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https://github.com/netsurf-browser/netsurf
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Force usage of friend BitMaps on OS3 when on high/truecolour screens.
AreaInfo buffer doesn't need to be in chip mem.
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@ -119,24 +119,27 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height)
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gg->height = height;
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gg->layerinfo = NewLayerInfo();
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gg->areabuf = AllocVecTagList(AREA_SIZE, NULL);
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#ifdef __amigaos4__
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gg->areabuf = AllocVecTagList(AREA_SIZE, NULL);
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gg->tmprasbuf = AllocVecTagList(width * height, NULL);
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#else
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/* OS3/AGA requries these to be in chip mem */
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gg->areabuf = AllocVec(AREA_SIZE, MEMF_CHIP);
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/* OS3/AGA requires this to be in chip mem. RTG would probably rather it wasn't. */
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gg->tmprasbuf = AllocVec(width * height, MEMF_CHIP);
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#endif
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/* Friend BitMaps are weird.
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* For OS4, we shouldn't use a friend BitMap here (see below).
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* For OS3 AGA, we get no display blitted if we use a friend BitMap,
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* however on RTG it seems to be a benefit. Hence this user-adjustable option.
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* however on RTG it seems to be a benefit.
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*/
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#ifndef __amigaos4__
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if(nsoption_bool(friend_bitmap) == true) {
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friend = scrn->RastPort.BitMap;
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} else {
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/* Force friend BitMaps on for obvious RTG screens under OS3.
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* If we get a bit smarter about this we can lose the user option. */
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if(depth >= 16) friend = scrn->RastPort.BitMap;
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}
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#endif
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@ -147,7 +150,6 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height)
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/* Screen depth is reported as 24 even when it's actually 32-bit.
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* We get freezes and other problems on OS4 if we befriend at any
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* other depths, hence this check.
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* Note that this is forced on, the option is only used under OS3.
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*/
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if(depth >= 24) friend = scrn->RastPort.BitMap;
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#endif
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