/* * Copyright 2005-2007 James Bursa * Copyright 2003 Phil Mellor * Copyright 2005 John M Bell * Copyright 2008 Michael Drake * * This file is part of NetSurf, http://www.netsurf-browser.org/ * * NetSurf is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * NetSurf is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ /** \file * Box tree manipulation (implementation). */ #include #include #include #include #include #include "content/content_protected.h" #include "content/hlcache.h" #include "css/css.h" #include "css/utils.h" #include "css/dump.h" #include "desktop/scrollbar.h" #include "utils/nsoption.h" #include "render/box.h" #include "render/form.h" #include "render/html_internal.h" #include "utils/log.h" #include "utils/talloc.h" #include "utils/utils.h" static bool box_contains_point(struct box *box, int x, int y, bool *physically); static bool box_nearer_text_box(struct box *box, int bx, int by, int x, int y, int dir, struct box **nearest, int *tx, int *ty, int *nr_xd, int *nr_yd); static bool box_nearest_text_box(struct box *box, int bx, int by, int fx, int fy, int x, int y, int dir, struct box **nearest, int *tx, int *ty, int *nr_xd, int *nr_yd); #define box_is_float(box) (box->type == BOX_FLOAT_LEFT || \ box->type == BOX_FLOAT_RIGHT) /** * Destructor for box nodes which own styles * * \param b The box being destroyed. * \return 0 to allow talloc to continue destroying the tree. */ static int box_talloc_destructor(struct box *b) { struct html_scrollbar_data *data; if ((b->flags & STYLE_OWNED) && b->style != NULL) { css_computed_style_destroy(b->style); b->style = NULL; } if (b->styles != NULL) { css_select_results_destroy(b->styles); b->styles = NULL; } if (b->href != NULL) nsurl_unref(b->href); if (b->id != NULL) { lwc_string_unref(b->id); } if (b->node != NULL) { dom_node_unref(b->node); } if (b->scroll_x != NULL) { data = scrollbar_get_data(b->scroll_x); scrollbar_destroy(b->scroll_x); free(data); } if (b->scroll_y != NULL) { data = scrollbar_get_data(b->scroll_y); scrollbar_destroy(b->scroll_y); free(data); } return 0; } /** * Create a box tree node. * * \param styles selection results for the box, or NULL * \param style computed style for the box (not copied), or 0 * \param style_owned whether style is owned by this box * \param href href for the box (copied), or 0 * \param target target for the box (not copied), or 0 * \param title title for the box (not copied), or 0 * \param id id for the box (not copied), or 0 * \param context context for allocations * \return allocated and initialised box, or 0 on memory exhaustion * * styles is always owned by the box, if it is set. * style is only owned by the box in the case of implied boxes. */ struct box * box_create(css_select_results *styles, css_computed_style *style, bool style_owned, nsurl *href, const char *target, const char *title, lwc_string *id, void *context) { unsigned int i; struct box *box; box = talloc(context, struct box); if (!box) { return 0; } talloc_set_destructor(box, box_talloc_destructor); box->type = BOX_INLINE; box->flags = 0; box->flags = style_owned ? (box->flags | STYLE_OWNED) : box->flags; box->styles = styles; box->style = style; box->x = box->y = 0; box->width = UNKNOWN_WIDTH; box->height = 0; box->descendant_x0 = box->descendant_y0 = 0; box->descendant_x1 = box->descendant_y1 = 0; for (i = 0; i != 4; i++) box->margin[i] = box->padding[i] = box->border[i].width = 0; box->scroll_x = box->scroll_y = NULL; box->min_width = 0; box->max_width = UNKNOWN_MAX_WIDTH; box->byte_offset = 0; box->text = NULL; box->length = 0; box->space = 0; box->href = (href == NULL) ? NULL : nsurl_ref(href); box->target = target; box->title = title; box->columns = 1; box->rows = 1; box->start_column = 0; box->next = NULL; box->prev = NULL; box->children = NULL; box->last = NULL; box->parent = NULL; box->inline_end = NULL; box->float_children = NULL; box->float_container = NULL; box->next_float = NULL; box->list_marker = NULL; box->col = NULL; box->gadget = NULL; box->usemap = NULL; box->id = id; box->background = NULL; box->object = NULL; box->object_params = NULL; box->iframe = NULL; box->node = NULL; return box; } /** * Add a child to a box tree node. * * \param parent box giving birth * \param child box to link as last child of parent */ void box_add_child(struct box *parent, struct box *child) { assert(parent); assert(child); if (parent->children != 0) { /* has children already */ parent->last->next = child; child->prev = parent->last; } else { /* this is the first child */ parent->children = child; child->prev = 0; } parent->last = child; child->parent = parent; } /** * Insert a new box as a sibling to a box in a tree. * * \param box box already in tree * \param new_box box to link into tree as next sibling */ void box_insert_sibling(struct box *box, struct box *new_box) { new_box->parent = box->parent; new_box->prev = box; new_box->next = box->next; box->next = new_box; if (new_box->next) new_box->next->prev = new_box; else if (new_box->parent) new_box->parent->last = new_box; } /** * Unlink a box from the box tree and then free it recursively. * * \param box box to unlink and free recursively. */ void box_unlink_and_free(struct box *box) { struct box *parent = box->parent; struct box *next = box->next; struct box *prev = box->prev; if (parent) { if (parent->children == box) parent->children = next; if (parent->last == box) parent->last = next ? next : prev; } if (prev) prev->next = next; if (next) next->prev = prev; box_free(box); } /** * Free a box tree recursively. * * \param box box to free recursively * * The box and all its children is freed. */ void box_free(struct box *box) { struct box *child, *next; /* free children first */ for (child = box->children; child; child = next) { next = child->next; box_free(child); } /* last this box */ box_free_box(box); } /** * Free the data in a single box structure. * * \param box box to free */ void box_free_box(struct box *box) { if (!(box->flags & CLONE)) { if (box->gadget) form_free_control(box->gadget); if (box->scroll_x != NULL) scrollbar_destroy(box->scroll_x); if (box->scroll_y != NULL) scrollbar_destroy(box->scroll_y); if (box->styles != NULL) css_select_results_destroy(box->styles); } talloc_free(box); } /** * Find the absolute coordinates of a box. * * \param box the box to calculate coordinates of * \param x updated to x coordinate * \param y updated to y coordinate */ void box_coords(struct box *box, int *x, int *y) { *x = box->x; *y = box->y; while (box->parent) { if (box_is_float(box)) { do { box = box->parent; } while (!box->float_children); } else box = box->parent; *x += box->x - scrollbar_get_offset(box->scroll_x); *y += box->y - scrollbar_get_offset(box->scroll_y); } } /** * Find the bounds of a box. * * \param box the box to calculate bounds of * \param r receives bounds */ void box_bounds(struct box *box, struct rect *r) { int width, height; box_coords(box, &r->x0, &r->y0); width = box->padding[LEFT] + box->width + box->padding[RIGHT]; height = box->padding[TOP] + box->height + box->padding[BOTTOM]; r->x1 = r->x0 + width; r->y1 = r->y0 + height; } enum box_walk_dir { BOX_WALK_CHILDREN, BOX_WALK_PARENT, BOX_WALK_NEXT_SIBLING, BOX_WALK_FLOAT_CHILDREN, BOX_WALK_NEXT_FLOAT_SIBLING }; static inline struct box *box_move_xy(struct box *b, enum box_walk_dir dir, int *x, int *y) { switch (dir) { case BOX_WALK_CHILDREN: b = b->children; *x += b->x; *y += b->y; return b; case BOX_WALK_PARENT: *x -= b->x; *y -= b->y; return b->parent; case BOX_WALK_NEXT_SIBLING: *x -= b->x; *y -= b->y; b = b->next; *x += b->x; *y += b->y; return b; case BOX_WALK_FLOAT_CHILDREN: b = b->float_children; *x += b->x; *y += b->y; return b; case BOX_WALK_NEXT_FLOAT_SIBLING: *x -= b->x; *y -= b->y; b = b->next_float; *x += b->x; *y += b->y; return b; } } static struct box *box_next_xy(struct box *b, int *x, int *y) { assert(b != NULL); if (b->float_children != NULL) { /* Next node is float child */ b = box_move_xy(b, BOX_WALK_FLOAT_CHILDREN, x, y); } else if (b->children != NULL) { /* Next node is child */ b = box_move_xy(b, BOX_WALK_CHILDREN, x, y); } else if (b->type == BOX_FLOAT_LEFT || b->type == BOX_FLOAT_RIGHT) { /* Go to next float sibling */ b = box_move_xy(b, BOX_WALK_NEXT_FLOAT_SIBLING, x, y); } else { /* Go to next sibling, or nearest ancestor with next sibling. */ while (b->next == NULL && b->parent != NULL) { b = box_move_xy(b, BOX_WALK_PARENT, x, y); } b = box_move_xy(b, BOX_WALK_NEXT_SIBLING, x, y); } return b; } /** * Find the boxes at a point. * * \param box box to search children of * \param x point to find, in global document coordinates * \param y point to find, in global document coordinates * \param box_x position of box, in global document coordinates, updated * to position of returned box, if any * \param box_y position of box, in global document coordinates, updated * to position of returned box, if any * \return box at given point, or 0 if none found * * To find all the boxes in the hierarchy at a certain point, use code like * this: * \code * struct box *box = top_of_document_to_search; * int box_x = 0, box_y = 0; * * while ((box = box_at_point(box, x, y, &box_x, &box_y))) { * // process box * } * \endcode */ struct box *box_at_point(struct box *box, const int x, const int y, int *box_x, int *box_y) { int bx = *box_x, by = *box_y; struct box *child, *sibling; bool physically; assert(box); /* consider floats first, since they will often overlap other boxes */ for (child = box->float_children; child; child = child->next_float) { if (box_contains_point(child, x - bx, y - by, &physically)) { *box_x = bx + child->x - scrollbar_get_offset(child->scroll_x); *box_y = by + child->y - scrollbar_get_offset(child->scroll_y); if (physically) return child; else return box_at_point(child, x, y, box_x, box_y); } } non_float_children: /* non-float children */ for (child = box->children; child; child = child->next) { if (box_is_float(child)) continue; if (box_contains_point(child, x - bx, y - by, &physically)) { *box_x = bx + child->x - scrollbar_get_offset(child->scroll_x); *box_y = by + child->y - scrollbar_get_offset(child->scroll_y); if (physically) return child; else return box_at_point(child, x, y, box_x, box_y); } } /* marker boxes */ if (box->list_marker) { if (box_contains_point(box->list_marker, x - bx, y - by, &physically)) { *box_x = bx + box->list_marker->x; *box_y = by + box->list_marker->y; return box->list_marker; } } /* siblings and siblings of ancestors */ while (box) { if (box_is_float(box)) { bx -= box->x - scrollbar_get_offset(box->scroll_x); by -= box->y - scrollbar_get_offset(box->scroll_y); for (sibling = box->next_float; sibling; sibling = sibling->next_float) { if (box_contains_point(sibling, x - bx, y - by, &physically)) { *box_x = bx + sibling->x - scrollbar_get_offset( sibling->scroll_x); *box_y = by + sibling->y - scrollbar_get_offset( sibling->scroll_y); if (physically) return sibling; else return box_at_point(sibling, x, y, box_x, box_y); } } /* ascend to float's parent */ do { box = box->parent; } while (!box->float_children); /* process non-float children of float's parent */ goto non_float_children; } else { bx -= box->x - scrollbar_get_offset(box->scroll_x); by -= box->y - scrollbar_get_offset(box->scroll_y); for (sibling = box->next; sibling; sibling = sibling->next) { if (box_is_float(sibling)) continue; if (box_contains_point(sibling, x - bx, y - by, &physically)) { *box_x = bx + sibling->x - scrollbar_get_offset( sibling->scroll_x); *box_y = by + sibling->y - scrollbar_get_offset( sibling->scroll_y); if (physically) return sibling; else return box_at_point(sibling, x, y, box_x, box_y); } } box = box->parent; } } return 0; } /** * Determine if a point lies within a box. * * \param box box to consider * \param x coordinate relative to box parent * \param y coordinate relative to box parent * \param physically if function returning true, physically is set true if * point is within the box's physical dimensions and false * if the point is not within the box's physical dimensions * but is in the area defined by the box's descendants. * if function returning false, physically is undefined. * \return true if the point is within the box or a descendant box * * This is a helper function for box_at_point(). */ bool box_contains_point(struct box *box, int x, int y, bool *physically) { css_computed_clip_rect css_rect; if (box->style != NULL && css_computed_position(box->style) == CSS_POSITION_ABSOLUTE && css_computed_clip(box->style, &css_rect) == CSS_CLIP_RECT) { /* We have an absolutly positioned box with a clip rect */ struct rect r = { .x0 = box->x - box->border[LEFT].width, .y0 = box->y - box->border[TOP].width, .x1 = box->x + box->padding[LEFT] + box->width + box->border[RIGHT].width + box->padding[RIGHT], .y1 = box->y + box->padding[TOP] + box->height + box->border[BOTTOM].width + box->padding[BOTTOM] }; if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1) *physically = true; else *physically = false; /* Adjust rect to css clip region */ if (css_rect.left_auto == false) { r.x0 += FIXTOINT(nscss_len2px( css_rect.left, css_rect.lunit, box->style)); } if (css_rect.top_auto == false) { r.y0 += FIXTOINT(nscss_len2px( css_rect.top, css_rect.tunit, box->style)); } if (css_rect.right_auto == false) { r.x1 = box->x - box->border[LEFT].width + FIXTOINT(nscss_len2px( css_rect.right, css_rect.runit, box->style)); } if (css_rect.bottom_auto == false) { r.y1 = box->y - box->border[TOP].width + FIXTOINT(nscss_len2px( css_rect.bottom, css_rect.bunit, box->style)); } /* Test if point is in clipped box */ if (x >= r.x0 && x < r.x1 && y >= r.y0 && y < r.y1) { /* inside clip area */ return true; } /* Not inside clip area */ return false; } if (box->x <= x + box->border[LEFT].width && x < box->x + box->padding[LEFT] + box->width + box->border[RIGHT].width + box->padding[RIGHT] && box->y <= y + box->border[TOP].width && y < box->y + box->padding[TOP] + box->height + box->border[BOTTOM].width + box->padding[BOTTOM]) { *physically = true; return true; } if (box->list_marker && box->list_marker->x <= x + box->list_marker->border[LEFT].width && x < box->list_marker->x + box->list_marker->padding[LEFT] + box->list_marker->width + box->list_marker->border[RIGHT].width + box->list_marker->padding[RIGHT] && box->list_marker->y <= y + box->list_marker->border[TOP].width && y < box->list_marker->y + box->list_marker->padding[TOP] + box->list_marker->height + box->list_marker->border[BOTTOM].width + box->list_marker->padding[BOTTOM]) { *physically = true; return true; } if ((box->style && css_computed_overflow_x(box->style) == CSS_OVERFLOW_VISIBLE) || !box->style) { if (box->x + box->descendant_x0 <= x && x < box->x + box->descendant_x1) { *physically = false; return true; } } if ((box->style && css_computed_overflow_y(box->style) == CSS_OVERFLOW_VISIBLE) || !box->style) { if (box->y + box->descendant_y0 <= y && y < box->y + box->descendant_y1) { *physically = false; return true; } } return false; } /** * Check whether box is nearer mouse coordinates than current nearest box * * \param box box to test * \param bx position of box, in global document coordinates * \param by position of box, in global document coordinates * \param x mouse point, in global document coordinates * \param y mouse point, in global document coordinates * \param dir direction in which to search (-1 = above-left, * +1 = below-right) * \param nearest nearest text box found, or NULL if none * updated if box is nearer than existing nearest * \param tx position of text_box, in global document coordinates * updated if box is nearer than existing nearest * \param ty position of text_box, in global document coordinates * updated if box is nearer than existing nearest * \param nr_xd distance to nearest text box found * updated if box is nearer than existing nearest * \param ny_yd distance to nearest text box found * updated if box is nearer than existing nearest * \return true if mouse point is inside box */ bool box_nearer_text_box(struct box *box, int bx, int by, int x, int y, int dir, struct box **nearest, int *tx, int *ty, int *nr_xd, int *nr_yd) { int w = box->padding[LEFT] + box->width + box->padding[RIGHT]; int h = box->padding[TOP] + box->height + box->padding[BOTTOM]; int y1 = by + h; int x1 = bx + w; int yd = INT_MAX; int xd = INT_MAX; if (x >= bx && x1 > x && y >= by && y1 > y) { *nearest = box; *tx = bx; *ty = by; return true; } if (box->parent->list_marker != box) { if (dir < 0) { /* consider only those children (partly) above-left */ if (by <= y && bx < x) { yd = y <= y1 ? 0 : y - y1; xd = x <= x1 ? 0 : x - x1; } } else { /* consider only those children (partly) below-right */ if (y1 > y && x1 > x) { yd = y > by ? 0 : by - y; xd = x > bx ? 0 : bx - x; } } /* give y displacement precedence over x */ if (yd < *nr_yd || (yd == *nr_yd && xd <= *nr_xd)) { *nr_yd = yd; *nr_xd = xd; *nearest = box; *tx = bx; *ty = by; } } return false; } /** * Pick the text box child of 'box' that is closest to and above-left * (dir -ve) or below-right (dir +ve) of the point 'x,y' * * \param box parent box * \param bx position of box, in global document coordinates * \param by position of box, in global document coordinates * \param fx position of float parent, in global document coordinates * \param fy position of float parent, in global document coordinates * \param x mouse point, in global document coordinates * \param y mouse point, in global document coordinates * \param dir direction in which to search (-1 = above-left, * +1 = below-right) * \param nearest nearest text box found, or NULL if none * updated if a descendant of box is nearer than old nearest * \param tx position of nearest, in global document coordinates * updated if a descendant of box is nearer than old nearest * \param ty position of nearest, in global document coordinates * updated if a descendant of box is nearer than old nearest * \param nr_xd distance to nearest text box found * updated if a descendant of box is nearer than old nearest * \param ny_yd distance to nearest text box found * updated if a descendant of box is nearer than old nearest * \return true if mouse point is inside text_box */ bool box_nearest_text_box(struct box *box, int bx, int by, int fx, int fy, int x, int y, int dir, struct box **nearest, int *tx, int *ty, int *nr_xd, int *nr_yd) { struct box *child = box->children; int c_bx, c_by; int c_fx, c_fy; bool in_box = false; if (*nearest == NULL) { *nr_xd = INT_MAX / 2; /* displacement of 'nearest so far' */ *nr_yd = INT_MAX / 2; } if (box->type == BOX_INLINE_CONTAINER) { int bw = box->padding[LEFT] + box->width + box->padding[RIGHT]; int bh = box->padding[TOP] + box->height + box->padding[BOTTOM]; int b_y1 = by + bh; int b_x1 = bx + bw; if (x >= bx && b_x1 > x && y >= by && b_y1 > y) { in_box = true; } } while (child) { if (child->type == BOX_FLOAT_LEFT || child->type == BOX_FLOAT_RIGHT) { c_bx = fx + child->x - scrollbar_get_offset(child->scroll_x); c_by = fy + child->y - scrollbar_get_offset(child->scroll_y); } else { c_bx = bx + child->x - scrollbar_get_offset(child->scroll_x); c_by = by + child->y - scrollbar_get_offset(child->scroll_y); } if (child->float_children) { c_fx = c_bx; c_fy = c_by; } else { c_fx = fx; c_fy = fy; } if (in_box && child->text && !child->object) { if (box_nearer_text_box(child, c_bx, c_by, x, y, dir, nearest, tx, ty, nr_xd, nr_yd)) return true; } else { if (child->list_marker) { if (box_nearer_text_box( child->list_marker, c_bx + child->list_marker->x, c_by + child->list_marker->y, x, y, dir, nearest, tx, ty, nr_xd, nr_yd)) return true; } if (box_nearest_text_box(child, c_bx, c_by, c_fx, c_fy, x, y, dir, nearest, tx, ty, nr_xd, nr_yd)) return true; } child = child->next; } return false; } /** * Peform pick text on browser window contents to locate the box under * the mouse pointer, or nearest in the given direction if the pointer is * not over a text box. * * \param html an HTML content * \param x coordinate of mouse * \param y coordinate of mouse * \param dir direction to search (-1 = above-left, +1 = below-right) * \param dx receives x ordinate of mouse relative to text box * \param dy receives y ordinate of mouse relative to text box */ struct box *box_pick_text_box(struct html_content *html, int x, int y, int dir, int *dx, int *dy) { struct box *text_box = NULL; struct box *box; int nr_xd, nr_yd; int bx, by; int fx, fy; int tx, ty; if (html == NULL) return NULL; box = html->layout; bx = box->margin[LEFT]; by = box->margin[TOP]; fx = bx; fy = by; if (!box_nearest_text_box(box, bx, by, fx, fy, x, y, dir, &text_box, &tx, &ty, &nr_xd, &nr_yd)) { if (text_box && text_box->text && !text_box->object) { int w = (text_box->padding[LEFT] + text_box->width + text_box->padding[RIGHT]); int h = (text_box->padding[TOP] + text_box->height + text_box->padding[BOTTOM]); int x1, y1; y1 = ty + h; x1 = tx + w; /* ensure point lies within the text box */ if (x < tx) x = tx; if (y < ty) y = ty; if (y > y1) y = y1; if (x > x1) x = x1; } } /* return coordinates relative to box */ *dx = x - tx; *dy = y - ty; return text_box; } /** * Find a box based upon its id attribute. * * \param box box tree to search * \param id id to look for * \return the box or 0 if not found */ struct box *box_find_by_id(struct box *box, lwc_string *id) { struct box *a, *b; bool m; if (box->id != NULL && lwc_string_isequal(id, box->id, &m) == lwc_error_ok && m == true) return box; for (a = box->children; a; a = a->next) { if ((b = box_find_by_id(a, id)) != NULL) return b; } return NULL; } /** * Determine if a box is visible when the tree is rendered. * * \param box box to check * \return true iff the box is rendered */ bool box_visible(struct box *box) { /* visibility: hidden */ if (box->style && css_computed_visibility(box->style) == CSS_VISIBILITY_HIDDEN) return false; return true; } /** * Print a box tree to a file. */ void box_dump(FILE *stream, struct box *box, unsigned int depth, bool style) { unsigned int i; struct box *c, *prev; for (i = 0; i != depth; i++) fprintf(stream, " "); fprintf(stream, "%p ", box); fprintf(stream, "x%i y%i w%i h%i ", box->x, box->y, box->width, box->height); if (box->max_width != UNKNOWN_MAX_WIDTH) fprintf(stream, "min%i max%i ", box->min_width, box->max_width); fprintf(stream, "(%i %i %i %i) ", box->descendant_x0, box->descendant_y0, box->descendant_x1, box->descendant_y1); fprintf(stream, "m(%i %i %i %i) ", box->margin[TOP], box->margin[LEFT], box->margin[BOTTOM], box->margin[RIGHT]); switch (box->type) { case BOX_BLOCK: fprintf(stream, "BLOCK "); break; case BOX_INLINE_CONTAINER: fprintf(stream, "INLINE_CONTAINER "); break; case BOX_INLINE: fprintf(stream, "INLINE "); break; case BOX_INLINE_END: fprintf(stream, "INLINE_END "); break; case BOX_INLINE_BLOCK: fprintf(stream, "INLINE_BLOCK "); break; case BOX_TABLE: fprintf(stream, "TABLE [columns %i] ", box->columns); break; case BOX_TABLE_ROW: fprintf(stream, "TABLE_ROW "); break; case BOX_TABLE_CELL: fprintf(stream, "TABLE_CELL [columns %i, " "start %i, rows %i] ", box->columns, box->start_column, box->rows); break; case BOX_TABLE_ROW_GROUP: fprintf(stream, "TABLE_ROW_GROUP "); break; case BOX_FLOAT_LEFT: fprintf(stream, "FLOAT_LEFT "); break; case BOX_FLOAT_RIGHT: fprintf(stream, "FLOAT_RIGHT "); break; case BOX_BR: fprintf(stream, "BR "); break; case BOX_TEXT: fprintf(stream, "TEXT "); break; default: fprintf(stream, "Unknown box type "); } if (box->text) fprintf(stream, "%li '%.*s' ", (unsigned long) box->byte_offset, (int) box->length, box->text); if (box->space) fprintf(stream, "space "); if (box->object) { fprintf(stream, "(object '%s') ", nsurl_access(hlcache_handle_get_url(box->object))); } if (box->iframe) { fprintf(stream, "(iframe) "); } if (box->gadget) fprintf(stream, "(gadget) "); if (style && box->style) nscss_dump_computed_style(stream, box->style); if (box->href) fprintf(stream, " -> '%s'", nsurl_access(box->href)); if (box->target) fprintf(stream, " |%s|", box->target); if (box->title) fprintf(stream, " [%s]", box->title); if (box->id) fprintf(stream, " <%s>", lwc_string_data(box->id)); if (box->type == BOX_INLINE || box->type == BOX_INLINE_END) fprintf(stream, " inline_end %p", box->inline_end); if (box->float_children) fprintf(stream, " float_children %p", box->float_children); if (box->next_float) fprintf(stream, " next_float %p", box->next_float); if (box->col) { fprintf(stream, " (columns"); for (i = 0; i != box->columns; i++) fprintf(stream, " (%s %s %i %i %i)", ((const char *[]) {"UNKNOWN", "FIXED", "AUTO", "PERCENT", "RELATIVE"}) [box->col[i].type], ((const char *[]) {"normal", "positioned"}) [box->col[i].positioned], box->col[i].width, box->col[i].min, box->col[i].max); fprintf(stream, ")"); } fprintf(stream, "\n"); if (box->list_marker) { for (i = 0; i != depth; i++) fprintf(stream, " "); fprintf(stream, "list_marker:\n"); box_dump(stream, box->list_marker, depth + 1, style); } for (c = box->children; c && c->next; c = c->next) ; if (box->last != c) fprintf(stream, "warning: box->last %p (should be %p) " "(box %p)\n", box->last, c, box); for (prev = 0, c = box->children; c; prev = c, c = c->next) { if (c->parent != box) fprintf(stream, "warning: box->parent %p (should be " "%p) (box on next line)\n", c->parent, box); if (c->prev != prev) fprintf(stream, "warning: box->prev %p (should be " "%p) (box on next line)\n", c->prev, prev); box_dump(stream, c, depth + 1, style); } } /** * Applies the given scroll setup to a box. This includes scroll * creation/deletion as well as scroll dimension updates. * * \param c content in which the box is located * \param box the box to handle the scrolls for * \param bottom whether the horizontal scrollbar should be present * \param right whether the vertical scrollbar should be present * \return true on success false otherwise */ bool box_handle_scrollbars(struct content *c, struct box *box, bool bottom, bool right) { struct html_scrollbar_data *data; int visible_width, visible_height; int full_width, full_height; if (!bottom && box->scroll_x != NULL) { data = scrollbar_get_data(box->scroll_x); scrollbar_destroy(box->scroll_x); free(data); box->scroll_x = NULL; } if (!right && box->scroll_y != NULL) { data = scrollbar_get_data(box->scroll_y); scrollbar_destroy(box->scroll_y); free(data); box->scroll_y = NULL; } if (!bottom && !right) return true; visible_width = box->width + box->padding[RIGHT] + box->padding[LEFT]; visible_height = box->height + box->padding[TOP] + box->padding[BOTTOM]; full_width = ((box->descendant_x1 - box->border[RIGHT].width) > visible_width) ? box->descendant_x1 + box->padding[RIGHT] : visible_width; full_height = ((box->descendant_y1 - box->border[BOTTOM].width) > visible_height) ? box->descendant_y1 + box->padding[BOTTOM] : visible_height; if (right) { if (box->scroll_y == NULL) { data = malloc(sizeof(struct html_scrollbar_data)); if (data == NULL) { LOG(("malloc failed")); warn_user("NoMemory", 0); return false; } data->c = c; data->box = box; if (!scrollbar_create(false, visible_height, full_height, visible_height, data, html_overflow_scroll_callback, &(box->scroll_y))) return false; } else { scrollbar_set_extents(box->scroll_y, visible_height, visible_height, full_height); } } if (bottom) { if (box->scroll_x == NULL) { data = malloc(sizeof(struct html_scrollbar_data)); if (data == NULL) { LOG(("malloc failed")); warn_user("NoMemory", 0); return false; } data->c = c; data->box = box; if (!scrollbar_create(true, visible_width - (right ? SCROLLBAR_WIDTH : 0), full_width, visible_width, data, html_overflow_scroll_callback, &box->scroll_x)) return false; } else { scrollbar_set_extents(box->scroll_x, visible_width - (right ? SCROLLBAR_WIDTH : 0), visible_width, full_width); } } if (right && bottom) scrollbar_make_pair(box->scroll_x, box->scroll_y); return true; } /** * Determine if a box has a vertical scrollbar. * * \param box scrolling box * \return the box has a vertical scrollbar */ bool box_vscrollbar_present(const struct box * const box) { return box->padding[TOP] + box->height + box->padding[BOTTOM] + box->border[BOTTOM].width < box->descendant_y1; } /** * Determine if a box has a horizontal scrollbar. * * \param box scrolling box * \return the box has a horizontal scrollbar */ bool box_hscrollbar_present(const struct box * const box) { return box->padding[LEFT] + box->width + box->padding[RIGHT] + box->border[RIGHT].width < box->descendant_x1; }