Add some support to handle transforms in plot_path, but it's disabled as it seems to be broken.

svn path=/trunk/netsurf/; revision=7312
This commit is contained in:
François Revel 2009-04-25 01:53:46 +00:00
parent 0ac498bffb
commit 48726077be

View File

@ -711,9 +711,11 @@ printf("plot_tile: -> %dx%d\n", width, height);
static BPoint transform_pt(float x, float y, const float transform[6])
{
#warning WRITEME: XXX: handle transform!
BPoint pt(x, y);
#warning XXX: verify
return BPoint(x, y);
BPoint pt;
pt.x = x * transform[0] + y * transform[1] + transform[4];
pt.y = x * transform[2] + y * transform[3] + transform[5];
return pt;
}
@ -734,21 +736,21 @@ bool nsbeos_plot_path(const float *p, unsigned int n, colour fill, float width,
for (i = 0; i < n; ) {
if (p[i] == PLOTTER_PATH_MOVE) {
BPoint pt(p[i + 1], p[i + 2]);
BPoint pt(transform_pt(p[i + 1], p[i + 2], transform));
shape.MoveTo(pt);
i += 3;
} else if (p[i] == PLOTTER_PATH_CLOSE) {
shape.Close();
i++;
} else if (p[i] == PLOTTER_PATH_LINE) {
BPoint pt(p[i + 1], p[i + 2]);
BPoint pt(transform_pt(p[i + 1], p[i + 2], transform));
shape.LineTo(pt);
i += 3;
} else if (p[i] == PLOTTER_PATH_BEZIER) {
BPoint pt[3] = {
BPoint(p[i + 1], p[i + 2]),
BPoint(p[i + 3], p[i + 4]),
BPoint(p[i + 5], p[i + 6])
transform_pt(p[i + 1], p[i + 2], transform),
transform_pt(p[i + 3], p[i + 4], transform),
transform_pt(p[i + 5], p[i + 6], transform)
};
shape.BezierTo(pt);
i += 7;
@ -782,14 +784,6 @@ bool nsbeos_plot_path(const float *p, unsigned int n, colour fill, float width,
//nsbeos_current_gc_unlock();
#warning WRITEME: XXX: handle transform!
#if 0 /* GTK */
/* Only the internal SVG renderer uses this plot call currently,
* and the GTK version uses librsvg. Thus, we ignore this complexity,
* and just return true obliviously.
*/
#endif
return true;
}