Framebuffer: Drop bitmap save callback entry; core doesn't use it.
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@ -132,20 +132,6 @@ static void bitmap_destroy(void *bitmap)
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}
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/**
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* Save a bitmap in the platform's native format.
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*
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* \param bitmap a bitmap, as returned by bitmap_create()
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* \param path pathname for file
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* \param flags flags controlling how the bitmap is saved.
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* \return true on success, false on error and error reported
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*/
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static bool bitmap_save(void *bitmap, const char *path, unsigned flags)
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{
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return true;
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}
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/**
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* The bitmap image has changed, so flush any persistant cache.
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*
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@ -331,7 +317,6 @@ static struct gui_bitmap_table bitmap_table = {
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.get_rowstride = bitmap_get_rowstride,
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.get_width = bitmap_get_width,
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.get_height = bitmap_get_height,
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.save = bitmap_save,
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.modified = bitmap_modified,
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.render = bitmap_render,
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};
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