Only allocate a signal for screen closure at the point we need it. This ensures there are enough free signals for popupmenu.library (at the moment, at least)
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parent
bf3ed6a67f
commit
cd9268761c
19
amiga/gui.c
19
amiga/gui.c
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@ -163,7 +163,7 @@ Class *urlStringClass;
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BOOL locked_screen = FALSE;
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BOOL screen_closed = FALSE;
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ULONG screen_signal = -1;
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struct MsgPort *applibport = NULL;
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ULONG applibsig = 0;
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BOOL refresh_search_ico = FALSE;
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@ -443,7 +443,6 @@ void ami_open_resources(void)
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ami_file_req_init();
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ami_help_init(NULL);
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screen_signal = AllocSignal(-1); /* for screen closure notification */
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}
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static UWORD ami_system_colour_scrollbar_fgpen(struct DrawInfo *drinfo)
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@ -773,7 +772,6 @@ void ami_openscreen(void)
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SA_PubName, "NetSurf",
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SA_LikeWorkbench, TRUE,
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SA_Compositing, compositing,
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SA_PubSig, screen_signal,
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TAG_DONE);
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if(scrn)
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@ -2783,20 +2781,26 @@ void ami_quit_netsurf_delayed(void)
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void ami_gui_close_screen(struct Screen *scrn, BOOL locked_screen)
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{
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ULONG scrnsig = 1 << screen_signal;
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ULONG screen_signal = -1;
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if(scrn == NULL) return;
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if(CloseScreen(scrn)) return;
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if(locked_screen == TRUE) return;
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/* If this is our own screen, wait for visitor windows to close */
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LOG(("Waiting for visitor windows to close... (signal)"));
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Wait(scrnsig);
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if(screen_signal = AllocSignal(-1) != -1) {
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ULONG scrnsig = 1 << screen_signal;
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SetScreenAttr(scrn, SA_PubSig, (APTR)screen_signal, sizeof(ULONG));
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LOG(("Waiting for visitor windows to close... (signal)"));
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Wait(scrnsig);
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}
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while (CloseScreen(scrn) == FALSE) {
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LOG(("Still waiting for visitor windows to close... (polling)"));
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LOG(("Waiting for visitor windows to close... (polling)"));
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Delay(50);
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}
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FreeSignal(screen_signal);
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}
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static void gui_quit(void)
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@ -2823,7 +2827,6 @@ static void gui_quit(void)
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LOG(("Closing screen"));
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ami_gui_close_screen(scrn, locked_screen);
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FreeVec(nsscreentitle);
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FreeSignal(screen_signal);
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LOG(("Freeing menu items"));
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ami_context_menu_free();
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