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https://github.com/netsurf-browser/netsurf
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Merge branch 'chris/fix-palmap-crash'
Fixes a problem with OS4 freezing up when running NetSurf on a palette mapped screen.
This commit is contained in:
commit
9879cbbfae
@ -46,6 +46,13 @@
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#include "amiga/misc.h"
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#include "amiga/rtg.h"
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enum {
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AMI_NSBM_NONE = 0,
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AMI_NSBM_TRUECOLOUR,
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AMI_NSBM_PALETTEMAPPED
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};
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/* exported function documented in amiga/bitmap.h */
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void *amiga_bitmap_create(int width, int height, unsigned int state)
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{
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@ -69,6 +76,7 @@ void *amiga_bitmap_create(int width, int height, unsigned int state)
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bitmap->url = NULL;
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bitmap->title = NULL;
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bitmap->icondata = NULL;
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bitmap->native = AMI_NSBM_NONE;
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return bitmap;
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}
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@ -163,6 +171,7 @@ void amiga_bitmap_modified(void *bitmap)
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bm->nativebm = NULL;
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bm->dto = NULL;
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bm->native_mask = NULL;
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bm->native = AMI_NSBM_NONE;
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}
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@ -353,6 +362,10 @@ static inline struct BitMap *ami_bitmap_get_truecolour(struct bitmap *bitmap,int
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if(!bitmap) return NULL;
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if((bitmap->native != AMI_NSBM_NONE) && (bitmap->native != AMI_NSBM_TRUECOLOUR)) {
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amiga_bitmap_modified(bitmap);
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}
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if(bitmap->nativebm)
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{
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if((bitmap->nativebmwidth == width) && (bitmap->nativebmheight==height))
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@ -384,6 +397,7 @@ static inline struct BitMap *ami_bitmap_get_truecolour(struct bitmap *bitmap,int
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bitmap->nativebm = tbm;
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bitmap->nativebmwidth = bitmap->width;
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bitmap->nativebmheight = bitmap->height;
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bitmap->native = AMI_NSBM_TRUECOLOUR;
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}
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}
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@ -436,12 +450,14 @@ static inline struct BitMap *ami_bitmap_get_truecolour(struct bitmap *bitmap,int
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ami_rtg_freebitmap(tbm);
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tbm = scaledbm;
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bitmap->nativebm = NULL;
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bitmap->native = AMI_NSBM_NONE;
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if(nsoption_int(cache_bitmaps) >= 1)
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{
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bitmap->nativebm = tbm;
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bitmap->nativebmwidth = width;
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bitmap->nativebmheight = height;
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bitmap->native = AMI_NSBM_TRUECOLOUR;
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}
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}
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@ -483,6 +499,10 @@ static inline struct BitMap *ami_bitmap_get_palettemapped(struct bitmap *bitmap,
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{
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struct BitMap *dtbm;
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if((bitmap->native != AMI_NSBM_NONE) && (bitmap->native != AMI_NSBM_PALETTEMAPPED)) {
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amiga_bitmap_modified(bitmap);
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}
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/* Dispose the DataTypes object if we've performed a layout already,
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and we need to scale, as scaling can only be performed before
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the first GM_LAYOUT */
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@ -519,6 +539,10 @@ static inline struct BitMap *ami_bitmap_get_palettemapped(struct bitmap *bitmap,
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bitmap->nativebmwidth = width;
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bitmap->nativebmheight = height;
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/**\todo Native bitmaps are stored as DataTypes Objects here?
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This is sub-optimal and they should be cached as BitMaps according to user
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preferences */
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bitmap->native = AMI_NSBM_PALETTEMAPPED;
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return dtbm;
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}
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@ -534,8 +558,6 @@ struct BitMap *ami_bitmap_get_native(struct bitmap *bitmap,
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static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content)
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{
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if(ami_plot_screen_is_palettemapped() == true) return NSERROR_OK;
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struct redraw_context ctx = {
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.interactive = false,
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.background_images = true,
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@ -546,14 +568,13 @@ static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content)
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int plot_height;
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struct gui_globals bm_globals;
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struct gui_globals *temp_gg = glob;
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// struct MinList *shared_pens = ami_AllocMinList();
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plot_width = MIN(content_get_width(content), bitmap->width);
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plot_height = ((plot_width * bitmap->height) + (bitmap->width / 2)) /
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bitmap->width;
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ami_init_layers(&bm_globals, bitmap->width, bitmap->height, true);
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// bm_globals.shared_pens = shared_pens;
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bm_globals.shared_pens = NULL;
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glob = &bm_globals;
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ami_clearclipreg(&bm_globals);
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@ -576,15 +597,13 @@ static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content)
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ami_bitmap_argb_to_rgba(bitmap);
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#else
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#warning FIXME for OS3
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#warning FIXME for OS3 (in current state none of bitmap_render can work!)
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#endif
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/**\todo In theory we should be able to move the bitmap to our native area
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to try to avoid re-conversion (at the expense of memory) */
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ami_free_layers(&bm_globals);
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// ami_plot_release_pens(shared_pens);
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// FreeVec(shared_pens);
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amiga_bitmap_set_opaque(bitmap, true);
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/* Restore previous render area. This is set when plotting starts,
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@ -35,6 +35,7 @@ struct bitmap {
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int height;
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UBYTE *pixdata;
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bool opaque;
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int native;
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struct BitMap *nativebm;
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int nativebmwidth;
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int nativebmheight;
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@ -142,7 +142,7 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height, bool for
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} else {
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/* Force friend BitMaps on for obvious RTG screens under OS3.
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* If we get a bit smarter about this we can lose the user option. */
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if(depth >= 16) friend = scrn->RastPort.BitMap;
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if((depth >= 16) && (force32bit == false)) friend = scrn->RastPort.BitMap;
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}
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#endif
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@ -154,7 +154,7 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height, bool for
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* We get freezes and other problems on OS4 if we befriend at any
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* other depths, hence this check.
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*/
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if(depth >= 24) friend = scrn->RastPort.BitMap;
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if((depth >= 24) && (force32bit == false)) friend = scrn->RastPort.BitMap;
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#endif
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gg->bm = ami_rtg_allocbitmap(width, height, 32, 0, friend, RGBFB_A8R8G8B8);
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}
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