Make the gtk_schedule stuff more robust, only run schedules inside gui_poll and generally cause less issues for the as-yet non-reentrant core.

svn path=/trunk/netsurf/; revision=3366
This commit is contained in:
Daniel Silverstone 2007-06-25 17:32:04 +00:00
parent 1a67793784
commit dbdd24ae58
2 changed files with 96 additions and 39 deletions

View File

@ -308,6 +308,7 @@ void gui_poll(bool active)
g_main_context_remove_poll(0, fd_list[i]);
free(fd_list[i]);
}
schedule_run();
}

View File

@ -2,64 +2,120 @@
* This file is part of NetSurf, http://netsurf-browser.org/
* Licensed under the GNU General Public License,
* http://www.opensource.org/licenses/gpl-license
* Copyright 2006 Daniel Silverstone <dsilvers@digital-scurf.org>
* Copyright 2006-2007 Daniel Silverstone <dsilvers@digital-scurf.org>
*/
#include <glib.h>
#include <stdlib.h>
#include <stdbool.h>
#include "desktop/browser.h"
#ifdef DEBUG_GTK_SCHEDULE
#include "utils/log.h"
#else
#define LOG(X)
#endif
/** Killable callback closure embodiment. */
typedef struct {
void (*callback)(void *);
void *p;
int die;
} _nsgtkcallback;
void (*callback)(void *); /**< The callback function. */
void *context; /**< The context for the callback. */
bool callback_killed; /**< Whether or not this was killed. */
bool callback_fired; /**< Whether or not this has fired yet. */
} _nsgtk_callback_t;
static GList *callbacks;
/** List of callbacks which have occurred and are pending running. */
static GList *pending_callbacks = NULL;
/** List of callbacks which are queued to occur in the future. */
static GList *queued_callbacks = NULL;
/** List of callbacks which are about to be run in this ::schedule_run. */
static GList *this_run = NULL;
static gboolean ns_generic_gtk_callback(gpointer data)
static gboolean
nsgtk_schedule_generic_callback(gpointer data)
{
_nsgtkcallback *cb = (_nsgtkcallback*)(data);
if(cb->die) {
/* We got removed before we got fired off */
free(cb);
return FALSE;
}
cb->callback(cb->p);
callbacks = g_list_remove(callbacks, cb);
free(cb);
return FALSE;
_nsgtk_callback_t *cb = (_nsgtk_callback_t *)(data);
if (cb->callback_killed) {
/* This callback instance has been killed. */
LOG(("CB at %p already dead.", cb));
free(cb);
return FALSE;
}
LOG(("CB for %p(%p) set pending.", cb->callback, cb->context));
/* The callback is alive, so move it to pending. */
cb->callback_fired = true;
queued_callbacks = g_list_remove(queued_callbacks, cb);
pending_callbacks = g_list_append(pending_callbacks, cb);
return FALSE;
}
void schedule_remove(void (*callback)(void *p), void *p)
static void
nsgtk_schedule_kill_callback(void *_target, void *_match)
{
_nsgtkcallback *cb;
GList *l;
l = callbacks;
while(l) {
cb = (_nsgtkcallback*)(l->data);
if(cb->callback == callback && cb->p == p) {
l = callbacks = g_list_remove(callbacks, cb);
cb->die = 1;
} else
l = g_list_next(l);
}
_nsgtk_callback_t *target = (_nsgtk_callback_t *)_target;
_nsgtk_callback_t *match = (_nsgtk_callback_t *)_match;
if ((target->callback == match->callback) &&
(target->context == match->context)) {
LOG(("Found match for %p(%p), killing.",
target->callback, target->context));
target->callback = NULL;
target->context = NULL;
target->callback_killed = true;
}
}
void schedule(int t, void (*callback)(void *p), void *p)
void
schedule_remove(void (*callback)(void *p), void *p)
{
_nsgtkcallback *cb = (_nsgtkcallback*)malloc(sizeof(_nsgtkcallback));
schedule_remove(callback, p);
cb->callback = callback;
cb->p = p;
cb->die = 0;
callbacks = g_list_prepend(callbacks, cb);
g_timeout_add(t * 10, ns_generic_gtk_callback, cb);
_nsgtk_callback_t cb_match = {
.callback = callback,
.context = p,
};
g_list_foreach(queued_callbacks,
nsgtk_schedule_kill_callback, &cb_match);
g_list_foreach(pending_callbacks,
nsgtk_schedule_kill_callback, &cb_match);
g_list_foreach(this_run,
nsgtk_schedule_kill_callback, &cb_match);
}
void schedule_run(void)
void
schedule(int t, void (*callback)(void *p), void *p)
{
/* Nothing to do, the running is done via the gtk mainloop of joy */
const int msec_timeout = t * 100;
_nsgtk_callback_t *cb = malloc(sizeof(_nsgtk_callback_t));
/* Kill any pending schedule of this kind. */
schedule_remove(callback, p);
cb->callback = callback;
cb->context = p;
cb->callback_killed = cb->callback_fired = false;
/* Prepend is faster right now. */
queued_callbacks = g_list_prepend(queued_callbacks, cb);
g_timeout_add(msec_timeout, nsgtk_schedule_generic_callback, cb);
}
void
schedule_run(void)
{
/* Capture this run of pending callbacks into the list. */
this_run = pending_callbacks;
if (this_run == NULL)
return; /* Nothing to do */
/* Clear the pending list. */
pending_callbacks = NULL;
LOG(("Captured a run of %d callbacks to fire.", g_list_length(this_run)));
/* Run all the callbacks which made it this far. */
while (this_run != NULL) {
_nsgtk_callback_t *cb = (_nsgtk_callback_t *)(this_run->data);
this_run = g_list_remove(this_run, this_run->data);
if (!cb->callback_killed)
cb->callback(cb->context);
free(cb);
}
}