netsurf/content/handlers/html/form_internal.h
Daniel Silverstone 05c6ee02d9 html: Mirror gadget values in and out of the DOM
Currently only supporting text input, password input, and hidden
input, along with text areas, this mirrors the text values in
and out of the DOM, allowing JS to adjust the gadget values and
for the gadget values to be interrogated from JS.

Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
2019-08-04 22:07:42 +01:00

282 lines
8.7 KiB
C

/*
* Copyright 2014 Vincent Sanders <vince@netsurf-browser.org>
*
* This file is part of NetSurf, http://www.netsurf-browser.org/
*
* NetSurf is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* NetSurf is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* \file
* Interface to form handling functions internal to HTML content handler.
*/
#ifndef NETSURF_HTML_FORM_INTERNAL_H
#define NETSURF_HTML_FORM_INTERNAL_H
#include <stdbool.h>
#include "netsurf/form.h"
struct box;
struct form_control;
struct form_option;
struct form_select_menu;
struct form;
struct html_content;
struct dom_string;
struct content;
struct nsurl;
struct fetch_multipart_data;
struct redraw_context;
struct browser_window;
enum browser_mouse_state;
/** Type of a struct form_control. */
typedef enum {
GADGET_HIDDEN,
GADGET_TEXTBOX,
GADGET_RADIO,
GADGET_CHECKBOX,
GADGET_SELECT,
GADGET_TEXTAREA,
GADGET_IMAGE,
GADGET_PASSWORD,
GADGET_SUBMIT,
GADGET_RESET,
GADGET_FILE,
GADGET_BUTTON
} form_control_type;
/** Data for textarea */
struct form_textarea_data {
struct form_control *gadget;
};
struct image_input_coords {
int x;
int y;
};
/** Form control. */
struct form_control {
void *node; /**< Corresponding DOM node */
struct dom_string *node_value; /**< The last value sync'd with the DOM */
bool syncing; /**< Set if a DOM sync is in-progress */
struct html_content *html; /**< HTML content containing control */
form_control_type type; /**< Type of control */
struct form *form; /**< Containing form */
char *name; /**< Control name */
char *value; /**< Current value of control */
char *initial_value; /**< Initial value of control */
char *last_synced_value; /**< The last value sync'd to the DOM */
bool disabled; /**< Whether control is disabled */
struct box *box; /**< Box for control */
unsigned int length; /**< Number of characters in control */
unsigned int maxlength; /**< Maximum characters permitted */
bool selected; /**< Whether control is selected */
union {
struct {
int mx, my;
} image;
struct {
int num_items;
struct form_option *items, *last_item;
bool multiple;
int num_selected;
/** Currently selected item, if num_selected == 1. */
struct form_option *current;
struct form_select_menu *menu;
} select;
struct {
struct textarea *ta;
struct dom_string *initial;
struct form_textarea_data data;
} text; /**< input type=text or textarea */
} data;
struct form_control *prev; /**< Previous control in this form */
struct form_control *next; /**< Next control in this form. */
};
/** Form submit method. */
typedef enum {
method_GET, /**< GET, always url encoded. */
method_POST_URLENC, /**< POST, url encoded. */
method_POST_MULTIPART /**< POST, multipart/form-data. */
} form_method;
/** HTML form. */
struct form {
void *node; /**< Corresponding DOM node */
char *action; /**< Absolute URL to submit to. */
char *target; /**< Target to submit to. */
form_method method; /**< Method and enctype. */
char *accept_charsets; /**< Charset to submit form in */
char *document_charset; /**< Charset of document containing form */
struct form_control *controls; /**< Linked list of controls. */
struct form_control *last_control; /**< Last control in list. */
struct form *prev; /**< Previous form in doc. */
};
/**
* Called by the select menu when it wants an area to be redrawn. The
* coordinates are menu origin relative.
*
* \param client_data data which was passed to form_open_select_menu
* \param x X coordinate of redraw rectangle
* \param y Y coordinate of redraw rectangle
* \param width width of redraw rectangle
* \param height height of redraw rectangle
*/
typedef void(*select_menu_redraw_callback)(void *client_data,
int x, int y, int width, int height);
/**
* Create a struct form.
*
* \param node DOM node associated with form
* \param action URL to submit form to, or NULL for default
* \param target Target frame of form, or NULL for default
* \param method method and enctype
* \param charset acceptable encodings for form submission, or NULL
* \param doc_charset encoding of containing document, or NULL
* \return A new form or NULL on memory exhaustion
*/
struct form *form_new(void *node, const char *action, const char *target,
form_method method, const char *charset,
const char *doc_charset);
/**
* Free a form and any controls it owns.
*
* \note There may exist controls attached to box tree nodes which are not
* associated with any form. These will leak at present. Ideally, they will
* be cleaned up when the box tree is destroyed. As that currently happens
* via talloc, this won't happen. These controls are distinguishable, as their
* form field will be NULL.
*
* \param form The form to free
*/
void form_free(struct form *form);
/**
* Create a struct form_control.
*
* \param node Associated DOM node
* \param type control type
* \return a new structure, or NULL on memory exhaustion
*/
struct form_control *form_new_control(void *node, form_control_type type);
void form_add_control(struct form *form, struct form_control *control);
void form_free_control(struct form_control *control);
bool form_add_option(struct form_control *control, char *value, char *text,
bool selected, void *node);
bool form_successful_controls(struct form *form,
struct form_control *submit_button,
struct fetch_multipart_data **successful_controls);
/**
* Open a select menu for a select form control, creating it if necessary.
*
* \param client_data data passed to the redraw callback
* \param control The select form control for which the menu is being opened
* \param redraw_callback The callback to redraw the select menu.
* \param c The content the select menu is opening for.
* \return false on memory exhaustion, true otherwise
*/
bool form_open_select_menu(void *client_data,
struct form_control *control,
select_menu_redraw_callback redraw_callback,
struct content *c);
void form_select_menu_callback(void *client_data,
int x, int y, int width, int height);
/**
* Destroy a select menu and free allocated memory.
*
* \param control the select form control owning the select menu being
* destroyed.
*/
void form_free_select_menu(struct form_control *control);
/**
* Redraw an opened select menu.
*
* \param control the select menu being redrawn
* \param x the X coordinate to draw the menu at
* \param y the Y coordinate to draw the menu at
* \param scale current redraw scale
* \param clip clipping rectangle
* \param ctx current redraw context
* \return true on success, false otherwise
*/
bool form_redraw_select_menu(struct form_control *control, int x, int y,
float scale, const struct rect *clip,
const struct redraw_context *ctx);
bool form_clip_inside_select_menu(struct form_control *control, float scale,
const struct rect *clip);
const char *form_select_mouse_action(struct form_control *control,
enum browser_mouse_state mouse, int x, int y);
void form_select_mouse_drag_end(struct form_control *control,
enum browser_mouse_state mouse, int x, int y);
void form_select_get_dimensions(struct form_control *control,
int *width, int *height);
/**
* navigate browser window based on form submission.
*
* \param page_url content url
* \param target The browsing context in which the navigation will occour.
* \param form The form to submit.
* \param submit_button The control used to submit the form.
*/
nserror form_submit(struct nsurl *page_url, struct browser_window *target,
struct form *form, struct form_control *submit_button);
void form_radio_set(struct form_control *radio);
void form_gadget_update_value(struct form_control *control, char *value);
/**
* Synchronise this gadget with its associated DOM node.
*
* If the DOM has changed and the gadget has not, the DOM's new value is
* imported into the gadget. If the gadget's value has changed and the DOM's
* has not, the gadget's value is pushed into the DOM.
* If both have changed, the gadget's value wins.
*
* \param control The form gadget to synchronise
*
* \note Currently this will only synchronise input gadgets (text/password)
*/
void form_gadget_sync_with_dom(struct form_control *control);
#endif