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OS3-related comments
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@ -124,12 +124,18 @@ void ami_init_layers(struct gui_globals *gg, ULONG width, ULONG height, bool for
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* If we get a bit smarter about this we can lose the user option. */
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if((depth > 8) && (force32bit == false)) friend = scrn->RastPort.BitMap;
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}
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/* OS3 is locked to using palette-mapped display even on RTG.
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* To change this, comment out the below and build with the similar OS4 lines above.
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* Various bits of RTG code are OS4-only and OS3 versions will need to be written,
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* however a brief test reveals a negative performance benefit, so this lock to a
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* palette-mapped display is most likely permanent.
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*/
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#warning OS3 locked to palette-mapped modes
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gg->palette_mapped = true;
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if(depth > 8) depth = 8;
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#endif
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/* Probably need to fix this next line */
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if(gg->palette_mapped == true) nsoption_set_bool(font_antialiasing, false);
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