ensure libsvgtiny plot style is correctly set up

This commit is contained in:
Vincent Sanders 2024-09-26 22:22:38 +01:00
parent 8249898501
commit 79127cce82

View File

@ -158,7 +158,7 @@ static void svg_reformat(struct content *c, int width, int height)
*/
static bool
svg_redraw_internal(struct content *c,
svg_redraw_internal(svg_content *svg,
int x,
int y,
int width,
@ -168,7 +168,6 @@ svg_redraw_internal(struct content *c,
float scale,
colour background_colour)
{
svg_content *svg = (svg_content *) c;
float transform[6];
struct svgtiny_diagram *diagram = svg->diagram;
int px, py;
@ -179,24 +178,40 @@ svg_redraw_internal(struct content *c,
assert(diagram);
transform[0] = (float) width / (float) c->width;
transform[0] = (float) width / (float) svg->base.width;
transform[1] = 0;
transform[2] = 0;
transform[3] = (float) height / (float) c->height;
transform[3] = (float) height / (float) svg->base.height;
transform[4] = x;
transform[5] = y;
#define BGR(c) ((c) == svgtiny_TRANSPARENT ? NS_TRANSPARENT : \
((svgtiny_RED((c))) | \
#define BGR(c) (((svgtiny_RED((c))) | \
(svgtiny_GREEN((c)) << 8) | \
(svgtiny_BLUE((c)) << 16)))
for (i = 0; i != diagram->shape_count; i++) {
if (diagram->shape[i].path) {
/* stroke style */
if (diagram->shape[i].stroke == svgtiny_TRANSPARENT) {
pstyle.stroke_type = PLOT_OP_TYPE_NONE;
pstyle.stroke_colour = NS_TRANSPARENT;
} else {
pstyle.stroke_type = PLOT_OP_TYPE_SOLID;
pstyle.stroke_colour = BGR(diagram->shape[i].stroke);
}
pstyle.stroke_width = plot_style_int_to_fixed(
diagram->shape[i].stroke_width);
pstyle.stroke_colour = BGR(diagram->shape[i].stroke);
/* fill style */
if (diagram->shape[i].fill == svgtiny_TRANSPARENT) {
pstyle.fill_type = PLOT_OP_TYPE_NONE;
pstyle.fill_colour = NS_TRANSPARENT;
} else {
pstyle.fill_type = PLOT_OP_TYPE_SOLID;
pstyle.fill_colour = BGR(diagram->shape[i].fill);
}
/* draw the path */
res = ctx->plot->path(ctx,
&pstyle,
diagram->shape[i].path,
@ -235,42 +250,26 @@ svg_redraw_internal(struct content *c,
}
/**
* Redraw a CONTENT_SVG.
*/
static bool svg_redraw(struct content *c, struct content_redraw_data *data,
const struct rect *clip, const struct redraw_context *ctx)
static bool
svg_redraw_tiled_internal(svg_content *svg,
struct content_redraw_data *data,
const struct rect *clip,
const struct redraw_context *ctx)
{
int x = data->x;
int y = data->y;
if ((data->width <= 0) && (data->height <= 0)) {
/* No point trying to plot SVG if it does not occupy a valid
* area */
return true;
}
if ((data->repeat_x == false) && (data->repeat_y == false)) {
/* Simple case: SVG is not tiled */
return svg_redraw_internal(c, x, y,
data->width, data->height,
clip, ctx, data->scale,
data->background_colour);
} else {
/* Tiled redraw required. SVG repeats to extents of clip
* rectangle, in x, y or both directions */
int x0, y0, x1, y1;
int x, y, x0, y0, x1, y1;
x = x0 = data->x;
y = y0 = data->y;
/* Find the redraw boundaries to loop within */
x0 = x;
if (data->repeat_x) {
for (; x0 > clip->x0; x0 -= data->width);
x1 = clip->x1;
} else {
x1 = x + 1;
}
y0 = y;
if (data->repeat_y) {
for (; y0 > clip->y0; y0 -= data->height);
y1 = clip->y1;
@ -281,7 +280,7 @@ static bool svg_redraw(struct content *c, struct content_redraw_data *data,
/* Repeatedly plot the SVG across the area */
for (y = y0; y < y1; y += data->height) {
for (x = x0; x < x1; x += data->width) {
if (!svg_redraw_internal(c, x, y,
if (!svg_redraw_internal(svg, x, y,
data->width, data->height,
clip, ctx, data->scale,
data->background_colour)) {
@ -289,12 +288,40 @@ static bool svg_redraw(struct content *c, struct content_redraw_data *data,
}
}
}
}
return true;
}
/**
* Redraw a CONTENT_SVG.
*/
static bool
svg_redraw(struct content *c,
struct content_redraw_data *data,
const struct rect *clip,
const struct redraw_context *ctx)
{
svg_content *svg = (svg_content *)c;
if ((data->width <= 0) && (data->height <= 0)) {
/* No point trying to plot SVG if it does not occupy a valid
* area */
return true;
}
if ((data->repeat_x == false) && (data->repeat_y == false)) {
/* Simple case: SVG is not tiled */
return svg_redraw_internal(svg, data->x, data->y,
data->width, data->height,
clip, ctx, data->scale,
data->background_colour);
}
return svg_redraw_tiled_internal(svg, data, clip, ctx);
}
/**
* Destroy a CONTENT_SVG and free all resources it owns.
*/