mirror of
https://github.com/netsurf-browser/netsurf
synced 2024-11-24 23:39:51 +03:00
ba23e4b693
svn path=/trunk/netsurf/; revision=3073
983 lines
24 KiB
C
983 lines
24 KiB
C
/*
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* This file is part of NetSurf, http://netsurf-browser.org/
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* Licensed under the GNU General Public License,
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* http://www.opensource.org/licenses/gpl-license
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* Copyright 2004 James Bursa <bursa@users.sourceforge.net>
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* Copyright 2005 Richard Wilson <info@tinct.net>
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*/
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/** \file
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* Generic bitmap handling (RISC OS implementation).
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*
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* This implements the interface given by desktop/bitmap.h using RISC OS
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* sprites.
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <string.h>
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#include <swis.h>
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#include <unixlib/local.h>
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#include "oslib/osfile.h"
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#include "oslib/osspriteop.h"
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#include "netsurf/content/content.h"
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#include "netsurf/image/bitmap.h"
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#include "netsurf/riscos/bitmap.h"
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#include "netsurf/riscos/image.h"
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#include "netsurf/riscos/options.h"
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#include "netsurf/riscos/palettes.h"
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#include "netsurf/riscos/sprite.h"
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#include "netsurf/riscos/tinct.h"
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#include "netsurf/utils/filename.h"
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#include "netsurf/utils/log.h"
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#include "netsurf/utils/utils.h"
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/** Colour in the overlay sprite that allows the bitmap to show through */
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#define OVERLAY_INDEX 0xfe
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#define MAINTENANCE_THRESHOLD 32
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/** The head of the bitmap list
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*/
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struct bitmap *bitmap_head = NULL;
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/** Whether maintenance of the pool states is needed
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*/
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bool bitmap_maintenance = false;
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/** Whether maintenance of the pool is high priority
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*/
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bool bitmap_maintenance_priority = false;
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/** Maximum amount of memory for direct images
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*/
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unsigned int bitmap_direct_size;
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/** Current amount of memory for direct images
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*/
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unsigned int bitmap_direct_used = 0;
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/** Total size of compressed area
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*/
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unsigned int bitmap_compressed_size;
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/** Total size of compressed area
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*/
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unsigned int bitmap_compressed_used = 0;
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/** Total number of suspendable bitmaps
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*/
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unsigned int bitmap_suspendable = 0;
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/** Total number of suspended bitmaps
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*/
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unsigned int bitmap_suspended = 0;
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/** Compressed data header
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*/
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struct bitmap_compressed_header {
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int width;
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int height;
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char name[12];
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unsigned int flags;
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unsigned int input_size;
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};
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char bitmap_unixname[256];
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char bitmap_filename[256];
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static bool bitmap_initialise(struct bitmap *bitmap);
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static void bitmap_decompress(struct bitmap *bitmap);
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static void bitmap_compress(struct bitmap *bitmap);
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static void bitmap_load_file(struct bitmap *bitmap);
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static void bitmap_save_file(struct bitmap *bitmap);
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static void bitmap_delete_file(struct bitmap *bitmap);
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/**
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* Initialise the bitmap memory pool.
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*/
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void bitmap_initialise_memory(void)
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{
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int available_memory, direct_size, compressed_size;
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int free_slot;
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os_error *error;
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/* calculate how much memory is currently free
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(Note that the free_slot returned by wimp_slot_size
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includes the next_slot; the value displayed by the
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TaskManager has been adjusted to make it more logical
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for the user).
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*/
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error = xwimp_slot_size(-1, -1, 0, NULL, &free_slot);
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if (error) {
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LOG(("xwimp_slot_size: 0x%x: %s",
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error->errnum, error->errmess));
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warn_user("WimpError", error->errmess);
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return;
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}
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available_memory = free_slot;
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/* calculate our memory block sizes */
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if (option_image_memory_direct == -1) {
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/* claim 25% of free memory - min 256KB, max 32768KB */
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direct_size = available_memory / 4;
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if (direct_size < (256 << 10))
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direct_size = (256 << 10);
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if (direct_size > (32768 << 10))
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direct_size = (32768 << 10);
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} else {
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direct_size = (option_image_memory_direct << 10);
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}
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if (option_image_memory_compressed == -1) {
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/* claim 10% of free memory - min 256KB, max 4192KB */
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compressed_size = available_memory / 10;
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if (compressed_size < (256 << 10))
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compressed_size = 0;
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if (compressed_size > (4192 << 10))
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compressed_size = (4192 << 10);
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} else {
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compressed_size = (option_image_memory_compressed << 10);
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}
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/* set our values. No fixed buffers here, ho hum. */
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bitmap_direct_size = direct_size;
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bitmap_compressed_size = compressed_size;
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bitmap_maintenance = bitmap_maintenance_priority = true;
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}
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/**
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* Prepare for the end of a session.
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*/
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void bitmap_quit(void)
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{
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struct bitmap *bitmap;
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for (bitmap = bitmap_head; bitmap; bitmap = bitmap->next)
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if ((bitmap->state & BITMAP_PERSISTENT) &&
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((bitmap->state & BITMAP_MODIFIED) ||
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(bitmap->filename[0] == '\0')))
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bitmap_save_file(bitmap);
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}
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/**
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* Create a bitmap.
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*
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* \param width width of image in pixels
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* \param height width of image in pixels
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* \param clear whether to clear the image ready for use
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* \return an opaque struct bitmap, or NULL on memory exhaustion
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*/
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struct bitmap *bitmap_create(int width, int height, unsigned int state)
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{
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struct bitmap *bitmap;
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if (width == 0 || height == 0)
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return NULL;
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bitmap = calloc(1, sizeof(struct bitmap));
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if (!bitmap)
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return NULL;
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bitmap->width = width;
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bitmap->height = height;
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bitmap->state = state;
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/* link into our list of bitmaps at the head */
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if (bitmap_head) {
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bitmap->next = bitmap_head;
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bitmap_head->previous = bitmap;
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}
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bitmap_head = bitmap;
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return bitmap;
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}
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/**
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* Create a persistent, opaque bitmap from a file reference.
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*
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* \param file the file containing the image data
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* \return an opaque struct bitmap, or NULL on memory exhaustion
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*/
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struct bitmap *bitmap_create_file(char *file)
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{
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struct bitmap *bitmap;
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if (file[0] == '\0')
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return NULL;
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if (!filename_claim(file))
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return NULL;
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bitmap = calloc(1, sizeof(struct bitmap));
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if (!bitmap)
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return NULL;
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bitmap->state = BITMAP_OPAQUE | BITMAP_PERSISTENT | BITMAP_READY;
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strcpy(bitmap->filename, file);
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/* link in at the head */
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if (bitmap_head) {
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bitmap->next = bitmap_head;
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bitmap_head->previous = bitmap;
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}
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bitmap_head = bitmap;
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return bitmap;
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}
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/**
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* Overlay a sprite onto the given bitmap
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*
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* \param bitmap bitmap object
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* \param s 8bpp sprite to be overlayed onto bitmap
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*/
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void bitmap_overlay_sprite(struct bitmap *bitmap, const osspriteop_header *s)
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{
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const os_colour *palette;
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const byte *sp, *mp;
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bool masked = false;
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bool alpha = false;
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os_error *error;
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int dp_offset;
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int sp_offset;
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unsigned *dp;
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int x, y;
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int w, h;
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assert(sprite_bpp(s) == 8);
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if ((unsigned)s->mode & 0x80000000U)
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alpha = true;
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error = xosspriteop_read_sprite_info(osspriteop_PTR,
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(osspriteop_area *)0x100,
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(osspriteop_id)s,
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&w, &h, NULL, NULL);
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if (error) {
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LOG(("xosspriteop_read_sprite_info: 0x%x:%s",
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error->errnum, error->errmess));
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return;
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}
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sp_offset = ((s->width + 1) * 4) - w;
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if (w > bitmap->width)
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w = bitmap->width;
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if (h > bitmap->height)
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h = bitmap->height;
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dp_offset = bitmap_get_rowstride(bitmap) / 4;
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dp = (unsigned*)bitmap_get_buffer(bitmap);
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if (!dp)
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return;
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sp = (byte*)s + s->image;
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mp = (byte*)s + s->mask;
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sp += s->left_bit / 8;
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mp += s->left_bit / 8;
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if (s->image > (int)sizeof(*s))
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palette = (os_colour*)(s + 1);
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else
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palette = default_palette8;
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if (s->mask != s->image) {
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masked = true;
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bitmap_set_opaque(bitmap, false);
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}
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/* (partially-)transparent pixels in the overlayed sprite retain
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their transparency in the output bitmap; opaque sprite pixels
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are also propagated to the bitmap, except those which are the
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OVERLAY_INDEX colour which allow the original bitmap contents to
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show through */
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for (y = 0; y < h; y++) {
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unsigned *sdp = dp;
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for(x = 0; x < w; x++) {
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os_colour d = ((unsigned)palette[(*sp) << 1]) >> 8;
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if (*sp++ == OVERLAY_INDEX)
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d = *dp;
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if (masked) {
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if (alpha)
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d |= ((*mp << 24) ^ 0xff000000U);
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else if (*mp)
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d |= 0xff000000U;
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}
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*dp++ = d;
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mp++;
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}
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dp = sdp + dp_offset;
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sp += sp_offset;
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mp += sp_offset;
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}
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}
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/**
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* Initialise a bitmaps sprite area.
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*
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* \param bitmap the bitmap to initialise
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* \param clear whether to clear the image ready for use
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*/
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bool bitmap_initialise(struct bitmap *bitmap)
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{
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unsigned int area_size;
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osspriteop_area *sprite_area;
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osspriteop_header *sprite;
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assert(!bitmap->sprite_area);
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area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
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if (bitmap->state & BITMAP_CLEAR_MEMORY)
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bitmap->sprite_area = calloc(1, area_size);
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else
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bitmap->sprite_area = malloc(area_size);
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if (!bitmap->sprite_area)
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return false;
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bitmap->state |= BITMAP_READY;
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bitmap_direct_used += area_size;
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/* area control block */
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sprite_area = bitmap->sprite_area;
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sprite_area->size = area_size;
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sprite_area->sprite_count = 1;
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sprite_area->first = 16;
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sprite_area->used = area_size;
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/* sprite control block */
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sprite = (osspriteop_header *) (sprite_area + 1);
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sprite->size = area_size - 16;
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memset(sprite->name, 0x00, 12);
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strncpy(sprite->name, "bitmap", 12);
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sprite->width = bitmap->width - 1;
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sprite->height = bitmap->height - 1;
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sprite->left_bit = 0;
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sprite->right_bit = 31;
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sprite->image = sprite->mask = 44;
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sprite->mode = tinct_SPRITE_MODE;
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bitmap_maintenance = true;
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bitmap_maintenance_priority |=
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(bitmap_direct_used > bitmap_direct_size * 0.9);
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return true;
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}
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/**
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* Sets whether a bitmap should be plotted opaque
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \param opaque whether the bitmap should be plotted opaque
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*/
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void bitmap_set_opaque(struct bitmap *bitmap, bool opaque)
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{
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assert(bitmap);
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if (opaque)
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bitmap->state |= BITMAP_OPAQUE;
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else
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bitmap->state &= ~BITMAP_OPAQUE;
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}
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/**
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* Tests whether a bitmap has an opaque alpha channel
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return whether the bitmap is opaque
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*/
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bool bitmap_test_opaque(struct bitmap *bitmap)
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{
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assert(bitmap);
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char *sprite = bitmap_get_buffer(bitmap);
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if (!sprite)
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return false;
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unsigned int width = bitmap_get_rowstride(bitmap);
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osspriteop_header *sprite_header =
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(osspriteop_header *) (bitmap->sprite_area + 1);
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unsigned int height = (sprite_header->height + 1);
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unsigned int size = width * height;
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unsigned *p = (unsigned*)sprite;
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unsigned *ep;
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ep = (unsigned*)(sprite + (size & ~31));
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while (p < ep) {
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/* \todo prefetch(p, 128)? */
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if (((p[0] & p[1] & p[2] & p[3] & p[4] & p[5] & p[6] & p[7])
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& 0xff000000U) != 0xff000000U)
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return false;
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p += 8;
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}
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ep = (unsigned*)(sprite + size);
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while (p < ep) {
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if ((*p & 0xff000000U) != 0xff000000U) return false;
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p++;
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}
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return true;
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}
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/**
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* Gets whether a bitmap should be plotted opaque
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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*/
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bool bitmap_get_opaque(struct bitmap *bitmap)
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{
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assert(bitmap);
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return (bitmap->state & BITMAP_OPAQUE);
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}
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/**
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* Return a pointer to the pixel data in a bitmap.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return pointer to the pixel buffer
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*
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* The pixel data is packed as BITMAP_FORMAT, possibly with padding at the end
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* of rows. The width of a row in bytes is given by bitmap_get_rowstride().
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*/
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char *bitmap_get_buffer(struct bitmap *bitmap)
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{
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assert(bitmap);
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/* move to the head of the list */
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if (bitmap_head != bitmap) {
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if (bitmap->previous)
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bitmap->previous->next = bitmap->next;
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if (bitmap->next)
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bitmap->next->previous = bitmap->previous;
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bitmap->next = bitmap_head;
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bitmap_head->previous = bitmap;
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bitmap->previous = NULL;
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bitmap_head = bitmap;
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}
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/* dynamically create the buffer */
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if (!(bitmap->state & BITMAP_READY)) {
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if (!bitmap_initialise(bitmap))
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return NULL;
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}
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/* reset our suspended flag */
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if (bitmap->state & BITMAP_SUSPENDED)
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bitmap->state &= ~BITMAP_SUSPENDED;
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/* image is already decompressed, no change to image states */
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if (bitmap->sprite_area)
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return ((char *) (bitmap->sprite_area)) + 16 + 44;
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|
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/* load and/or decompress the image */
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if (bitmap->filename[0])
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bitmap_load_file(bitmap);
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if (bitmap->compressed)
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bitmap_decompress(bitmap);
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bitmap_maintenance = true;
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bitmap_maintenance_priority |=
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(bitmap_direct_used > bitmap_direct_size * 0.9);
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if (bitmap->sprite_area)
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return ((char *) (bitmap->sprite_area)) + 16 + 44;
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return NULL;
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}
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|
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/**
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* Find the width of a pixel row in bytes.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \return width of a pixel row in the bitmap
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*/
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size_t bitmap_get_rowstride(struct bitmap *bitmap)
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{
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return bitmap->width * 4;
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}
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|
|
|
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/**
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* Free a bitmap.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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*/
|
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|
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void bitmap_destroy(struct bitmap *bitmap)
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{
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struct bitmap_compressed_header *header;
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unsigned int area_size;
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assert(bitmap);
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/* delink from list */
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bitmap_maintenance = true;
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if (bitmap_head == bitmap)
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bitmap_head = bitmap->next;
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if (bitmap->previous)
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bitmap->previous->next = bitmap->next;
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if (bitmap->next)
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bitmap->next->previous = bitmap->previous;
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|
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/* destroy bitmap */
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if (bitmap->sprite_area) {
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area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
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bitmap_direct_used -= area_size;
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free(bitmap->sprite_area);
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}
|
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if (bitmap->compressed) {
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header = (struct bitmap_compressed_header *)
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bitmap->compressed;
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bitmap_compressed_used -= header->input_size +
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sizeof(struct bitmap_compressed_header);
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free(bitmap->compressed);
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}
|
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if (bitmap->filename[0])
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bitmap_delete_file(bitmap);
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free(bitmap);
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}
|
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|
|
|
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/**
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* Save a bitmap in the platform's native format.
|
|
*
|
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* \param bitmap a bitmap, as returned by bitmap_create()
|
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* \param path pathname for file
|
|
* \return true on success, false on error and error reported
|
|
*/
|
|
|
|
bool bitmap_save(struct bitmap *bitmap, const char *path)
|
|
{
|
|
os_error *error;
|
|
if (!bitmap->sprite_area)
|
|
bitmap_get_buffer(bitmap);
|
|
if (!bitmap->sprite_area)
|
|
return false;
|
|
error = xosspriteop_save_sprite_file(osspriteop_USER_AREA,
|
|
(bitmap->sprite_area), path);
|
|
if (error) {
|
|
LOG(("xosspriteop_save_sprite_file: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
warn_user("SaveError", error->errmess);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
/**
|
|
* The bitmap image has changed, so flush any persistent cache.
|
|
*
|
|
* \param bitmap a bitmap, as returned by bitmap_create()
|
|
*/
|
|
void bitmap_modified(struct bitmap *bitmap) {
|
|
bitmap->state |= BITMAP_MODIFIED;
|
|
}
|
|
|
|
|
|
/**
|
|
* The bitmap image can be suspended.
|
|
*
|
|
* \param bitmap a bitmap, as returned by bitmap_create()
|
|
* \param private_word a private word to be returned later
|
|
* \param invalidate the function to be called upon suspension
|
|
*/
|
|
void bitmap_set_suspendable(struct bitmap *bitmap, void *private_word,
|
|
void (*invalidate)(struct bitmap *bitmap, void *private_word)) {
|
|
bitmap->private_word = private_word;
|
|
bitmap->invalidate = invalidate;
|
|
bitmap_suspendable++;
|
|
}
|
|
|
|
|
|
/**
|
|
* Performs routine maintenance.
|
|
*/
|
|
void bitmap_maintain(void)
|
|
{
|
|
unsigned int memory = 0;
|
|
unsigned int compressed_memory = 0;
|
|
unsigned int suspended = 0;
|
|
struct bitmap *bitmap = bitmap_head;
|
|
struct bitmap_compressed_header *header;
|
|
unsigned int maintain_direct_size;
|
|
|
|
LOG(("Performing maintenance."));
|
|
|
|
/* under heavy loads allow an extra 30% to work with */
|
|
maintain_direct_size = bitmap_direct_size;
|
|
if (!bitmap_maintenance_priority)
|
|
maintain_direct_size = maintain_direct_size * 0.7;
|
|
|
|
if ((!bitmap) || ((bitmap_direct_used < maintain_direct_size) &&
|
|
(bitmap_compressed_used < bitmap_compressed_size))) {
|
|
bitmap_maintenance = bitmap_maintenance_priority;
|
|
bitmap_maintenance_priority = false;
|
|
return;
|
|
}
|
|
|
|
/* we don't change the first bitmap_MEMORY entries as they
|
|
* will automatically be loaded/decompressed from whatever state
|
|
* they are in when neeeded. */
|
|
for (; bitmap && (memory < maintain_direct_size);
|
|
bitmap = bitmap->next) {
|
|
if (bitmap->sprite_area)
|
|
memory += bitmap->width * bitmap->height * 4;
|
|
else if ((bitmap->compressed) &&
|
|
(!bitmap_maintenance_priority)) {
|
|
header = (struct bitmap_compressed_header *)
|
|
bitmap->compressed;
|
|
compressed_memory += header->input_size +
|
|
sizeof(struct bitmap_compressed_header);
|
|
} else if (bitmap->state & BITMAP_SUSPENDED)
|
|
suspended++;
|
|
}
|
|
|
|
if (!bitmap) {
|
|
bitmap_maintenance = bitmap_maintenance_priority;
|
|
bitmap_maintenance_priority = false;
|
|
return;
|
|
}
|
|
|
|
/* the fastest and easiest way to release memory is by suspending
|
|
* images. as such, we try to do this first for as many images as
|
|
* possible, potentially freeing up large amounts of memory */
|
|
if (suspended <= (bitmap_suspendable - bitmap_suspended)) {
|
|
for (; bitmap; bitmap = bitmap->next) {
|
|
if (bitmap->invalidate) {
|
|
bitmap->invalidate(bitmap, bitmap->private_word);
|
|
free(bitmap->sprite_area);
|
|
bitmap->sprite_area = NULL;
|
|
bitmap->state |= BITMAP_SUSPENDED;
|
|
bitmap->state &= ~BITMAP_READY;
|
|
bitmap_direct_used -= 16 + 44 +
|
|
bitmap->width * bitmap->height * 4;
|
|
bitmap_suspended++;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
/* under heavy loads, we ignore compression */
|
|
if (!bitmap_maintenance_priority) {
|
|
/* for the next section, up until bitmap_COMPRESSED we
|
|
* forcibly compress the data if it's currently held directly
|
|
* in memory */
|
|
for (; bitmap && (compressed_memory < bitmap_compressed_size);
|
|
bitmap = bitmap->next) {
|
|
if (bitmap->sprite_area) {
|
|
if ((bitmap->width * bitmap->height) <=
|
|
(512 * 512))
|
|
bitmap_compress(bitmap);
|
|
else
|
|
bitmap_save_file(bitmap);
|
|
return;
|
|
}
|
|
if (bitmap->compressed) {
|
|
header = (struct bitmap_compressed_header *)
|
|
bitmap->compressed;
|
|
compressed_memory += header->input_size +
|
|
sizeof(struct bitmap_compressed_header);
|
|
}
|
|
}
|
|
if (!bitmap) {
|
|
bitmap_maintenance = false;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* for the remaining entries we dump to disk */
|
|
for (; bitmap; bitmap = bitmap->next) {
|
|
if ((bitmap->sprite_area) || (bitmap->compressed)) {
|
|
if (bitmap_maintenance_priority) {
|
|
if (bitmap->sprite_area)
|
|
bitmap_save_file(bitmap);
|
|
|
|
} else {
|
|
bitmap_save_file(bitmap);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
bitmap_maintenance = bitmap_maintenance_priority;
|
|
bitmap_maintenance_priority = false;
|
|
}
|
|
|
|
|
|
void bitmap_decompress(struct bitmap *bitmap)
|
|
{
|
|
unsigned int area_size;
|
|
_kernel_oserror *error;
|
|
int output_size;
|
|
struct bitmap_compressed_header *header;
|
|
|
|
assert(bitmap->compressed);
|
|
|
|
/* ensure the width/height is correct */
|
|
header = (struct bitmap_compressed_header *)bitmap->compressed;
|
|
if ((header->width != bitmap->width) ||
|
|
(header->height != bitmap->height)) {
|
|
LOG(("Warning: Mismatch between bitmap and compressed sizes"));
|
|
return;
|
|
}
|
|
|
|
/* create the image memory/header to decompress to */
|
|
if (!bitmap_initialise(bitmap))
|
|
return;
|
|
|
|
/* decompress the data */
|
|
output_size = bitmap->width * bitmap->height * 4 +
|
|
sizeof(struct osspriteop_header);
|
|
error = _swix(Tinct_Decompress, _IN(0) | _IN(2) | _IN(3) | _IN(7),
|
|
bitmap->compressed,
|
|
(char *)(bitmap->sprite_area + 1),
|
|
output_size,
|
|
0);
|
|
if (error) {
|
|
LOG(("Decompression error"));
|
|
free(bitmap->sprite_area);
|
|
bitmap->sprite_area = NULL;
|
|
} else {
|
|
LOG(("Decompressed"));
|
|
area_size = header->input_size +
|
|
sizeof(struct bitmap_compressed_header);
|
|
bitmap_compressed_used -= area_size;
|
|
free(bitmap->compressed);
|
|
bitmap->compressed = NULL;
|
|
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
|
|
bitmap_direct_used += area_size;
|
|
}
|
|
}
|
|
|
|
|
|
void bitmap_compress(struct bitmap *bitmap)
|
|
{
|
|
unsigned int area_size;
|
|
_kernel_oserror *error;
|
|
char *output;
|
|
unsigned int output_size, new_size;
|
|
unsigned int flags = 0;
|
|
float calc;
|
|
|
|
/* get the maximum output size (33/32 * size) */
|
|
output_size = ((bitmap->width * bitmap->height * 4 * 33) >> 5) +
|
|
sizeof(struct bitmap_compressed_header);
|
|
output = malloc(output_size);
|
|
if (!output)
|
|
return;
|
|
|
|
/* compress the data */
|
|
if (bitmap->state & BITMAP_OPAQUE)
|
|
flags |= tinct_OPAQUE_IMAGE;
|
|
error = _swix(Tinct_Compress, _IN(0) | _IN(2) | _IN(7) | _OUT(0),
|
|
(char *)(bitmap->sprite_area + 1),
|
|
output,
|
|
flags,
|
|
&new_size);
|
|
if (error) {
|
|
LOG(("Compression error"));
|
|
free(output);
|
|
} else {
|
|
bitmap->compressed = realloc(output, new_size);
|
|
if (!bitmap->compressed) {
|
|
free(output);
|
|
} else {
|
|
bitmap_compressed_used += new_size;
|
|
if (bitmap->sprite_area) {
|
|
area_size = 16 + 44 + bitmap->width *
|
|
bitmap->height * 4;
|
|
bitmap_direct_used -= area_size;
|
|
free(bitmap->sprite_area);
|
|
}
|
|
bitmap->sprite_area = NULL;
|
|
calc = (100 / (float)output_size) * new_size;
|
|
LOG(("Compression: %i->%i, %.3f%%",
|
|
output_size, new_size, calc));
|
|
}
|
|
}
|
|
}
|
|
|
|
void bitmap_load_file(struct bitmap *bitmap)
|
|
{
|
|
int len;
|
|
fileswitch_object_type obj_type;
|
|
os_error *error;
|
|
char *r;
|
|
struct bitmap_compressed_header *bitmap_compressed;
|
|
osspriteop_header *bitmap_direct;
|
|
|
|
assert(bitmap->filename);
|
|
|
|
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
|
|
bitmap->filename);
|
|
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
|
|
bitmap_filename, 256, 0);
|
|
if (r == 0) {
|
|
LOG(("__riscosify failed"));
|
|
return;
|
|
}
|
|
error = xosfile_read_stamped_no_path(bitmap_filename,
|
|
&obj_type, 0, 0, &len, 0, 0);
|
|
if ((error) || (obj_type != fileswitch_IS_FILE))
|
|
return;
|
|
|
|
bitmap->compressed = malloc(len);
|
|
if (!bitmap->compressed)
|
|
return;
|
|
|
|
error = xosfile_load_stamped_no_path(bitmap_filename,
|
|
bitmap->compressed, 0, 0, 0, 0, 0);
|
|
if (error) {
|
|
free(bitmap->compressed);
|
|
bitmap->compressed = NULL;
|
|
return;
|
|
}
|
|
|
|
LOG(("Loaded file from disk"));
|
|
/* Sanity check the file we've just loaded:
|
|
* If it's an uncompressed buffer, then it's a raw sprite area,
|
|
* including the total size word at the start. Therefore, we check
|
|
* that:
|
|
* a) The declared total area size == file length
|
|
* b) The offset to the first free word == file length
|
|
* c) There is only 1 sprite in the area
|
|
* d) The name of the sprite in the area is "bitmap"
|
|
*
|
|
* If it's a compressed buffer, then we check that:
|
|
* a) The declared input size + header size == file length
|
|
* b) The name of the buffer is "bitmap"
|
|
*
|
|
* If it's neither of these, we fail.
|
|
*/
|
|
if ((*(int *)bitmap->compressed) == len &&
|
|
(*(((int *)bitmap->compressed) + 3)) == len &&
|
|
(*(((int *)bitmap->compressed) + 1)) == 1 &&
|
|
strncmp(bitmap->compressed + 20, "bitmap", 6) == 0) {
|
|
bitmap->sprite_area = (osspriteop_area *)bitmap->compressed;
|
|
bitmap->compressed = NULL;
|
|
bitmap_direct = (osspriteop_header *)(bitmap->sprite_area + 1);
|
|
bitmap->width = bitmap_direct->width + 1;
|
|
bitmap->height = bitmap_direct->height + 1;
|
|
bitmap_direct_used += 16 + 44 +
|
|
bitmap->width * bitmap->height * 4;
|
|
} else if ((int)((*(((int *)bitmap->compressed) + 6)) +
|
|
sizeof(struct bitmap_compressed_header)) == len &&
|
|
strncmp(bitmap->compressed + 8, "bitmap", 6) == 0) {
|
|
bitmap_compressed = (struct bitmap_compressed_header *)
|
|
bitmap->compressed;
|
|
bitmap_compressed_used -= bitmap_compressed->input_size +
|
|
sizeof(struct bitmap_compressed_header);
|
|
bitmap->width = bitmap_compressed->width;
|
|
bitmap->height = bitmap_compressed->height;
|
|
} else {
|
|
free(bitmap->compressed);
|
|
bitmap->compressed = NULL;
|
|
return;
|
|
}
|
|
if (bitmap->state & BITMAP_MODIFIED)
|
|
bitmap_delete_file(bitmap);
|
|
}
|
|
|
|
|
|
void bitmap_save_file(struct bitmap *bitmap)
|
|
{
|
|
unsigned int area_size;
|
|
char *filename, *r;
|
|
os_error *error;
|
|
struct bitmap_compressed_header *header;
|
|
|
|
assert(bitmap && (bitmap->compressed || bitmap->sprite_area));
|
|
|
|
/* unmodified bitmaps will still have their file available */
|
|
if ((!(bitmap->state & BITMAP_MODIFIED)) && bitmap->filename[0]) {
|
|
if (bitmap->sprite_area)
|
|
free(bitmap->sprite_area);
|
|
bitmap->sprite_area = NULL;
|
|
if (bitmap->compressed)
|
|
free(bitmap->compressed);
|
|
bitmap->compressed = NULL;
|
|
return;
|
|
}
|
|
|
|
/* dump the data (compressed or otherwise) to disk */
|
|
filename = filename_request();
|
|
if (!filename) {
|
|
LOG(("filename_request failed"));
|
|
return;
|
|
}
|
|
|
|
strcpy(bitmap->filename, filename);
|
|
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
|
|
bitmap->filename);
|
|
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
|
|
bitmap_filename, 256, 0);
|
|
if (r == 0) {
|
|
LOG(("__riscosify failed"));
|
|
return;
|
|
}
|
|
if (bitmap->compressed) {
|
|
header = (struct bitmap_compressed_header *)bitmap->compressed;
|
|
area_size = header->input_size +
|
|
sizeof(struct bitmap_compressed_header);
|
|
error = xosfile_save_stamped(bitmap_filename, 0xffd,
|
|
bitmap->compressed,
|
|
bitmap->compressed + area_size);
|
|
} else {
|
|
area_size = bitmap->width * bitmap->height * 4 +
|
|
sizeof(osspriteop_header) +
|
|
sizeof(osspriteop_area);
|
|
error = xosfile_save_stamped(bitmap_filename, 0xffd,
|
|
(char *)bitmap->sprite_area,
|
|
((char *)bitmap->sprite_area) + area_size);
|
|
}
|
|
|
|
if (error) {
|
|
LOG(("xosfile_save_stamped: 0x%x: %s",
|
|
error->errnum, error->errmess));
|
|
bitmap->filename[0] = 0;
|
|
} else {
|
|
if (bitmap->sprite_area) {
|
|
bitmap_direct_used -= area_size;
|
|
free(bitmap->sprite_area);
|
|
}
|
|
bitmap->sprite_area = NULL;
|
|
if (bitmap->compressed) {
|
|
bitmap_compressed_used -= area_size;
|
|
free(bitmap->compressed);
|
|
}
|
|
bitmap->compressed = NULL;
|
|
bitmap->state &= ~BITMAP_MODIFIED;
|
|
LOG(("Saved file to disk"));
|
|
}
|
|
}
|
|
|
|
|
|
void bitmap_delete_file(struct bitmap *bitmap)
|
|
{
|
|
assert(bitmap->filename[0]);
|
|
filename_release(bitmap->filename);
|
|
bitmap->filename[0] = 0;
|
|
}
|
|
|
|
|
|
int bitmap_get_width(struct bitmap *bitmap)
|
|
{
|
|
return bitmap->width;
|
|
}
|
|
|
|
|
|
int bitmap_get_height(struct bitmap *bitmap)
|
|
{
|
|
return bitmap->height;
|
|
}
|