diff --git a/amiga/bitmap.c b/amiga/bitmap.c index c57fb8f20..b98d95f5a 100644 --- a/amiga/bitmap.c +++ b/amiga/bitmap.c @@ -558,8 +558,6 @@ struct BitMap *ami_bitmap_get_native(struct bitmap *bitmap, static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content) { -// if(ami_plot_screen_is_palettemapped() == true) return NSERROR_OK; - struct redraw_context ctx = { .interactive = false, .background_images = true, @@ -570,14 +568,13 @@ static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content) int plot_height; struct gui_globals bm_globals; struct gui_globals *temp_gg = glob; -// struct MinList *shared_pens = ami_AllocMinList(); plot_width = MIN(content_get_width(content), bitmap->width); plot_height = ((plot_width * bitmap->height) + (bitmap->width / 2)) / bitmap->width; ami_init_layers(&bm_globals, bitmap->width, bitmap->height, true); -// bm_globals.shared_pens = shared_pens; + bm_globals.shared_pens = NULL; glob = &bm_globals; ami_clearclipreg(&bm_globals); @@ -600,15 +597,13 @@ static nserror bitmap_render(struct bitmap *bitmap, hlcache_handle *content) ami_bitmap_argb_to_rgba(bitmap); #else -#warning FIXME for OS3 +#warning FIXME for OS3 (in current state none of bitmap_render can work!) #endif /**\todo In theory we should be able to move the bitmap to our native area to try to avoid re-conversion (at the expense of memory) */ ami_free_layers(&bm_globals); -// ami_plot_release_pens(shared_pens); -// FreeVec(shared_pens); amiga_bitmap_set_opaque(bitmap, true); /* Restore previous render area. This is set when plotting starts,