netsurf/desktop/frames.c
John Mark Bell df4dbaf4cf Handle cookies in unverifiable transactions
svn path=/trunk/netsurf/; revision=3151
2007-01-27 20:58:20 +00:00

710 lines
19 KiB
C

/*
* This file is part of NetSurf, http://netsurf-browser.org/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2006 Richard Wilson <info@tinct.net>
*/
/** \file
* Frame and frameset creation and manipulation (implementation).
*/
#include <assert.h>
#include <ctype.h>
#include <limits.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "netsurf/utils/config.h"
#include "netsurf/desktop/browser.h"
#include "netsurf/desktop/frames.h"
#include "netsurf/desktop/history_core.h"
#include "netsurf/desktop/gui.h"
#include "netsurf/desktop/selection.h"
#include "netsurf/utils/log.h"
#include "netsurf/utils/messages.h"
#include "netsurf/utils/utils.h"
/** maximum frame resize margin */
#define FRAME_RESIZE 6
/** browser window which is being redrawn. Valid only during redraw. */
struct browser_window *current_redraw_browser;
/** fake content for <a> being saved as a link */
struct content browser_window_href_content;
static bool browser_window_resolve_frame_dimension(struct browser_window *bw,
struct browser_window *sibling, int x, int y, bool width,
bool height);
/**
* Create and open a iframes for a browser window.
*
* \param bw The browser window to create iframes for
* \param iframe The iframes to create
*/
void browser_window_create_iframes(struct browser_window *bw,
struct content_html_iframe *iframe) {
struct browser_window *window;
struct content_html_iframe *cur;
int iframes = 0;
int index;
for (cur = iframe; cur; cur = cur->next)
iframes++;
bw->iframes = calloc(iframes, sizeof(*bw));
if (!bw->iframes)
return;
bw->iframe_count = iframes;
index = 0;
for (cur = iframe; cur; cur = cur->next) {
window = &(bw->iframes[index++]);
/* content */
window->history = history_create();
window->sel = selection_create(window);
window->refresh_interval = -1;
/* window characteristics */
window->drag_type = DRAGGING_NONE;
window->browser_window_type = BROWSER_WINDOW_IFRAME;
window->scrolling = cur->scrolling;
window->border = cur->border;
window->border_colour = cur->border_colour;
window->no_resize = true;
window->margin_width = cur->margin_width;
window->margin_height = cur->margin_height;
if (cur->name)
window->name = strdup(cur->name);
/* linking */
window->box = cur->box;
window->parent = bw;
/* gui window */
window->window = gui_create_browser_window(window, bw);
}
/* calculate dimensions */
gui_window_update_extent(bw->window);
browser_window_recalculate_iframes(bw);
index = 0;
for (cur = iframe; cur; cur = cur->next) {
window = &(bw->iframes[index++]);
if (cur->url)
browser_window_go_unverifiable(window, cur->url,
bw->current_content->url, true);
}
}
/**
* Recalculate iframe positions following a resize.
*
* \param bw The browser window to reposition iframes for
*/
void browser_window_recalculate_iframes(struct browser_window *bw) {
struct browser_window *window;
struct rect rect;
int bw_width, bw_height;
int index;
assert(bw);
/* update window dimensions */
gui_window_get_dimensions(bw->window, &bw_width, &bw_height, false);
if (!bw->parent) {
bw->x0 = 0;
bw->y0 = 0;
bw->x1 = bw_width;
bw->y1 = bw_height;
}
for (index = 0; index < bw->iframe_count; index++) {
window = &(bw->iframes[index]);
box_bounds(window->box, &rect);
gui_window_position_frame(window->window, rect.x0, rect.y0,
rect.x1, rect.y1);
}
}
/**
* Create and open a frameset for a browser window.
*
* \param bw The browser window to create the frameset for
* \param iframe The frameset to create
*/
void browser_window_create_frameset(struct browser_window *bw,
struct content_html_frames *frameset) {
int row, col, index;
struct content_html_frames *frame;
struct browser_window *window;
const char *referer;
assert(bw && frameset);
/* 1. Create children */
assert(bw->children == NULL);
assert(frameset->cols + frameset->rows != 0);
bw->children = calloc((frameset->cols * frameset->rows), sizeof(*bw));
if (!bw->children)
return;
bw->cols = frameset->cols;
bw->rows = frameset->rows;
for (row = 0; row < bw->rows; row++) {
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
frame = &frameset->children[index];
window = &bw->children[index];
/* content */
window->history = history_create();
window->sel = selection_create(window);
window->refresh_interval = -1;
/* window characteristics */
window->drag_type = DRAGGING_NONE;
if (frame->children)
window->browser_window_type =
BROWSER_WINDOW_FRAMESET;
else
window->browser_window_type =
BROWSER_WINDOW_FRAME;
window->scrolling = frame->scrolling;
window->border = frame->border;
window->border_colour = frame->border_colour;
window->no_resize = frame->no_resize;
window->frame_width = frame->width;
window->frame_height = frame->height;
window->margin_width = frame->margin_width;
window->margin_height = frame->margin_height;
if (frame->name)
window->name = strdup(frame->name);
/* linking */
window->parent = bw;
/* gui window */
window->window = gui_create_browser_window(window, bw);
}
}
/* 2. Calculate dimensions */
gui_window_update_extent(bw->window);
browser_window_recalculate_frameset(bw);
/* 3. Recurse for grandchildren */
for (row = 0; row < bw->rows; row++) {
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
frame = &frameset->children[index];
window = &bw->children[index];
if (frame->children)
browser_window_create_frameset(window, frame);
}
}
/* Use the URL of the first ancestor window containing html content
* as the referer */
for (window = bw; window->parent; window = window->parent) {
if (window->current_content &&
window->current_content->type == CONTENT_HTML)
break;
}
if (window->current_content)
referer = window->current_content->url;
else
referer = NULL;
/* 4. Launch content */
for (row = 0; row < bw->rows; row++) {
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
frame = &frameset->children[index];
window = &bw->children[index];
if (frame->url) {
browser_window_go_unverifiable(window,
frame->url,
referer,
true);
}
}
}
}
/**
* Recalculate frameset positions following a resize.
*
* \param bw The browser window to reposition framesets for
*/
void browser_window_recalculate_frameset(struct browser_window *bw) {
int widths[bw->cols][bw->rows];
int heights[bw->cols][bw->rows];
int bw_width, bw_height;
int avail_width, avail_height;
int row, row2, col, index;
struct browser_window *window;
float relative;
int size, extent;
int x, y;
assert(bw);
/* window dimensions */
if (!bw->parent) {
gui_window_get_dimensions(bw->window, &bw_width, &bw_height, false);
bw->x0 = 0;
bw->y0 = 0;
bw->x1 = bw_width;
bw->y1 = bw_height;
} else {
bw_width = bw->x1 - bw->x0;
bw_height = bw->y1 - bw->y0;
}
bw_width++;
bw_height++;
/* widths */
for (row = 0; row < bw->rows; row++) {
avail_width = bw_width;
relative = 0;
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
switch (window->frame_width.unit) {
case FRAME_DIMENSION_PIXELS:
widths[col][row] = window->frame_width.value *
gui_window_get_scale(window->window);
if (window->border) {
if (col != 0)
widths[col][row] += 1;
if (col != bw->cols - 1)
widths[col][row] += 1;
}
break;
case FRAME_DIMENSION_PERCENT:
widths[col][row] = bw_width * window->frame_width.value / 100;
break;
case FRAME_DIMENSION_RELATIVE:
widths[col][row] = 0;
relative += window->frame_width.value;
break;
}
avail_width -= widths[col][row];
}
/* try to distribute remainder to relative values in preference */
if ((relative > 0) && (avail_width > 0)) {
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
if (window->frame_width.unit == FRAME_DIMENSION_RELATIVE) {
size = avail_width * window->frame_width.value / relative;
avail_width -= size;
relative -= window->frame_width.value;
widths[col][row] += size;
}
}
} else if (bw_width != avail_width) {
/* proportionally distribute error */
extent = bw_width - avail_width;
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
if (col == bw->cols - 1) {
widths[col][row] = bw_width;
} else {
size = bw_width * widths[col][row] / extent;
bw_width -= size;
extent -= widths[col][row];
widths[col][row] = size;
}
}
}
}
/* heights */
for (col = 0; col < bw->cols; col++) {
avail_height = bw_height;
relative = 0;
for (row = 0; row < bw->rows; row++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
switch (window->frame_height.unit) {
case FRAME_DIMENSION_PIXELS:
heights[col][row] = window->frame_height.value *
gui_window_get_scale(window->window);
if (window->border) {
if (row != 0)
heights[col][row] += 1;
if (row != bw->rows - 1)
heights[col][row] += 1;
}
break;
case FRAME_DIMENSION_PERCENT:
heights[col][row] = bw_height *
window->frame_height.value / 100;
break;
case FRAME_DIMENSION_RELATIVE:
heights[col][row] = 0;
relative += window->frame_height.value;
break;
}
avail_height -= heights[col][row];
}
if (avail_height == 0)
continue;
/* try to distribute remainder to relative values in preference */
if ((relative > 0) && (avail_height > 0)) {
for (row = 0; row < bw->rows; row++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
if (window->frame_height.unit == FRAME_DIMENSION_RELATIVE) {
size = avail_height * window->frame_height.value / relative;
avail_height -= size;
relative -= window->frame_height.value;
heights[col][row] += size;
}
}
} else if (bw_height != avail_height) {
/* proportionally distribute error */
extent = bw_height - avail_height;
for (row = 0; row < bw->rows; row++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
if (row == bw->rows - 1) {
heights[col][row] = bw_height;
} else {
size = bw_height * heights[col][row] / extent;
bw_height -= size;
extent -= heights[col][row];
heights[col][row] = size;
}
}
}
}
/* position frames and calculate children */
for (row = 0; row < bw->rows; row++) {
x = 0;
for (col = 0; col < bw->cols; col++) {
index = (row * bw->cols) + col;
window = &bw->children[index];
y = 0;
for (row2 = 0; row2 < row; row2++)
y+= heights[col][row2];
gui_window_position_frame(window->window, x, y,
x + widths[col][row] - 1,
y + heights[col][row] - 1);
x += widths[col][row];
if (window->children)
browser_window_recalculate_frameset(window);
}
}
}
/**
* Resize a browser window that is a frame.
*
* \param bw The browser window to resize
*/
void browser_window_resize_frame(struct browser_window *bw, int x, int y) {
struct browser_window *parent;
struct browser_window *sibling;
int col = -1, row = -1, i;
bool change = false;
parent = bw->parent;
assert(parent);
/* get frame location */
for (i = 0; i < (parent->cols * parent->rows); i++) {
if (&parent->children[i] == bw) {
col = i % parent->cols;
row = i / parent->cols;
}
}
assert((col >= 0) && (row >= 0));
sibling = NULL;
if (bw->drag_resize_left)
sibling = &parent->children[row * parent->cols + (col - 1)];
else if (bw->drag_resize_right)
sibling = &parent->children[row * parent->cols + (col + 1)];
if (sibling)
change |= browser_window_resolve_frame_dimension(bw, sibling, x, y, true, false);
sibling = NULL;
if (bw->drag_resize_up)
sibling = &parent->children[(row - 1) * parent->cols + col];
else if (bw->drag_resize_down)
sibling = &parent->children[(row + 1) * parent->cols + col];
if (sibling)
change |= browser_window_resolve_frame_dimension(bw, sibling, x, y, false, true);
if (change)
browser_window_recalculate_frameset(parent);
}
bool browser_window_resolve_frame_dimension(struct browser_window *bw, struct browser_window *sibling,
int x, int y, bool width, bool height) {
int bw_dimension, sibling_dimension;
int bw_pixels, sibling_pixels;
struct frame_dimension *bw_d, *sibling_d;
float total_new;
int frame_size;
assert(!(width && height));
/* extend/shrink the box to the pointer */
if (width) {
if (bw->drag_resize_left)
bw_dimension = bw->x1 - x;
else
bw_dimension = x - bw->x0;
bw_pixels = (bw->x1 - bw->x0);
sibling_pixels = (sibling->x1 - sibling->x0);
bw_d = &bw->frame_width;
sibling_d = &sibling->frame_width;
frame_size = bw->parent->x1 - bw->parent->x0;
} else {
if (bw->drag_resize_up)
bw_dimension = bw->y1 - y;
else
bw_dimension = y - bw->y0;
bw_pixels = (bw->y1 - bw->y0);
sibling_pixels = (sibling->y1 - sibling->y0);
bw_d = &bw->frame_height;
sibling_d = &sibling->frame_height;
frame_size = bw->parent->y1 - bw->parent->y0;
}
sibling_dimension = bw_pixels + sibling_pixels - bw_dimension;
/* check for no change or no frame size*/
if ((bw_dimension == bw_pixels) || (frame_size == 0))
return false;
/* check for both being 0 */
total_new = bw_dimension + sibling_dimension;
if ((bw_dimension + sibling_dimension) == 0)
return false;
/* our frame dimensions are now known to be:
*
* <-- frame_size --> [VISIBLE PIXELS]
* |<-- bw_pixels -->|<-- sibling_pixels -->| [VISIBLE PIXELS, BEFORE RESIZE]
* |<-- bw_d->value-->|<-- sibling_d->value-->| [SPECIFIED UNITS, BEFORE RESIZE]
* |<--bw_dimension-->|<--sibling_dimension-->| [VISIBLE PIXELS, AFTER RESIZE]
* |<-- total_new -->| [VISIBLE PIXELS, AFTER RESIZE]
*
* when we resize, we must retain the original unit specification such that any
* subsequent resizing of the parent window will recalculate the page as the
* author specified.
*
* if the units of both frames are the same then we can resize the values simply
* by updating the values to be a percentage of the original widths.
*/
if (bw_d->unit == sibling_d->unit) {
float total_specified = bw_d->value + sibling_d->value;
bw_d->value = (total_specified * bw_dimension) / total_new;
sibling_d->value = total_specified - bw_d->value;
return true;
}
/* if one of the sizes is relative then we don't alter the relative width and
* just let it reflow across. the non-relative (pixel/percentage) value can
* simply be resolved to the specified width that will result in the required
* dimension.
*/
if (bw_d->unit == FRAME_DIMENSION_RELATIVE) {
if ((sibling_pixels == 0) && (bw_dimension == 0))
return false;
if (sibling_d->value == 0)
bw_d->value = 1;
if (sibling_pixels == 0)
sibling_d->value = (sibling_d->value * bw_pixels) / bw_dimension;
else
sibling_d->value =
(sibling_d->value * sibling_dimension) / sibling_pixels;
/* todo: the availble resize may have changed, update the drag box */
return true;
} else if (sibling_d->unit == FRAME_DIMENSION_RELATIVE) {
if ((bw_pixels == 0) && (sibling_dimension == 0))
return false;
if (bw_d->value == 0)
bw_d->value = 1;
if (bw_pixels == 0)
bw_d->value = (bw_d->value * sibling_pixels) / sibling_dimension;
else
bw_d->value = (bw_d->value * bw_dimension) / bw_pixels;
/* todo: the availble resize may have changed, update the drag box */
return true;
}
/* finally we have a pixel/percentage mix. unlike relative values, percentages
* can easily be backwards-calculated as they can simply be scaled like pixel
* values
*/
if (bw_d->unit == FRAME_DIMENSION_PIXELS) {
float total_specified = bw_d->value + frame_size * sibling_d->value / 100;
bw_d->value = (total_specified * bw_dimension) / total_new;
sibling_d->value = (total_specified - bw_d->value) * 100 / frame_size;
return true;
} else if (sibling_d->unit == FRAME_DIMENSION_PIXELS) {
float total_specified = bw_d->value * frame_size / 100 + sibling_d->value;
sibling_d->value = (total_specified * sibling_dimension) / total_new;
bw_d->value = (total_specified - sibling_d->value) * 100 / frame_size;
return true;
}
assert(!"Invalid frame dimension unit");
return false;
}
bool browser_window_resize_frames(struct browser_window *bw, browser_mouse_state mouse, int x, int y,
gui_pointer_shape *pointer, const char **status, bool *action) {
struct browser_window *parent;
bool left, right, up, down;
int i, resize_margin;
if ((x < bw->x0) || (x > bw->x1) || (y < bw->y0) || (y > bw->y1))
return false;
parent = bw->parent;
if ((!bw->no_resize) && parent) {
resize_margin = FRAME_RESIZE;
if (resize_margin * 2 > (bw->x1 - bw->x0))
resize_margin = (bw->x1 - bw->x0) / 2;
left = (x < bw->x0 + resize_margin);
right = (x > bw->x1 - resize_margin);
resize_margin = FRAME_RESIZE;
if (resize_margin * 2 > (bw->y1 - bw->y0))
resize_margin = (bw->y1 - bw->y0) / 2;
up = (y < bw->y0 + resize_margin);
down = (y > bw->y1 - resize_margin);
/* check if the edges can actually be moved */
if (left || right || up || down) {
int row = -1, col = -1;
switch (bw->browser_window_type) {
case BROWSER_WINDOW_NORMAL:
case BROWSER_WINDOW_IFRAME:
assert(0);
break;
case BROWSER_WINDOW_FRAME:
case BROWSER_WINDOW_FRAMESET:
break;
}
for (i = 0; i < (parent->cols * parent->rows); i++) {
if (&parent->children[i] == bw) {
col = i % parent->cols;
row = i / parent->cols;
break;
}
}
assert((row >= 0) && (col >= 0));
/* check the sibling frame is within bounds */
left &= (col > 0);
right &= (col < parent->cols - 1);
up &= (row > 0);
down &= (row < parent->rows - 1);
/* check the sibling frames can be resized */
if (left)
left &= !parent->children[row * parent->cols + (col - 1)].no_resize;
if (right)
right &= !parent->children[row * parent->cols + (col + 1)].no_resize;
if (up)
up &= !parent->children[(row - 1) * parent->cols + col].no_resize;
if (down)
down &= !parent->children[(row + 1) * parent->cols + col].no_resize;
/* can't have opposite directions simultaneously */
if (up)
down = false;
if (left)
right = false;
}
if (left || right || up || down) {
if (left) {
if (down)
*pointer = GUI_POINTER_LD;
else if (up)
*pointer = GUI_POINTER_LU;
else
*pointer = GUI_POINTER_LEFT;
} else if (right) {
if (down)
*pointer = GUI_POINTER_RD;
else if (up)
*pointer = GUI_POINTER_RU;
else
*pointer = GUI_POINTER_RIGHT;
} else if (up) {
*pointer = GUI_POINTER_UP;
} else {
*pointer = GUI_POINTER_DOWN;
}
if (mouse & (BROWSER_MOUSE_DRAG_1 | BROWSER_MOUSE_DRAG_2)) {
bw->drag_type = DRAGGING_FRAME;
bw->drag_start_x = x;
bw->drag_start_y = y;
bw->drag_resize_left = left;
bw->drag_resize_right = right;
bw->drag_resize_up = up;
bw->drag_resize_down = down;
gui_window_frame_resize_start(bw->window);
*status = messages_get("FrameDrag");
*action = true;
}
return true;
}
}
if (bw->children) {
for (i = 0; i < (bw->cols * bw->rows); i++)
if (browser_window_resize_frames(&bw->children[i], mouse, x, y, pointer, status,
action))
return true;
}
if (bw->iframes) {
for (i = 0; i < bw->iframe_count; i++)
if (browser_window_resize_frames(&bw->iframes[i], mouse, x, y, pointer, status,
action))
return true;
}
return false;
}