The fetch API previously allowed for the caller to supply the storage,
this was never used and was preventing the refactoring necessary for
small black storage to be available.
Change to computing the element index from the flags passed to store
and fetch methods instead of passing the flags around and calculating
everywhere.
Additionally split out writing element of entry to file into distinct
function to make code clearer.
The content thumbnailers for each frontend were being provided the
contents url. This was only ever used to call the urldb thumbnail
setting API.
This changes it so the single callsite that passed a valid url adds
the bitmap to that url itself in desktop_history.c instead of forcing
every frontend to require the urldb API.
Additionally the old API could pass the url as NULL which was causing
asserts where this was not an expected parameter value. Because of
this this fixes bug #2286 which was also present in the monkey
frontend as both called nsurl_access() on the url without the NULL
check and caused an assertion.
This splits up a great deal of the win32 window code out from other
gui code. It also remove large quantities of unused and junk
variables and functions.
The low level cache deserialisation was leaving bad data in an low
level cache object in the error case. This fixes it so the object
state only gets modified on successful deserialisation of all the
metadata.
In order to calculate the writeout bandwidth we need to know how long
it took to write the data to peristant storage in addition to how much
was written.
By scheduling the control data to be maintained (entries index written
and headers updated) once activity occurs to update these control
structures rather than a single serialisation at browser exit the data
is more likely to be up to date and not lost on a crash.
The data scheme fetcher was over allocating the space for decoded
base64 encoded urls and not using the base64 API that allocated the
correct size storage.
Previously content handler debugging features were accessed by global
variables. This allows the setting of debugging parameters via a
content API giving per content control over debugging features.
Currently only used by the html content handler to toggle global
redraw debugging.
The frontends previously had to use an html renderer API to get the
encoding of a content. This also required the explicit checking of the
contents type rather than using the existing content API to abstract
this knowledge.