
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fread(gif->gif_data, gif->buffer_size, 1, fh);
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fclose(fh);
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/* set current position within GIF file to beginning, in order to
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* signal to gifread that we're brand new.
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*/
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gif->buffer_position = 0;
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/* initialise the gif_animation structure. */
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switch (gif_initialise(gif))
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{
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case GIF_INSUFFICIENT_FRAME_DATA:
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case GIF_FRAME_DATA_ERROR:
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case GIF_INSUFFICIENT_DATA:
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case GIF_DATA_ERROR:
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LOG(("GIF image '%s' appears invalid!", fn));
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free(gif->gif_data);
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free(gif);
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free(throb);
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return false;
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break;
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case GIF_INSUFFICIENT_MEMORY:
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LOG(("Ran out of memory decoding GIF image '%s'!", fn));
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free(gif->gif_data);
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free(gif);
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free(throb);
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return false;
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break;
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}
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throb->nframes = gif->frame_count;
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if (throb->nframes < 2)
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{
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/* we need at least two frames - one for idle, one for active */
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LOG(("Insufficent number of frames in throbber image '%s'!",
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fn));
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LOG(("(GIF contains %d frames, where 2 is a minimum.)",
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throb->nframes));
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free(gif->gif_data);
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free(gif);
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free(throb);
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return false;
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}
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throb->framedata = (BBitmap **)malloc(sizeof(BBitmap *)
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* throb->nframes);
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/* decode each frame in turn, extracting the struct bitmap * for each,
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* and put that in our array of frames.
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*/
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for (i = 0; i < throb->nframes; i++)
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{
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gif_decode_frame(gif, i);
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throb->framedata[i] = new BBitmap(
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nsbeos_bitmap_get_primary(gif->frame_image));
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}
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gif_finalise(gif);
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free(gif->gif_data);
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free(gif);
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/* debug code: save out each frame as a PNG to make sure decoding is
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* working correctly.
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for (i = 0; i < throb->nframes; i++) {
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char fname[20];
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sprintf(fname, "frame%d.png", i);
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gdk_pixbuf_save(throb->framedata[i], fname, "png", NULL, NULL);
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}
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*/
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nsbeos_throbber = throb;
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return true;
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}
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void nsbeos_throbber_finalise(void)
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{
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int i;
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for (i = 0; i < nsbeos_throbber->nframes; i++)
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delete nsbeos_throbber->framedata[i];
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free(nsbeos_throbber->framedata);
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free(nsbeos_throbber);
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nsbeos_throbber = NULL;
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}
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