This reduces the source complexity of the html_mouse_action()
previously this was a single function of several thousand
lines with over 30 local variables allocated on the stack.
Variables are now mostly held in a single static structure which
drasticaly reduces the size of stack frame required and improves
lookup locality.
The generated code does cause two additional function calls as the
compiler avoids inlining the sub functions. The optimiser seems to
produce somewhat better code within the sub functions.
In the final analysis there appears to be no significant performance
loss or gain with this change, just more readable source.
Since it makes more sense for the htmlc to be responsible for
when the JS thread gets destroyed, move its lifetime from the
responsibility of the browser window to the html content.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
In preparation for proper splitting of Javascript support into
heaps and threads, this renames the types and corrects the no-js
builds to still work. At this time no substantive change in
semantics exists, and the duktape build won't work.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
The async script completion process needs to complete the
content state machine so that browser throbbers eventually
stop once async scripts have fetched and run, even if that
happens *after* conversion finishes.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
If there is more than one incomplete sync script then it's
important that we don't unpause hubbub too early. This commit
adds a counter so that if there're unfinished sync scripts in
the set, we don't unpause until the last one completes.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
Fixes abort on exit when corestring finalisation tried to unref
what should have been the final ref:
$ ./nsgtk3
corrupted double-linked list
Aborted (core dumped)
HTML contents reference many other objects. The browser window
needs to know if any of them may not be secure, in which case it
needs to report that in its page state. If other content types
might refer to sub-contents, they will need to define the callback
too.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
This redundant code was added by:
4747bbbfb2 HTML drags now go via content msg.
and then added again with:
c2a718075a A load of refactoring of how content selection and input work.
This was archaic support for rendering images as "overlays",
and avoiding a redraw via the browser window redraw and HTML
contents. Basically it was "plot this image here", but it
was too error prone, so it was removed a long time ago.
These are some last vestiges that made the redraw message
look more complex than it is.
If dom_to_box is still in progress when we destroy an HTML
content, we need to cancel the conversion otherwise we will
end up with a scheduled callback into infinity.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
In further preparation for the auth and cert queries being handled
as special contents from `about:` this excises the query pathway
from the llcache pretty much entirely.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
This reworks CONTENT_MSG_ERROR to be structured data and
removes the CONTENT_MSG_ERRORCODE message kind.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
Currently only supporting text input, password input, and hidden
input, along with text areas, this mirrors the text values in
and out of the DOM, allowing JS to adjust the gadget values and
for the gadget values to be interrogated from JS.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
In order to cope when an entire document is `visibility: hidden`
we default to the <HTML> node when interacting with the document
to ensure we don't drop off the end of the box model without
identifying at least one node to fire events at.
This resolves#2658
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
Since executing a script can cause more scripts to be appended
to the script array, and that can cause a reallocation which might
move the script array, reacquire the script pointer after running
the script so that we don't wander off into the reeds.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
Migrate the console enums into netsurf/console.h and add
support so that contents can raise a message to log to
the console.
Signed-off-by: Daniel Silverstone <dsilvers@digital-scurf.org>
When appending stylesheets to the selection context, it now
takes the media query string associated with the sheet, rather
than the type bitfield.
TODO:
We need to pass all the sheets in, with their full media
query string, rather than filtering it ourselves and setting
the ones we pass in to "screen".
Signed-off-by: Michael Drake <michael.drake@codethink.co.uk>
LibCSS now takes the client media spec, rather than just the
media type we're selecting for.
Signed-off-by: Michael Drake <michael.drake@codethink.co.uk>