Port name: NETSURF
Commands supported: OPEN
OPEN URL/A
Opens URL specified by URL argument in new browser window.
svn path=/trunk/netsurf/; revision=5462
The pointer imagery are the icon files of the 4-colour custom text file images.
Tooltypes XOFFSET and YOFFSET specify the "point" of the image.
The 32-bit pointers can be disabled by setting option truecolour_mouse_pointers:0
The OS pointers (for "Default" and "Wait" only) can be used by setting
os_mouse_pointers:1
Deleting the relevant files has the same effect :)
This complete set of 32-bit images is drawn by Martin Merz (Mason).
The code to read them is derived from sample code by Joerg Strohmayer.
svn path=/trunk/netsurf/; revision=5401
weird crashes, lock-ups etc.
The format has changed, Resources/Throbber now needs to be in a picture.datatype
format, as a "film strip" of frames with the first image the inactive (stopped
throbber) and the rest the active animation. The number of frames needs to be set in
the Options file throbber_frames variable (currently - will probably move to a
tooltype of Resources/Throbber in the future for better theming ability)
svn path=/trunk/netsurf/; revision=5310
Default is still TBImages: (ie AISS, http://www.masonicons.de)
All of the following must be present, in any format that bitmap.image will load
(usually this means any picture.datatype subclasses):
home, home_g, home_s - Home button
nav_east, nav_east_g, nav_east_s - History forward
nav_west, nav_west_g, nav_west_s - History back
reload, reload_g, reload_s - Reload
stop, stop_g, stop_s - Stop
The _g and _s files are ghosted and selected versions respectively.
To set the path, use toolbar_images:<path> in Options.
svn path=/trunk/netsurf/; revision=5304
stored as Resources/Throbber in animation.datatype supported format.
The default animation is a small IFF ANIM which is only good for testing purposes.
This throbber code is likely to be replaced by custom animation code in the future as
using animation.datatype has issues and restrictions (only 8-bit formats, using
NewDTObject() twice on the same file doesn't seem to work correctly, clicking on the
anim starts it playing etc)
svn path=/trunk/netsurf/; revision=5303
GUI_POINTER_DEFAULT and GUI_POINTER_WAIT still use the Amiga system default pointers,
and will not be overridden by NetSurf.
Pointer imagery lives in Resources/Pointers and the filenames are all defined in the
ptrs array at the top of gui.c, in the same order as in gui_pointer_shape - with the
exception of GUI_POINTER_DEFAULT (this instead points to a "Blank" pointer for hiding
the pointer) and GUI_POINTER_WAIT (reserved for future use, currently points to "Wait"
but this will change).
The file format is very simple. It is a text file containing 16 rows of 16
characters, with a newline or CR (or, in fact, any character as this is not checked)
terminating each row. The seventeenth row indicates the pixel on which the "point" is
set, as two digit X direction, a space, then two digits for the Y direction.
Pointers/Point is based on the hand2 image by Andreas Kuerzinger (the original is in
the AKPointerz.lha archive on Aminet)
svn path=/trunk/netsurf/; revision=5227