No need to log window target name.
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423ead2f77
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@ -955,7 +955,6 @@ static void gui_window_destroy(struct gui_window *g)
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assert(g != NULL);
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assert(g->bw != NULL);
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LOG((" Scaffolding: %p", g->scaffold));
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LOG((" Window name: %s", g->bw->name));
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if (g->view == NULL)
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return;
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