Fix lighten_colour and double_lighten_colour to prevent alpha bleeding into red channel. Make macros clearer.
svn path=/trunk/netsurf/; revision=13742
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@ -32,29 +32,29 @@
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/* Darken a colour by taking three quarters of each channel's intensity */
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#define darken_colour(c1) \
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((((3 * ((c1 >> 16) & 0xff)) >> 2) << 16) | \
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(((3 * ((c1 >> 8) & 0xff)) >> 2) << 8) | \
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(((3 * (c1 & 0xff)) >> 2) << 0))
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(((3 * ((c1 >> 8) & 0xff)) >> 2) << 8) | \
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(((3 * ( c1 & 0xff)) >> 2) << 0))
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/* Darken a colour by taking nine sixteenths of each channel's intensity */
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#define double_darken_colour(c1) \
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((((9 * ((c1 >> 16) & 0xff)) >> 4) << 16) | \
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(((9 * ((c1 >> 8) & 0xff)) >> 4) << 8) | \
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(((9 * (c1 & 0xff)) >> 4) << 0))
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(((9 * ((c1 >> 8) & 0xff)) >> 4) << 8) | \
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(((9 * ( c1 & 0xff)) >> 4) << 0))
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/* Lighten a colour by taking three quarters of each channel's intensity
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* and adding a full quarter
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*/
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#define lighten_colour(c1) \
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(((((3 * (c1 >> 16)) >> 2) + 64) << 16) | \
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((((3 * ((c1 >> 8) & 0xff)) >> 2) + 64) << 8) | \
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((((3 * (c1 & 0xff)) >> 2) + 64) << 0))
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(((((3 * ((c1 >> 16) & 0xff)) >> 2) + 64) << 16) | \
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((((3 * ((c1 >> 8) & 0xff)) >> 2) + 64) << 8) | \
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((((3 * ( c1 & 0xff)) >> 2) + 64) << 0))
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/* Lighten a colour by taking nine sixteenths of each channel's intensity and
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* adding a full intensity 7/16ths */
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#define double_lighten_colour(c1) \
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(((((9 * (c1 >> 16)) >> 4) + 112) << 16) | \
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((((9 * ((c1 >> 8) & 0xff)) >> 4) + 112) << 8) | \
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((((9 * (c1 & 0xff)) >> 4) + 112) << 0))
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(((((9 * ((c1 >> 16) & 0xff)) >> 4) + 112) << 16) | \
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((((9 * ((c1 >> 8) & 0xff)) >> 4) + 112) << 8) | \
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((((9 * ( c1 & 0xff)) >> 4) + 112) << 0))
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/* Blend two colours by taking half the intensity of each channel in the first
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* colour and adding them to half the intensity of each channel in the second
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