Avoid horizontal pixel-height lines of the background appearing when "fast scrolling"

down the page.  There is a similar problem with scrolling up pages which may be a bug
in ami_do_redraw_limits or plotters (probably bitmap tile plotter), as drawing
additional pixel lines after scrolling is not redrawing the affected area.
Example sites where this problem is apparent:
http://www.nintendolife.com (border pattern does not redraw)
http://www.amigaos.net/content/72/supported-hardware (clouds show through the main
text area)

svn path=/trunk/netsurf/; revision=13072
This commit is contained in:
Chris Young 2011-10-22 13:52:13 +00:00
parent c970cc6dd4
commit a4f14eb0e9

View File

@ -3229,8 +3229,6 @@ void gui_window_redraw_window(struct gui_window *g)
void gui_window_update_box(struct gui_window *g, const struct rect *rect)
{
ULONG sx,sy;
if(!g) return;
ami_do_redraw_limits(g, g->shared->bw,
@ -3292,9 +3290,9 @@ void ami_do_redraw(struct gui_window_2 *g)
if(vcurrent>oldv)
{
ami_do_redraw_limits(g->bw->window, g->bw,
hcurrent, (height / g->bw->scale) + oldv,
hcurrent, (height / g->bw->scale) + oldv - 1,
hcurrent + (width / g->bw->scale),
vcurrent + (height / g->bw->scale));
vcurrent + (height / g->bw->scale) + 1);
}
else if(vcurrent<oldv)
{