AMIGA: Use RTG calls on OS3

Enabled for experimentation
This commit is contained in:
Chris Young 2021-06-28 14:54:42 +01:00
parent 407e20578f
commit d39ae4a102
1 changed files with 7 additions and 10 deletions

View File

@ -144,16 +144,13 @@ struct gui_globals *ami_plot_ra_alloc(ULONG width, ULONG height, bool force32bit
if((depth > 8) && (force32bit == false)) friend = scrn->RastPort.BitMap; if((depth > 8) && (force32bit == false)) friend = scrn->RastPort.BitMap;
} }
/* OS3 is locked to using palette-mapped display even on RTG. if(depth < 16) {
* To change this, comment out the below and build with the similar OS4 lines above.
* Various bits of RTG code are OS4-only and OS3 versions will need to be written,
* however a brief test reveals a negative performance benefit, so this lock to a
* palette-mapped display is most likely permanent.
*/
#warning OS3 locked to palette-mapped modes
gg->palette_mapped = true; gg->palette_mapped = true;
palette_mapped = true; if(force32bit == false) palette_mapped = true;
if(depth > 8) depth = 8; } else {
gg->palette_mapped = false;
if(force32bit == false) palette_mapped = false;
}
#endif #endif
/* Probably need to fix this next line */ /* Probably need to fix this next line */