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AMIGA: Use RTG calls on OS3
Enabled for experimentation
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@ -144,16 +144,13 @@ struct gui_globals *ami_plot_ra_alloc(ULONG width, ULONG height, bool force32bit
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if((depth > 8) && (force32bit == false)) friend = scrn->RastPort.BitMap;
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}
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/* OS3 is locked to using palette-mapped display even on RTG.
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* To change this, comment out the below and build with the similar OS4 lines above.
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* Various bits of RTG code are OS4-only and OS3 versions will need to be written,
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* however a brief test reveals a negative performance benefit, so this lock to a
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* palette-mapped display is most likely permanent.
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*/
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#warning OS3 locked to palette-mapped modes
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gg->palette_mapped = true;
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palette_mapped = true;
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if(depth > 8) depth = 8;
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if(depth < 16) {
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gg->palette_mapped = true;
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if(force32bit == false) palette_mapped = true;
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} else {
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gg->palette_mapped = false;
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if(force32bit == false) palette_mapped = false;
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}
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#endif
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/* Probably need to fix this next line */
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