netsurf/desktop/tree.h
Richard Wilson acb914b90a [project @ 2005-02-08 23:34:56 by rjw]
Implement nodes being retained in memory after deletion, stop nodes being able to be moved within themselves.

svn path=/import/netsurf/; revision=1507
2005-02-08 23:34:56 +00:00

145 lines
5.7 KiB
C

/*
* This file is part of NetSurf, http://netsurf.sourceforge.net/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2004 Richard Wilson <not_ginger_matt@users.sourceforge.net>
*/
/** \file
* Generic tree handling (interface).
*/
#ifndef _NETSURF_DESKTOP_TREE_H_
#define _NETSURF_DESKTOP_TREE_H_
#include <stdbool.h>
#define TREE_ELEMENT_URL 1
#define TREE_ELEMENT_ADDED 2
#define TREE_ELEMENT_LAST_VISIT 3
#define TREE_ELEMENT_VISITS 4
#define TREE_ELEMENT_VISITED 5
#define NODE_INSTEP 40
struct node_sprite;
typedef enum {
NODE_ELEMENT_TEXT, /* <-- Text only */
NODE_ELEMENT_TEXT_PLUS_SPRITE, /* <-- Text and sprite */
NODE_ELEMENT_SPRITE, /* <-- Sprite only */
} node_element_type;
struct node_element_box {
int x; /* <-- X offset from origin */
int y; /* <-- Y offset from origin */
int width; /* <-- Element width */
int height; /* <-- Element height */
};
struct node_element {
struct node *parent; /* <-- Parent node */
node_element_type type; /* <-- Element type */
struct node_element_box box; /* <-- Element bounding box */
char *text; /* <-- Text for the element */
struct node_sprite *sprite; /* <-- Sprite for the element */
struct node_element *next; /* <-- Next node element */
int user_data; /* <-- Private user data */
int user_type; /* <-- Private user data */
};
struct node {
bool selected; /* <-- Whether the node is selected */
bool expanded; /* <-- Whether the node is expanded */
bool folder; /* <-- Whether the node is a folder */
bool editable; /* <-- Whether the node is editable */
bool retain_in_memory; /* <-- Whether the node remains in memory after deletion */
bool deleted; /* <-- Whether the node is currently deleted */
bool processing; /* <-- Internal flag used when moving */
struct node_element_box box; /* <-- Bounding box of all elements */
struct node_element data; /* <-- Data to display */
struct node *parent; /* <-- Parent entry (NULL for root) */
struct node *child; /* <-- First child */
struct node *previous; /* <-- Previous child of the parent */
struct node *next; /* <-- Next child of the parent */
};
struct tree {
unsigned int handle; /* <-- User assigned handle */
int offset_x; /* <-- User assigned tree x offset */
int offset_y; /* <-- User assigned tree y offset */
struct node *root; /* <-- Tree root element */
int width; /* <-- Tree width */
int height; /* <-- Tree height */
int window_width; /* <-- Tree window width */
int window_height; /* <-- Tree window height */
int edit_handle; /* <-- Handle for editing information */
bool movable; /* <-- Whether nodes can be moved */
struct node_element *editing; /* <-- Node element being edited */
char edit_buffer[256]; /* <-- Editing buffer */
struct node *temp_selection; /* <-- Temporarily selected node */
};
/* Non-platform specific code */
void tree_initialise(struct tree *tree);
void tree_initialise_nodes(struct node *root);
void tree_handle_node_changed(struct tree *tree, struct node *node,
bool recalculate_sizes, bool expansion);
void tree_handle_node_element_changed(struct tree *tree,
struct node_element *element);
void tree_recalculate_node(struct node *node, bool recalculate_sizes);
void tree_recalculate_node_positions(struct node *root);
struct node *tree_get_node_at(struct node *root, int x, int y, bool *furniture);
struct node_element *tree_get_node_element_at(struct node *node, int x, int y,
bool *furniture);
struct node_element *tree_find_element(struct node *node, int user_type);
void tree_move_selected_nodes(struct tree *tree, struct node *destination,
bool before);
bool tree_has_selection(struct node *node);
void tree_draw(struct tree *tree, int clip_x, int clip_y, int clip_width,
int clip_height);
void tree_link_node(struct node *link, struct node *node, bool before);
void tree_delink_node(struct node *node);
struct node *tree_create_folder_node(struct node *parent, const char *title);
struct node *tree_create_leaf_node(struct node *parent, const char *title);
void tree_set_node_sprite(struct node *node, const char *sprite,
const char *expanded);
struct node *tree_create_URL_node(struct node *parent, const char *title,
const char *url, int filetype, int add_date, int last_date,
int visits);
struct node *tree_create_URL_node_brief(struct node *parent, const char *title,
const char *url, int filetype, int visit_date);
void tree_reset_URL_nodes(struct tree *tree, struct node *node, bool selected);
void tree_set_node_expanded(struct node *node, bool expanded);
void tree_set_node_selected(struct tree *tree, struct node *node,
bool selected);
void tree_handle_selection_area(struct tree *tree, int x, int y, int width,
int height, bool invert);
void tree_delete_selected_nodes(struct tree *tree, struct node *node);
void tree_delete_node(struct tree *tree, struct node *node, bool siblings);
void tree_recalculate_size(struct tree *tree);
bool tree_handle_expansion(struct tree *tree, struct node *node, bool expanded,
bool folder, bool leaf);
struct node *tree_get_selected_node(struct node *node);
struct node *tree_get_link_details(struct tree *tree, int x, int y,
bool *before);
/* Platform specific code */
void tree_initialise_redraw(struct tree *tree);
void tree_redraw_area(struct tree *tree, int x, int y, int width, int height);
void tree_draw_line(struct tree *tree, int x, int y, int width, int height);
void tree_draw_node_element(struct tree *tree, struct node_element *element);
void tree_draw_node_expansion(struct tree *tree, struct node *node);
void tree_recalculate_node_element(struct node_element *element);
void tree_update_URL_node(struct node *node);
void tree_resized(struct tree *tree);
void tree_set_node_sprite_folder(struct node *node);
#endif