Unsightly hack around flickering to white in nsgtk. This needs to be sorted out properly as a matter of urgency.
svn path=/trunk/netsurf/; revision=4005
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@ -187,7 +187,44 @@ bool layout_block_context(struct box *block, struct content *content)
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assert(block->width != UNKNOWN_WIDTH);
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assert(block->width != AUTO);
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#ifdef riscos
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/* Why the ifdef? You don't really want to know. If you do, read on.
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*
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* So, the only way into this function is through the rest of the
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* layout code. The only external entry points into the layout code
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* are layout_document and layout_inline_container. The latter is only
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* ever called when editing text in form textareas, so we can ignore it
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* for the purposes of this discussion.
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*
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* layout_document is only ever called from html_reformat, which itself
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* is only ever called from content_reformat. content_reformat locks
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* the content structure while reformatting is taking place.
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*
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* If we call gui_multitask here, then any pending UI events will get
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* processed. This includes window expose/redraw events. Upon receipt
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* of these events, the UI code will call content_redraw for the
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* window's content. content_redraw will return immediately if the
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* content is currently locked (which it will be if we're still doing
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* layout).
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*
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* On RISC OS, this isn't a problem as the UI code's window redraw
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* handler explicitly checks for locked contents and does nothing
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* in that case. This effectively means that the window contents
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* aren't updated, so whatever's already in the window will remain
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* on-screen. On GTK, however, redraw is not direct-to-screen, but
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* to a pixmap which is then blitted to screen. If we perform no
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* redraw, then the pixmap will be flat white. When this is
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* subsequently blitted, the user gets greeted with an unsightly
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* flicker to white (and then back to the document when the content
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* is redrawn when unlocked).
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*
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* In the long term, this upcall into the GUI event dispatch code needs
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* to disappear. It needs to remain for the timebeing, however, as
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* document reflow can be fairly time consuming and we need to remain
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* responsive to user input.
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*/
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gui_multitask();
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#endif
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block->float_children = 0;
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