netsurf/riscos/bitmap.c
Daniel Silverstone 6807b4208a Remove the netsurf/ from the include paths and rationalise use of <> vs "" in includes
NetSurf includes are now done with ""s and other system includes with <>s as C intended.
The scandeps tool has been updated to only look for ""ed includes, and to verify that the
files exist in the tree before adding them to the dependency lines. The depend rule has
therefore been augmented to make sure the autogenerated files are built before it is run.

This is untested under self-hosted RISC OS builds. All else tested and works.


svn path=/trunk/netsurf/; revision=3307
2007-05-30 22:39:54 +00:00

983 lines
24 KiB
C

/*
* This file is part of NetSurf, http://netsurf-browser.org/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2004 James Bursa <bursa@users.sourceforge.net>
* Copyright 2005 Richard Wilson <info@tinct.net>
*/
/** \file
* Generic bitmap handling (RISC OS implementation).
*
* This implements the interface given by desktop/bitmap.h using RISC OS
* sprites.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <swis.h>
#include <unixlib/local.h>
#include "oslib/osfile.h"
#include <oslib/osspriteop.h>
#include "content/content.h"
#include "image/bitmap.h"
#include "riscos/bitmap.h"
#include "riscos/image.h"
#include "riscos/options.h"
#include "riscos/palettes.h"
#include "riscos/sprite.h"
#include "riscos/tinct.h"
#include "utils/filename.h"
#include "utils/log.h"
#include "utils/utils.h"
/** Colour in the overlay sprite that allows the bitmap to show through */
#define OVERLAY_INDEX 0xfe
#define MAINTENANCE_THRESHOLD 32
/** The head of the bitmap list
*/
struct bitmap *bitmap_head = NULL;
/** Whether maintenance of the pool states is needed
*/
bool bitmap_maintenance = false;
/** Whether maintenance of the pool is high priority
*/
bool bitmap_maintenance_priority = false;
/** Maximum amount of memory for direct images
*/
unsigned int bitmap_direct_size;
/** Current amount of memory for direct images
*/
unsigned int bitmap_direct_used = 0;
/** Total size of compressed area
*/
unsigned int bitmap_compressed_size;
/** Total size of compressed area
*/
unsigned int bitmap_compressed_used = 0;
/** Total number of suspendable bitmaps
*/
unsigned int bitmap_suspendable = 0;
/** Total number of suspended bitmaps
*/
unsigned int bitmap_suspended = 0;
/** Compressed data header
*/
struct bitmap_compressed_header {
int width;
int height;
char name[12];
unsigned int flags;
unsigned int input_size;
};
char bitmap_unixname[256];
char bitmap_filename[256];
static bool bitmap_initialise(struct bitmap *bitmap);
static void bitmap_decompress(struct bitmap *bitmap);
static void bitmap_compress(struct bitmap *bitmap);
static void bitmap_load_file(struct bitmap *bitmap);
static void bitmap_save_file(struct bitmap *bitmap);
static void bitmap_delete_file(struct bitmap *bitmap);
/**
* Initialise the bitmap memory pool.
*/
void bitmap_initialise_memory(void)
{
int available_memory, direct_size, compressed_size;
int free_slot;
os_error *error;
/* calculate how much memory is currently free
(Note that the free_slot returned by wimp_slot_size
includes the next_slot; the value displayed by the
TaskManager has been adjusted to make it more logical
for the user).
*/
error = xwimp_slot_size(-1, -1, 0, NULL, &free_slot);
if (error) {
LOG(("xwimp_slot_size: 0x%x: %s",
error->errnum, error->errmess));
warn_user("WimpError", error->errmess);
return;
}
available_memory = free_slot;
/* calculate our memory block sizes */
if (option_image_memory_direct == -1) {
/* claim 25% of free memory - min 256KB, max 32768KB */
direct_size = available_memory / 4;
if (direct_size < (256 << 10))
direct_size = (256 << 10);
if (direct_size > (32768 << 10))
direct_size = (32768 << 10);
} else {
direct_size = (option_image_memory_direct << 10);
}
if (option_image_memory_compressed == -1) {
/* claim 10% of free memory - min 256KB, max 4192KB */
compressed_size = available_memory / 10;
if (compressed_size < (256 << 10))
compressed_size = 0;
if (compressed_size > (4192 << 10))
compressed_size = (4192 << 10);
} else {
compressed_size = (option_image_memory_compressed << 10);
}
/* set our values. No fixed buffers here, ho hum. */
bitmap_direct_size = direct_size;
bitmap_compressed_size = compressed_size;
bitmap_maintenance = bitmap_maintenance_priority = true;
}
/**
* Prepare for the end of a session.
*/
void bitmap_quit(void)
{
struct bitmap *bitmap;
for (bitmap = bitmap_head; bitmap; bitmap = bitmap->next)
if ((bitmap->state & BITMAP_PERSISTENT) &&
((bitmap->state & BITMAP_MODIFIED) ||
(bitmap->filename[0] == '\0')))
bitmap_save_file(bitmap);
}
/**
* Create a bitmap.
*
* \param width width of image in pixels
* \param height width of image in pixels
* \param clear whether to clear the image ready for use
* \return an opaque struct bitmap, or NULL on memory exhaustion
*/
struct bitmap *bitmap_create(int width, int height, unsigned int state)
{
struct bitmap *bitmap;
if (width == 0 || height == 0)
return NULL;
bitmap = calloc(1, sizeof(struct bitmap));
if (!bitmap)
return NULL;
bitmap->width = width;
bitmap->height = height;
bitmap->state = state;
/* link into our list of bitmaps at the head */
if (bitmap_head) {
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
}
bitmap_head = bitmap;
return bitmap;
}
/**
* Create a persistent, opaque bitmap from a file reference.
*
* \param file the file containing the image data
* \return an opaque struct bitmap, or NULL on memory exhaustion
*/
struct bitmap *bitmap_create_file(char *file)
{
struct bitmap *bitmap;
if (file[0] == '\0')
return NULL;
if (!filename_claim(file))
return NULL;
bitmap = calloc(1, sizeof(struct bitmap));
if (!bitmap)
return NULL;
bitmap->state = BITMAP_OPAQUE | BITMAP_PERSISTENT | BITMAP_READY;
strcpy(bitmap->filename, file);
/* link in at the head */
if (bitmap_head) {
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
}
bitmap_head = bitmap;
return bitmap;
}
/**
* Overlay a sprite onto the given bitmap
*
* \param bitmap bitmap object
* \param s 8bpp sprite to be overlayed onto bitmap
*/
void bitmap_overlay_sprite(struct bitmap *bitmap, const osspriteop_header *s)
{
const os_colour *palette;
const byte *sp, *mp;
bool masked = false;
bool alpha = false;
os_error *error;
int dp_offset;
int sp_offset;
unsigned *dp;
int x, y;
int w, h;
assert(sprite_bpp(s) == 8);
if ((unsigned)s->mode & 0x80000000U)
alpha = true;
error = xosspriteop_read_sprite_info(osspriteop_PTR,
(osspriteop_area *)0x100,
(osspriteop_id)s,
&w, &h, NULL, NULL);
if (error) {
LOG(("xosspriteop_read_sprite_info: 0x%x:%s",
error->errnum, error->errmess));
return;
}
sp_offset = ((s->width + 1) * 4) - w;
if (w > bitmap->width)
w = bitmap->width;
if (h > bitmap->height)
h = bitmap->height;
dp_offset = bitmap_get_rowstride(bitmap) / 4;
dp = (unsigned*)bitmap_get_buffer(bitmap);
if (!dp)
return;
sp = (byte*)s + s->image;
mp = (byte*)s + s->mask;
sp += s->left_bit / 8;
mp += s->left_bit / 8;
if (s->image > (int)sizeof(*s))
palette = (os_colour*)(s + 1);
else
palette = default_palette8;
if (s->mask != s->image) {
masked = true;
bitmap_set_opaque(bitmap, false);
}
/* (partially-)transparent pixels in the overlayed sprite retain
their transparency in the output bitmap; opaque sprite pixels
are also propagated to the bitmap, except those which are the
OVERLAY_INDEX colour which allow the original bitmap contents to
show through */
for (y = 0; y < h; y++) {
unsigned *sdp = dp;
for(x = 0; x < w; x++) {
os_colour d = ((unsigned)palette[(*sp) << 1]) >> 8;
if (*sp++ == OVERLAY_INDEX)
d = *dp;
if (masked) {
if (alpha)
d |= ((*mp << 24) ^ 0xff000000U);
else if (*mp)
d |= 0xff000000U;
}
*dp++ = d;
mp++;
}
dp = sdp + dp_offset;
sp += sp_offset;
mp += sp_offset;
}
}
/**
* Initialise a bitmaps sprite area.
*
* \param bitmap the bitmap to initialise
* \param clear whether to clear the image ready for use
*/
bool bitmap_initialise(struct bitmap *bitmap)
{
unsigned int area_size;
osspriteop_area *sprite_area;
osspriteop_header *sprite;
assert(!bitmap->sprite_area);
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
if (bitmap->state & BITMAP_CLEAR_MEMORY)
bitmap->sprite_area = calloc(1, area_size);
else
bitmap->sprite_area = malloc(area_size);
if (!bitmap->sprite_area)
return false;
bitmap->state |= BITMAP_READY;
bitmap_direct_used += area_size;
/* area control block */
sprite_area = bitmap->sprite_area;
sprite_area->size = area_size;
sprite_area->sprite_count = 1;
sprite_area->first = 16;
sprite_area->used = area_size;
/* sprite control block */
sprite = (osspriteop_header *) (sprite_area + 1);
sprite->size = area_size - 16;
memset(sprite->name, 0x00, 12);
strncpy(sprite->name, "bitmap", 12);
sprite->width = bitmap->width - 1;
sprite->height = bitmap->height - 1;
sprite->left_bit = 0;
sprite->right_bit = 31;
sprite->image = sprite->mask = 44;
sprite->mode = tinct_SPRITE_MODE;
bitmap_maintenance = true;
bitmap_maintenance_priority |=
(bitmap_direct_used > bitmap_direct_size * 0.9);
return true;
}
/**
* Sets whether a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param opaque whether the bitmap should be plotted opaque
*/
void bitmap_set_opaque(struct bitmap *bitmap, bool opaque)
{
assert(bitmap);
if (opaque)
bitmap->state |= BITMAP_OPAQUE;
else
bitmap->state &= ~BITMAP_OPAQUE;
}
/**
* Tests whether a bitmap has an opaque alpha channel
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return whether the bitmap is opaque
*/
bool bitmap_test_opaque(struct bitmap *bitmap)
{
assert(bitmap);
char *sprite = bitmap_get_buffer(bitmap);
if (!sprite)
return false;
unsigned int width = bitmap_get_rowstride(bitmap);
osspriteop_header *sprite_header =
(osspriteop_header *) (bitmap->sprite_area + 1);
unsigned int height = (sprite_header->height + 1);
unsigned int size = width * height;
unsigned *p = (unsigned*)sprite;
unsigned *ep;
ep = (unsigned*)(sprite + (size & ~31));
while (p < ep) {
/* \todo prefetch(p, 128)? */
if (((p[0] & p[1] & p[2] & p[3] & p[4] & p[5] & p[6] & p[7])
& 0xff000000U) != 0xff000000U)
return false;
p += 8;
}
ep = (unsigned*)(sprite + size);
while (p < ep) {
if ((*p & 0xff000000U) != 0xff000000U) return false;
p++;
}
return true;
}
/**
* Gets whether a bitmap should be plotted opaque
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
bool bitmap_get_opaque(struct bitmap *bitmap)
{
assert(bitmap);
return (bitmap->state & BITMAP_OPAQUE);
}
/**
* Return a pointer to the pixel data in a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return pointer to the pixel buffer
*
* The pixel data is packed as BITMAP_FORMAT, possibly with padding at the end
* of rows. The width of a row in bytes is given by bitmap_get_rowstride().
*/
char *bitmap_get_buffer(struct bitmap *bitmap)
{
assert(bitmap);
/* move to the head of the list */
if (bitmap_head != bitmap) {
if (bitmap->previous)
bitmap->previous->next = bitmap->next;
if (bitmap->next)
bitmap->next->previous = bitmap->previous;
bitmap->next = bitmap_head;
bitmap_head->previous = bitmap;
bitmap->previous = NULL;
bitmap_head = bitmap;
}
/* dynamically create the buffer */
if (!(bitmap->state & BITMAP_READY)) {
if (!bitmap_initialise(bitmap))
return NULL;
}
/* reset our suspended flag */
if (bitmap->state & BITMAP_SUSPENDED)
bitmap->state &= ~BITMAP_SUSPENDED;
/* image is already decompressed, no change to image states */
if (bitmap->sprite_area)
return ((char *) (bitmap->sprite_area)) + 16 + 44;
/* load and/or decompress the image */
if (bitmap->filename[0])
bitmap_load_file(bitmap);
if (bitmap->compressed)
bitmap_decompress(bitmap);
bitmap_maintenance = true;
bitmap_maintenance_priority |=
(bitmap_direct_used > bitmap_direct_size * 0.9);
if (bitmap->sprite_area)
return ((char *) (bitmap->sprite_area)) + 16 + 44;
return NULL;
}
/**
* Find the width of a pixel row in bytes.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \return width of a pixel row in the bitmap
*/
size_t bitmap_get_rowstride(struct bitmap *bitmap)
{
return bitmap->width * 4;
}
/**
* Free a bitmap.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
void bitmap_destroy(struct bitmap *bitmap)
{
struct bitmap_compressed_header *header;
unsigned int area_size;
assert(bitmap);
/* delink from list */
bitmap_maintenance = true;
if (bitmap_head == bitmap)
bitmap_head = bitmap->next;
if (bitmap->previous)
bitmap->previous->next = bitmap->next;
if (bitmap->next)
bitmap->next->previous = bitmap->previous;
/* destroy bitmap */
if (bitmap->sprite_area) {
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
bitmap_compressed_used -= header->input_size +
sizeof(struct bitmap_compressed_header);
free(bitmap->compressed);
}
if (bitmap->filename[0])
bitmap_delete_file(bitmap);
free(bitmap);
}
/**
* Save a bitmap in the platform's native format.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param path pathname for file
* \return true on success, false on error and error reported
*/
bool bitmap_save(struct bitmap *bitmap, const char *path)
{
os_error *error;
if (!bitmap->sprite_area)
bitmap_get_buffer(bitmap);
if (!bitmap->sprite_area)
return false;
error = xosspriteop_save_sprite_file(osspriteop_USER_AREA,
(bitmap->sprite_area), path);
if (error) {
LOG(("xosspriteop_save_sprite_file: 0x%x: %s",
error->errnum, error->errmess));
warn_user("SaveError", error->errmess);
return false;
}
return true;
}
/**
* The bitmap image has changed, so flush any persistent cache.
*
* \param bitmap a bitmap, as returned by bitmap_create()
*/
void bitmap_modified(struct bitmap *bitmap) {
bitmap->state |= BITMAP_MODIFIED;
}
/**
* The bitmap image can be suspended.
*
* \param bitmap a bitmap, as returned by bitmap_create()
* \param private_word a private word to be returned later
* \param invalidate the function to be called upon suspension
*/
void bitmap_set_suspendable(struct bitmap *bitmap, void *private_word,
void (*invalidate)(struct bitmap *bitmap, void *private_word)) {
bitmap->private_word = private_word;
bitmap->invalidate = invalidate;
bitmap_suspendable++;
}
/**
* Performs routine maintenance.
*/
void bitmap_maintain(void)
{
unsigned int memory = 0;
unsigned int compressed_memory = 0;
unsigned int suspended = 0;
struct bitmap *bitmap = bitmap_head;
struct bitmap_compressed_header *header;
unsigned int maintain_direct_size;
LOG(("Performing maintenance."));
/* under heavy loads allow an extra 30% to work with */
maintain_direct_size = bitmap_direct_size;
if (!bitmap_maintenance_priority)
maintain_direct_size = maintain_direct_size * 0.7;
if ((!bitmap) || ((bitmap_direct_used < maintain_direct_size) &&
(bitmap_compressed_used < bitmap_compressed_size))) {
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
return;
}
/* we don't change the first bitmap_MEMORY entries as they
* will automatically be loaded/decompressed from whatever state
* they are in when neeeded. */
for (; bitmap && (memory < maintain_direct_size);
bitmap = bitmap->next) {
if (bitmap->sprite_area)
memory += bitmap->width * bitmap->height * 4;
else if ((bitmap->compressed) &&
(!bitmap_maintenance_priority)) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
compressed_memory += header->input_size +
sizeof(struct bitmap_compressed_header);
} else if (bitmap->state & BITMAP_SUSPENDED)
suspended++;
}
if (!bitmap) {
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
return;
}
/* the fastest and easiest way to release memory is by suspending
* images. as such, we try to do this first for as many images as
* possible, potentially freeing up large amounts of memory */
if (suspended <= (bitmap_suspendable - bitmap_suspended)) {
for (; bitmap; bitmap = bitmap->next) {
if (bitmap->invalidate) {
bitmap->invalidate(bitmap, bitmap->private_word);
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
bitmap->state |= BITMAP_SUSPENDED;
bitmap->state &= ~BITMAP_READY;
bitmap_direct_used -= 16 + 44 +
bitmap->width * bitmap->height * 4;
bitmap_suspended++;
}
}
return;
}
/* under heavy loads, we ignore compression */
if (!bitmap_maintenance_priority) {
/* for the next section, up until bitmap_COMPRESSED we
* forcibly compress the data if it's currently held directly
* in memory */
for (; bitmap && (compressed_memory < bitmap_compressed_size);
bitmap = bitmap->next) {
if (bitmap->sprite_area) {
if ((bitmap->width * bitmap->height) <=
(512 * 512))
bitmap_compress(bitmap);
else
bitmap_save_file(bitmap);
return;
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)
bitmap->compressed;
compressed_memory += header->input_size +
sizeof(struct bitmap_compressed_header);
}
}
if (!bitmap) {
bitmap_maintenance = false;
return;
}
}
/* for the remaining entries we dump to disk */
for (; bitmap; bitmap = bitmap->next) {
if ((bitmap->sprite_area) || (bitmap->compressed)) {
if (bitmap_maintenance_priority) {
if (bitmap->sprite_area)
bitmap_save_file(bitmap);
} else {
bitmap_save_file(bitmap);
return;
}
}
}
bitmap_maintenance = bitmap_maintenance_priority;
bitmap_maintenance_priority = false;
}
void bitmap_decompress(struct bitmap *bitmap)
{
unsigned int area_size;
_kernel_oserror *error;
int output_size;
struct bitmap_compressed_header *header;
assert(bitmap->compressed);
/* ensure the width/height is correct */
header = (struct bitmap_compressed_header *)bitmap->compressed;
if ((header->width != bitmap->width) ||
(header->height != bitmap->height)) {
LOG(("Warning: Mismatch between bitmap and compressed sizes"));
return;
}
/* create the image memory/header to decompress to */
if (!bitmap_initialise(bitmap))
return;
/* decompress the data */
output_size = bitmap->width * bitmap->height * 4 +
sizeof(struct osspriteop_header);
error = _swix(Tinct_Decompress, _IN(0) | _IN(2) | _IN(3) | _IN(7),
bitmap->compressed,
(char *)(bitmap->sprite_area + 1),
output_size,
0);
if (error) {
LOG(("Decompression error"));
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
} else {
LOG(("Decompressed"));
area_size = header->input_size +
sizeof(struct bitmap_compressed_header);
bitmap_compressed_used -= area_size;
free(bitmap->compressed);
bitmap->compressed = NULL;
area_size = 16 + 44 + bitmap->width * bitmap->height * 4;
bitmap_direct_used += area_size;
}
}
void bitmap_compress(struct bitmap *bitmap)
{
unsigned int area_size;
_kernel_oserror *error;
char *output;
unsigned int output_size, new_size;
unsigned int flags = 0;
float calc;
/* get the maximum output size (33/32 * size) */
output_size = ((bitmap->width * bitmap->height * 4 * 33) >> 5) +
sizeof(struct bitmap_compressed_header);
output = malloc(output_size);
if (!output)
return;
/* compress the data */
if (bitmap->state & BITMAP_OPAQUE)
flags |= tinct_OPAQUE_IMAGE;
error = _swix(Tinct_Compress, _IN(0) | _IN(2) | _IN(7) | _OUT(0),
(char *)(bitmap->sprite_area + 1),
output,
flags,
&new_size);
if (error) {
LOG(("Compression error"));
free(output);
} else {
bitmap->compressed = realloc(output, new_size);
if (!bitmap->compressed) {
free(output);
} else {
bitmap_compressed_used += new_size;
if (bitmap->sprite_area) {
area_size = 16 + 44 + bitmap->width *
bitmap->height * 4;
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
bitmap->sprite_area = NULL;
calc = (100 / (float)output_size) * new_size;
LOG(("Compression: %i->%i, %.3f%%",
output_size, new_size, calc));
}
}
}
void bitmap_load_file(struct bitmap *bitmap)
{
int len;
fileswitch_object_type obj_type;
os_error *error;
char *r;
struct bitmap_compressed_header *bitmap_compressed;
osspriteop_header *bitmap_direct;
assert(bitmap->filename);
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
bitmap->filename);
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
bitmap_filename, 256, 0);
if (r == 0) {
LOG(("__riscosify failed"));
return;
}
error = xosfile_read_stamped_no_path(bitmap_filename,
&obj_type, 0, 0, &len, 0, 0);
if ((error) || (obj_type != fileswitch_IS_FILE))
return;
bitmap->compressed = malloc(len);
if (!bitmap->compressed)
return;
error = xosfile_load_stamped_no_path(bitmap_filename,
bitmap->compressed, 0, 0, 0, 0, 0);
if (error) {
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
LOG(("Loaded file from disk"));
/* Sanity check the file we've just loaded:
* If it's an uncompressed buffer, then it's a raw sprite area,
* including the total size word at the start. Therefore, we check
* that:
* a) The declared total area size == file length
* b) The offset to the first free word == file length
* c) There is only 1 sprite in the area
* d) The name of the sprite in the area is "bitmap"
*
* If it's a compressed buffer, then we check that:
* a) The declared input size + header size == file length
* b) The name of the buffer is "bitmap"
*
* If it's neither of these, we fail.
*/
if ((*(int *)bitmap->compressed) == len &&
(*(((int *)bitmap->compressed) + 3)) == len &&
(*(((int *)bitmap->compressed) + 1)) == 1 &&
strncmp(bitmap->compressed + 20, "bitmap", 6) == 0) {
bitmap->sprite_area = (osspriteop_area *)bitmap->compressed;
bitmap->compressed = NULL;
bitmap_direct = (osspriteop_header *)(bitmap->sprite_area + 1);
bitmap->width = bitmap_direct->width + 1;
bitmap->height = bitmap_direct->height + 1;
bitmap_direct_used += 16 + 44 +
bitmap->width * bitmap->height * 4;
} else if ((int)((*(((int *)bitmap->compressed) + 6)) +
sizeof(struct bitmap_compressed_header)) == len &&
strncmp(bitmap->compressed + 8, "bitmap", 6) == 0) {
bitmap_compressed = (struct bitmap_compressed_header *)
bitmap->compressed;
bitmap_compressed_used -= bitmap_compressed->input_size +
sizeof(struct bitmap_compressed_header);
bitmap->width = bitmap_compressed->width;
bitmap->height = bitmap_compressed->height;
} else {
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
if (bitmap->state & BITMAP_MODIFIED)
bitmap_delete_file(bitmap);
}
void bitmap_save_file(struct bitmap *bitmap)
{
unsigned int area_size;
char *filename, *r;
os_error *error;
struct bitmap_compressed_header *header;
assert(bitmap && (bitmap->compressed || bitmap->sprite_area));
/* unmodified bitmaps will still have their file available */
if ((!(bitmap->state & BITMAP_MODIFIED)) && bitmap->filename[0]) {
if (bitmap->sprite_area)
free(bitmap->sprite_area);
bitmap->sprite_area = NULL;
if (bitmap->compressed)
free(bitmap->compressed);
bitmap->compressed = NULL;
return;
}
/* dump the data (compressed or otherwise) to disk */
filename = filename_request();
if (!filename) {
LOG(("filename_request failed"));
return;
}
strcpy(bitmap->filename, filename);
sprintf(bitmap_unixname, "%s/%s", TEMP_FILENAME_PREFIX,
bitmap->filename);
r = __riscosify(bitmap_unixname, 0, __RISCOSIFY_NO_SUFFIX,
bitmap_filename, 256, 0);
if (r == 0) {
LOG(("__riscosify failed"));
return;
}
if (bitmap->compressed) {
header = (struct bitmap_compressed_header *)bitmap->compressed;
area_size = header->input_size +
sizeof(struct bitmap_compressed_header);
error = xosfile_save_stamped(bitmap_filename, 0xffd,
bitmap->compressed,
bitmap->compressed + area_size);
} else {
area_size = bitmap->width * bitmap->height * 4 +
sizeof(osspriteop_header) +
sizeof(osspriteop_area);
error = xosfile_save_stamped(bitmap_filename, 0xffd,
(char *)bitmap->sprite_area,
((char *)bitmap->sprite_area) + area_size);
}
if (error) {
LOG(("xosfile_save_stamped: 0x%x: %s",
error->errnum, error->errmess));
bitmap->filename[0] = 0;
} else {
if (bitmap->sprite_area) {
bitmap_direct_used -= area_size;
free(bitmap->sprite_area);
}
bitmap->sprite_area = NULL;
if (bitmap->compressed) {
bitmap_compressed_used -= area_size;
free(bitmap->compressed);
}
bitmap->compressed = NULL;
bitmap->state &= ~BITMAP_MODIFIED;
LOG(("Saved file to disk"));
}
}
void bitmap_delete_file(struct bitmap *bitmap)
{
assert(bitmap->filename[0]);
filename_release(bitmap->filename);
bitmap->filename[0] = 0;
}
int bitmap_get_width(struct bitmap *bitmap)
{
return bitmap->width;
}
int bitmap_get_height(struct bitmap *bitmap)
{
return bitmap->height;
}