Make the gtk_schedule stuff more robust, only run schedules inside gui_poll and generally cause less issues for the as-yet non-reentrant core.
svn path=/trunk/netsurf/; revision=3366
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@ -308,6 +308,7 @@ void gui_poll(bool active)
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g_main_context_remove_poll(0, fd_list[i]);
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free(fd_list[i]);
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}
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schedule_run();
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}
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@ -2,64 +2,120 @@
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* This file is part of NetSurf, http://netsurf-browser.org/
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* Licensed under the GNU General Public License,
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* http://www.opensource.org/licenses/gpl-license
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* Copyright 2006 Daniel Silverstone <dsilvers@digital-scurf.org>
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* Copyright 2006-2007 Daniel Silverstone <dsilvers@digital-scurf.org>
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*/
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#include <glib.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include "desktop/browser.h"
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#ifdef DEBUG_GTK_SCHEDULE
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#include "utils/log.h"
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#else
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#define LOG(X)
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#endif
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/** Killable callback closure embodiment. */
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typedef struct {
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void (*callback)(void *);
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void *p;
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int die;
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} _nsgtkcallback;
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void (*callback)(void *); /**< The callback function. */
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void *context; /**< The context for the callback. */
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bool callback_killed; /**< Whether or not this was killed. */
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bool callback_fired; /**< Whether or not this has fired yet. */
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} _nsgtk_callback_t;
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static GList *callbacks;
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/** List of callbacks which have occurred and are pending running. */
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static GList *pending_callbacks = NULL;
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/** List of callbacks which are queued to occur in the future. */
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static GList *queued_callbacks = NULL;
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/** List of callbacks which are about to be run in this ::schedule_run. */
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static GList *this_run = NULL;
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static gboolean ns_generic_gtk_callback(gpointer data)
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static gboolean
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nsgtk_schedule_generic_callback(gpointer data)
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{
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_nsgtkcallback *cb = (_nsgtkcallback*)(data);
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if(cb->die) {
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/* We got removed before we got fired off */
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free(cb);
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return FALSE;
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}
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cb->callback(cb->p);
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callbacks = g_list_remove(callbacks, cb);
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free(cb);
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return FALSE;
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_nsgtk_callback_t *cb = (_nsgtk_callback_t *)(data);
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if (cb->callback_killed) {
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/* This callback instance has been killed. */
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LOG(("CB at %p already dead.", cb));
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free(cb);
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return FALSE;
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}
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LOG(("CB for %p(%p) set pending.", cb->callback, cb->context));
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/* The callback is alive, so move it to pending. */
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cb->callback_fired = true;
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queued_callbacks = g_list_remove(queued_callbacks, cb);
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pending_callbacks = g_list_append(pending_callbacks, cb);
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return FALSE;
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}
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void schedule_remove(void (*callback)(void *p), void *p)
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static void
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nsgtk_schedule_kill_callback(void *_target, void *_match)
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{
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_nsgtkcallback *cb;
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GList *l;
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l = callbacks;
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while(l) {
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cb = (_nsgtkcallback*)(l->data);
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if(cb->callback == callback && cb->p == p) {
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l = callbacks = g_list_remove(callbacks, cb);
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cb->die = 1;
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} else
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l = g_list_next(l);
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}
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_nsgtk_callback_t *target = (_nsgtk_callback_t *)_target;
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_nsgtk_callback_t *match = (_nsgtk_callback_t *)_match;
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if ((target->callback == match->callback) &&
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(target->context == match->context)) {
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LOG(("Found match for %p(%p), killing.",
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target->callback, target->context));
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target->callback = NULL;
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target->context = NULL;
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target->callback_killed = true;
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}
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}
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void schedule(int t, void (*callback)(void *p), void *p)
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void
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schedule_remove(void (*callback)(void *p), void *p)
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{
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_nsgtkcallback *cb = (_nsgtkcallback*)malloc(sizeof(_nsgtkcallback));
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schedule_remove(callback, p);
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cb->callback = callback;
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cb->p = p;
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cb->die = 0;
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callbacks = g_list_prepend(callbacks, cb);
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g_timeout_add(t * 10, ns_generic_gtk_callback, cb);
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_nsgtk_callback_t cb_match = {
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.callback = callback,
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.context = p,
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};
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g_list_foreach(queued_callbacks,
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nsgtk_schedule_kill_callback, &cb_match);
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g_list_foreach(pending_callbacks,
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nsgtk_schedule_kill_callback, &cb_match);
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g_list_foreach(this_run,
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nsgtk_schedule_kill_callback, &cb_match);
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}
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void schedule_run(void)
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void
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schedule(int t, void (*callback)(void *p), void *p)
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{
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/* Nothing to do, the running is done via the gtk mainloop of joy */
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const int msec_timeout = t * 100;
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_nsgtk_callback_t *cb = malloc(sizeof(_nsgtk_callback_t));
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/* Kill any pending schedule of this kind. */
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schedule_remove(callback, p);
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cb->callback = callback;
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cb->context = p;
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cb->callback_killed = cb->callback_fired = false;
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/* Prepend is faster right now. */
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queued_callbacks = g_list_prepend(queued_callbacks, cb);
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g_timeout_add(msec_timeout, nsgtk_schedule_generic_callback, cb);
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}
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void
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schedule_run(void)
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{
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/* Capture this run of pending callbacks into the list. */
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this_run = pending_callbacks;
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if (this_run == NULL)
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return; /* Nothing to do */
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/* Clear the pending list. */
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pending_callbacks = NULL;
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LOG(("Captured a run of %d callbacks to fire.", g_list_length(this_run)));
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/* Run all the callbacks which made it this far. */
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while (this_run != NULL) {
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_nsgtk_callback_t *cb = (_nsgtk_callback_t *)(this_run->data);
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this_run = g_list_remove(this_run, this_run->data);
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if (!cb->callback_killed)
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cb->callback(cb->context);
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free(cb);
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}
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}
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