Remove some workarounds to make image menus conform better on OS4.1u6. They never quite matched normal menus so are going to look odd when we add more images anyway.

This commit is contained in:
Chris Young 2015-06-16 18:44:52 +01:00
parent c4d5393a97
commit d8ce401591

View File

@ -788,7 +788,7 @@ static int ami_menu_calc_item_width(struct gui_window_2 *gwin, int j, struct Ras
static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
{
int i, j;
int txtlen = 0, subtxtlen = 0;
int txtlen = 0;
int left_posn;
struct RastPort *rp = &scrn->RastPort;
struct DrawInfo *dri = GetScreenDrawInfo(scrn);
@ -820,7 +820,6 @@ static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
using label.image if there's a bitmap associated with the item. */
if((gwin->menuicon[i] != NULL) && (gwin->menulab[i] != NM_BARLABEL)) {
int icon_width = 0;
Object *blank_space = NULL;
Object *submenuarrow = NULL;
Object *icon = BitMapObj,
BITMAP_Screen, scrn,
@ -836,9 +835,7 @@ static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
GetAttr(IA_Width, icon, (ULONG *)&icon_width);
if(gwin->menutype[i] == NM_SUB) {
left_posn = subtxtlen;
} else {
if(gwin->menutype[i] != NM_SUB) {
left_posn = txtlen;
}
@ -854,32 +851,8 @@ static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
SYSIA_DrawInfo, dri,
IA_Left, left_posn,
TAG_DONE);
j = i + 1;
subtxtlen = 0;
do {
if(gwin->menulab[j] != NM_BARLABEL) {
if(gwin->menutype[j] == NM_SUB) {
int item_size = ami_menu_calc_item_width(gwin, j, rp);
if(item_size > subtxtlen) {
subtxtlen = item_size;
}
}
}
j++;
} while((gwin->menutype[j] == NM_SUB));
}
/**TODO: Checkmark/MX images and keyboard shortcuts
*/
if(gwin->menutype[i] == NM_SUB) {
blank_space = NewObject(NULL, "fillrectclass",
IA_Height, 0,
IA_Width, left_posn + icon_width,
TAG_DONE);
}
gwin->menuobj[i] = LabelObj,
LABEL_MenuMode, TRUE,
LABEL_DrawInfo, dri,
@ -888,8 +861,6 @@ static struct gui_window_2 *ami_menu_layout(struct gui_window_2 *gwin)
LABEL_Text, " ",
LABEL_Text, gwin->menulab[i],
LABEL_DisposeImage, TRUE,
LABEL_Image, blank_space,
LABEL_DisposeImage, TRUE,
LABEL_Image, submenuarrow,
LabelEnd;