Chris Young
c0d031bf73
Make the palette-mapped state relate to the rendering layer rather than globally.
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This means we can still render in 32-bit mode internally when the destination isn't the screen.
NB: bitmap_render is currently freezing when the screen is in palette-mapped mode (old bug, pre-dates this change), so for now we skip this routine in that scenario.
2016-01-25 00:01:55 +00:00
Chris Young
97e9086c80
remove missing os3 include
2016-01-23 15:04:45 +00:00
Chris Young
dacdea768c
fix argb_to_rgba definition weirdness
2016-01-23 14:58:47 +00:00
Chris Young
a68be9d11a
Clear remaining bitmap fields
2016-01-23 14:49:29 +00:00
Chris Young
5a58e844e4
Don't clear bitmap structure on allocation
2016-01-21 22:02:39 +00:00
Chris Young
b41685208f
Revert "alloc bitmap structures using itempools"
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This reverts commit 0cc19b10fc
.
This caused memory leakage, as the memory pool is removed before the core has destroyed all the bitmaps.
2016-01-21 20:42:49 +00:00
Chris Young
0cc19b10fc
alloc bitmap structures using itempools
2016-01-21 20:30:02 +00:00
Chris Young
f4903743ba
Abstract all instances of NewMinList as it causes alert 80000006 on OS3
2015-08-05 23:42:20 +01:00
Chris Young
354de433e9
Scale cached favicons before they are cached. This avoids the need to scale icons on menu creation.
2015-06-22 19:12:57 +01:00
Chris Young
73d6b47e6a
Remove the overwrite check in bitmap_save as it causes duplicate overwrite requesters.
2015-06-22 18:26:18 +01:00
Chris Young
7bc29f7782
Attempt to fix spurious plotter crashes
2015-04-27 18:32:49 +01:00
Chris Young
b879bed114
Remove bogus comment
2015-04-25 13:20:59 +01:00
Chris Young
c8caf08ef1
As the content interface is now doing the scaling, we render to a native BitMap and then copy that to the RGBA32 bitmap buffer without re-scaling.
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The native BitMap is currently discarded and will be re-created when it is displayed.
2015-04-25 13:13:30 +01:00
Vincent Sanders
124de5775a
Update amiga to use bitmap render API
2015-04-24 11:56:19 +01:00
Vincent Sanders
fb0bd79944
update amiga frontend to use bitmap operation table
2015-04-16 22:36:29 +01:00
Chris Young
db91442304
Remove branches that can't be taken under OS3
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Micro-optimise these for OS4.1
Remove dummy compositing defines from os3support.h
2015-03-01 11:50:20 +00:00
Chris Young
86757143df
Remove some unneeded ARGB<=>RGBA conversion
2015-02-02 18:54:08 +00:00
Chris Young
25a4cce542
Experimentally enable P96 on the OS3 build
2015-02-02 18:53:16 +00:00
Chris Young
21f142a7fa
Friend the screen bitmap for <= 8-bit modes, but only on OS3 as this causes OS4 to freeze
2015-02-02 00:32:34 +00:00
Chris Young
73b74988dc
Remove BMF_DISPLAYABLE from other non-displayed BitMaps
2015-01-31 22:19:12 +00:00
Chris Young
7370e83d60
Squash a minor warning from GCC
2015-01-31 21:45:23 +00:00
Chris Young
e68171a17c
picture.datatype v45 does apparently support RGBA, so avoid extra conversion
2015-01-31 21:17:14 +00:00
Chris Young
b3f49f9364
Abstract p96WPA, although it still needs P96 currently
2015-01-20 20:46:36 +00:00
Chris Young
e3af7f3343
Abstract P96 functions away so we can decide what to use at run-time.
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This allows us to avoid opening P96 on OS4.1FE in future, and not require it to be installed on OS3.
2015-01-20 20:36:14 +00:00
Chris Young
2b9df1b2cd
Remove some p96 usage
2015-01-20 00:39:32 +00:00
Chris Young
80558b3116
Use a function to create ready-cleared memory
2015-01-10 23:10:05 +00:00
Vincent Sanders
9fde3502b6
doxygen cleanups in utils
2014-11-12 23:27:13 +00:00
Chris Young
4541d15437
Fix warnings
2014-10-25 16:22:28 +01:00
Vincent Sanders
0b64df140c
Update amiga frontend for split operation table header changes
2014-10-16 22:33:44 +01:00
Chris Young
0c5bb37bea
Implement a very basic favicon cache for the hotlist menu to use
2014-06-29 22:35:52 +01:00
Chris Young
870c709684
Get Composite() to befriend the screen's BitMap to ensure they are on the same graphics board. This should fix the slowness when multiple graphics cards are installed.
2014-01-06 18:29:05 +00:00
Chris Young
8b9963e7ef
Use picture.datatype's PromoteMask function so we get an alpha channel for non-alpha bitmaps loaded through datatypes.library
2013-10-12 15:43:52 +01:00
Chris Young
9786cc2417
Fix scaled bitmaps
2013-10-12 14:14:59 +01:00
Chris Young
ade86e496e
Replace AllocVec with AllocVecTags. Remove some instances of MEMF_CLEAR where it is not necessary.
2013-10-12 13:11:13 +01:00
Chris Young
69e264e4ec
more tidy-up
2013-10-05 11:28:33 +01:00
Chris Young
9ff65d7426
tidy up
2013-10-05 11:27:05 +01:00
Chris Young
a06cb9f05c
If bitmap is opaque, ensure we override the alpha channel as it may contain nonsense.
2013-10-05 11:18:27 +01:00
Vincent Sanders
ee6e6eec05
move options include
2013-05-28 14:16:10 +01:00
Chris Young
20e4bdadaf
Support old picture.datatype
2013-03-09 15:29:30 +00:00
Chris Young
89856f5592
ifdef some code that will never work under AmigaOS <4.0
2013-01-30 18:23:48 +00:00
Michael Drake
d88a839937
Remove suspension of bmp/gif images. It's completely redundant with the convert on demand core image cache.
2012-10-14 20:03:18 +01:00
Chris Young
8b31fc0e78
Fix mask calculation (thanks to Fredrik Wikstrom)
2012-08-12 11:02:12 +01:00
Chris Young
59784ba852
fix mask
2012-08-11 17:19:54 +01:00
Chris Young
6aaf106575
remove AMI_CUSTOM_MASK define
2012-08-10 19:31:16 +01:00
Chris Young
bc4401414b
remove attempt at mask alignment
2012-08-10 19:30:18 +01:00
Chris Young
ad1336ac45
alignment attempt 2. this seems right, but doesn't work even for previously-working images
2012-08-10 19:03:56 +01:00
Chris Young
3ed1339b3f
try to align mask correctly
2012-08-10 18:54:00 +01:00
Chris Young
2364d68367
avoid scaled images getting incorrect mask
2012-08-10 18:30:01 +01:00
Chris Young
eaa6183567
allow tweaking threshold where alpha turns to mask
2012-08-10 18:21:57 +01:00
Chris Young
a0b344afe6
Fix mask
2012-08-10 18:11:42 +01:00