Use font_unicode option as preferred (first scanned) font. Ideally need to

expand this so multiple fonts can be specified.  Allow disabling of
scanning other fonts. Add stubs for a scanning progress GUI.

svn path=/trunk/netsurf/; revision=13907
This commit is contained in:
Chris Young 2012-05-05 19:09:42 +00:00
parent 2f7061b894
commit 7003f6932e
4 changed files with 88 additions and 21 deletions

View File

@ -416,8 +416,8 @@ struct OutlineFont *ami_open_outline_font(const plot_font_style_t *fstyle,
break;
case NSA_UNICODE_FONT:
default:
fontname = ami_font_scan_lookup(codepoint, glypharray);
printf("FONT::: %s\n", fontname);
fontname = (char *)ami_font_scan_lookup(codepoint, glypharray);
if(fontname == NULL) return NULL;
break;
}
@ -784,13 +784,8 @@ ULONG ami_unicode_text(struct RastPort *rp,const char *string,ULONG length,const
void ami_init_fonts(void)
{
struct MinList *list;
/* Initialise Unicode font scanner */
list = NewObjList();
/** TODO: add font_unicode and other preferred fonts to the list here */
ami_font_scan_init(nsoption_charp(font_unicode_file), list, glypharray);
FreeObjList(list);
ami_font_scan_init(nsoption_charp(font_unicode_file), false, glypharray);
/* Initialise font caching etc lists */
ami_font_list = NewObjList();

View File

@ -27,12 +27,36 @@
#include <proto/diskfont.h>
#include <proto/dos.h>
#include <proto/exec.h>
#include <proto/intuition.h>
#include <diskfont/diskfonttag.h>
#include <diskfont/oterrors.h>
#include <proto/window.h>
#include <proto/layout.h>
#include <proto/fuelgauge.h>
#include <classes/window.h>
#include <gadgets/fuelgauge.h>
#include <gadgets/layout.h>
#include "amiga/font_scan.h"
#include "amiga/object.h"
#include "desktop/options.h"
#include "utils/log.h"
enum {
FS_OID_MAIN = 0,
FS_GID_MAIN,
FS_GID_FONTS,
FS_GID_GLYPHS,
FS_GID_LAST
};
struct ami_font_scan_window {
struct Window *win;
Object *objects[FS_GID_LAST];
};
/**
* Lookup a font that contains a UTF-16 codepoint
*
@ -46,6 +70,28 @@ const char *ami_font_scan_lookup(uint16 code, lwc_string **glypharray)
else return lwc_string_data(glypharray[code]);
}
/**
* Open GUI to show font scanning progress
*
* \param fonts number of fonts that are being scanned
* \return pointer to a struct ami_font_scan_window
*/
struct ami_font_scan_window *ami_font_scan_gui_open(int32 fonts)
{
return NULL;
}
/**
* Close GUI showing font scanning progress
*
* \param win pointer to a struct ami_font_scan_window
*/
void ami_font_scan_gui_close(struct ami_font_scan_window *win)
{
DisposeObject(win->objects[FS_OID_MAIN]);
FreeVec(win);
}
/**
* Scan a font for glyphs not present in glypharray.
*
@ -130,7 +176,7 @@ ULONG ami_font_scan_list(struct MinList *list)
int afShortage, afSize = 100, i;
struct AvailFontsHeader *afh;
struct AvailFonts *af;
ULONG found;
ULONG found = 0;
struct nsObject *node;
printf("Scanning fonts...\n");
@ -197,7 +243,7 @@ ULONG ami_font_scan_load(const char *filename, lwc_string **glypharray)
rargs = AllocDosObjectTags(DOS_RDARGS, TAG_DONE);
if(fh = FOpen(filename, MODE_OLDFILE, 0)) {
printf("Reading %s\n", filename);
LOG(("Loading font glyph cache from %s", filename));
while(FGets(fh, (UBYTE *)&buffer, 256) != 0)
{
@ -238,7 +284,7 @@ void ami_font_scan_save(const char *filename, lwc_string **glypharray)
BPTR fh = 0;
if(fh = FOpen(filename, MODE_NEWFILE, 0)) {
printf("Writing %s\n", filename);
LOG(("Writing font glyph cache to %s", filename));
FPrintf(fh, "; This file is auto-generated. To re-create the cache, delete this file.\n");
FPrintf(fh, "; This file is parsed using ReadArgs() with the following template:\n");
FPrintf(fh, "; CODE/A,FONT/A\n;\n");
@ -276,26 +322,49 @@ void ami_font_scan_fini(lwc_string **glypharray)
* Reads an existing file or, if not present, generates a new cache.
*
* \param filename cache file to attempt to read
* \param entries number of entries in list
* \param force_scan force re-creation of cache
* \param glypharray an array of 0xffff lwc_string pointers
*/
void ami_font_scan_init(const char *filename, struct MinList *list, lwc_string **glypharray)
void ami_font_scan_init(const char *filename, bool force_scan,
lwc_string **glypharray)
{
ULONG i, found, ffound;
ULONG i, found = 0, entries = 0;
struct MinList *list;
struct nsObject *node;
char *unicode_font;
/* Ensure array zeroed */
for(i=0x0000; i<=0xffff; i++)
glypharray[i] = NULL;
found = ami_font_scan_load(filename, glypharray);
if(force_scan == false)
found = ami_font_scan_load(filename, glypharray);
if(found == 0) {
ffound = ami_font_scan_list(list);
printf("Found %ld system fonts\n", ffound);
found = ami_font_scan_fonts(list, glypharray);
ami_font_scan_save(filename, glypharray);
if(list = NewObjList()) {
/* add preferred font */
asprintf(&unicode_font, "%s.font", nsoption_charp(font_unicode));
if(unicode_font != NULL) {
node = AddObject(list, AMINS_UNKNOWN);
if(node) node->dtz_Node.ln_Name = unicode_font;
entries = 1;
}
if(nsoption_bool(font_unicode_only) == false)
entries += ami_font_scan_list(list);
printf("Found %ld fonts\n", entries);
found = ami_font_scan_fonts(list, glypharray);
FreeObjList(list);
ami_font_scan_save(filename, glypharray);
}
}
printf("Initialised with %ld glyphs\n", found);
LOG(("Initialised with %ld glyphs", found));
}
#ifdef AMI_FONT_SCAN_STANDALONE

View File

@ -21,7 +21,7 @@
#include <libwapcaplet/libwapcaplet.h>
void ami_font_scan_init(const char *filename, struct MinList *list,
void ami_font_scan_init(const char *filename, bool force_scan,
lwc_string **glypharray);
void ami_font_scan_fini(lwc_string **glypharray);
const char *ami_font_scan_lookup(uint16 code, lwc_string **glypharray);

View File

@ -55,7 +55,8 @@
bool close_no_quit; \
bool hide_docky_icon; \
char *font_unicode; \
char *font_unicode_file; \
char *font_unicode_file; \
bool font_unicode_only; \
bool drag_save_icons; \
int hotlist_window_xpos; \
int hotlist_window_ypos; \
@ -113,6 +114,7 @@
.hide_docky_icon = false, \
.font_unicode = NULL, \
.font_unicode_file = NULL, \
.font_unicode_only = false, \
.drag_save_icons = true, \
.hotlist_window_xpos = 0, \
.hotlist_window_ypos = 0, \
@ -169,6 +171,7 @@
{ "hide_docky_icon", OPTION_BOOL, &nsoptions.hide_docky_icon}, \
{ "font_unicode", OPTION_STRING, &nsoptions.font_unicode }, \
{ "font_unicode_file", OPTION_STRING, &nsoptions.font_unicode_file }, \
{ "font_unicode_only", OPTION_BOOL, &nsoptions.font_unicode_only }, \
{ "drag_save_icons", OPTION_BOOL, &nsoptions.drag_save_icons}, \
{ "hotlist_window_xpos", OPTION_INTEGER, &nsoptions.hotlist_window_xpos}, \
{ "hotlist_window_ypos", OPTION_INTEGER, &nsoptions.hotlist_window_ypos}, \