Add some debug round thumbnail creation
More debugging of thumbnail creation as it appears to be involved in a number of recently reported crashes on RISC OS.
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@ -524,6 +524,7 @@ nserror browser_window_history_add(struct browser_window *bw,
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/* Thumbnailing failed. Ignore it
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* silently but clean up bitmap.
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*/
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LOG(("Thumbnail bitmap creation failed"));
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bitmap_destroy(bitmap);
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bitmap = NULL;
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}
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@ -67,8 +67,11 @@ bool thumbnail_redraw(struct hlcache_handle *content,
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assert(content);
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if (ctx->plot->option_knockout)
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LOG(("Content %p %dx%d ctx:%p", content, width, height, ctx));
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if (ctx->plot->option_knockout) {
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knockout_plot_start(ctx, &new_ctx);
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}
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/* Set clip rectangle to required thumbnail size */
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clip.x0 = 0;
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@ -99,8 +102,9 @@ bool thumbnail_redraw(struct hlcache_handle *content,
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/* Render the content */
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plot_ok &= content_redraw(content, &data, &clip, &new_ctx);
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if (ctx->plot->option_knockout)
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if (ctx->plot->option_knockout) {
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knockout_plot_end();
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}
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return plot_ok;
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}
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@ -92,12 +92,16 @@ bool thumbnail_create(hlcache_handle *content, struct bitmap *bitmap)
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assert(content);
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assert(bitmap);
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LOG(("content %p in bitmap %p", content, bitmap));
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/* check if we have access to 32bpp sprites natively */
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if (thumbnail_32bpp_available == -1)
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if (thumbnail_32bpp_available == -1) {
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thumbnail_test();
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}
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/* if we don't support 32bpp sprites then we redirect to an 8bpp
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* image and then convert back. */
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* image and then convert back.
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*/
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if (thumbnail_32bpp_available != 1) {
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sprite_area = thumbnail_create_8bpp(bitmap);
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if (!sprite_area)
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