mirror of
https://github.com/netsurf-browser/netsurf
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924fe5c995
Animations with a limited number of loops now stop on the last frame rather than the first. svn path=/import/netsurf/; revision=850
210 lines
5.5 KiB
C
210 lines
5.5 KiB
C
/*
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* This file is part of NetSurf, http://netsurf.sourceforge.net/
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* Licensed under the GNU General Public License,
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* http://www.opensource.org/licenses/gpl-license
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* Copyright 2003 John M Bell <jmb202@ecs.soton.ac.uk>
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* Copyright 2004 Richard Wilson <not_ginger_matt@sourceforge.net>
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*/
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#include <assert.h>
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#include <string.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <swis.h>
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#include "oslib/osfile.h"
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#include "oslib/osspriteop.h"
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#include "netsurf/utils/config.h"
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#include "netsurf/content/content.h"
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#include "netsurf/riscos/gif.h"
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#include "netsurf/riscos/gifread.h"
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#include "netsurf/riscos/gui.h"
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#include "netsurf/riscos/options.h"
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#include "netsurf/riscos/tinct.h"
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#include "netsurf/utils/log.h"
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#include "netsurf/utils/utils.h"
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/* GIF FUNCTIONALITY
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=================
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All GIFs are dynamically decompressed using the routines that gifread.c
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provides. Whilst this allows support for progressive decoding, it is
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not implemented here as NetSurf currently does not provide such support.
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[rjw] - Sun 4th April 2004
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*/
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#ifdef WITH_GIF
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static void nsgif_animate(void *p);
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void nsgif_init(void) {
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}
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void nsgif_create(struct content *c, const char *params[]) {
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/* Initialise our data structure
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*/
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c->data.gif.gif = (gif_animation *)xcalloc(sizeof(gif_animation), 1);
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c->data.gif.current_frame = 0;
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}
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int nsgif_convert(struct content *c, unsigned int iwidth, unsigned int iheight) {
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struct gif_animation *gif;
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/* Create our animation
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*/
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gif = c->data.gif.gif;
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gif->gif_data = c->source_data;
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gif->buffer_size = c->source_size;
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gif->buffer_position = 0; // Paranoid
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/* Initialise the GIF
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*/
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gif_initialise(gif);
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/* Abort on bad GIFs
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*/
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if ((gif->frame_count_partial == 0) || (gif->width == 0) || (gif->height == 0)) return 1;
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/* Store our content width
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*/
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c->width = gif->width;
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c->height = gif->height;
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/* Schedule the animation if we have one
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*/
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if (gif->frame_count > 1) {
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schedule(gif->frames[0].frame_delay, nsgif_animate, c);
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}
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/* Exit as a success
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*/
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c->status = CONTENT_STATUS_DONE;
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return 0;
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}
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void nsgif_redraw(struct content *c, long x, long y,
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unsigned long width, unsigned long height,
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long clip_x0, long clip_y0, long clip_x1, long clip_y1,
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float scale) {
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int previous_frame;
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unsigned int frame, current_frame;
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unsigned int tinct_options;
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/* Reject no images (paranoia)
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*/
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if (c->data.gif.gif->frame_count_partial < 1) return;
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/* If we have a gui_window then we work from there, if not we use the global
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settings. We default to the first image if we don't have a GUI as we are
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drawing a thumbnail unless something has gone very wrong somewhere else.
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*/
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if (ro_gui_current_redraw_gui) {
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tinct_options = (ro_gui_current_redraw_gui->option_filter_sprites?(1<<1):0) |
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(ro_gui_current_redraw_gui->option_dither_sprites?(1<<2):0);
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if (ro_gui_current_redraw_gui->option_animate_images) {
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current_frame = c->data.gif.current_frame;
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} else {
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current_frame = 0;
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}
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} else {
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current_frame = 0;
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tinct_options = (option_filter_sprites?(1<<1):0) |
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(option_dither_sprites?(1<<2):0);
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}
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/* Decode from the last frame to the current frame
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*/
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if (current_frame < c->data.gif.gif->decoded_frame) {
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previous_frame = 0;
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} else {
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previous_frame = c->data.gif.gif->decoded_frame + 1;
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}
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for (frame = previous_frame; frame <= current_frame; frame++) {
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gif_decode_frame(c->data.gif.gif, frame);
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}
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/* Tinct currently only handles 32bpp sprites that have an embedded alpha mask. Any
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sprites not matching the required specifications are ignored. See the Tinct
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documentation for further information.
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*/
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_swix(Tinct_PlotScaledAlpha, _IN(2) | _IN(3) | _IN(4) | _IN(5) | _IN(6) | _IN(7),
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(char *)c->data.gif.gif->frame_image,
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x, (int)(y - height),
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width, height,
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tinct_options);
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}
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void nsgif_destroy(struct content *c)
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{
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/* Free all the associated memory buffers
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*/
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schedule_remove(nsgif_animate, c);
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gif_finalise(c->data.gif.gif);
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xfree(c->data.gif.gif);
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}
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/** Performs any necessary animation.
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@param c The content to animate
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*/
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void nsgif_animate(void *p)
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{
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struct content *c = p;
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union content_msg_data data;
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/* Advance by a frame, updating the loop count accordingly
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*/
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c->data.gif.current_frame++;
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if (c->data.gif.current_frame == c->data.gif.gif->frame_count) {
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c->data.gif.current_frame = 0;
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/* A loop count of 0 has a special meaning of infinite
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*/
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if (c->data.gif.gif->loop_count != 0) {
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c->data.gif.gif->loop_count--;
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if (c->data.gif.gif->loop_count == 0) {
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c->data.gif.current_frame = c->data.gif.gif->frame_count - 1;
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c->data.gif.gif->loop_count = -1;
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}
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}
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}
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/* Continue animating if we should
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*/
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if (c->data.gif.gif->loop_count >= 0) {
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schedule(c->data.gif.gif->frames[c->data.gif.current_frame].frame_delay,
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nsgif_animate, c);
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}
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/* area within gif to redraw */
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data.redraw.x = c->data.gif.gif->frames[c->data.gif.current_frame].redraw_x;
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data.redraw.y = c->data.gif.gif->frames[c->data.gif.current_frame].redraw_y;
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data.redraw.width = c->data.gif.gif->frames[c->data.gif.current_frame].redraw_width;
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data.redraw.height = c->data.gif.gif->frames[c->data.gif.current_frame].redraw_height;
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/* redraw background (true) or plot on top (false) */
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data.redraw.full_redraw =
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c->data.gif.gif->frames[c->data.gif.current_frame].redraw_required;
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/* other data */
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data.redraw.object = c;
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data.redraw.object_x = 0;
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data.redraw.object_y = 0;
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data.redraw.object_width = c->width;
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data.redraw.object_height = c->height;
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content_broadcast(c, CONTENT_MSG_REDRAW, data);
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}
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#endif
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