Respect alpha channel in bitmaps, and use Composite() instead of BitMapScale() under

OS4.1 (potentially a little quicker).

svn path=/trunk/netsurf/; revision=5925
This commit is contained in:
Chris Young 2008-12-26 18:36:53 +00:00
parent f26342940b
commit b4e80b4d3a
1 changed files with 95 additions and 31 deletions

View File

@ -28,6 +28,8 @@
#include "amiga/utf8.h"
#include <proto/layers.h>
#include "amiga/options.h"
#include <graphics/blitattr.h>
#include <graphics/composite.h>
#define PATT_DOT 0xAAAA
#define PATT_DASH 0xCCCC
@ -119,6 +121,7 @@ bool ami_polygon(int *p, unsigned int n, colour fill)
SetRPAttrs(currp,RPTAG_APenColor,p96EncodeColor(RGBFB_A8B8G8R8,fill),
RPTAG_OPenColor,p96EncodeColor(RGBFB_A8B8G8R8,fill),
// RPTAG_OPenColor,0xffffffff,
TAG_DONE);
AreaMove(currp,p[0],p[1]);
@ -247,56 +250,98 @@ bool ami_bitmap(int x, int y, int width, int height,
struct bitmap *bitmap, colour bg, struct content *content)
{
struct RenderInfo ri;
struct BitMap *tbm;
struct RastPort trp;
if(!width || !height) return true;
// ami_fill(x,y,x+width,y+height,bg);
/*
SetRPAttrs(currp,RPTAG_BPenColor,p96EncodeColor(RGBFB_A8B8G8R8,bg),
TAG_DONE);
*/
ri.Memory = bitmap->pixdata;
ri.BytesPerRow = bitmap->width * 4;
ri.RGBFormat = RGBFB_R8G8B8A8;
tbm = p96AllocBitMap(bitmap->width,bitmap->height,32,BMF_DISPLAYABLE,currp->BitMap,RGBFB_R8G8B8A8);
InitRastPort(&trp);
trp.BitMap = tbm;
p96WritePixelArray((struct RenderInfo *)&ri,0,0,&trp,0,0,bitmap->width,bitmap->height);
if((bitmap->width != width) || (bitmap->height != height))
{
struct BitMap *tbm,*scaledbm;
struct RastPort trp;
struct BitScaleArgs bsa;
if(GfxBase->lib_Version >= 53) // AutoDoc says v52, but this function isn't in OS4.0, so checking for v53 (OS4.1)
{
CompositeTags(COMPOSITE_Src_Over_Dest,tbm,currp->BitMap,
COMPTAG_ScaleX,COMP_FLOAT_TO_FIX(width/bitmap->width),
COMPTAG_ScaleY,COMP_FLOAT_TO_FIX(height/bitmap->height),
COMPTAG_Flags,COMPFLAG_IgnoreDestAlpha,
COMPTAG_DestX,x,
COMPTAG_DestY,y,
COMPTAG_DestWidth,width,
COMPTAG_DestHeight,height,
COMPTAG_OffsetX,x,
COMPTAG_OffsetY,y,
TAG_DONE);
}
else /* do it the old-fashioned way. This is pretty slow, but probably
uses Composite() on OS4.1 anyway, so we're only saving a blit really. */
{
struct BitMap *scaledbm;
struct BitScaleArgs bsa;
scaledbm = p96AllocBitMap(width,height,32,0,currp->BitMap,RGBFB_R8G8B8A8);
tbm = p96AllocBitMap(bitmap->width,bitmap->height,32,0,currp->BitMap,RGBFB_R8G8B8A8);
InitRastPort(&trp);
trp.BitMap = tbm;
p96WritePixelArray((struct RenderInfo *)&ri,0,0,&trp,0,0,bitmap->width,bitmap->height);
bsa.bsa_SrcX = 0;
bsa.bsa_SrcY = 0;
bsa.bsa_SrcWidth = bitmap->width;
bsa.bsa_SrcHeight = bitmap->height;
bsa.bsa_DestX = 0;
bsa.bsa_DestY = 0;
// bsa.bsa_DestWidth = width;
// bsa.bsa_DestHeight = height;
bsa.bsa_XSrcFactor = bitmap->width;
bsa.bsa_XDestFactor = width;
bsa.bsa_YSrcFactor = bitmap->height;
bsa.bsa_YDestFactor = height;
bsa.bsa_SrcBitMap = tbm;
bsa.bsa_DestBitMap = scaledbm;
bsa.bsa_Flags = 0;
scaledbm = p96AllocBitMap(width,height,32,BMF_DISPLAYABLE,currp->BitMap,RGBFB_R8G8B8A8);
BitMapScale(&bsa);
BltBitMapRastPort(scaledbm,0,0,currp,x,y,width,height,0x0C0);
bsa.bsa_SrcX = 0;
bsa.bsa_SrcY = 0;
bsa.bsa_SrcWidth = bitmap->width;
bsa.bsa_SrcHeight = bitmap->height;
bsa.bsa_DestX = 0;
bsa.bsa_DestY = 0;
// bsa.bsa_DestWidth = width;
// bsa.bsa_DestHeight = height;
bsa.bsa_XSrcFactor = bitmap->width;
bsa.bsa_XDestFactor = width;
bsa.bsa_YSrcFactor = bitmap->height;
bsa.bsa_YDestFactor = height;
bsa.bsa_SrcBitMap = tbm;
bsa.bsa_DestBitMap = scaledbm;
bsa.bsa_Flags = 0;
p96FreeBitMap(tbm);
p96FreeBitMap(scaledbm);
BitMapScale(&bsa);
BltBitMapTags(BLITA_Width,width,
BLITA_Height,height,
BLITA_Source,scaledbm,
BLITA_Dest,currp,
BLITA_DestX,x,
BLITA_DestY,y,
BLITA_SrcType,BLITT_BITMAP,
BLITA_DestType,BLITT_RASTPORT,
BLITA_UseSrcAlpha,TRUE,
TAG_DONE);
p96FreeBitMap(scaledbm);
}
}
else
{
p96WritePixelArray((struct RenderInfo *)&ri,0,0,currp,x,y,width,height);
BltBitMapTags(BLITA_Width,width,
BLITA_Height,height,
BLITA_Source,&trp,
BLITA_Dest,currp,
BLITA_DestX,x,
BLITA_DestY,y,
BLITA_SrcType,BLITT_RASTPORT,
BLITA_DestType,BLITT_RASTPORT,
BLITA_UseSrcAlpha,TRUE,
TAG_DONE);
}
p96FreeBitMap(tbm);
return true;
}
@ -307,14 +352,22 @@ bool ami_bitmap_tile(int x, int y, int width, int height,
struct RenderInfo ri;
ULONG xf,yf,wf,hf;
int max_width,max_height;
struct BitMap *tbm;
struct RastPort trp;
/*
SetRPAttrs(currp,RPTAG_BPenColor,p96EncodeColor(RGBFB_A8B8G8R8,bg),
TAG_DONE);
*/
ri.Memory = bitmap->pixdata;
ri.BytesPerRow = bitmap->width * 4;
ri.RGBFormat = RGBFB_R8G8B8A8;
tbm = p96AllocBitMap(bitmap->width,bitmap->height,32,0,currp->BitMap,RGBFB_R8G8B8A8);
InitRastPort(&trp);
trp.BitMap = tbm;
p96WritePixelArray((struct RenderInfo *)&ri,0,0,&trp,0,0,bitmap->width,bitmap->height);
max_width = (repeat_x ? scrn->Width : width);
max_height = (repeat_y ? scrn->Height : height);
@ -343,10 +396,21 @@ bool ami_bitmap_tile(int x, int y, int width, int height,
hf=bitmap->height;
}
p96WritePixelArray((struct RenderInfo *)&ri,0,0,currp,x+xf,y+yf,wf,hf);
BltBitMapTags(BLITA_Width,wf,
BLITA_Height,hf,
BLITA_Source,&trp,
BLITA_Dest,currp,
BLITA_DestX,x+xf,
BLITA_DestY,y+yf,
BLITA_SrcType,BLITT_RASTPORT,
BLITA_DestType,BLITT_RASTPORT,
BLITA_UseSrcAlpha,TRUE,
TAG_DONE);
}
}
p96FreeBitMap(tbm);
return true;
}